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Minecraft:Bedrock Edition beta 1.16.100.56: Difference between revisions

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* Added unit tests to verify getting a block from BlockDescriptor with the states set.
* Added unit tests to verify getting a block from BlockDescriptor with the states set.


'''[[Minecraft:Experimental Gameplay]]'''
'''Experimental Gameplay'''
* Added "Experimental Add-On Features" toggle.
* Added "Experimental Add-On Features" toggle.


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* Items
* Items
** Created {{cd|RepairableItemComponent}} that data-drives how an item is repaired in game.
** Created {{cd|RepairableItemComponent}} that data-drives how an item is repaired in game.
** Renamed and split item ID to be in parity with the [[Minecraft:Java Edition data value#Items|Java item IDs]].
** Renamed and split item ID to be in parity with the Java item IDs.
** Added new {{cd|BlockRaycastComponent}} that can override the AABB used for outlines and raycasting.
** Added new {{cd|BlockRaycastComponent}} that can override the AABB used for outlines and raycasting.
** Added new {{cd|BlockCollisionComponent}} that can override the AABB used for entity collision.
** Added new {{cd|BlockCollisionComponent}} that can override the AABB used for entity collision.
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** Added a Rotation Component that allows a block to rotate The component only allows axis-aligned rotations.
** Added a Rotation Component that allows a block to rotate The component only allows axis-aligned rotations.
** Adds the base implementation of the {{cd|CraftingTableComponent}}.
** Adds the base implementation of the {{cd|CraftingTableComponent}}.
*** Allows the creation of custom [[Minecraft:crafting table]]s.
*** Allows the creation of custom crafting tables.
*** Currently only supports 3x3 grids.
*** Currently only supports 3x3 grids.


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*** {{cd|sound_event}} A string value corresponding to a sound event in the game code. This string must be one these for music to play: "13", "cat", "blocks", "chirp", "far", "mall", "mellohi", "stal", "strad", "ward", "11", "wait", "pigstep"  
*** {{cd|sound_event}} A string value corresponding to a sound event in the game code. This string must be one these for music to play: "13", "cat", "blocks", "chirp", "far", "mall", "mellohi", "stal", "strad", "ward", "11", "wait", "pigstep"  
*** {{cd|duration}} A float value that determines how long particles are spawned from the JukeBox Block, should approximately match length of sound event.
*** {{cd|duration}} A float value that determines how long particles are spawned from the JukeBox Block, should approximately match length of sound event.
*** {{cd|comparator_signal}} An integer value that represents the strength of the analogue signal, used by the [[Minecraft:Comparator]] Block.
*** {{cd|comparator_signal}} An integer value that represents the strength of the analogue signal, used by the Comparator Block.


* {{cd|RunCommand}}
* {{cd|RunCommand}}
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{{Navbox Bedrock Edition versions|1.1x}}
{{Navbox Bedrock Edition versions|1.1x}}


[[Minecraft:de:Bedrock Edition beta 1.16.100.56]]
de:Bedrock Edition beta 1.16.100.56
[[Minecraft:es:Bedrock Edition beta 1.16.100.56]]
es:Bedrock Edition beta 1.16.100.56
[[Minecraft:fr:Édition Bedrock bêta 1.16.100.56]]
fr:Édition Bedrock bêta 1.16.100.56
[[Minecraft:ja:Bedrock Edition beta 1.16.100.56]]
ja:Bedrock Edition beta 1.16.100.56
[[Minecraft:pt:Edição Bedrock beta 1.16.100.56]]
pt:Edição Bedrock beta 1.16.100.56
[[Minecraft:ru:Beta 1.16.100.56 (Bedrock Edition)]]
ru:Beta 1.16.100.56 (Bedrock Edition)
[[Minecraft:zh:基岩版1.16.100.56]]
zh:基岩版1.16.100.56

Revision as of 15:28, 9 April 2026

Template:Infobox version

Beta 1.16.100.56 is the seventh beta version for Minecraft:Bedrock Edition 1.16.100, released on September 17, 2020,<ref>Template:Cite</ref> which makes technical changes, and fixes bugs.

Changes

General

Minecraft:Add-ons and script engine

  • Added Template:Cd component which allows the player to set conditions for where the block can be placed.
  • Added serialization to Block Descriptor.
  • Added static Template:Cd functions to BlockDescriptor to compare a list of BlockDescriptors against: Template:Cd, Template:Cd, or Template:Cd.
  • Added a function to compare two BlockDescriptors.
  • Changed the BlockDescriptor BlockLegacy member variable to a Block*, to set the block states during deferred block resolution and get the block with the states set.
  • Removed all the existing Block* json parsing.
  • Added unit tests to verify parsing and serializing block descriptors.
  • Added unit tests to verify comparing a BlockDescriptors against each other.
  • Added unit tests to verify getting a block from BlockDescriptor with the states set.

Experimental Gameplay

  • Added "Experimental Add-On Features" toggle.

Technical

  • Template:Cd
    • Adds support for parsing and performing the following event responses:
      • Added the Template:Cd event response.
      • Spawn Loot.
      • Set Block.
    • Added support for the Template:Cd component.
  • Template:Cd
    • Added the first pass of the new data driven block tessellation pipelin.
    • Added the Template:Cd component to allow using a block model for rendering.
    • Added the Template:Cd component to allow using a default unit cube for rendering. Unit cubes get some extra effects like ambient occlusion and face removal.
    • Added the Template:Cd component to allow mapping faces and Template:Cd in a geometry file to an actual material.
  • Items
    • Created Template:Cd that data-drives how an item is repaired in game.
    • Renamed and split item ID to be in parity with the Java item IDs.
    • Added new Template:Cd that can override the AABB used for outlines and raycasting.
    • Added new Template:Cd that can override the AABB used for entity collision.
    • Added new Template:Cd that can replace the blockProperties : Template:Cd, Template:Cd, Template:Cd, Template:Cd, Template:Cd, Template:Cd and Template:Cd.
    • Added new Template:Cd that triggers events for a block on a range of time set by the creator.
    • Added new Template:Cd that triggers events for a block randomly.
    • Added a Rotation Component that allows a block to rotate The component only allows axis-aligned rotations.
    • Adds the base implementation of the Template:Cd.
      • Allows the creation of custom crafting tables.
      • Currently only supports 3x3 grids.
  • Records
    • Items can now be made records to play music in Minecraft:jukeboxes. Their component variables:
      • Template:Cd A string value corresponding to a sound event in the game code. This string must be one these for music to play: "13", "cat", "blocks", "chirp", "far", "mall", "mellohi", "stal", "strad", "ward", "11", "wait", "pigstep"
      • Template:Cd A float value that determines how long particles are spawned from the JukeBox Block, should approximately match length of sound event.
      • Template:Cd An integer value that represents the strength of the analogue signal, used by the Comparator Block.
  • Schema
    • Split Template:Cd into Template:Cd and Template:Cd.
    • Template:Cd specifies what blocks an entity placer item is allowed to be used on, omit to allow all blocks.
    • Template:Cd specifies what blocks an entity placer item is allowed to be dispensed on, omit to allow all blocks.

Fixes

Performance and stability

  • Fixed several crashes that could occur during gameplay.
  • Fixed a crash on startup on Xbox One.

Achievement screen

  • Time played now displays correctly on the achievement screen (Template:Bug).
  • Allow navigating the focus to the summary by pressing left on the gamepad when narration is enabled.
  • Updated input legends for achievement list and achievement reward.
  • "Screen" is now narrated when opening an achievement detail screen.
  • Fixed how we calculate how many rewards a player has.
  • Show the achievements, even after a timeout, when the data has been fetched.
  • Don't play click sounds when using a mouse button that is not primary.
  • Fix issue where the scrollbar would appear even when there is no content to scroll.
  • Added acceleration to focus navigation while using a gamepad.
  • Fixed focus persistency while switching from the All tab.
  • Fixed support for the mouse "back button" to go back from the achievements screen.
  • Fixed support for the Escape button to go back from the achievements screen.
  • Fixed an issue where the Input Legend for a Tab would be "open" even when the Tab was already selected.

General

  • Fixed text-to-speech not reading the messages on various screens.
  • Fixed maps not being in the list of items when using the Template:Cmd command.
  • Fixed sign-in button becoming unresponsive after backing out of sign-in prompt screen.

Gameplay

  • Cobblestone is now shown as the default ingredient for stone tools (Template:Bug).
  • Reduced and reintroduced linear attenuation for raid horn sound (Template:Bug).
  • The correct sounds are now played for breaking and placing item frames (Template:Bug).

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

de:Bedrock Edition beta 1.16.100.56 es:Bedrock Edition beta 1.16.100.56 fr:Édition Bedrock bêta 1.16.100.56 ja:Bedrock Edition beta 1.16.100.56 pt:Edição Bedrock beta 1.16.100.56 ru:Beta 1.16.100.56 (Bedrock Edition) zh:基岩版1.16.100.56