Minecraft:Abandoned Camp: Difference between revisions
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The generation of abandoned camps follows a grid of | The generation of abandoned camps follows a grid of 37×37 [[Minecraft:chunk]] regions centered on the world origin. Each region contains a single generation attempt at a random location within the region; if the selected location is not within a valid biome, the camp does not generate. | ||
Provided non-valid biomes do not cancel their generation, abandoned camps are spaced a minimum of 8 chunks and a maximum of 60 chunks apart. The average distance between two neighboring camps is therefore 34.5 chunks. | Provided non-valid biomes do not cancel their generation, abandoned camps are spaced a minimum of 8 chunks and a maximum of 60 chunks apart. The average distance between two neighboring camps is therefore 34.5 chunks.{{verify}} | ||
{{Calculator|chunkbase|pois=Ab|zoom=0.25}} | {{Calculator|chunkbase|pois=Ab|zoom=0.25}} | ||
== Structure == | == Structure == | ||
An abandoned camp consists of a tent and a campsite generated in front of it. The tent variant is determined by the biome in which the camp generates, as there are ten variants of the tent per biome, making each tent variation have a weight of {{frac|1|10}} (10%). The campsite variant is selected from a pool of 45 default variants and 4 additional biome-specific variants corresponding to the biome in which the camp generates, with each variant having an equal probability of being chosen, with a chance for one to be selected is {{frac|1|45}} ( | An abandoned camp consists of a tent and a campsite generated in front of it. The tent variant is determined by the biome in which the camp generates, as there are ten variants of the tent per biome, making each tent variation have a weight of {{frac|1|10}} (10%). The campsite variant is selected from a pool of 45 default variants and 4 additional biome-specific variants corresponding to the biome in which the camp generates, with each variant having an equal probability of being chosen, with a chance for one to be selected is {{frac|1|45}} (2.22%) for each variant. | ||
As a result, a total of 8,820 unique abandoned camp configurations are possible. | As a result, a total of 8,820 unique abandoned camp configurations are possible. | ||
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== Loot == | == Loot == | ||
=== Barrels === | === Barrels === | ||
{{LootChest|abandoned-camp-barrel}} | {{LootChest|abandoned-camp-barrel}} | ||
| Line 4,649: | Line 4,647: | ||
=== Secret chests === | === Secret chests === | ||
{{LootChest|abandoned-camp-secret-chest}} | {{LootChest|abandoned-camp-secret-chest}} | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{JE}}: | |||
{{ID table | |||
|edition=java | |||
|firstcolumnname=Structure type | |||
|displayname=[[Minecraft:Jigsaw structure|Jigsaw]] | |||
|spritename=jigsaw | |||
|spritetype=block | |||
|nameid=jigsaw | |||
|foot=1}} | |||
{{ID table | |||
|edition=java | |||
|firstcolumnname=Structure | |||
|displayname=Bamboo Jungle Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_bamboo_jungle}} | |||
{{ID table | |||
|displayname=Birch Forest Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_birch_forest}} | |||
{{ID table | |||
|displayname=Cherry Grove Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_cherry_grove}} | |||
{{ID table | |||
|displayname=Dappled Forest Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_dappled_forest}} | |||
{{ID table | |||
|displayname=Flower Forest Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_flower_forest}} | |||
{{ID table | |||
|displayname=Forest Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_forest}} | |||
{{ID table | |||
|displayname=Meadow Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_meadow}} | |||
{{ID table | |||
|displayname=Old Growth Birch Forest Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_old_growth_birch_forest}} | |||
{{ID table | |||
|displayname=Old Growth Pine Taiga Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_old_growth_pine_taiga}} | |||
{{ID table | |||
|displayname=Old Growth Spruce Taiga Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_old_growth_spruce_taiga}} | |||
{{ID table | |||
|displayname=Pale Garden Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_pale_garden}} | |||
{{ID table | |||
|displayname=Savanna Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_savanna}} | |||
{{ID table | |||
|displayname=Snowy Taiga Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_snowy_taiga}} | |||
{{ID table | |||
|displayname=Sparse Jungle Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_sparse_jungle}} | |||
{{ID table | |||
|displayname=Swamp Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_swamp}} | |||
{{ID table | |||
|displayname=Taiga Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_taiga}} | |||
{{ID table | |||
|displayname=Windswept Forest Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_windswept_forest}} | |||
{{ID table | |||
|displayname=Wooded Badlands Abandoned Camp | |||
|spritename=abandoned-camp | |||
|spritetype=env | |||
|nameid=abandoned_camp_wooded_badlands | |||
|foot=1}} | |||
{{BE}}: | {{BE}}: | ||
{{ID table | {{ID table | ||
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|[[Minecraft:Cushion]]s currently do not generate in abandoned camps.}} | |[[Minecraft:Cushion]]s currently do not generate in abandoned camps.}} | ||
|{{HistoryLine|upcoming bedrock}} | |{{HistoryLine|upcoming bedrock}} | ||
|{{HistoryLine||26.50|dev=Preview 26.50.20|exp=Drop 3 of 2026|Cushions now generate in abandoned camps.}} | |{{HistoryLine||26.50|dev=Preview 26.50.20|exp=Drop 3 of 2026|Cushions now generate in abandoned camps.|{{cd|campsite_default_special_8}} no longer always generates with 7 [[Minecraft:oxidized copper chain]]s, 7 copper ingots, 2 iron ingots, 1 gold ingot, and 1 iron leggings.}} | ||
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}} | |{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}} | ||
|{{HistoryLine||26.60|dev=Preview 26.60.21|Abandoned camps | |{{HistoryLine||26.60|dev=Preview 26.60.21|Abandoned camps no longer contain [[Minecraft:mycelium]].|Abandoned camps no longer contains singular [[Minecraft:coarse dirt]] blocks.}} | ||
}} | }} | ||
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* The "Drop 3 of 2026" [[Minecraft:experiment]] {{in|BE}} referred to the abandoned camps as "the [[Minecraft:wandering trader]]'s hidden stashes" in [[Minecraft:Bedrock Edition Preview 26.40.27]]. | * The "Drop 3 of 2026" [[Minecraft:experiment]] {{in|BE}} referred to the abandoned camps as "the [[Minecraft:wandering trader]]'s hidden stashes" in [[Minecraft:Bedrock Edition Preview 26.40.27]]. | ||
** This was changed to "the abandoned camps" in [[Minecraft:Bedrock Edition Preview 26.40.30]]. | ** This was changed to "the abandoned camps" in [[Minecraft:Bedrock Edition Preview 26.40.30]]. | ||
* The "campsite_swamp_2" variant used to have one [[Minecraft:mycelium]] block that generated before [[Minecraft:26. | * The "campsite_swamp_2" variant used to have one [[Minecraft:mycelium]] block that generated before [[Minecraft:26.3 Pre-Release 1]], making it the only mycelium block that generated outside the [[Minecraft:Mushroom Fields|mushroom fields]] for a temporary amount of time. | ||
== Gallery == | == Gallery == | ||
Revision as of 11:01, 5 September 2026
Template:In development Template:Infobox structure
An abandoned camp is a small Minecraft:structure consisting of a campsite and Minecraft:wool tent with Minecraft:chests, Minecraft:barrels, and Minecraft:copper chests that generates in various Minecraft:Overworld surface Minecraft:biomes. Its appearance can be varied, such as being covered in Minecraft:leaves or featuring a Minecraft:crop farm nearby. The loot inside the chests can have Minecraft:explorer maps for various structures such as other abandoned camps, Minecraft:trial chambers, and ancient cities.
Description
Abandoned camps can generate in eighteen surface biomes in the Minecraft:Overworld featuring tents made of white Minecraft:wool stairs with an array of chests, barrels, Minecraft:straw beds, Minecraft:cushions, and other utility blocks inside. Rarely, an Minecraft:oxidized copper chest can be found with more valuable loot than the standard containers, often being hidden under other blocks.
The floor of the tent and surrounding ground is comprised of Minecraft:dirt, Minecraft:gravel and Minecraft:path blocks, and nearby the tent is an unlit Minecraft:campfire along with a chest or a barrel. Minecraft:Cobwebs and leaves sometimes replace the wool stairs that make up the tent, giving it an abandoned appearance. Other features can sometimes generate around the tent, such as a Minecraft:tree or small crop farm. The fences supporting the tent are different depending on the biome. For example, a tent that generated in a Minecraft:pale garden would have Minecraft:pale oak fences.
Generation
Abandoned camps generate in the following biomes: Template:Columns-list
The generation of abandoned camps follows a grid of 37×37 Minecraft:chunk regions centered on the world origin. Each region contains a single generation attempt at a random location within the region; if the selected location is not within a valid biome, the camp does not generate.
Provided non-valid biomes do not cancel their generation, abandoned camps are spaced a minimum of 8 chunks and a maximum of 60 chunks apart. The average distance between two neighboring camps is therefore 34.5 chunks.Template:Verify
Structure
An abandoned camp consists of a tent and a campsite generated in front of it. The tent variant is determined by the biome in which the camp generates, as there are ten variants of the tent per biome, making each tent variation have a weight of Template:Frac (10%). The campsite variant is selected from a pool of 45 default variants and 4 additional biome-specific variants corresponding to the biome in which the camp generates, with each variant having an equal probability of being chosen, with a chance for one to be selected is Template:Frac (2.22%) for each variant.
As a result, a total of 8,820 unique abandoned camp configurations are possible.
File structure
All abandoned camps structures found below are located in the folder Minecraft:client.jar/data/minecraft/structure/abandoned_camp Template:In and data/behavior_packs/experimental_y_2026_drop_3/structures/abandoned_camp Template:In.
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Blocks
This is a list of Minecraft:blocks and Minecraft:cushions that can generate as a part of an abandoned camp:Template:Columns-list
Components
Tent
Campsite
Default
Biome-specific
Loot
Barrels
Common chests
Secret chests
Data values
ID
Template:JE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Template:BE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
History
Announcement
Java Edition
Bedrock Edition
Issues
Trivia
- The "Drop 3 of 2026" Minecraft:experiment Template:In referred to the abandoned camps as "the Minecraft:wandering trader's hidden stashes" in Minecraft:Bedrock Edition Preview 26.40.27.
- This was changed to "the abandoned camps" in Minecraft:Bedrock Edition Preview 26.40.30.
- The "campsite_swamp_2" variant used to have one Minecraft:mycelium block that generated before Minecraft:26.3 Pre-Release 1, making it the only mycelium block that generated outside the mushroom fields for a temporary amount of time.
Gallery
Screenshots
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Bamboo jungle
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Birch forest
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Cherry grove
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Dappled forest
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Flower forest
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Forest
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Meadow
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Old growth birch forest
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Old growth pine taiga
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Old growth spruce taiga
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Pale garden
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Savanna
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Snowy taiga
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Sparse jungle
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Swamp
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Taiga
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Windswept forest
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Wooded badlands
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An abandoned camp next to the camp structure of a pillager outpost
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An abandoned camp right next to a swamp hut
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Abandoned camp in a Minecraft:village
Mojang screenshots
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An abandoned camp in a jungle
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A house built in an abandoned camp in a forest
Development screenshots
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An abandoned camp as revealed in Minecraft Live
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An abandoned camp in a cherry grove
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An abandoned camp on the edge of a dappled forest
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Minecraft YouTube post of the abandoned camp
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An oxidized copper golem statue and cauldron in an abandoned camp
Notes
References
Template:Navbox new content Template:Navbox generated structures
Minecraft:de:Verlassenes Lager Minecraft:es:Campamento abandonado Minecraft:fr:Camp abandonné Minecraft:it:Accampamento Minecraft:ja:Abandoned Camp Minecraft:ko:버려진 캠프 Minecraft:lzh:棄營 Minecraft:pt:Acampamento Abandonado Minecraft:ru:Заброшенный лагерь Minecraft:uk:Покинутий табір Minecraft:zh:废弃营地