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Dragonwilds:Velgar/Strategies: Difference between revisions

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== Recommended setup ==
== Recommended setup ==
Velgar is a [[Dragonwilds:Power level]] 4 regional boss monster
Velgar is a [[Dragonwilds:Power level]] 4 regional boss monster, he will be difficult to defeat without wearing power Level 4 or higher gear and being prepared. It is also suggested that you gather enough [[Dragonwilds:Sanguine Urn|Sanguine Urns]], so you have enough [[Dragonwilds:Health]] to survive.


=== Inventory: ===
=== Inventory: ===
* [[Dragonwilds:Lesser Antipoison Potion]]s and [[Dragonwilds:Mushroom Kebab]] (for the anti-poison effect/fungal fortitude effect)
Players should have the following items in their inventory:
** Extra Food with good combination perks
 
* [[Dragonwilds:Infusion]]
* Good [[Dragonwilds:food]] with good healing and combination [[Dragonwilds:perks]]
* [[Dragonwilds:Fire Rune]]s and [[Dragonwilds:Air Rune]]s for Enchant: Fire and Tempest Shield respectively.
** The strongest perk available to you at the time would be the [[Dragonwilds:Mushroom Kebab]], providing 120 [[Dragonwilds:Health]] and the [[Dragonwilds:Fungal Fortitude]] for 600 seconds.
* [[Dragonwilds:Infusions]] drinks
** [[Dragonwilds:Ferocious Infusion|Ferocious Infusions]] for Melee fighters
** [[Dragonwilds:Relentless Infusion|Relentless Infusions]] for Ranged fighters
** [[Dragonwilds:Arcane Infusion|Arcane Infusions]] for Magic fighters
 
==== Other Consumables and Ammunition ====
[[Dragonwilds:Potions]], [[Dragonwilds:Whetstone|Whetstones]], and [[Dragonwilds:Magical Focus]]:
 
* [[Dragonwilds:Lesser Antipoison Potion]] provides the Fungal Fortitude perk, which stacks up and helps against Velgar poison attacks.
* [[Dragonwilds:Lesser Magic Potion]] if using [[Dragonwilds:Magic]] and [[Dragonwilds:Lesser Attack Potion]] if using [[Dragonwilds:Attack]], but note that only one potion effect can be active at once, so you must choose between these and the [[Dragonwilds:Antifire Potion]].
* [[Dragonwilds:Whetstone|Whetstones]] if using [[Dragonwilds:Attack]], [[Dragonwilds:Magical Focus]] if using [[Dragonwilds:Magic]], and [[Dragonwilds:Enchanted Mithril Bolts|Enchanted]], or regular arrow ammunition if using [[Dragonwilds:Ranged]].
 
==== Runes ====
[[Dragonwilds:Runes]] to use [[Dragonwilds:Magic]] attacks and cast the following spells:
 
* [[Dragonwilds:Surge]] is incredibly valuable for every combat style, as it will not only increase the distance and remove the stamina cost for three dodges.
* [[Dragonwilds:Tempest Shield]] may only work for melee and crossbows, but it is still incredibly valuable, as it will enable blocking many otherwise unblockable attacks.
* [[Dragonwilds:Enchant Weapon: Air]] increases the attack speed and damage of your equipped melee weapon if using [[Dragonwilds:Attack]].
* [[Dragonwilds:Enchant Weapon: Fire]] applies burning effect on enemies.
* Although [[Dragonwilds:Spectral Arrows]] primary purpose is to enable arrows to pierce, it also increases their damage done, and is worth maintaining over the course of the fight if using [[Dragonwilds:Ranged]].
* Lastly, don't forget to use [[Dragonwilds:Internal Alchemy]] to maintain your [[Dragonwilds:Infusion]] and [[Dragonwilds:Food]] [[Dragonwilds:Perks]] if they are going to fall off during the fight, and use [[Dragonwilds:Magical Mending]] to keep your gear ship-shape in the event of your death or while farming.


===Gear setup===
===Gear setup===
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====Basic Preset====
====Basic Preset====
The basic preset is for casual players who are looking for a more basic set up, requiring less resources and materials. This set up will require a timely dodge, parry and attacks to avoid taking too much damage.  
The basic preset is for casual players who are looking for a more basic set up, requiring less resources and materials. This set up will require a timely dodge, parry and attacks to avoid taking too much damage.  
''The + signs on the items indicates  that you should might need more than the number you see below.''
<tabber>
<tabber>
Basic Melee=
Basic Melee=
Line 68: Line 91:


====Advance Preset====
====Advance Preset====
The advance preset is for players who are looking to do more damage while tanking enough damage as well, require a bit more resources and material. This set up will still require timely dodges and attacks to avoid going through your potions and wardstones. This setup is recommended against Velgar's Hard Mode strategy.
The advance preset is for players who are looking to do more damage while tanking enough damage as well, require a bit more resources and material. This set up will still require timely dodges and attacks to avoid going through your Food. This setup is recommended against Velgar's Hard Mode strategy.
<tabber>
<tabber>
Advance Melee=
Advance Melee=
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==Strategy==
==Strategy==
Velgar in both Normal and Hard mode can be soloed or done with more player in the party.  
[[File:Fighting Velgar - Earth Spikes.png|thumb|right|Velgar's earth spike attacks.]]As Velgar is the first true boss to be fought, he can be defeated by one or more players in either Normal or Hard mode.
Velgar main attacks are his hands slam, claw strike, bite and head swing when in melee range. His poison breath and earthen spikes when in range.  
 
Velgar has 4 phases. At the end of phase 1 - 3 he will fly into the air and rain poison around the arena, forcing you to evade them. Pay attention to the ground for a red-orange ring, and avoid being in it.
His main attacks are '''Claw Slam''', '''Claw Strike''', '''Bite''', '''Head Swing''', and '''Dragon Breath (Poison)'''. He will only attempt to bite or use his claw strike attacks against you if you are within melee range (close range), but can slam the ground to send earthen spikes towards you or use his dragon breath attack to generate a poisonous area in a cone shape from his direction. Each time his health is reduced by roughly 25%, until reaching the final 25%, Velgar will fly up into the sky and rain down poison barrages that will land where there are red-orange circles on the ground. Avoid being within the circles to getting severely damaged as they will sometimes overlap and damage you multiple times.
 
You will also need to make sure that you time your attacks, dodges, and evasions properly as panicking will cause you to potentially be hit by Velgar's attacks. Another thing to be cautious about is that if you run low on the [[Dragonwilds:Antipoison]] potion effect or the [[Dragonwilds:Fungal Fortitude]] food perk as Velgar's poison-based attacks will rapidly poison you and make you lose roughly 4 health per second until cured.


Velgar can easily be taken down by just standing on the horn's holder; by standing on it, you will evade close combat and ground spikes that do a lot of damage, but you will absorb poison damage, which requires healing. It is recommended to use the highest healing food you can cook to lessen the usage of needing to eat. During Velgar's rain poison attacks, it is possible to be knocked off from the horn's holder if you are using the strategy to stand on it. If you are knocked off, simply run and jump back on it. Damage increases significantly from ground spikes in the last phase because Velgar will use three spikes at a time instead of one.  
=== Pedestal strategy ===
[[File:Fighting Velgar - Poison Barrage.png|thumb|right|Velgar's poison barrage attacks.]]
Velgar can be easily taken down by just standing on the horn's holder; by standing on it you will evade close combat and ground spikes that do a lot of damage, but you will absorb poison damage, so having the lesser antipoison and food helps. The only time you will need to jump off is to dodge the poison rain, if you're willing to dodge them.


Air magic is very effective against Velgar because it excels at high single-target damage. You can defeat Velgar even faster with the usage of potions that buffs your magic critical chance hits and using Magic armor for the set effect of casting Magic attacks faster. If you are standing on the horn's holder, it is recommended to wear Magic armor for the best defense against his rain poison attacks if it ever directly hits you.
The pedestal will vanish the moment the battle starts, so in order to do this strategy, players will first require to have a lodestone in front of the boss entrance, start the encounter as normal then teleport out of the boss instance by pausing the game and pressing the "X" key. There, they can use the lodestone once again to teleport to the boss entrance, enter it and the fight will begin with the pedestal back. If done this right, the pedestal should reappear and stay.
[[File:Screenshot 2026-06-28 085006.png|left|thumb|360x360px]]
[[File:Screenshot 2026-06-28 084917.png|thumb|331x331px|Evading Velgar's ground spikes.]]
[[File:Screenshot 2026-06-28 092037.png|center|thumb|width=371x371]]

Revision as of 11:09, 7 August 2026

This is a strategy guide page to help players defeat Dragonwilds:Velgar.

Recommended setup

Velgar is a Dragonwilds:Power level 4 regional boss monster, he will be difficult to defeat without wearing power Level 4 or higher gear and being prepared. It is also suggested that you gather enough Sanguine Urns, so you have enough Dragonwilds:Health to survive.

Inventory:

Players should have the following items in their inventory:

Other Consumables and Ammunition

Dragonwilds:Potions, Whetstones, and Dragonwilds:Magical Focus:

Runes

Dragonwilds:Runes to use Dragonwilds:Magic attacks and cast the following spells:

Gear setup

Preset

Players should equip any level 4 Dragonwilds:armour of their combat choice, as they have the same set effect and stats. Below is a set up of a basic and advanced In the inventory, there is a suggested item to either switch to or use if you prefer them over the ones listed in the equipment or hotbar slots.

Basic Preset

The basic preset is for casual players who are looking for a more basic set up, requiring less resources and materials. This set up will require a timely dodge, parry and attacks to avoid taking too much damage.

The + signs on the items indicates that you should might need more than the number you see below. <tabber> Basic Melee= Template:Inventory |-| Basic Ranged= Template:Inventory |-| Basic Magic= Template:Inventory </tabber>

Advance Preset

The advance preset is for players who are looking to do more damage while tanking enough damage as well, require a bit more resources and material. This set up will still require timely dodges and attacks to avoid going through your Food. This setup is recommended against Velgar's Hard Mode strategy. <tabber> Advance Melee= Template:Inventory |-| Advance Ranged= Template:Inventory |-| Advance Magic= Template:Inventory </tabber>

Strategy

File:Fighting Velgar - Earth Spikes.png
Velgar's earth spike attacks.

As Velgar is the first true boss to be fought, he can be defeated by one or more players in either Normal or Hard mode.

His main attacks are Claw Slam, Claw Strike, Bite, Head Swing, and Dragon Breath (Poison). He will only attempt to bite or use his claw strike attacks against you if you are within melee range (close range), but can slam the ground to send earthen spikes towards you or use his dragon breath attack to generate a poisonous area in a cone shape from his direction. Each time his health is reduced by roughly 25%, until reaching the final 25%, Velgar will fly up into the sky and rain down poison barrages that will land where there are red-orange circles on the ground. Avoid being within the circles to getting severely damaged as they will sometimes overlap and damage you multiple times.

You will also need to make sure that you time your attacks, dodges, and evasions properly as panicking will cause you to potentially be hit by Velgar's attacks. Another thing to be cautious about is that if you run low on the Dragonwilds:Antipoison potion effect or the Dragonwilds:Fungal Fortitude food perk as Velgar's poison-based attacks will rapidly poison you and make you lose roughly 4 health per second until cured.

Pedestal strategy

File:Fighting Velgar - Poison Barrage.png
Velgar's poison barrage attacks.

Velgar can be easily taken down by just standing on the horn's holder; by standing on it you will evade close combat and ground spikes that do a lot of damage, but you will absorb poison damage, so having the lesser antipoison and food helps. The only time you will need to jump off is to dodge the poison rain, if you're willing to dodge them.

The pedestal will vanish the moment the battle starts, so in order to do this strategy, players will first require to have a lodestone in front of the boss entrance, start the encounter as normal then teleport out of the boss instance by pausing the game and pressing the "X" key. There, they can use the lodestone once again to teleport to the boss entrance, enter it and the fight will begin with the pedestal back. If done this right, the pedestal should reappear and stay.