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Minecraft:Bedrock Edition Preview 1.21.100.20: Difference between revisions

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'''Beta 1.21.100.20''' (ChromeOS, Android) or '''Preview 1.21.100.20''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.100]], released on June 10, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/37264366737421-Minecraft-Beta-Preview-1-21-100-20|title=Minecraft Beta & Preview - 1.21.100.20|website=Minecraft Feedback|date=June 10, 2025}}</ref> which fixes bugs and makes some small changes to improve [[Minecraft:parity]] with {{JE}}.
'''Beta 1.21.100.20''' (ChromeOS, Android) or '''Preview 1.21.100.20''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.100]], released on June 10, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/37264366737421-Minecraft-Beta-Preview-1-21-100-20|title=Minecraft Beta & Preview - 1.21.100.20|website=Minecraft Feedback|date=June 10, 2025}}</ref> which fixes bugs and makes some small changes to improve parity with {{JE}}.


== Additions ==
== Additions ==
=== General ===
=== General ===
'''[[Minecraft:Accessibility]]'''
'''Accessibility'''
*Added screen narrator enumeration to UI buttons when adding a new server.
*Added screen narrator enumeration to UI buttons when adding a new server.


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=== Command format ===
=== Command format ===
'''[[Minecraft:World spawn]]'''
'''[[Minecraft:World spawn]]'''
*The world spawn can now be set in the [[Minecraft:End]] using {{cmd|spawnpoint}}.
*The world spawn can now be set in the End using {{cmd|spawnpoint}}.


'''{{cmd|locate}}'''
'''{{cmd|locate}}'''
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*The ambient sound interval for all animals has been adjusted to 6 seconds, matching {{JE}}.
*The ambient sound interval for all animals has been adjusted to 6 seconds, matching {{JE}}.


'''[[Minecraft:Ghast]]s'''
'''Ghasts'''
*The ambient sound interval for all ghasts has been adjusted to 4 seconds, matching {{JE}}.
*The ambient sound interval for all ghasts has been adjusted to 4 seconds, matching {{JE}}.


'''[[Minecraft:Snowball]]s, [[Minecraft:Ender Pearl]]s, [[Minecraft:Ender Eye]]s, [[Minecraft:Experience Bottle]]s, [[Minecraft:Splash Potion]]s, [[Minecraft:Lingering Potion]]s, and [[Minecraft:Ice Bomb]]s'''
'''[[Minecraft:Snowball]]s, [[Minecraft:Ender Pearl]]s, Ender Eyes, Experience Bottles, [[Minecraft:Splash Potion]]s, [[Minecraft:Lingering Potion]]s, and [[Minecraft:Ice Bomb]]s'''
* Their sprites, when rendered in the world, now have the correct scaling and positional offset.
* Their sprites, when rendered in the world, now have the correct scaling and positional offset.
* They now match {{JE}}, and also match better with their collider.
* They now match {{JE}}, and also match better with their collider.
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=== General ===
=== General ===
{{Missing information|section|The which marketplace-related menus were changed.}}
{{Missing information|section|The which marketplace-related menus were changed.}}
'''[[Minecraft:UI]]'''
'''UI'''
*"Owned" or "Download" is now displayed on items the player owns outside of the "My Library" page.
*"Owned" or "Download" is now displayed on items the player owns outside of the "My Library" page.
*The Marketplace Pass chevron will now show on items that the user owns while on normal Marketplace pages. Not on the inventory. Owned/Download text moved to the right.
*The Marketplace Pass chevron will now show on items that the user owns while on normal Marketplace pages. Not on the inventory. Owned/Download text moved to the right.
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=== World generation ===
=== World generation ===
'''[[Minecraft:Tree]]s'''
'''Trees'''
*Trees now generate more sparsely in [[Minecraft:grove]]s.
*Trees now generate more sparsely in groves.
*Trees now generate more frequently in [[Minecraft:snowy plains]].
*Trees now generate more frequently in snowy plains.


'''[[Minecraft:Frozen Ocean]]'''
'''Frozen Ocean'''
*Its surface is no longer entirely covered by ice, and now features patches of open water.
*Its surface is no longer entirely covered by ice, and now features patches of open water.
*Icebergs in frozen ocean biomes now generate with a shape and frequency that more closely matches {{JE}}.
*Icebergs in frozen ocean biomes now generate with a shape and frequency that more closely matches {{JE}}.


'''[[Minecraft:Deep Frozen Ocean]]'''
'''Deep Frozen Ocean'''
*Its surface is no longer covered by ice and now consists entirely of open water.
*Its surface is no longer covered by ice and now consists entirely of open water.


'''[[Minecraft:Old Growth Spruce Taiga]] and [[Minecraft:Old Growth Pine Taiga]]'''
'''Old Growth Spruce Taiga and [[Minecraft:Old Growth Pine Taiga]]'''
*Increased the size of the [[Minecraft:podzol]] patches generated beneath mega pines and mega [[Minecraft:spruce]]s.
*Increased the size of the [[Minecraft:podzol]] patches generated beneath mega pines and mega spruces.
**This change affects both world generation and trees grown by players.
**This change affects both world generation and trees grown by players.


'''[[Minecraft:Mushroom]]s'''
'''[[Minecraft:Mushroom]]s'''
*Mushrooms now properly generate under trees in [[Minecraft:swamp]]s and other biomes where they naturally generate.
*Mushrooms now properly generate under trees in swamps and other biomes where they naturally generate.


'''[[Minecraft:Seagrass]]'''
'''[[Minecraft:Seagrass]]'''
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=== Technical ===
=== Technical ===
'''[[Minecraft:Add-On]]s and Script Engine'''
'''Add-Ons and Script Engine'''
*Custom biome names are no longer implied by their filenames. Biome names are explicitly specified via the {{cd|identifier}} property under the {{cd|description}} sub-object of their JSON definition.
*Custom biome names are no longer implied by their filenames. Biome names are explicitly specified via the {{cd|identifier}} property under the {{cd|description}} sub-object of their JSON definition.
*Biome identifiers must now be namespaced (ex: {{cd|minecraft:plains}}). Client biomes with a format version lower than 1.21.90 will have their identifier automatically prefixed {{cd|minecraft:}} when loaded if no namespace is already specified.
*Biome identifiers must now be namespaced (ex: {{cd|minecraft:plains}}). Client biomes with a format version lower than 1.21.90 will have their identifier automatically prefixed {{cd|minecraft:}} when loaded if no namespace is already specified.
*Updated biome documentation to match updated biome JSON formatting and requirements.
*Updated biome documentation to match updated biome JSON formatting and requirements.


'''[[Minecraft:API]]'''
'''API'''
*The {{cd|message}} parameter of the {{cd|setText}} method on {{cd|BlockSignComponent}} no longer accepts a {{cd|RawText}} as an option. This option was redundant as it is covered by the existing {{cd|RawMessage}} option. This affects the {{cd|setText}} method in all versions.
*The {{cd|message}} parameter of the {{cd|setText}} method on {{cd|BlockSignComponent}} no longer accepts a {{cd|RawText}} as an option. This option was redundant as it is covered by the existing {{cd|RawMessage}} option. This affects the {{cd|setText}} method in all versions.
*Updated many error strings to use consistent punctuation.
*Updated many error strings to use consistent punctuation.
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*Changed cloud quality to player visible option and not a dev only option.
*Changed cloud quality to player visible option and not a dev only option.


'''[[Minecraft:Jigsaw]]'''
'''Jigsaw'''
*Added {{cd|minecraft:blockstate_match}} and {{cd|minecraft:random_blockstate_match}} rules to jigsaw processors.
*Added {{cd|minecraft:blockstate_match}} and {{cd|minecraft:random_blockstate_match}} rules to jigsaw processors.
*Added heightmap projection type {{cd|none}} and made it the default setting, which instead of performing heightmap calculations uses the starting placement position.
*Added heightmap projection type {{cd|none}} and made it the default setting, which instead of performing heightmap calculations uses the starting placement position.


== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs", "Experimental Creator Camera", and "Custom Biomes" [[Minecraft:experimental]] toggles.
These additions and changes are accessible by enabling the "Beta APIs", "Experimental Creator Camera", and "Custom Biomes" experimental toggles.


=== Additions ===
=== Additions ===
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**Bundle UI now renders non-contiguous items added to the container with this API correctly.
**Bundle UI now renders non-contiguous items added to the container with this API correctly.


'''[[Minecraft:Experiment]]al'''
'''Experimental'''
*{{cmd|locate structure}} command (and similar structure-searching gameplay elements) will now quickly return no result if experimental Custom Biomes have replaced all of the biomes where that structure could appear.
*{{cmd|locate structure}} command (and similar structure-searching gameplay elements) will now quickly return no result if experimental Custom Biomes have replaced all of the biomes where that structure could appear.


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[[Category:Bedrock Edition 1.21.100 betas]]
[[Category:Bedrock Edition 1.21.100 betas]]


[[Minecraft:de:Bedrock Edition beta 1.21.100.20]]
de:Bedrock Edition beta 1.21.100.20
[[Minecraft:pt:Edição Bedrock Preview 1.21.100.20]]
pt:Edição Bedrock Preview 1.21.100.20
[[Minecraft:ru:Preview 1.21.100.20 (Bedrock Edition)]]
ru:Preview 1.21.100.20 (Bedrock Edition)
[[Minecraft:uk:Preview 1.21.100.20 (Bedrock Edition)]]
uk:Preview 1.21.100.20 (Bedrock Edition)
[[Minecraft:zh:基岩版1.21.100.20]]
zh:基岩版1.21.100.20

Revision as of 15:25, 9 April 2026

Template:Infobox version


Beta 1.21.100.20 (ChromeOS, Android) or Preview 1.21.100.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview version for Minecraft:Bedrock Edition 1.21.100, released on June 10, 2025,<ref>Template:Cite</ref> which fixes bugs and makes some small changes to improve parity with Template:JE.

Additions

General

Accessibility

  • Added screen narrator enumeration to UI buttons when adding a new server.

Changes

Command format

Minecraft:World spawn

  • The world spawn can now be set in the End using Template:Cmd.

Template:Cmd

  • Template:Cmd command now requires that the biome's namespace is specified (ex: Template:Cd instead of just Template:Cd). Auto-complete suggestions for this command will now include namespaces.

Mobs

Minecraft:Animals

  • The ambient sound interval for all animals has been adjusted to 6 seconds, matching Template:JE.

Ghasts

  • The ambient sound interval for all ghasts has been adjusted to 4 seconds, matching Template:JE.

Minecraft:Snowballs, Minecraft:Ender Pearls, Ender Eyes, Experience Bottles, Minecraft:Splash Potions, Minecraft:Lingering Potions, and Minecraft:Ice Bombs

  • Their sprites, when rendered in the world, now have the correct scaling and positional offset.
  • They now match Template:JE, and also match better with their collider.

General

Template:Missing information UI

  • "Owned" or "Download" is now displayed on items the player owns outside of the "My Library" page.
  • The Marketplace Pass chevron will now show on items that the user owns while on normal Marketplace pages. Not on the inventory. Owned/Download text moved to the right.
  • Updated Marketplace Pass chevron to show on items in the inventory.
  • Moved the "Owned"/"Download" text to the right side.

Audio Settings Screen

  • The audio default volumes have been updated.
  • Audio settings have been updated with a brand-new look and improved navigation:
    • Each setting now includes a helpful description, making it easier to understand what it does.
    • Improved interaction with sliders that are now smoother and more responsive than before.
File:New UI - Audio Settings Screen Menu (Bedrock Preview 1.21.100.20).png
New Audio Settings Screen.

World generation

Trees

  • Trees now generate more sparsely in groves.
  • Trees now generate more frequently in snowy plains.

Frozen Ocean

  • Its surface is no longer entirely covered by ice, and now features patches of open water.
  • Icebergs in frozen ocean biomes now generate with a shape and frequency that more closely matches Template:JE.

Deep Frozen Ocean

  • Its surface is no longer covered by ice and now consists entirely of open water.

Old Growth Spruce Taiga and Minecraft:Old Growth Pine Taiga

  • Increased the size of the Minecraft:podzol patches generated beneath mega pines and mega spruces.
    • This change affects both world generation and trees grown by players.

Minecraft:Mushrooms

  • Mushrooms now properly generate under trees in swamps and other biomes where they naturally generate.

Minecraft:Seagrass

Technical

Add-Ons and Script Engine

  • Custom biome names are no longer implied by their filenames. Biome names are explicitly specified via the Template:Cd property under the Template:Cd sub-object of their JSON definition.
  • Biome identifiers must now be namespaced (ex: Template:Cd). Client biomes with a format version lower than 1.21.90 will have their identifier automatically prefixed Template:Cd when loaded if no namespace is already specified.
  • Updated biome documentation to match updated biome JSON formatting and requirements.

API

Block Components

Components

Entity Components

Graphical

  • Changed cloud quality to player visible option and not a dev only option.

Jigsaw

  • Added Template:Cd and Template:Cd rules to jigsaw processors.
  • Added heightmap projection type Template:Cd and made it the default setting, which instead of performing heightmap calculations uses the starting placement position.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Experimental Creator Camera", and "Custom Biomes" experimental toggles.

Additions

Technical

API

Minecraft:Commands

  • Added the Template:Cd keyword to the Template:Cmd command for changing the camera's field of view. Enabled with the Experimental Creator Camera toggle.

Scripting

  • Added support for text to speech for tooltips at Server-UI forms.

UI

  • Added support for navigation using keyboard and gamepad for tooltips at settings. Also, to be showed always inside the visible area. Mobile resolutions were having issues with this.

Changes

Technical

API

Experimental

  • Template:Cmd command (and similar structure-searching gameplay elements) will now quickly return no result if experimental Custom Biomes have replaced all of the biomes where that structure could appear.

Jigsaw

  • Template:Cd now parses horizontal and vertical values separately in an object while supporting horizontal only with parsing as a constant, the vertical value is now optional and defaults to having no limit.

World generation

  • Mixing Terrain matching and Rigid Structures will no longer sink rigid structure 1 block.
  • Chunks will no longer infinitely load when multiple structures are used within a structure set.
  • Can now use Template:Cd jigsaw template pools to represent empty elements.

Fixes

Template:Fixes Other

  • Emoting players will no longer get stuck in a boat.
  • Fixed a bug where caustics were not appearing for player hand and held items in first person view.
  • Fixed the spyglass and fire effects in first person not receiving gamma calibration in Vibrant Visuals.
  • Fixed a bug that caused bottle o' enchanting not to glow when thrown in Vibrant Visuals.
  • Fixed clusters of mangrove root blocks displaying a non-uniform color.
  • Fixed chain blocks not being rendered with PBR properties defined by the texture set.
  • Fixed an issue that caused chain blocks to change PBR properties of surrounding blocks.
  • Fixed a bug where glow squid would not act as leash anchor points.
  • Fixed a bug that caused happy ghast to not rotate properly if dismounted while moving vertically.
  • Fixed rare crashes during the app suspension on Xbox.
  • Player dots on the locator bar now move smoothly when strafing near other players.
  • Player dot on the Locator Bar now stops 1 pixel before the edge of the bar.
  • Fixed a bug which could cause the bed screen to not be removed properly when being disconnected from a server.
  • Fixed a bug where the Template:Cd property on Template:Cd would not correctly result in hits on liquids if it didn't also reach a solid block afterward.
  • Fixed a crash with the Template:Cd when used too early in the client joining a world (such as inside the Template:Cd event).
  • Fixed assert "can't add a new vertex field at this point: COLOR" when loading some worlds that contained clusters of mangrove roots blocks.
  • Fixed assert "can't add a new vertex field at this point: TEXCOORD_4" when loading some worlds that contained chain or end portal blocks.
  • Fixed an issue where projectiles were shot in the wrong direction when using touch controls and custom cameras.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

de:Bedrock Edition beta 1.21.100.20 pt:Edição Bedrock Preview 1.21.100.20 ru:Preview 1.21.100.20 (Bedrock Edition) uk:Preview 1.21.100.20 (Bedrock Edition) zh:基岩版1.21.100.20