Minecraft:Lingering Potion
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Lingering potions are variants of Minecraft:splash potions that can be thrown to leave clouds with Minecraft:status effects that linger on the ground in an area.
Variants
Base potions
Effect potions
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Obtaining
Brewing
Generated loot
Natural occurrence
Template:Main During Minecraft:ominous trials, each Minecraft:ominous trial spawner has an equal chance to randomly dispense one of these lingering potions on top of either a player or a mob it spawns:
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These lingering potions are directly dispensed into the world and cannot be obtained in the inventory.
Usage
Creating area effect clouds
Lingering potions are thrown, like Minecraft:splash potions, by Template:Control them. On impact they break, and after a second they create a lingering cloud with their effect. The cloud is made of the potion particles corresponding to the potion that was thrown. Unlike splash potions, lingering potions do not activate their effect immediately on impact.
The cloud starts with a radius of 3 blocks, decreasing to 0 over the course of 30 seconds. During the cloud's existence, any player or mob that walks into it after the first second gets the corresponding status effect; this decreases the radius by a Template:Frac block immediately, reducing the cloud's lifespan by 5 seconds.
For effects with duration, the duration applied by the cloud is Template:Frac that of the corresponding Minecraft:potion. For effects without duration such as healing or harming, the potency of the effect is Template:Frac that of the corresponding potion.
The effect may be applied consecutively if the player or mob remains in the cloud. For example, a player throwing the Lingering Potion of Healing II straight down consumes the cloud within a few seconds while being healed 5 times for a total of Template:Hp health. As far as healing is concerned, this makes the lingering potion much more powerful than the regular or splash potion, provided that the player is away from other mobs or players.
Lingering potions can also be thrown out of Minecraft:dispensers like splash potions.
In Minecraft:Java Edition, Minecraft:creepers with potion effects will explode with their effect dropped as if a lingering potion was thrown.
Lingering water bottle
Like the splash water bottle, a lingering water bottle puts out fire, damages Minecraft:endermen, Minecraft:blazes, Minecraft:striders, and Minecraft:snow golems by Template:Hp, and restores Template:Convert of air to Minecraft:axolotls. Template:IN, it creates no effect cloud, while Template:In it creates an effect cloud that extinguishes burning entities that walk into it. Template:IN, a lingering awkward, mundane, or thick potion acts similar to the lingering water bottle, being able to extinguish burning entities and damage endermen, blazes, and snow golems, but without the ability to put out fires.
Mud
Lingering water bottles can be Template:Control on Minecraft:dirt, Minecraft:coarse dirt, or Minecraft:rooted dirt to turn it into Minecraft:mud.<ref>Template:Bug</ref>
Crafting ingredient
Filling cauldrons
Template:IN, using a lingering potion on a cauldron adds one level of that potion to the cauldron. Attempting to add a lingering potion to a cauldron with water, dyed water or a non-matching potion empties the cauldron and creates an explosion sound (but no actual explosion).
Uncraftable lingering potion
In Java Edition, the uncraftable lingering potion is a lingering potion with no effect that is unobtainable in survival mode. It is also available in potion and splash potion forms, as well as for tipped arrows.
It can be obtained using the following command: /give @s minecraft:lingering_potion. It is also obtained when a lingering potion has invalid or missing potion effect tags, and thus serves as a placeholder.
Behavior
{{#lst:Splash Potion|thrownpotion}}
Custom effects
Template:Main
Template:IN, lingering potions can be obtained with any status effect using Template:Cmd and the potion_contents data component.
Sounds
Template:Edition:
Lingering potions use the Friendly Creatures sound category for entity-dependent sound events.
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Metadata
Template:IN, lingering potions use the following item data values to indicate the kind of potion:
{{#lst:Potion|metadata}}
Item data
Template:JE: Template:See also
- Template:Nbt: the item's components tag.
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Thrown potion
ID
Template:Edition: Template:ID table
Entity data
Template:See also Lingering potions when thrown have entity data that define various properties of the entity.
{{#lst:Splash Potion|entity data}}
Area effect cloud
ID
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Entity data
The cloud that is created when: lingering potions are thrown; Minecraft:creepers with potion effects explode; dragon fireballs hit the ground, is an entity, which has entity data that defines the properties of the entity.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/entity
- Template:Nbt: Age of the field. Increases by 1 every tick. When this is bigger than
Duration+WaitTimethe area effect cloud dissipates. - Template:Nbt: The color of the displayed particle. Uses the same format as the color tag from Display Properties.
- Template:Nbt: The maximum age of the field after
WaitTime. - Template:Nbt: The amount the duration of the field changes upon applying the effect.
- Template:NbtTemplate:Nbt: The potion and custom effects contained in this area effect cloud. Represents the Template:DCL component. If set to a string, it is converted to a compound, with the string corresponding to Template:Nbt.
- Template:Nbt: The Minecraft:UUID of the entity who created the cloud, stored as four ints. Is not preserved when removed.
- Template:Nbt: The Minecraft:particle displayed by the field.
- Template:Nbt: The id of the particle type, see Minecraft:Particles (Java Edition) for valid options.
- Additional fields based on the type, see Particle format.
- Template:Nbt: The duration of the potion effect applied is scaled by this factor. (defaults to 1.0). Area Effect Clouds created by Lingering Potions will have a scale of 0.25. Represents the Template:DCL component.
- Template:Nbt: The field's radius.
- Template:Nbt: The amount the radius changes upon applying the effect. Normally negative.
- Template:Nbt: The amount the radius changes per tick. Normally negative.
- Template:Nbt: The number of ticks before reapplying the effect.
- Template:Nbt: The time before deploying the field. The
Radiusis ignored, meaning that any specified effects is not applied and specified particles appear only at the center of the field, untilAgehits this number.
<section end="entity data"/>
Advancements
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- A thrown lingering potion faces toward the Minecraft:player in first-person view while it appears rotated horizontally in third-person view. This is the case for all throwable Minecraft:items (Minecraft:ender pearls, Minecraft:eggs, Minecraft:snowballs, and all throwable potions).
- The Minecraft:Lingering Potion of the Turtle Master has the longest item name in the game.
- It's also composed of 6 words, more than any other item in the game other than items and books named through an anvil.
- "Minecraft:Polished Blackstone Pressure Plate" is the current longest name for a block tied with "Minecraft:Cracked Polished Blackstone Bricks" (34 characters with spaces, 31 without) and "Waxed Weathered Large Copper Chest" (34 characters with spaces, 30 without)
- The record holders in Minecraft:Minecraft Education are "Minecraft:Hardened Light Blue Stained Glass Pane" and "Minecraft:Hardened Light Gray Stained Glass Pane" (both at 38 with spaces, 33 without).
- Throughout Minecraft's history, the longest named block is the Minecraft:Quadruple Compressed Poisonous Potato Block in the Minecraft:Java Edition 24w14potato snapshot with a length of 43 characters with spaces and 39 without.
Gallery
Renders
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Water Bottle
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Night Vision
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Invisibility
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Leaping
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Fire Resistance
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Swiftness
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Slowness
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Turtle Master
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Water Breathing
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Healing
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Harming
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Poison
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Regeneration
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Strength
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Weakness
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Slow Falling
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Wind Charging
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Weaving
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Oozing
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Infestation
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Luck
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Decay
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Old texture file for the uncraftable lingering potion on Java Edition.
Screenshots
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Just area affect cloud particles
See also
References
Template:Navbox brewing Template:Navbox items Template:Navbox entities Template:Navbox combat
Minecraft:de:Verweiltrank Minecraft:es:Poción persistente Minecraft:fr:Potion persistante Minecraft:ja:残留ポーション Minecraft:ko:잔류형 물약 Minecraft:pl:Trwałe miotane mikstury Minecraft:pt:Poção Prolongada Minecraft:ru:Оседающие зелья Minecraft:uk:Осідальне зілля Minecraft:zh:滞留药水