StarCitizen:Drink: Difference between revisions
More actions
Sync: updated from Star Citizen |
Sync: updated from Star Citizen |
||
| Line 7: | Line 7: | ||
{{Data table | {{Data table | ||
| filter = Hei = + | | filter = | ||
Hei = + | |||
Class name = + | |||
| kind = Item | | kind = Item | ||
| columns = | | columns = | ||
Latest revision as of 11:42, 28 September 2026
Drinks, or beverages, are consumables that the StarCitizen:player drinks to restore thirst (Hydration).<ref name="ig480">Template:Cite game</ref> Most commercially available drinks carry a StarCitizen:Hydration Efficacy Index (HEI); the higher the score, the longer the beverage keeps the player hydrated. Substances such as caffeine and alcohol can lower a drink's HEI, while standard filtered water has a baseline score of 80.<ref name="journal-nutrition">Template:Cite game</ref>
Drinks are consumed from the player's inventory and can be taken in small sips or in one continuous drink until the container is empty; the player must remove their StarCitizen:helmet first. See StarCitizen:Hunger and thirst for the underlying survival mechanic. Many drinks also carry one or more [[StarCitizen::Category:Dietary effects|dietary effects]], such as StarCitizen:Energizing or StarCitizen:Cognitive impairing, that modify the player's condition beyond simple hydration.
List of drinks
The following lists every item with a StarCitizen:Hydration Efficacy Index, including foraged and harvestable edibles.
See also
References
<references/>