Minecraft:Bedrock Edition level format/v0.1.0 alpha
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This is the specification for the level format in Minecraft:Pocket Edition v0.1.0 alpha up to Minecraft:Pocket Edition v0.2.0 alpha where the format was changed to NBT instead of raw binary.
level.dat
| Data | Length (Bytes) | Description |
|---|---|---|
| Header | 8 | A little-endian 32 bit integer used to identify the version of the tool used to save the file, always 1 followed by a little-endian 32 bit integer that marks the size of the file subtract the header. |
| Seed | 4 | A big-endian 32 bit signed integer |
| Spawn X | 4 | A big-endian 32 bit signed integer |
| Spawn Y | 4 | A big-endian 32 bit signed integer |
| Spawn Z | 4 | A big-endian 32 bit signed integer |
| Estimated world size | 8 | A big-endian 64 bit integer representing the world size in bitsTemplate:Verify |
| Last Played | 4 | A big-endian 32 bit unix timestamp indicating when the level was last saved, will overflow and become negative at 03:14:08 UTC on 19 January 2038 due to the year 2038 problem and will overflow every ~136 years after that. |
| Length of World Name in Bytes | 2 | A big-endian unsigned 16 bit integer |
| World Name | Variable | A CP437 encoded string<ref group="note">This is due to the font texture found in the assets folder of the apk, future versions may render non-ASCII characters differently</ref> |
player.dat
| Data | Length (Bytes) | Description |
|---|---|---|
| Header | 8 | A little-endian 32 bit integer used to identify the version of the tool used to save the file, always 1 followed by a little-endian 32 bit integer that marks the size of the file subtract the header, always 80. |
| Pos X | 4 | A little-endian 32 bit float |
| Pos Y | 4 | A little-endian 32 bit float |
| Pos Z | 4 | A little-endian 32 bit float |
| Motion X | 4 | A little-endian 32 bit float |
| Motion Y | 4 | A little-endian 32 bit float |
| Motion Z | 4 | A little-endian 32 bit float |
| Pitch | 4 | A little-endian 32 bit float, an error in the code causes this value to be read incorrectly |
| Yaw | 4 | A little-endian 32 bit float representing the player's yaw in degrees |
| Unknown | 4 | A little-endian 32 bit float |
| Fire | 2 | A little-endian signed short representing the number of ticks until the fire is put out. Negative values reflect how long the player can stand in fire before burning. Default value: -20 |
| Air | 2 | A little-endian signed short representing how much air the player has, in ticks. Fills to a maximum of 300 in air. Decreases while underwater.Template:Verify |
| Unknown | 4 | |
| Hotbar | 36 | 9 slots that take up 4 bytes each, the first two bytes is the item ID<ref group="note">Every items from Pocket Edition 0.1.0 to 0.1.3 has an ID only takes up 1 byte with the exception of Minecraft:Camera, which takes 2 bytes (c8 01).</ref>. The other two bytes have unknown use and are always 0x00. The last slot is always saved as 0xFF for every byte, it's known to be a hotbar slot as the minecraftpe library loops through 9 hotbar slots.
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Notes
Template:Notelist Minecraft:pt:Formato de nível da Edição Bedrock/v0.1.0 alpha