Minecraft:Bedrock Edition Preview 1.21.0.22: Difference between revisions
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| Line 132: | Line 132: | ||
|177064|Decorated pots in trial chambers drop loot after replaced by player | |177064|Decorated pots in trial chambers drop loot after replaced by player | ||
|178672|Upper Copper Trapdoor moves to the bottom of block when waxing and unwaxing | |178672|Upper Copper Trapdoor moves to the bottom of block when waxing and unwaxing | ||
|178840|Tipped arrows and fireballs can apply effect on breeze | |||
|178882|Bogged has the same attack interval as normal skeletons and strays and not in parity with Java | |178882|Bogged has the same attack interval as normal skeletons and strays and not in parity with Java | ||
|179260|Vault always generate facing south in trial chambers | |179260|Vault always generate facing south in trial chambers | ||
| Line 141: | Line 142: | ||
|179920|Cartographer doesn't sell Trial Chamber Exploration Map when enabling Villager Trade Rebalancing and Update 1.21 experiments toggle together | |179920|Cartographer doesn't sell Trial Chamber Exploration Map when enabling Villager Trade Rebalancing and Update 1.21 experiments toggle together | ||
|;previous | |;previous | ||
|180269|Thrown Splash/Lingering Potion of Wind Charging, Weaving, Oozing, and Infestation shows incorrect and missing textures | |||
|180273|Trial Omen, Wind Charged, Weaving, Oozing, and Infestation effect doesn't have their unique particle effects | |180273|Trial Omen, Wind Charged, Weaving, Oozing, and Infestation effect doesn't have their unique particle effects | ||
|180498|New 1.21 paintings appear as missing textures in the non-experimental worlds | |||
|180510|Game crashes when opening custom skin packs after opening Character Creator, Emotes, or Capes tab | |||
|otherissuescount=5}} | |otherissuescount=5}} | ||
'''Others''' | '''Others''' | ||
Revision as of 11:06, 27 September 2026
Template:Infobox version Beta 1.21.0.22 (Android) or Preview 1.21.0.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.0, released on April 18, 2024,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
Minecraft:Sunflower, Minecraft:Lilac, Minecraft:Double Tallgrass, Minecraft:Large Fern, Minecraft:Rose Bush, and Minecraft:Peony
- The different double plant type Minecraft:block states for the
double_plantID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite double_plant
|
Template:BlockSprite sunflower
|
Template:BlockSprite lilac
| |
Template:BlockSprite tall_grass
| |
Template:BlockSprite large_fern
| |
Template:BlockSprite rose_bush
| |
Template:BlockSprite peony
|
General
- Removed the "Update 1.21" experimental toggle.
- The features that were previously under experimental toggle "Update 1.21" have been "de-experimentified" and are now available during normal gameplay.
- Removed the "Experimental Cameras" experimental toggle.
Player Profile
- Updated the player Profile page.
- Added the ability to view and manage:
- Achievements
- Friends
- Followers
- Stats
- Added the ability to view and manage:
- In the new Play Screen UI you can access Profile from the Minecraft:Play menu.
- Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles.
- In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles.
Mobs
- The Breeze now slides during combat.
Technical
- Template:Cd
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Template:Cd
- Changed Template:Cd type of Template:Cd to Template:Cd
- Changed Template:Cd to take a player.
- Added method Template:Cd, Template:Cd, Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd API from Template:Cd to stable Template:Cd.
- Added function Template:Cd: Promise where the returned promise is resolved after "ticks" number of ticks or 1 tick if no ticks parameter is supplied.
- Removed argument Template:Cd from function Template:Cd and moved it from Template:Cd to Template:Cd.
- Moved function Template:Cd from Template:Cd to Template:Cd.
- Moved function Template:Cd from Template:Cd to Template:Cd.
- Updated signature of Template:Cd and moved it from Template:Cd to Template:Cd.
- Renamed function Template:Cd to Template:Cd and moved it from Template:Cd to Template:Cd.
Entities
- Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from Template:Cd format version Template:Cd and up.
Items
- Unlocking requirements are now sent to clients for Template:Cd and Template:Cd.
- It allows the UI to suggest recipes that are always unlocked when the game rule Template:Cd is ON.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Render Dragon Features for Creators" experimental toggles.
Changes
Technical
- Changed function from
fillBlocks(begin: Vector3, end: Vector3, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): numbertofillBlocks(volume: BlockVolumeBase | CompoundBlockVolume, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume - Template:Cd
- Removed member Template:Cd.
- Added member Template:Cd.
- Added member Template:Cd.
- Added Template:Cd for Template:Cd.
Minecraft:Deferred Rendering Pipeline
- Added a new feature to the Deferred Technical Preview: Color Grading and Tone Mapping.
- This new capability allows resource packs to define their own color post processing for conveying distinct moods and themes.
- New experimental toggle added in video settings menu to remove texture limit and load textures instead of using the "pink texture" called "Remove Texture Limit". Textures will continue to load until the system exhausts all available graphics memory.
- Added light pre-exposure to the Deferred Technical Preview.
- This new feature is enabled by default and cannot be disabled. While this won’t result in any immediate visual difference for players, creators now have the freedom to specify sun or atmospheric intensities with values larger than 65,000.
Fixes
Template:Fixes Others
- When a player dies in a Nether Portal, they no longer spawn with a shaky camera.
- Status effect particle colors are no longer blended into one particle color. Up to 8 active visible status effect particles are now rendered separately.
- Made potion duration of the Wind Charged, Infested, Weaving, and Oozing effects match Java Edition (3 minutes).
- Fixed the game inconsistently advertising free Realms trial based on multiple sources.
- Fixed mob animations not playing when mobs were unloaded in split screen.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.0.22 Minecraft:es:Bedrock Edition Preview 1.21.0.22 Minecraft:fr:Édition Bedrock Preview 1.21.0.22 Minecraft:pt:Edição Bedrock Preview 1.21.0.22 Minecraft:uk:Preview 1.21.0.22 (Bedrock Edition) Minecraft:zh:基岩版1.21.0.22