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Minecraft:Bedrock Edition Preview 1.19.0.25: Difference between revisions

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'''Beta 1.19.0.24''' (Windows, Android, Xbox) or '''Preview 1.19.0.25''' (Windows, iOS, iPadOS, Xbox) is the second beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.19.0]], released on April 14, 2022,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/5540500564365|title=Minecraft Beta & Preview - 1.19.0.24/25|website=feedback.minecraft.net|date=April 14, 2022}}</ref> which adds [[Minecraft:echo shard]]s and [[Minecraft:recovery compass]]es, along with the [[Minecraft:Swift Sneak]] enchantment, the removal of [[Minecraft:copper horn]], and bug fixes.
'''Beta 1.19.0.24''' (Windows, Android, Xbox) or '''Preview 1.19.0.25''' (Windows, iOS, iPadOS, Xbox) is the second beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.19.0]], released on April 14, 2022,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/5540500564365|title=Minecraft Beta & Preview - 1.19.0.24/25|website=feedback.minecraft.net|date=April 14, 2022}}</ref> which adds echo shards and recovery compasses, along with the Swift Sneak enchantment, the removal of copper horn, and bug fixes.


== Additions ==
== Additions ==
=== Items ===
=== Items ===
'''[[Minecraft:Echo shard]]'''
'''Echo shard'''
* Currently cannot be found in Survival.
* Currently cannot be found in Survival.
* Can be used to craft [[Minecraft:recovery compass]]es.
* Can be used to craft recovery compasses.


'''[[Minecraft:Recovery compass]]'''
'''Recovery compass'''
* A new type of compass which can point to the last place where player died.
* A new type of compass which can point to the last place where player died.
* Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
* Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
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=== Gameplay ===
=== Gameplay ===
'''[[Minecraft:Enchanting]]'''
'''Enchanting'''
* Added the [[Minecraft:Swift Sneak]] enchantment.
* Added the Swift Sneak enchantment.
** Has three levels.
** Has three levels.
** Can be applied only on [[Minecraft:leggings]].
** Can be applied only on [[Minecraft:leggings]].
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== Changes ==
== Changes ==
=== Blocks ===
=== Blocks ===
'''[[Minecraft:Mangrove propagule]]'''
'''Mangrove propagule'''
*Changed the model to match {{JE}}.
*Changed the model to match {{JE}}.


'''[[Minecraft:Mud]]'''
'''[[Minecraft:Mud]]'''
* Now can convert into [[Minecraft:clay]] by placing mud above a block which has [[Minecraft:pointed dripstone]] underneath.
* Now can convert into [[Minecraft:clay]] by placing mud above a block which has pointed dripstone underneath.


'''[[Minecraft:Reinforced deepslate]]'''
'''Reinforced deepslate'''
* Can no longer be pushed by pistons.
* Can no longer be pushed by pistons.


'''[[Minecraft:Sculk sensor]]'''
'''Sculk sensor'''
* Now drop experience when mined without Silk Touch.
* Now drop experience when mined without Silk Touch.


'''[[Minecraft:Sculk shrieker]]'''
'''Sculk shrieker'''
* Added {{cd|can_summon}} blockstate, which determines it summon a [[Minecraft:warden]] or not.
* Added {{cd|can_summon}} blockstate, which determines it summon a [[Minecraft:warden]] or not.
** Set to {{cd|true}} by default for sculk shriekers placed via worldgen.
** Set to {{cd|true}} by default for sculk shriekers placed via worldgen.
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=== Mobs ===
=== Mobs ===
'''[[Minecraft:Allay]]'''
'''Allay'''
* Now have a health of {{hp|20}}, instead of {{hp|16}}.
* Now have a health of {{hp|20}}, instead of {{hp|16}}.
* Now have a natural health regeneration of {{hp|2}} per second.
* Now have a natural health regeneration of {{hp|2}} per second.


'''[[Minecraft:Wandering trader]]'''
'''Wandering trader'''
* Now sells 1 [[Minecraft:mangrove propagule]] for 5 [[Minecraft:emerald]]s.
* Now sells 1 mangrove propagule for 5 [[Minecraft:emerald]]s.


'''[[Minecraft:Warden]]'''
'''[[Minecraft:Warden]]'''
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=== World generation ===
=== World generation ===
'''[[Minecraft:Mangrove swamp]]'''
'''Mangrove swamp'''
* Biome size and placement now matches {{JE}}.
* Biome size and placement now matches {{JE}}.
* Mud now generates all the way from the surface down to stone.
* Mud now generates all the way from the surface down to stone.
* Tall mangroves are far more common than short mangroves now.
* Tall mangroves are far more common than short mangroves now.
* [[Minecraft:Moss carpet]] now generates on top of some mangrove tree's roots.
* Moss carpet now generates on top of some mangrove tree's roots.
* [[Minecraft:Tropical fish]] now spawn in water.
* Tropical fish now spawn in water.
* Water color is now cyan instead of yellow like in the normal swamp.
* Water color is now cyan instead of yellow like in the normal swamp.


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* Several improvements to level chunk blending to match {{JE}}.
* Several improvements to level chunk blending to match {{JE}}.


'''[[Minecraft:Panorama]]'''
'''Panorama'''
* Changed to reflect [[Minecraft:The Wild Update]], showing a mangrove swamp.
* Changed to reflect The Wild Update, showing a mangrove swamp.
** The changes are not shown due to the beta/preview panorama showing instead.
** The changes are not shown due to the beta/preview panorama showing instead.


Line 95: Line 95:
=== Changes ===
=== Changes ===
==== Items ====
==== Items ====
'''[[Minecraft:Copper horn]]s'''
'''Copper horns'''
* Removed from the game.
* Removed from the game.


'''[[Minecraft:Goat horn]]s'''
'''Goat horns'''
* Sounds played with the tooting animation is now instant.
* Sounds played with the tooting animation is now instant.
* Removed the "Fly" and "Dream" sound variant.
* Removed the "Fly" and "Dream" sound variant.
* More goat horn variations can be found inside [[Minecraft:pillager outpost]]s chest.
* More goat horn variations can be found inside pillager outposts chest.


== Fixes ==
== Fixes ==
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[[Category:Bedrock Edition 1.19.0 betas]]
[[Category:Bedrock Edition 1.19.0 betas]]


[[Minecraft:de:Bedrock Edition beta 1.19.0.24]]
de:Bedrock Edition beta 1.19.0.24
[[Minecraft:es:Bedrock Edition Preview 1.19.0.25]]
es:Bedrock Edition Preview 1.19.0.25
[[Minecraft:ja:Bedrock Edition Preview 1.19.0.25]]
ja:Bedrock Edition Preview 1.19.0.25
[[Minecraft:pt:Edição Bedrock Preview 1.19.0.25]]
pt:Edição Bedrock Preview 1.19.0.25
[[Minecraft:zh:基岩版1.19.0.24]]
zh:基岩版1.19.0.24

Revision as of 15:24, 9 April 2026

Template:Infobox version

Beta 1.19.0.24 (Windows, Android, Xbox) or Preview 1.19.0.25 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Minecraft:Bedrock Edition 1.19.0, released on April 14, 2022,<ref>Template:Cite</ref> which adds echo shards and recovery compasses, along with the Swift Sneak enchantment, the removal of copper horn, and bug fixes.

Additions

Items

Echo shard

  • Currently cannot be found in Survival.
  • Can be used to craft recovery compasses.

Recovery compass

  • A new type of compass which can point to the last place where player died.
  • Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
  • Can be crafted with a Minecraft:compass surrounded by 8 echo shards.

Gameplay

Enchanting

  • Added the Swift Sneak enchantment.
    • Has three levels.
    • Can be applied only on Minecraft:leggings.
    • Allow the player to walk faster while sneaking.
    • Can be found in ancient city chests.

Changes

Blocks

Mangrove propagule

Minecraft:Mud

  • Now can convert into Minecraft:clay by placing mud above a block which has pointed dripstone underneath.

Reinforced deepslate

  • Can no longer be pushed by pistons.

Sculk sensor

  • Now drop experience when mined without Silk Touch.

Sculk shrieker

  • Added Template:Cd blockstate, which determines it summon a Minecraft:warden or not.
    • Set to Template:Cd by default for sculk shriekers placed via worldgen.
    • Set to Template:Cd by default for sculk shriekers placed by a player or generated via sculk spread.

Mobs

Allay

Wandering trader

Minecraft:Warden

  • Wardens now can sniff players from further away (from 16 to 24 blocks).

World generation

Mangrove swamp

  • Biome size and placement now matches Template:JE.
  • Mud now generates all the way from the surface down to stone.
  • Tall mangroves are far more common than short mangroves now.
  • Moss carpet now generates on top of some mangrove tree's roots.
  • Tropical fish now spawn in water.
  • Water color is now cyan instead of yellow like in the normal swamp.

General

Upgrading of old worlds

  • Several improvements to level chunk blending to match Template:JE.

Panorama

  • Changed to reflect The Wild Update, showing a mangrove swamp.
    • The changes are not shown due to the beta/preview panorama showing instead.

Experimental

These additions and changes are accessible by enabling the "Vanilla Experiments" experimental toggle.

Changes

Items

Copper horns

  • Removed from the game.

Goat horns

  • Sounds played with the tooting animation is now instant.
  • Removed the "Fly" and "Dream" sound variant.
  • More goat horn variations can be found inside pillager outposts chest.

Fixes

Sculk shrieker

  • Tweaked the shrieking particles of the sculk shrieker. (Template:Bug)
  • Sculk shriekers should not be triggered by redstone activation.
  • Added Template:Cd blockstate to sculk shriekers that determines whether a shrieker can trigger a warden to spawn. Only sculk shriekers placed during world generation in the deep dark and ancient cities have this state set to true. (Template:Bug)
  • Running away from a sculk shrieker during shrieking is no longer a viable way of preventing the summoning of a warden.
  • The sculk shrieker no longer attempts to spawn the Warden in Peaceful mode.
  • The sculk shrieker now spreads the highest threat level among players in the vicinity, not the threat level of the closest player.

Warden

  • Warden now has a hurt animation when taking damage. (Template:Bug)
  • Fixed a bug where the warden's ribcage UVs were overlapping their right tendril UVs. (Template:Bug)
  • Warden now prioritize players over mobs when angry.
  • Improved warden suspect tracking gameplay behavior, and increased the warden's "sniff" range.
  • Spawning a warden in Creative mode no longer applies the Darkness effect to the player. (Template:Bug)

Reinforced deepslate

  • Reinforced deepslate can no longer be pushed by pistons. (Template:Bug)

Frog

Goat horn

  • Goat Horn sound is now instant.
  • Added goat horn variations to the pillager outposts.

Touch controls

  • Player can now change hotbar item slot while in a boat. (Template:Bug)

Allay

  • Fixed a crash that could occur if a non-owner player takes an item from the allay while it was chasing its owner.
  • The allay now regenerates two health each second.

Boat with chest

  • The group of boats with chests now has the correct translation in the inventory. (Template:Bug)
  • Mangrove boat with chest now has a crafting recipe. (Template:Bug)

Mud bricks

  • Crafting mud bricks now correctly gives four mud bricks from one craft.

Gameplay

  • Set stack limit for brewing station result slot to 1, as to avoid getting input stacks being overwritten when the brew is complete.
  • Fix crash in block_placer component when the block parameter is an unknown block.
  • Blocks affected by gravity now fall correctly on replaceable blocks. (Template:Bug)
  • Slabs can now be placed continuously. (Template:Bug)

General

  • Fixed an issue where clicking on the top row of pixels of a button in the new Create New World screen didn't properly trigger its action. (Template:Bug)

Graphical

  • Fixed a bug causing the fire animation to flicker when the player is standing in a lava cauldron while in Creative mode. (Template:Bug)

Items

  • Fixed incorrect names for white dye, black dye, brown dye, and blue dye. (Template:Bug)

Stability and performance

  • Fixed enchantment option on Pocket UI Profile not being displayed.

Technical

  • Command selectors now correctly identify players by name instead of their name tag.
  • Title commands fired before a client was done joining now show instead of being ignored.
  • The Template:Cd filter now returns the correct value when an actor is moving.
  • Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators.
  • Tie consume animation to consume duration.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

de:Bedrock Edition beta 1.19.0.24 es:Bedrock Edition Preview 1.19.0.25 ja:Bedrock Edition Preview 1.19.0.25 pt:Edição Bedrock Preview 1.19.0.25 zh:基岩版1.19.0.24