Minecraft:Bedrock Edition Preview 1.21.60.24: Difference between revisions
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|121708|Old caves, ravines, noodle caves, and underground structures don't generate properly above layer 0 | |121708|Old caves, ravines, noodle caves, and underground structures don't generate properly above layer 0 | ||
|130250|{{cmd|kick}} doesn't allow target selectors even though the command autocomplete says it's available | |||
|169520|Block placement on Sniffer Egg is inconsistent/doesn't match java | |169520|Block placement on Sniffer Egg is inconsistent/doesn't match java | ||
|181410|Copper Ore Vein generates with no copper ore when intersecting a ravine | |181410|Copper Ore Vein generates with no copper ore when intersecting a ravine | ||
|185453|F2 Screenshot function does not work on some devices | |||
|187337|Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition | |187337|Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition | ||
|187805|Global resources ignores data inside the first {{cd|biomes_client.json}} file it finds in applied packs | |187805|Global resources ignores data inside the first {{cd|biomes_client.json}} file it finds in applied packs | ||
|187953|Warm ocean water is less transparent than before | |||
|188005|Aim assist is enabled for third person back camera | |188005|Aim assist is enabled for third person back camera | ||
|188217|Pale oak leaves once again have {{cd|incorrect ambient_occlusion_exponent}} value | |||
|188234|Resin brick items can be found in the woodland mansion chest loot | |188234|Resin brick items can be found in the woodland mansion chest loot | ||
|188352|Parity issue: Creakings from creaking hearts despawn on world reload | |188352|Parity issue: Creakings from creaking hearts despawn on world reload | ||
|188355|Open bundle texture has a missing pixel | |188355|Open bundle texture has a missing pixel | ||
|188481|Empty space at top of player list | |188481|Empty space at top of player list | ||
|188492|Loading tips are lost when you loading a world | |||
|188521|Cannot switch slots in Dressing Room due to Marketplace loading screen being stuck while offline | |188521|Cannot switch slots in Dressing Room due to Marketplace loading screen being stuck while offline | ||
|188789|Tall grass only rendering bottom half on bonemeal | |188789|Tall grass only rendering bottom half on bonemeal | ||
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|188476|Collecting glow berries while holding shears performs two actions at the same time | |188476|Collecting glow berries while holding shears performs two actions at the same time | ||
|188607|Overlapping text in the Preview header when in a Realm | |188607|Overlapping text in the Preview header when in a Realm | ||
|188740|Creaking's eyes no longer flicker when its heart is destroyed | |||
|otherissuescount=15}} | |otherissuescount=15}} | ||
'''Other''' | '''Other''' | ||
Revision as of 11:08, 25 September 2026
Beta 1.21.60.24 (ChromeOS, Android) or Preview 1.21.60.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.60, released on December 12, 2024,<ref>Template:Cite</ref> which fixes bugs. This is the final beta/Preview released in 2024.
Changes
Gameplay
- The Minecraft:Monster Hunter achievement can now be unlocked by destroying a Minecraft:creaking heart while it has a spawned Minecraft:creaking.
Items
- The Minecraft:XP rewarded for smelting resin clumps into Minecraft:resin bricks has been reduced from 0.3 to 0.1.
World generation
- Now generate more often.
- Can once again generate on the ocean floor.
- Now properly interact with aquifers, filling with water instead of generating as disconnected segments.
General
UI
- PlayStation 5: 'Enable Screen Reader' accessibility setting is now used to initialize Text-to-Speech during first launch.
- Changed wording for enabling/disabling player's sleep skipping the night to "Skip night by sleeping" from "Beds work".
- Added additional debug info regarding Minecraft:Realms features in the general settings screen.
- Updated the text on the new bed screen when sleeping to skip the night is disabled.
Technical
- Door blocks use state Template:Cd instead of Template:Cd. Uses string values (Template:Cd, Template:Cd, Template:Cd, Template:Cd).
Collisions
- Entities with no collision box but with the Template:Cd component are no longer sometimes unable to be interacted with.
Components
- Moved the Template:Cd component out of the Upcoming Creator Features experiment for Template:Cd 1.21.60 and above.
- Expand the Template:Cd component to allow inheriting properties to child entities.
- Adds the new Template:Cd field which takes property name keyed objects.
- The objects in Template:Cd can contain a Template:Cd which give the chance it should not inherit from either parent.
- They can also contain the Template:Cd array of values to select from if mutating and the component has random mutation set.
Graphical
- Single-channel textures in resource packs are now interpreted as grayscale, rather than red. This change does not apply to single-channel UI textures, which were already interpreted as such.
Graphics
- Template:Cd JSON files now support a Template:Cd field in the Template:Cd component.
- This change also restores Template:Cd and Template:Cd surface opacity to what they were until recently when the Template:Cd JSON files were introduced.
- The following legacy item (pre 1.16.100) components are now synced to the client:
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Additions
Technical
Scripting
- Structure
- Added Template:Cd parameter to Template:Cd. This can be used to set whether the specified block within a structure is waterlogged.
Changes
Technical
Scripting
- Template:Cd updated to return a new error for exceeding the message size.
- Removed Template:Cd from Template:Cd - instead, Template:Cd or Template:Cd can be used to check if a block can be waterlogged.
Fixes
Template:Fixes Other
- The second passenger of a boat will no longer have large camera twitches when rotating toward the west direction.
- Creaking's eyes now properly flicker when the creaking heart which spawned it is destroyed.
- The friends tab on the play screen now shows the correct list of joinable worlds and realms.
- Player permissions no longer revert to the previous state after leaving the manage realm tab.
- Fixed an issue where game mode appears as unknown on the realms tab even if the realm has a world with a valid game mode.
- Players on Switch should remain signed into their Microsoft account after putting Minecraft app to sleep and resuming it.
- Some savanna villages no longer have a hole where a dirt path block should be.
- Fixed a bug where the game could soft lock in certain scenarios when it was suspended right before the player dying.
- Water and lava no longer remain in the world when placing a water or lava bucket against a cave vine with glow berries.
- Sniffer egg block no longer provides side support to any block.
- Fixed an issue where legacy data driven block didn't apply the render layer from the material instances component.
- Fix spurious content log error: "trying to override the Geometry component with Template:Cd settings for a custom block".
- Fixed a bug where opening a chest while the Template:Cmd command is spamming could crash the server.
- Fixed an issue where non-host clients joining multiplayer sessions would be missing an icon for packs that had duplicate items.
- Fixed Template:Cd and Template:Cd from crashing when called within Template:Cd callback.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.60.24 Minecraft:pt:Edição Bedrock Preview 1.21.60.24 Minecraft:ru:Preview 1.21.60.24 (Bedrock Edition) Minecraft:uk:Preview 1.21.60.24 (Bedrock Edition) Minecraft:zh:基岩版1.21.60.24