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Minecraft:Fireball: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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|{{HistoryLine||v1.2.0|dev=preview|[[File:Snowball JE1 BE1.png|32px]] Added fireballs. At the time, they used the [[Minecraft:snowball]] texture.}}
|{{HistoryLine||v1.2.0|dev=preview|[[File:Snowball JE1 BE1.png|32px]] Added fireballs. At the time, they used the [[Minecraft:snowball]] texture.}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|[[File:Fire Charge JE1 BE1.png|32px]] Fireballs now have a unique texture, which would later be used by [[Minecraft:fire charge]]s.}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|[[File:Fire Charge JE1 BE1.png|32px]] Fireballs now have a unique texture, which would later also be used by [[Minecraft:fire charge]]s.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 5|Killing ghasts by directly hitting them with a fireball grants the player the [[Minecraft:Achievement/Java_Edition|achievement]] "Return to Sender".}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 5|Killing ghasts by directly hitting them with a fireball grants the player the [[Minecraft:Achievement/Java Edition|achievement]] "Return to Sender".}}
|{{HistoryLine||1.5|dev=13w02a|The texture of fireballs has been changed from [[File:Fire Charge JE1 BE1.png|32px]] to [[File:Ghast_Fireball_13w02a.png|32px]].<ref>{{bug|MC-6758}}</ref> This is likely due to the [[Minecraft:diamond helmet]]'s position in <samp>[[Minecraft:stitched_items.png]]</samp> being the position [[Minecraft::File:201301031509 items.png|where]] the fire charge was in <samp>[[Minecraft:items.png]]</samp>. The texture is offset by 6 pixels in-game.}}
|{{HistoryLine||1.5|dev=13w02a|The texture of fireballs has been changed from [[File:Fire Charge JE1 BE1.png|32px]] to [[File:Ghast Fireball 13w02a.png|32px]].<ref>{{bug|MC-6758}}</ref> This is likely due to the [[Minecraft:diamond helmet]]'s position in <samp>[[Minecraft:stitched_items.png]]</samp> being the position [[Minecraft::File:201301031509 items.png|where]] the fire charge was in <samp>[[Minecraft:items.png]]</samp>. The texture is offset by 6 pixels in-game.}}
|{{HistoryLine|||dev=13w02b|The accidental texture change of the fireball has been reverted from [[File:Ghast_Fireball_13w02a.png|32px]] to [[File:Fire Charge JE1 BE1.png|32px]].}}
|{{HistoryLine|||dev=13w02b|The accidental texture change of the fireball has been reverted from [[File:Ghast Fireball 13w02a.png|32px]] to [[File:Fire Charge JE1 BE1.png|32px]].}}
|{{HistoryLine||1.6.1|dev=13w24a|The texture of the fireball has been changed from [[File:Fire Charge JE1 BE1.png|32px]] to [[File:Ghast Fireball 13w24a.png|32px]].<ref>{{bug|MC-17827}}</ref>}}
|{{HistoryLine||1.6.1|dev=13w24a|The texture of the fireball has been changed from [[File:Fire Charge JE1 BE1.png|32px]] to [[File:Ghast Fireball 13w24a.png|32px]].<ref>{{bug|MC-17827}}</ref>}}
|{{HistoryLine|||dev=13w24b|The accidental texture change of the fireball has been reverted from [[File:Ghast Fireball 13w24a.png|32px]] to [[File:Fire Charge JE1 BE1.png|32px]].}}
|{{HistoryLine|||dev=13w24b|The accidental texture change of the fireball has been reverted from [[File:Ghast Fireball 13w24a.png|32px]] to [[File:Fire Charge JE1 BE1.png|32px]].}}
|{{HistoryLine||?|Fireballs are no longer 2D and now have some thickness.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Fire Charge JE2 BE2.png|32px]] The texture of the fireball has been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Fire Charge JE2 BE2.png|32px]] The texture of the fireball has been changed.}}
|{{HistoryLine|||dev=18w50a|The fireball now has an optional <code>Item</code> NBT tag that can specify a different item stack to render.}}
|{{HistoryLine|||dev=18w50a|The fireball now has an optional <code>Item</code> NBT tag that can specify a different item stack to render.}}

Revision as of 11:14, 12 August 2026

Template:Infobox entity

A fireball is a large, Minecraft:explosive, Minecraft:fire-starting Minecraft:projectile fired by Minecraft:ghasts as their only attack. It can be deflected with a melee Template:Control or another projectile.

Behavior

Fireballs have a straight trajectory unaffected by gravity and a theoretically infinite range. Fireballs can be deflected if hit by a player using a projectile or melee attack, sending them in the direction of the player's head.

Fireballs create an Minecraft:explosion upon impact with an entity or block, setting Minecraft:fire to nearby blocks. Fireballs shot by ghasts have an explosive force of 1. The minimum Minecraft:blast resistance required to absorb all blast force of a fireball is 4.034. However, blocks with resistance as low as 3.5 survive if hit from the sides or from the top.

At close range, fireballs deal massive damage; a direct hit deals Template:Hp projectile damage and up to Template:Hp, Template:Hp, or Template:Hp explosion damage from the blast depending on Minecraft:difficulty, entities other than player treat all difficulties as normal. If an entity has the Minecraft:Fire Resistance effect or is naturally resistant to fire, a fireball does not deal projectile damage to them, although the explosion still can inflict damage. Fireballs rebounded by the Minecraft:player deal Template:Hp damage to a ghast upon direct hit, killing them. Because ghasts are fire resistant, fireballs only damage ghasts when rebounded by the player or if the explosion is within range to damage them. Because fireball explosions only affect entities whose feet are within 2 blocks of the explosion, they are incapable of damaging ghasts except when hitting them from below or within their hitbox.

When two fireballs collide, one is deflected while the other explodes upon impact.

Sounds

Template:Edition:
Fireballs use the Friendly Creatures sound category for entity-dependent sound events.

Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Template:El: Template:Main Fireballs have entity data associated with them that contains various properties.

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:More sounds Template:For

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • If a player hits a fireball using an item with the Looting enchantment, any mob killed by that fireball has its drops affected by the enchantment as though the mob was killed by directly using the item.

Gallery

In other media

References

Template:Reflist

Navigation

Template:Navbox entities

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