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Dragonwilds:Zamorak: Difference between revisions

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{{External|rs|os|rsc}}
{{DW/External|rs|os|rsc}}
{{Infobox NPC
{{Infobox NPC
|name = Zamorak
|name = Zamorak
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|location = Off world
|location = Off world
}}
}}
'''Zamorak''' is the god of chaos and one of the deities of [[Dragonwilds:Gielinor]]. Originally a {{RSL|Mahjarrat}} general in Zaros' armies, he ascended after stabbing Zaros with the Staff of Armadyl, instigating the {{RSL|God Wars|Gielinorian God Wars}}. Though he is often viewed as evil by other religions, he thinks of himself as a champion of self-liberation and personal growth via chaos and conflict. During the conflicts in the [[Dragonwilds:Third Age]], some Garou were captured by Zamorakian forces and subjected to vampyric experiments.{{CiteText|text=Dog Days|quote=Sometime in the third age, I think, Zamorakian forces captured them and there they became part of a vampyre experiment, to create something new.}} These experiments created werewolves, leaving Vannaka to search for his ancestors.{{CiteText|text=Dog Days|quote=My ancesters... the werewolves. Aye, yes, my biggest secret. Tooth and claw beneath the silvery moon.}}  
'''Zamorak''' is the god of chaos and one of the deities of [[Dragonwilds:Gielinor]]. Originally a {{DW/RSL|Mahjarrat}} general in Zaros' armies, he ascended after stabbing Zaros with the Staff of Armadyl, instigating the {{DW/RSL|God Wars|Gielinorian God Wars}}. Though he is often viewed as evil by other religions, he thinks of himself as a champion of self-liberation and personal growth via chaos and conflict. During the conflicts in the [[Dragonwilds:Third Age]], some Garou were captured by Zamorakian forces and subjected to vampyric experiments.{{DW/CiteText|text=Dog Days|quote=Sometime in the third age, I think, Zamorakian forces captured them and there they became part of a vampyre experiment, to create something new.}} These experiments created werewolves, leaving Vannaka to search for his ancestors.{{DW/CiteText|text=Dog Days|quote=My ancesters... the werewolves. Aye, yes, my biggest secret. Tooth and claw beneath the silvery moon.}}  


==Deity Info==
==Deity Info==
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|alignment = Chaos
|alignment = Chaos
|symbol =  
|symbol =  
|ascension = Obtaining the {{RSL|Stone of Jas}} and
|ascension = Obtaining the {{DW/RSL|Stone of Jas}} and
defeating {{RSL|Zaros}} with {{RSL|Staff of Armadyl}}
defeating {{DW/RSL|Zaros}} with {{DW/RSL|Staff of Armadyl}}
|godhood = God
|godhood = God
|colours =  
|colours =  
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==Followers==
==Followers==
The [[Dragonwilds:Children of Shadows]] were formed and carried [[Dragonwilds:Lesser Attack Potion|attack potion]]s, as well as wielding [[Dragonwilds:iron dagger]]s and [[Dragonwilds:leather shield]]s. They rarely harmed anyone, but would decorate their shields for intimidation,{{CiteJournal|journal=Leather Shield|quote=A leather shield consists of a thick piece of leather stretched across a wooden frame. Wooden shields are bulky and heavy, making them more unwieldy. In contrast, a Leather Shield’s relative lightness makes it much easier to move into position. Leather shields were popular with the villagers of Bramblemead, since the materials were comparatively easy to gather. Young warriors often wielded them as they accompanied druids into the woods, where the druids gathered herbs for their medicines and rituals. The Children of Shadows also enjoyed Leather Shields, which they decorated with Zamorakian symbols, hoping to intimidate anyone who saw them.}} carve demonic pacts into their daggers, and add a drop of their own blood into those daggers whilst forging them.{{CiteJournal|journal=Iron Dagger|quote=Iron Daggers are dangerous weapons in skilled hands. Light, quick and sharp as can be, they cleave flesh from bone before the victim knows they’ve been assaulted. This is why they became a favourite weapon of the Children of Shadows. Though the cult rarely harmed anyone — it was mostly a social club — there were those among their number who took their calling seriously. They forged their own daggers and honoured their master by adding a single drop of their own blood as the blade cooled. Some carved demonic pacts into the metal, though it is not known whether this actually created a compact.}} In addition, they would brew large amounts of attack potions as a means to gain an advantage if they were discovered. This was because the Children of Shadows lacked the combat skills, insufficient against trained guards.{{CiteJournal|journal=Lesser Attack Potion|quote=No one is entirely sure who invented this potion, but those not privy to it were invariably the losers on the battlefield. In ancient times, armies would be given doses of this potion before they were sent off to battle. It made them deadlier, faster, and vastly increased their chances of victory. The Children of Shadows used to try to brew large quantities of this potion every time they went on a mission, so that they would have the edge were they ever caught. Many a guard could attest to the power of this potion, but fortunately, it didn't make up for a general lack of melee skill.}}
The [[Dragonwilds:Children of Shadows]] were formed and carried [[Dragonwilds:Lesser Attack Potion|attack potion]]s, as well as wielding [[Dragonwilds:iron dagger]]s and [[Dragonwilds:leather shield]]s. They rarely harmed anyone, but would decorate their shields for intimidation,{{DW/CiteJournal|journal=Leather Shield|quote=A leather shield consists of a thick piece of leather stretched across a wooden frame. Wooden shields are bulky and heavy, making them more unwieldy. In contrast, a Leather Shield’s relative lightness makes it much easier to move into position. Leather shields were popular with the villagers of Bramblemead, since the materials were comparatively easy to gather. Young warriors often wielded them as they accompanied druids into the woods, where the druids gathered herbs for their medicines and rituals. The Children of Shadows also enjoyed Leather Shields, which they decorated with Zamorakian symbols, hoping to intimidate anyone who saw them.}} carve demonic pacts into their daggers, and add a drop of their own blood into those daggers whilst forging them.{{DW/CiteJournal|journal=Iron Dagger|quote=Iron Daggers are dangerous weapons in skilled hands. Light, quick and sharp as can be, they cleave flesh from bone before the victim knows they’ve been assaulted. This is why they became a favourite weapon of the Children of Shadows. Though the cult rarely harmed anyone — it was mostly a social club — there were those among their number who took their calling seriously. They forged their own daggers and honoured their master by adding a single drop of their own blood as the blade cooled. Some carved demonic pacts into the metal, though it is not known whether this actually created a compact.}} In addition, they would brew large amounts of attack potions as a means to gain an advantage if they were discovered. This was because the Children of Shadows lacked the combat skills, insufficient against trained guards.{{DW/CiteJournal|journal=Lesser Attack Potion|quote=No one is entirely sure who invented this potion, but those not privy to it were invariably the losers on the battlefield. In ancient times, armies would be given doses of this potion before they were sent off to battle. It made them deadlier, faster, and vastly increased their chances of victory. The Children of Shadows used to try to brew large quantities of this potion every time they went on a mission, so that they would have the edge were they ever caught. Many a guard could attest to the power of this potion, but fortunately, it didn't make up for a general lack of melee skill.}}


==Journal==
==Journal==
{{journal entry|
{{DW/Journal entry|
The god of chaos, Zamorak, is often associated with evil. In truth, it is more complicated than this, as Zamorak promotes freedom and self-improvement, rather than relying on tradition. Needless to say, he and [[Dragonwilds:Saradomin]] have been in conflict across the ages.
The god of chaos, Zamorak, is often associated with evil. In truth, it is more complicated than this, as Zamorak promotes freedom and self-improvement, rather than relying on tradition. Needless to say, he and [[Dragonwilds:Saradomin]] have been in conflict across the ages.


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==References==
==References==
{{Reflist}}{{Gods}}
{{DW/Reflist}}{{DW/Gods}}
[[Category:Non-player characters]]
[[Category:Non-player characters]]

Latest revision as of 18:59, 9 April 2026

Script error: No such module "Top icons". Template:Infobox NPC Zamorak is the god of chaos and one of the deities of Dragonwilds:Gielinor. Originally a Mahjarrat general in Zaros' armies, he ascended after stabbing Zaros with the Staff of Armadyl, instigating the Gielinorian God Wars. Though he is often viewed as evil by other religions, he thinks of himself as a champion of self-liberation and personal growth via chaos and conflict. During the conflicts in the Dragonwilds:Third Age, some Garou were captured by Zamorakian forces and subjected to vampyric experiments.Script error: No such module "References". These experiments created werewolves, leaving Vannaka to search for his ancestors.Script error: No such module "References".

Deity Info

Template:Infobox Deity

Followers

The Dragonwilds:Children of Shadows were formed and carried attack potions, as well as wielding Dragonwilds:iron daggers and Dragonwilds:leather shields. They rarely harmed anyone, but would decorate their shields for intimidation,Script error: No such module "References". carve demonic pacts into their daggers, and add a drop of their own blood into those daggers whilst forging them.Script error: No such module "References". In addition, they would brew large amounts of attack potions as a means to gain an advantage if they were discovered. This was because the Children of Shadows lacked the combat skills, insufficient against trained guards.Script error: No such module "References".

Journal

The following text is transcribed from the Journal.

The god of chaos, Zamorak, is often associated with evil. In truth, it is more complicated than this, as Zamorak promotes freedom and self-improvement, rather than relying on tradition. Needless to say, he and Dragonwilds:Saradomin have been in conflict across the ages.

Zamorak is one of the Mahjarrat, the mysterious creatures from the world of Freneskae. He was recruited to serve under the Empty Lord, Zaros, but he found Zaros' methods too hands-off for his tastes. Using two of the Elder Artefacts, Zamorak betrayed Zaros and drained him of enough of his power to allow Zamorak to ascend.

Zaros, presumed defeated, disappeared into the void where he might rebuild his strength.

News of his usurpation of Zaros is what began the God Wars, the greatest and bloodiest battle in Dragonwilds:Gielinor's history. An alliance of Dragonwilds:Saradomin, Dragonwilds:Bandos and Dragonwilds:Armadyl, pushed Zamorak to the brink and caused him to destroy the entire region of Forinthry in a last desperate ploy. This act awoke Dragonwilds:Guthix from his slumber, and caused him to enact the Edicts that would banish the gods.

Zamorak has tried repeatedly to reclaim Gielinor, using the legions of demons at his beck and call. He has been pushed back by alliances of heroes, yet is always scheming to return and finish what he started.

References

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