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Minecraft:Bedrock Edition level format/v0.1.0 alpha: Difference between revisions

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m Changed location and description of facing values in accordance with disassmbled code from the APK https://gitlab.com/Monika-Trenholme/mcpe-level-save-disassembly/-/blob/main/code/a0.1.0_touch_proto.cpp?ref_type=heads
 
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This is the specification for the [[Minecraft:Bedrock Edition level format|level format]] in [[Minecraft:Pocket Edition v0.1.0 alpha]] up to [[Minecraft:Pocket Edition v0.2.0 alpha]] where the format was changed to [[Minecraft:NBT format|NBT]] instead of raw binary.
This is the specification for the [[Minecraft:Bedrock Edition level format|level format]] in [[Minecraft:Pocket Edition v0.1.0 alpha]] up to Pocket Edition v0.2.0 alpha where the format was changed to NBT instead of raw binary.
==level.dat==
==level.dat==
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 32: Line 32:
| Last Played
| Last Played
| 4
| 4
| A big-endian 32 bit unix timestamp indicating when the level was last saved, will overflow and become negative at '''03:14:08 UTC on 19 January 2038''' due to [[Minecraft:wikipedia:Year 2038 problem|the year 2038 problem]] and will overflow every ~136 years after that.
| A big-endian 32 bit unix timestamp indicating when the level was last saved, will overflow and become negative at '''03:14:08 UTC on 19 January 2038''' due to the year 2038 problem and will overflow every ~136 years after that.
|-
|-
| Length of World Name in Bytes
| Length of World Name in Bytes
Line 40: Line 40:
| World Name
| World Name
| Variable
| Variable
| A [[Minecraft:wikipedia:Code_page_437|CP437]] encoded string<ref group="note">This is due to the font texture found in the assets folder of the apk, future versions may render non-ASCII characters differently</ref>
| A CP437 encoded string<ref group="note">This is due to the font texture found in the assets folder of the apk, future versions may render non-ASCII characters differently</ref>
|}
|}


Line 103: Line 103:
| Hotbar
| Hotbar
| 36
| 36
| 9 slots that take up 4 bytes each, the first two bytes is the item ID<ref group="note">Every items from Pocket Edition [[Minecraft:Pocket Edition v0.1.0 alpha|0.1.0]] to [[Minecraft:Pocket Edition v0.1.3 alpha|0.1.3]] has an ID only takes up 1 byte with the exception of [[Minecraft:Camera]], which takes 2 bytes (c8 01).</ref>. The other two bytes have unknown use and are always 0x00. The last slot is always saved as 0xFF for every byte, it's known to be a hotbar slot as the <code>minecraftpe</code> library loops through 9 hotbar slots.
| 9 slots that take up 4 bytes each, the first two bytes is the item ID<ref group="note">Every items from Pocket Edition [[Minecraft:Pocket Edition v0.1.0 alpha|0.1.0]] to 0.1.3 has an ID only takes up 1 byte with the exception of [[Minecraft:Camera]], which takes 2 bytes (c8 01).</ref>. The other two bytes have unknown use and are always 0x00. The last slot is always saved as 0xFF for every byte, it's known to be a hotbar slot as the <code>minecraftpe</code> library loops through 9 hotbar slots.
|}
|}
== Notes ==
== Notes ==
{{notelist}}
{{notelist}}
[[Category:Development]]
[[Category:Development]]
[[Minecraft:pt:Formato de nível da Edição Bedrock/v0.1.0 alpha]]
pt:Formato de nível da Edição Bedrock/v0.1.0 alpha

Revision as of 15:37, 9 April 2026

This is the specification for the level format in Minecraft:Pocket Edition v0.1.0 alpha up to Pocket Edition v0.2.0 alpha where the format was changed to NBT instead of raw binary.

level.dat

Data Length (Bytes) Description
Header 8 A little-endian 32 bit integer used to identify the version of the tool used to save the file, always 1 followed by a little-endian 32 bit integer that marks the size of the file subtract the header.
Seed 4 A big-endian 32 bit signed integer
Spawn X 4 A big-endian 32 bit signed integer
Spawn Y 4 A big-endian 32 bit signed integer
Spawn Z 4 A big-endian 32 bit signed integer
Estimated world size 8 A big-endian 64 bit integer representing the world size in bitsTemplate:Verify
Last Played 4 A big-endian 32 bit unix timestamp indicating when the level was last saved, will overflow and become negative at 03:14:08 UTC on 19 January 2038 due to the year 2038 problem and will overflow every ~136 years after that.
Length of World Name in Bytes 2 A big-endian unsigned 16 bit integer
World Name Variable A CP437 encoded string<ref group="note">This is due to the font texture found in the assets folder of the apk, future versions may render non-ASCII characters differently</ref>

player.dat

Data Length (Bytes) Description
Header 8 A little-endian 32 bit integer used to identify the version of the tool used to save the file, always 1 followed by a little-endian 32 bit integer that marks the size of the file subtract the header, always 80.
Pos X 4 A little-endian 32 bit float
Pos Y 4 A little-endian 32 bit float
Pos Z 4 A little-endian 32 bit float
Motion X 4 A little-endian 32 bit float
Motion Y 4 A little-endian 32 bit float
Motion Z 4 A little-endian 32 bit float
Pitch 4 A little-endian 32 bit float, an error in the code causes this value to be read incorrectly
Yaw 4 A little-endian 32 bit float representing the player's yaw in degrees
Unknown 4 A little-endian 32 bit float
Fire 2 A little-endian signed short representing the number of ticks until the fire is put out. Negative values reflect how long the player can stand in fire before burning. Default value: -20
Air 2 A little-endian signed short representing how much air the player has, in ticks. Fills to a maximum of 300 in air. Decreases while underwater.Template:Verify
Unknown 4
Hotbar 36 9 slots that take up 4 bytes each, the first two bytes is the item ID<ref group="note">Every items from Pocket Edition 0.1.0 to 0.1.3 has an ID only takes up 1 byte with the exception of Minecraft:Camera, which takes 2 bytes (c8 01).</ref>. The other two bytes have unknown use and are always 0x00. The last slot is always saved as 0xFF for every byte, it's known to be a hotbar slot as the minecraftpe library loops through 9 hotbar slots.

Notes

Template:Notelist pt:Formato de nível da Edição Bedrock/v0.1.0 alpha