Dragonwilds:Nightmare Crucible: Difference between revisions
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The '''Nightmare Crucible''' is a combat activity found within the [[Dragonwilds:Umbral Sands]] region of Ashenfall. It is meant to act akin to ''{{RSL|RuneScape}}''<nowiki/>'s {{RSL|Dominion Tower}} and ''{{OSL|Old School RuneScape}}''<nowiki/>'s {{OSL|Nightmare Zone}} in where the [[Dragonwilds:player]] fights against all of the toughest enemies Ashenfall has to offer thus far. | The '''Nightmare Crucible''' is a combat activity found within the [[Dragonwilds:Umbral Sands]] region of Ashenfall. It is meant to act akin to ''{{RSL|RuneScape}}''<nowiki/>'s {{RSL|Dominion Tower}} and ''{{OSL|Old School RuneScape}}''<nowiki/>'s {{OSL|Nightmare Zone}} in where the [[Dragonwilds:player]] fights against all of the toughest enemies Ashenfall has to offer thus far. | ||
To unlock a Nightmare Crucible, the player must use a corresponding item, called an Engram, whose title matches the Crucible of interest. An Engram only provides a single | To unlock a Nightmare Crucible, the player must use a corresponding item, called an Engram, whose title matches the Crucible of interest. An Engram only provides a single attempt to a given Crucible: | ||
- Single player: win or lose, the crucible will re-lock once the player enters it once. | |||
- Multiplayer: The crucible will only remain open as long as at least one player remains in it. | |||
If the player dies while inside a Crucible, their [[Dragonwilds:gravestone]] will appear outside the crucible entrance. | |||
The interior of Nightmare Crucibles are wide open, flat areas with almost no obstacles, save for the small Reward Pedestal in the center, and no safe spots for [[Dragonwilds:ranged]] or [[Dragonwilds:magic]] users. There is enough space to run around the arena in a circle and fight enemies from afar, but there is nowhere to hide. It is sometimes possible, depending on the player's positioning, to attract the attention of only a subset of the enemies in a given Crucible at a time. | The interior of Nightmare Crucibles are wide open, flat areas with almost no obstacles, save for the small Reward Pedestal in the center, and no safe spots for [[Dragonwilds:ranged]] or [[Dragonwilds:magic]] users. There is enough space to run around the arena in a circle and fight enemies from afar, but there is nowhere to hide. It is sometimes possible, depending on the player's positioning, to attract the attention of only a subset of the enemies in a given Crucible at a time. | ||
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Enemies in Nightmare Crucibles do not drop anything upon defeat. | Enemies in Nightmare Crucibles do not drop anything upon defeat. | ||
Upon killing all monsters in the Nightmare Crucible, | Upon killing all monsters in the Nightmare Crucible, one [[Dragonwilds:ascension core]] is rewarded by interacting with the reward pedestal. In multiplayer sessions, additional players do ''not'' receive additional ascension cores. In general, one engram corresponds to one ascension core, assuming the crucible is cleared. | ||
''Note: Currently there is a bug where if [[Dragonwilds:Buddy]], summoned from the Pharaoh's Sceptre special attack, is alive, the challenge is not counted as completed. Player must wait for Buddy to despawn for the challenge to complete.'' | ''Note: Currently there is a bug where if [[Dragonwilds:Buddy]], summoned from the Pharaoh's Sceptre special attack, is alive, the challenge is not counted as completed. Player must wait for Buddy to despawn for the challenge to complete.'' | ||
Revision as of 11:01, 16 September 2026
The Nightmare Crucible is a combat activity found within the Dragonwilds:Umbral Sands region of Ashenfall. It is meant to act akin to Template:RSL's Template:RSL and Template:OSL's Template:OSL in where the Dragonwilds:player fights against all of the toughest enemies Ashenfall has to offer thus far.
To unlock a Nightmare Crucible, the player must use a corresponding item, called an Engram, whose title matches the Crucible of interest. An Engram only provides a single attempt to a given Crucible: - Single player: win or lose, the crucible will re-lock once the player enters it once. - Multiplayer: The crucible will only remain open as long as at least one player remains in it.
If the player dies while inside a Crucible, their Dragonwilds:gravestone will appear outside the crucible entrance.
The interior of Nightmare Crucibles are wide open, flat areas with almost no obstacles, save for the small Reward Pedestal in the center, and no safe spots for Dragonwilds:ranged or Dragonwilds:magic users. There is enough space to run around the arena in a circle and fight enemies from afar, but there is nowhere to hide. It is sometimes possible, depending on the player's positioning, to attract the attention of only a subset of the enemies in a given Crucible at a time.
Location
Enemies to Defeat
Note: The level of the enemies are based on the location of the Nightmare Crucible.
Umbral Sands
Power Level 7
Nightmare Crucible of Humiliation - in Dragonwilds:Dunes of Uzzer - Unlock with Dragonwilds:Crucible Engram of Humiliation
Nightmare Crucible of the Hounded - in Dragonwilds:Manafem Plains - Unlock with Dragonwilds:Crucible Engram of the Hounded
Nightmare Crucible of Betrayal - in Dragonwilds:The Burning Spire - Unlock with Dragonwilds:Crucible Engram of Betrayal
Nightmare Crucible of Helplessness - in Dragonwilds:Alcarrid Oasis - Unlock with Dragonwilds:Crucible Engram of Helplessness
Rewards
Enemies in Nightmare Crucibles do not drop anything upon defeat.
Upon killing all monsters in the Nightmare Crucible, one Dragonwilds:ascension core is rewarded by interacting with the reward pedestal. In multiplayer sessions, additional players do not receive additional ascension cores. In general, one engram corresponds to one ascension core, assuming the crucible is cleared.
Note: Currently there is a bug where if Dragonwilds:Buddy, summoned from the Pharaoh's Sceptre special attack, is alive, the challenge is not counted as completed. Player must wait for Buddy to despawn for the challenge to complete.
You can despawn Buddy by casting your special with the pharaoh's sceptre
Journal Entry
Nothing discovered yet...
Update History
Nothing discovered yet...
References
Nothing discovered yet...
Trivia
- Nothing discovered yet...