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Minecraft:World generation/History: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added [[Minecraft:Canyon|ravines]].}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added [[Minecraft:Canyon|ravines]].}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|'''''World generation is equivalent to [[Minecraft:Java Edition 1.13]]'''''<br>Added [[Minecraft:warm ocean]]s and their deep variant.
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added [[Minecraft:warm ocean]]s and their deep variant.
|Added [[Minecraft:lukewarm ocean]] and its deep variant.
|Added [[Minecraft:lukewarm ocean]] and its deep variant.
|Added [[Minecraft:cold ocean]] and its deep variant.
|Added [[Minecraft:cold ocean]] and its deep variant.
Line 468: Line 468:
|[[Minecraft:Cave]]s can now generate underwater.}}
|[[Minecraft:Cave]]s can now generate underwater.}}
|{{HistoryLine||1.6.0|dev=beta 1.6.0.5|[[Minecraft:old growth birch forest|Birch forest m]], [[Minecraft:tall birch hills|birch forest hills m]], [[Minecraft:windswept savanna|savanna m]], [[Minecraft:shattered savanna plateau|savanna plateau m]], and [[Minecraft:wooded badlands|mesa plateau f]] biomes now have the wrong grass color.<ref group=note name=grasscolor>{{Bug|MCPE-34936}}</ref>}}
|{{HistoryLine||1.6.0|dev=beta 1.6.0.5|[[Minecraft:old growth birch forest|Birch forest m]], [[Minecraft:tall birch hills|birch forest hills m]], [[Minecraft:windswept savanna|savanna m]], [[Minecraft:shattered savanna plateau|savanna plateau m]], and [[Minecraft:wooded badlands|mesa plateau f]] biomes now have the wrong grass color.<ref group=note name=grasscolor>{{Bug|MCPE-34936}}</ref>}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|'''''World generation is equivalent to [[Minecraft:Java Edition 1.14]]'''''<br>Added [[Minecraft:bamboo jungle]]s.}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Added [[Minecraft:bamboo jungle]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Added [[Minecraft:pillager outpost]]s.
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Added [[Minecraft:pillager outpost]]s.
|Added new villages.}}
|Added new villages.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Mesa plateau f biomes now properly generate.<ref group=note name=mesa2/>}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Mesa plateau f biomes now properly generate.<ref group=note name=mesa2/>}}
|{{HistoryLine||1.17.0|dev=beta 1.16.220.50|'''''World generation is equivalent to [[Minecraft:Java Edition 1.17]]'''''<br>Added the new [[Minecraft:mountain]] biomes: lofty peaks, snow capped peaks, snowy slopes, mountain grove, and mountain meadow behind experimental gameplay.
|{{HistoryLine||1.17.0|dev=beta 1.16.220.50|Added the new [[Minecraft:mountain]] biomes: lofty peaks, snow capped peaks, snowy slopes, mountain grove, and mountain meadow behind experimental gameplay.
|Added [[Minecraft:dripstone caves]].}}
|Added [[Minecraft:dripstone caves]].}}
|{{HistoryLine|||dev=beta 1.16.220.52|Added [[Minecraft:lush caves]].
|{{HistoryLine|||dev=beta 1.16.220.52|Added [[Minecraft:lush caves]].
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|Added [[Minecraft:Nether fortress]]es.}}
|Added [[Minecraft:Nether fortress]]es.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|'''''World generation is equivalent to [[Minecraft:Java Edition 1.16]]'''''<br>Added [[Minecraft:crimson forest]]s.
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Added [[Minecraft:crimson forest]]s.
|Added [[Minecraft:warped forest]]s.
|Added [[Minecraft:warped forest]]s.
|Added [[Minecraft:soul sand valley]]s.
|Added [[Minecraft:soul sand valley]]s.

Revision as of 11:11, 2 August 2026

Template:Wip Template:Missing information

Java Edition

Overworld

Pre-Classic to early Infdev

Template:HistoryTable

Mid-Infdev to mid-Alpha

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Halloween Update terrain generator

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Adventure Update terrain generator

Template:HistoryTable

The Update that Changed the World terrain generator

Template:Info needed section Template:HistoryTable

Caves & Cliffs terrain generator

Template:HistoryTable

The Nether

Template:Info needed section Template:HistoryTable

The End

Template:HistoryTable

Bedrock Edition

Overworld

Early Alpha terrain generator

Template:Info needed section

Template:HistoryTable

Pre-Caves & Cliffs terrain generator

The terrain generator was made infinite in mid-2014 with the addition of biomes from the then Java 1.7 generator. This world generator lasted until Caves and Cliffs Part 2, which was fully released in late 2021.

Template:HistoryTable

Caves & Cliffs terrain generator

Template:Info needed section

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The Nether

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The End

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Legacy Console Edition

Template:Incomplete section Legacy Console Edition was historically updated roughly following Java Edition major releases, and as such, mirrored Java Edition changes for much of its update history.

Overworld

Halloween Update terrain generator

Xbox 360 edition was released with features roughly equivalent to Java Edition Beta 1.6, and therefore matched its terrain generation identically. Template:HistoryTable

Adventure Update terrain generator

Xbox 360 version TU5 released features identical to Java Edition Beta 1.8, and therefore, all seeds have changed. The addition of Jungle biomes in TU12 shuffled positions of all major land biomes, changing a decent portion of world seeds again on Xbox 360. All other console editions except for Nintento Switch edition were initially released with the latter world generation. Template:HistoryTable

The Update that Changed the World terrain generator

Nintendo Switch edition was the only Legacy Console Edition to be initially released during this world generation's stage. Template:HistoryTable

The Nether

Template:HistoryTable

The End

Template:HistoryTable

New Nintendo 3DS Edition

Overworld

Template:HistoryTable

The Nether

Template:HistoryTable

The End

Template:HistoryTable

Glacier seed comparison

Template:More images

Java Edition

Spawn area

Maps

Template:More images

Notes

Template:Cleanup Template:Notelist

Map sizes (width × length × height)
Square Long Deep
Small 128×128×64 256×64×64 64×64×256
Normal 256×256×64 512×128×64 128×128×256
Huge 512×512×64 1024×256×64 256×256×256

Indev world types

  • Island: World spawns as a large island surrounded with water; smaller island(s) off the coast are common too. Border block is water as well. Sand generates.
  • Floating: World generates in rings of floating islands high in the air. Border block is water. Sand is common. Caves often lead into the void.
  • Flat: World is a perfectly flat plane with trees growing. Border block is grass. Sand does not generate.
  • Original: Resembles Classic 0.30 terrain generation.
  • Inland: Same as Original, but border block is grass instead of water.

Minecraft:pt:Geração de mundo/Histórico