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StarCitizen:Drink: Difference between revisions

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Sync: updated from Star Citizen
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{{Data table
{{Data table
| filter = Hei = +
| filter =
    Hei = +
    Class name = +
| kind = Item
| kind = Item
| columns =
| columns =

Latest revision as of 11:42, 28 September 2026

Drinks, or beverages, are consumables that the StarCitizen:player drinks to restore thirst (Hydration).<ref name="ig480">Template:Cite game</ref> Most commercially available drinks carry a StarCitizen:Hydration Efficacy Index (HEI); the higher the score, the longer the beverage keeps the player hydrated. Substances such as caffeine and alcohol can lower a drink's HEI, while standard filtered water has a baseline score of 80.<ref name="journal-nutrition">Template:Cite game</ref>

Drinks are consumed from the player's inventory and can be taken in small sips or in one continuous drink until the container is empty; the player must remove their StarCitizen:helmet first. See StarCitizen:Hunger and thirst for the underlying survival mechanic. Many drinks also carry one or more [[StarCitizen::Category:Dietary effects|dietary effects]], such as StarCitizen:Energizing or StarCitizen:Cognitive impairing, that modify the player's condition beyond simple hydration.

List of drinks

The following lists every item with a StarCitizen:Hydration Efficacy Index, including foraged and harvestable edibles.

Template:Data table

See also

References

<references/>

Template:Short description