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Minecraft:Bedrock Edition Preview 1.21.130.26: Difference between revisions

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'''Beta 1.21.130.26''' (ChromeOS, Android) or '''Preview 1.21.130.26''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth ''Preview'' version for [[Minecraft:Bedrock Edition 1.21.130]], released on November 4, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/40853509126541-Minecraft-Beta-Preview-1-21-130-26|title=Minecraft Beta & Preview - 1.21.130.26|website=Minecraft Feedback|date=November 4, 2025}}</ref> which adds [[Minecraft:netherite horse armor]], a coral [[Minecraft:zombie nautilus]] variant, and fixes bugs.
'''Beta 1.21.130.26''' (ChromeOS, Android) or '''Preview 1.21.130.26''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth ''Preview'' version for [[Minecraft:Bedrock Edition 1.21.130]], released on November 4, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/40853509126541-Minecraft-Beta-Preview-1-21-130-26|title=Minecraft Beta & Preview - 1.21.130.26|website=Minecraft Feedback|date=November 4, 2025}}</ref> which adds netherite horse armor, a coral zombie nautilus variant, and fixes bugs.


== Additions ==
== Additions ==
=== Mobs ===
=== Mobs ===
[[File:Coral Zombie Nautilus.png|36px]] '''[[Minecraft:Coral Zombie Nautilus]]'''
[[File:Coral Zombie Nautilus.png|36px]] '''Coral Zombie Nautilus'''
* A new variant of the [[Minecraft:zombie nautilus]].
* A new variant of the zombie nautilus.
* Spawns in [[Minecraft:warm ocean]]s, replacing the normal zombie nautilus.
* Spawns in warm oceans, replacing the normal zombie nautilus.


=== Items ===
=== Items ===
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* Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".
* Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".


'''[[Minecraft:UI]]'''
'''UI'''
* Added a new joystick for touch [[Minecraft:controls]] when using the control schemes {{cd|'player_relative_strafe'}} or {{cd|'camera_relative_strafe'}}.
* Added a new joystick for touch controls when using the control schemes {{cd|'player_relative_strafe'}} or {{cd|'camera_relative_strafe'}}.
** The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
** The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
** Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
** Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
* Implemented the same HUD icon for ambient mob [[Minecraft:effect]]s as {{JE}}.
* Implemented the same HUD icon for ambient mob effects as {{JE}}.
* All items now show the "Hit" attack prompt when aiming at a mob.
* All items now show the "Hit" attack prompt when aiming at a mob.
* Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
* Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
* [[Minecraft:Camel husks]] are now the appropriate size in their Pocket UI screen.
* Camel husks are now the appropriate size in their Pocket UI screen.
* The mob's inventory panel is now hidden for all unchested mobs in the default UI.
* The mob's inventory panel is now hidden for all unchested mobs in the default UI.


'''[[Minecraft:Panorama]]'''
'''Panorama'''
* Updated the panorama to reflect [[Minecraft:Mounts of Mayhem]].
* Updated the panorama to reflect Mounts of Mayhem.


'''Performance'''
'''Performance'''
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=== Spawn events ===
=== Spawn events ===
{{cd|spawn_adult}}
{{cd|spawn_adult}}
* Can now be applied when summoning [[Minecraft:zombified piglins]], spawning as an adult.
* Can now be applied when summoning zombified piglins, spawning as an adult.
{{cd|spawn_baby}}
{{cd|spawn_baby}}
* Can now be applied when summoning [[Minecraft:zombified piglins]], spawning as a baby.
* Can now be applied when summoning zombified piglins, spawning as a baby.


=== Mobs ===
=== Mobs ===
[[File:Dolphin.png|32px]] '''[[Minecraft:Dolphin]]'''
[[File:Dolphin.png|32px]] '''Dolphin'''
* No longer spawn in [[Minecraft:cold ocean]] or [[Minecraft:deep cold ocean]] biomes to match ''Java Edition''.
* No longer spawn in cold ocean or deep cold ocean biomes to match ''Java Edition''.


[[File:Zombie Horse BE3.png|32px]] '''[[Minecraft:Zombie Horse]]'''
[[File:Zombie Horse BE3.png|32px]] '''Zombie Horse'''
* Zombie horses now spawn less frequently on [[Minecraft:Peaceful]] difficulty.
* Zombie horses now spawn less frequently on Peaceful difficulty.


=== Technical ===
=== Technical ===
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== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" [[Minecraft:experimental]] toggles.
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" experimental toggles.
=== Additions ===
=== Additions ===
==== Technical ====
==== Technical ====
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|otherissuescount=17}}
|otherissuescount=17}}
'''Other'''
'''Other'''
* Fixed a visual issue in the [[Minecraft:nautilus]] model that caused the top part of the shell to protrude.
* Fixed a visual issue in the nautilus model that caused the top part of the shell to protrude.
* Fixed the [[Minecraft:parched]] being able to hit the [[Minecraft:husk]] driver when riding a [[Minecraft:camel husk]].
* Fixed the parched being able to hit the [[Minecraft:husk]] driver when riding a camel husk.
* Fixed the parched being able to hit the camel husk it is riding.
* Fixed the parched being able to hit the camel husk it is riding.
* Fixed a visual issue in the [[Minecraft:zombie nautilus]] model that caused the top part of the shell to protrude.
* Fixed a visual issue in the zombie nautilus model that caused the top part of the shell to protrude.
* Fixed [[Minecraft:water]] being rendered opaque.
* Fixed [[Minecraft:water]] being rendered opaque.
* Fixed an issue where blocks moved by [[Minecraft:piston]]s are too dark.
* Fixed an issue where blocks moved by [[Minecraft:piston]]s are too dark.
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* Fixed damage particles sometimes rendering as black with vanilla renderer.
* Fixed damage particles sometimes rendering as black with vanilla renderer.
* Fixed archaeology items sometimes rendering as nearly black.
* Fixed archaeology items sometimes rendering as nearly black.
* Fixed an issue where players could get temporarily stuck when adding members to a newly purchased [[Minecraft:Realm]].
* Fixed an issue where players could get temporarily stuck when adding members to a newly purchased Realm.
* Fixed a crash from using a data driven renderer.
* Fixed a crash from using a data driven renderer.
* Fixed ambient mob effects constantly flashing like they are timing out.
* Fixed ambient mob effects constantly flashing like they are timing out.
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[[Category:Bedrock Edition 1.21.130 betas]]
[[Category:Bedrock Edition 1.21.130 betas]]


[[Minecraft:de:Bedrock Edition beta 1.21.130.26]]
de:Bedrock Edition beta 1.21.130.26
[[Minecraft:es:Bedrock Edition Preview 1.21.130.26]]
es:Bedrock Edition Preview 1.21.130.26
[[Minecraft:pt:Edição Bedrock Preview 1.21.130.26]]
pt:Edição Bedrock Preview 1.21.130.26
[[Minecraft:zh:基岩版1.21.130.26]]
zh:基岩版1.21.130.26

Revision as of 15:26, 9 April 2026

Template:Infobox version Beta 1.21.130.26 (ChromeOS, Android) or Preview 1.21.130.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth Preview version for Minecraft:Bedrock Edition 1.21.130, released on November 4, 2025,<ref>Template:Cite</ref> which adds netherite horse armor, a coral zombie nautilus variant, and fixes bugs.

Additions

Mobs

File:Coral Zombie Nautilus.png Coral Zombie Nautilus

  • A new variant of the zombie nautilus.
  • Spawns in warm oceans, replacing the normal zombie nautilus.

Items

File:Netherite Horse Armor (item).png Minecraft:Netherite Horse Armor

  • Can be obtained by upgrading diamond horse armor with a smithing table.

Template:Smithing

Changes

Blocks

File:Water.png Minecraft:Water

  • Light absorption in water has been changed from 2 to 1 units, to match Java Edition.

General

Minecraft:Settings

  • Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".

UI

  • Added a new joystick for touch controls when using the control schemes Template:Cd or Template:Cd.
    • The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
    • Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
  • Implemented the same HUD icon for ambient mob effects as Template:JE.
  • All items now show the "Hit" attack prompt when aiming at a mob.
  • Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
  • Camel husks are now the appropriate size in their Pocket UI screen.
  • The mob's inventory panel is now hidden for all unchested mobs in the default UI.

Panorama

  • Updated the panorama to reflect Mounts of Mayhem.

Performance

  • Improved loading times when exiting worlds.
  • Improved loading times when using the Template:Cmd command.
  • Improved loading times when re-entering similar worlds.
  • Improved loading times when transferring between servers.

Graphical

  • Minecraft:Kelp is now affected by block dithering when near the camera.

Items

File:Zombie Horse Spawn Egg JE3.png Minecraft:Spawn Eggs

  • Changed zombie horse spawn egg texture to reflect the updated texture of the zombie horse.

Spawn events

Template:Cd

  • Can now be applied when summoning zombified piglins, spawning as an adult.

Template:Cd

  • Can now be applied when summoning zombified piglins, spawning as a baby.

Mobs

File:Dolphin.png Dolphin

  • No longer spawn in cold ocean or deep cold ocean biomes to match Java Edition.

File:Zombie Horse BE3.png Zombie Horse

  • Zombie horses now spawn less frequently on Peaceful difficulty.

Technical

AI Goals

  • Added a new field to Template:Cd to enable a probability of target being chosen by Template:Cd goal:
    • Template:Cd Probability (0.0 to 1.0) that an entity will accept a found target.
      • The default value unless specified is 1.0.
  • Modified Template:Cd's Template:Cd field to support a range of value:
    • Template:Cd: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0.
    • Template:Cd: Maximum time in seconds before the entity searches for a attack target.
  • Added the Template:Cd field to the Template:Cd AI goal.
    • Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
      • Requires the mount to be running the Template:Cd goal, whose default behavior will be ignored.

API

Minecraft:Blocks

  • Moved the Template:Cd i.e. Template:Cd component from experimental to stable.
  • Extended Template:Cd height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
  • Template:Cd now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.

Components

  • Added Template:Cd entity filter to check if the passenger controlling a mount is of the specified family.
  • Added Template:Cd entity filter to check if the entity has equipped an item with the designated component name.

Entity Components

  • Added the Template:Cd field to Template:Cd component.
    • Causes the effect to render with the ambient effect background.
    • Causes the effect to not pulse for timing out.

Network

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" experimental toggles.

Additions

Technical

API

Changes

Technical

Minecraft:Blocks

Fixes

Template:Fixes Other

  • Fixed a visual issue in the nautilus model that caused the top part of the shell to protrude.
  • Fixed the parched being able to hit the Minecraft:husk driver when riding a camel husk.
  • Fixed the parched being able to hit the camel husk it is riding.
  • Fixed a visual issue in the zombie nautilus model that caused the top part of the shell to protrude.
  • Fixed Minecraft:water being rendered opaque.
  • Fixed an issue where blocks moved by Minecraft:pistons are too dark.
  • Fixed blocks flashing yellow when pushed with a piston with Minecraft:Vibrant Visuals enabled.
  • Fixed damage particles sometimes rendering as black with vanilla renderer.
  • Fixed archaeology items sometimes rendering as nearly black.
  • Fixed an issue where players could get temporarily stuck when adding members to a newly purchased Realm.
  • Fixed a crash from using a data driven renderer.
  • Fixed ambient mob effects constantly flashing like they are timing out.
  • Fixed Template:Cd field in Template:Cd block component.
  • Fixed content warning that incorrectly occurred for Template:Cd field in entity json in versions before 1.8.0.
  • Fixed an issue where Template:Cd objects were not cleaned up properly after running Template:Cmd.
  • Fixed an issue where Template:Cd would not be affected by the scale property.
  • Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

de:Bedrock Edition beta 1.21.130.26 es:Bedrock Edition Preview 1.21.130.26 pt:Edição Bedrock Preview 1.21.130.26 zh:基岩版1.21.130.26