Minecraft:Fireball
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
A fireball is a large, Minecraft:explosive, Minecraft:fire-starting Minecraft:projectile fired by Minecraft:ghasts as their only attack. It can be deflected with a melee Template:Control or another projectile.
Behavior
Fireballs have a straight trajectory unaffected by gravity and a theoretically infinite range. Fireballs can be deflected if hit by a player using a projectile or melee attack, sending them in the direction of the player's head.
Fireballs create an Minecraft:explosion upon impact with an entity or block, setting Minecraft:fire to nearby blocks. Fireballs shot by ghasts have an explosive force of 1. The minimum Minecraft:blast resistance required to absorb all blast force of a fireball is 4.034. However, blocks with resistance as low as 3.5 survive if hit from the sides or from the top.
At close range, fireballs deal massive damage; a direct hit deals Template:Hp projectile damage and up to to Template:Hp, Template:Hp, or Template:Hp explosion damage from the blast depending on Minecraft:difficulty, entities other than player treat all difficulties as normal. If an entity has the Minecraft:Fire Resistance effect or is naturally resistant to fire, a fireball does not deal projectile damage to them, although the explosion still can inflict damage. Fireballs rebounded by the Minecraft:player deal Template:Hp damage to a ghast upon direct hit, killing them. Because ghasts are fire resistant, fireballs only damage ghasts when rebounded by the player or if the explosion is within range to damage them. Because fireball explosions only affect entities whose feet are within 2 blocks of the explosion, they are incapable of damaging ghasts except when hitting them from below or within their hitbox.
When two fireballs collide, one is deflected while the other explodes upon impact.
Sounds
Template:Edition:
Fireballs use the Friendly Creatures sound category for entity-dependent sound events.
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Template:El: Template:Main Fireballs have entity data associated with them that contains various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/entity
- Template:Nbt inherit/projectile
- Template:Nbt inherit/hurting projectile
- Template:Nbt: The power and size of the explosion created by the fireball upon impact. Default value 1.
- Template:Nbt: The item to render as, may be absent.
<section end="entity data"/>
Achievements
Advancements
History
Template:More sounds Template:For
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Trivia
- If a player hits a fireball using an item with the Looting enchantment, any mob killed by that fireball has its drops affected by the enchantment as though the mob was killed by directly using the item.
Gallery
In other media
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A fireball as it appears in Template:MCD.
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A fireball as it appears in Template:AMCM
References
Minecraft:cs:Ohnivá koule Minecraft:de:Feuerkugel Minecraft:es:Bola de fuego Minecraft:fr:Boule de feu Minecraft:hu:Tűzgolyó Minecraft:it:Palla di fuoco Minecraft:ja:ファイヤーチャージ Minecraft:ko:화염구 Minecraft:lzh:焰彈 Minecraft:nl:Vuurbal Minecraft:pl:Ognista kula Minecraft:pt:Bola de fogo Minecraft:ru:Огненный шар Minecraft:th:ลูกไฟ Minecraft:uk:Вогняна куля Minecraft:zh:火球