Minecraft:Creaking Heart: Difference between revisions
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A '''creaking heart''' is a living [[Minecraft:block]]<ref name="pale">{{Citation|author=Sophie Austin |title=The Pale Garden |url=https://www.minecraft.net/en-us/article/the-pale-garden |website=minecraft.net |date=2 October 2024 |quote=While creaking hearts might look like wood, these are actually living blocks}}</ref><ref name="snap">{{snap|24w40a|October 2, 2024}}</ref> that can be | A '''creaking heart''' is a living [[Minecraft:block]]<ref name="pale">{{Citation|author=Sophie Austin |title=The Pale Garden |url=https://www.minecraft.net/en-us/article/the-pale-garden |website=minecraft.net |date=2 October 2024 |quote=While creaking hearts might look like wood, these are actually living blocks}}</ref><ref name="snap">{{snap|24w40a|October 2, 2024}}</ref> that can be crafted or found in pale oak trees in pale gardens. It activates if placed in a line between two pale oak logs; then, during nighttime, it spawns a creaking and protects it from all damage. Breaking a creaking heart that is protecting a creaking instantly kills it. Hitting a protected creaking causes resin clumps to grow on pale oak logs near its linked creaking heart. | ||
== Obtaining == | == Obtaining == | ||
=== Breaking === | === Breaking === | ||
Creaking hearts drop as an item only when mined by a tool enchanted with [[Minecraft:Silk Touch]]. Otherwise, they drop 1–3 | Creaking hearts drop as an item only when mined by a tool enchanted with [[Minecraft:Silk Touch]]. Otherwise, they drop 1–3 resin clumps; Fortune can increase the maximum drops by 1 per level (up to 6 with Fortune III). | ||
Destroying a naturally-generated creaking heart also drops 20–24 | Destroying a naturally-generated creaking heart also drops 20–24 experience, only in Survival mode. | ||
Creaking heart has the highest | Creaking heart has the highest hardness value of all blocks having the axe as the suitable tool. | ||
{{Breaking row|horizontal=1|Creaking Heart|link=none|Axe|drop=0}} | {{Breaking row|horizontal=1|Creaking Heart|link=none|Axe|drop=0}} | ||
=== Natural generation === | === Natural generation === | ||
Creaking hearts have a 10% chance to generate inside the top trunks of | Creaking hearts have a 10% chance to generate inside the top trunks of pale oak trees in the pale garden. They are always completely covered by other pale oak logs and are never exposed to the air. Pale oaks grown from pale oak saplings do not generate with hearts. | ||
{{Block distribution}} | {{Block distribution}} | ||
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== Usage == | == Usage == | ||
A creaking heart can be placed in different orientations, similar to [[Minecraft:log]]s. It has three states: uprooted, dormant, and awake. The creaking heart is uprooted by default, but it becomes dormant during the day and awake at night when placed between two | A creaking heart can be placed in different orientations, similar to [[Minecraft:log]]s. It has three states: uprooted, dormant, and awake. The creaking heart is uprooted by default, but it becomes dormant during the day and awake at night when placed between two pale oak logs, stripped pale oak logs, pale oak wood, or stripped pale oak wood with the same orientation. The texture of a creaking heart changes depending on its state, with the "core" appearing dark when uprooted, brighter when dormant and orange when awake. If the creaking heart hasn't already spawned a creaking, removing one of the surrounding aligned logs reverts it to the uprooted state. | ||
Creaking hearts generate | Creaking hearts generate resin clumps on nearby pale oak logs when its linked creaking is attacked by a player or tamed [[Minecraft:wolf]] at night. There is a 5-second cooldown between each resin clump generation. | ||
=== Spawning mechanics === | === Spawning mechanics === | ||
{{Main|Creaking#Spawning}} | {{Main|Creaking#Spawning}} | ||
[[File:Creaking Heart In Java Edition.png|right|thumb|A disabled creaking heart (left) and an active creaking heart (right)]] | [[File:Creaking Heart In Java Edition.png|right|thumb|A disabled creaking heart (left) and an active creaking heart (right)]] | ||
If a creaking heart is properly aligned between two pale oak logs and is located in the [[Minecraft:Overworld]], it becomes awake at | If a creaking heart is properly aligned between two pale oak logs and is located in the [[Minecraft:Overworld]], it becomes awake at night (between 12600 and 23400 ticks). An awake creaking heart waits 2 [[Minecraft:tick]]s (0.1 seconds) and checks if the matching logs are in place. If so and it detects no linked creaking, it tries to find a valid location in a 33×17×33 box centered at that creaking heart to spawn one until successful, interrupted by getting destroyed or disabled. If found, it waits 20 ticks (1 second) before checking again if the matching logs are in place. If successful, it spawns a creaking after 2 extra ticks, otherwise it uproots. While a creaking heart is awake and has a linked creaking, it does not uproot until broken, even if any of the matching blocks are removed. | ||
[[File:Creaking Heart Spawning Box.png|alt=The 33×17×33 box in which a Creaking Heart is able to spawn its Creaking.|thumb|Creaking can spawn in yellow or brown regions when provided with a valid spawning space by a spawnable block placed in yellow or orange regions and three blocks of air above it.]] | [[File:Creaking Heart Spawning Box.png|alt=The 33×17×33 box in which a Creaking Heart is able to spawn its Creaking.|thumb|Creaking can spawn in yellow or brown regions when provided with a valid spawning space by a spawnable block placed in yellow or orange regions and three blocks of air above it.]] | ||
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* The block below is not [[Minecraft:leaves]]. | * The block below is not [[Minecraft:leaves]]. | ||
* The location is any non-solid block. This means blocks like [[Minecraft:carpet]] can spawn-proof creakings, but not [[Minecraft:button]]s. | * The location is any non-solid block. This means blocks like [[Minecraft:carpet]] can spawn-proof creakings, but not [[Minecraft:button]]s. | ||
* The location is where there would be no | * The location is where there would be no liquid or other entities' hitboxes within a creaking's hitbox. | ||
Creakings ignore solid blocks within its hitbox that are 2+ blocks above the ground while spawning. | |||
Creaking hearts never spawn creakings in [[Minecraft:the Nether]] nor [[Minecraft:the End]]. | Creaking hearts never spawn creakings in [[Minecraft:the Nether]] nor [[Minecraft:the End]]. | ||
=== Despawning creakings === | === Despawning creakings === | ||
Breaking the heart kills its linked creaking and attributes the kill to the | Breaking the heart kills its linked creaking and attributes the kill to the player who broke it, adding the kill to their statistics and triggering the Monster Hunter and Monsters Hunted advancements. | ||
During daytime (starting at 23401 ticks), an awake creaking heart becomes dormant and despawns its linked creakings, unless it has been named using a | During daytime (starting at 23401 ticks), an awake creaking heart becomes dormant and despawns its linked creakings, unless it has been named using a name tag. | ||
If the heart's linked creaking is too far away (more than 34 blocks away), that creaking despawns, and the heart spawns another one if conditions are met. | If the heart's linked creaking is too far away (more than 34 blocks away), that creaking despawns, and the heart spawns another one if conditions are met. | ||
=== Redstone component === | === Redstone component === | ||
A | A redstone comparator connected to a creaking heart outputs a signal if the heart has a linked creaking. The strength of the signal depends on the Euclidean distance between the heart and its creaking, and is calculated as follows: | ||
<math>\text{output} = 15 - \left\lfloor \frac{\text{distance}}{32} \times15 \right\rfloor</math> | <math>\text{output} = 15 - \left\lfloor \frac{\text{distance}}{32} \times15 \right\rfloor</math> | ||
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In other words, the closer a creaking is to its heart, the stronger the signal. | In other words, the closer a creaking is to its heart, the stronger the signal. | ||
Additionally, a creaking itself can be used to detect when a | Additionally, a creaking itself can be used to detect when a player is looking at it. An observed creaking sinks in [[Minecraft:water]] (or [[Minecraft:lava]]) instead of swimming upward, which can cause it to activate a pressure plate or similar means. An unobserved creaking bobs up and down in liquid, which can cause it to activate a pressure plate even if not being looked at. Giving a creaking enough space to bob prevents this. | ||
[[Minecraft:Piston]]s of any kind cannot move creaking hearts. | [[Minecraft:Piston]]s of any kind cannot move creaking hearts. | ||
=== Ambient sounds === | === Ambient sounds === | ||
A creaking heart emits subtle [[#Unique|eerie sounds]] when it is awake and surrounded by any types of [[Minecraft:log]]s, | A creaking heart emits subtle [[#Unique|eerie sounds]] when it is awake and surrounded by any types of [[Minecraft:log]]s, stripped logs, [[Minecraft:wood]], or stripped wood in all 6 directions. | ||
== Sounds == | == Sounds == | ||
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* {{nbt|compound}} Block entity data | * {{nbt|compound}} Block entity data | ||
** {{nbt inherit/blockentity}} | ** {{nbt inherit/blockentity}} | ||
** {{nbt|int-array|creaking}}: The [[Minecraft:UUID]] of the transient | ** {{nbt|int-array|creaking}}: The [[Minecraft:UUID]] of the transient creaking associated with this creaking heart, stored as four ints. | ||
</div><section end="block data"/> | </div><section end="block data"/> | ||
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=== Showcase === | === Showcase === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||September 28, 2024|link={{ytl|qnX6sPFjXnA}}|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Creaking hearts were showcased on | |{{HistoryLine||September 28, 2024|link={{ytl|qnX6sPFjXnA}}|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Creaking hearts were showcased on Minecraft Live 2024.}} | ||
}} | }} | ||
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|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}} | |{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}} | ||
|{{HistoryLine|||dev=pre1| | |{{HistoryLine|||dev=pre1|Redstone comparators connected to creaking hearts now output a signal strength dependent on the distance to the connected creaking.}} | ||
|{{HistoryLine||1.21.4|dev=24w44a|Creaking hearts are now available without using the "Winter Drop" experimental data pack. | |{{HistoryLine||1.21.4|dev=24w44a|Creaking hearts are now available without using the "Winter Drop" experimental data pack. | ||
|[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state. | |[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state. | ||
|Naturally generated creaking hearts now drop 20 to 24 experience when broken by a player, with or without Silk Touch. | |Naturally generated creaking hearts now drop 20 to 24 experience when broken by a player, with or without Silk Touch. | ||
|Breaking a creaking heart block without Silk Touch now drops 1 to 3 | |Breaking a creaking heart block without Silk Touch now drops 1 to 3 resin clumps. | ||
|Creaking hearts can now be crafted with two | |Creaking hearts can now be crafted with two pale oak logs and a block of resin. | ||
|Added the <code>natural</code> block state and replaced <code>creaking</code> with a boolean <code>active</code> state. | |Added the <code>natural</code> block state and replaced <code>creaking</code> with a boolean <code>active</code> state. | ||
|Changed the placing sounds from {{Sound||Wood dig1.ogg|Wood dig2.ogg|Wood dig3.ogg|Wood dig4.ogg}} to {{Sound||Creaking heart place1.ogg|Creaking heart place2.ogg|Creaking heart place3.ogg|Creaking heart place4.ogg}}. | |Changed the placing sounds from {{Sound||Wood dig1.ogg|Wood dig2.ogg|Wood dig3.ogg|Wood dig4.ogg}} to {{Sound||Creaking heart place1.ogg|Creaking heart place2.ogg|Creaking heart place3.ogg|Creaking heart place4.ogg}}. | ||
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|{{HistoryLine||1.21.5|dev=25w02a|[[File:Dormant Creaking Heart JE1 BE1.png|32px]] Creaking hearts correctly placed between logs have a new dormant texture during the day. | |{{HistoryLine||1.21.5|dev=25w02a|[[File:Dormant Creaking Heart JE1 BE1.png|32px]] Creaking hearts correctly placed between logs have a new dormant texture during the day. | ||
|The transition between the awake and dormant states of creaking hearts is now based on the fixed day time.}} | |The transition between the awake and dormant states of creaking hearts is now based on the fixed day time.}} | ||
|{{HistoryLine||1.21.6|dev=25w15a|Added the | |{{HistoryLine||1.21.6|dev=25w15a|Added the advancement "Heart Transplanter".}} | ||
}} | }} | ||
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|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}} | |{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}} | ||
|{{HistoryLine|||dev=Preview 1.21.50.25|[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state. | |{{HistoryLine|||dev=Preview 1.21.50.25|[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state. | ||
|Creaking hearts can now be crafted with two | |Creaking hearts can now be crafted with two pale oak logs and a block of resin. | ||
|Naturally generating creaking hearts now drop 20 to 24 experience when mined. | |Naturally generating creaking hearts now drop 20 to 24 experience when mined. | ||
|Increased the frequency of the creaking heart's ambience sound.}} | |Increased the frequency of the creaking heart's ambience sound.}} | ||
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== Trivia == | == Trivia == | ||
* Unlike destroying any other block, destroying a creaking heart triggers monster-related | * Unlike destroying any other block, destroying a creaking heart triggers monster-related advancements. | ||
== Gallery == | == Gallery == | ||
=== Mojang images === | === Mojang images === | ||
<gallery> | <gallery> | ||
Creaking Heart and Creaking.jpg|Creaking hearts and | Creaking Heart and Creaking.jpg|Creaking hearts and creakings in a minigame set-up. | ||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
15's creaking heart.png| | 15's creaking heart.png|Villager No. 15 placing a creaking heart. | ||
The Garden Awakens Pre-Release Tertiary Key Art.jpg|A creaking heart in a [[Minecraft:Pale Garden|pale garden]] on the key art for | The Garden Awakens Pre-Release Tertiary Key Art.jpg|A creaking heart in a [[Minecraft:Pale Garden|pale garden]] on the key art for The Garden Awakens. | ||
</gallery> | </gallery> | ||
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[[Category:Block entities]] | [[Category:Block entities]] | ||
category:Hazardous blocks | |||
category:Natural blocks | |||
category:Readable by comparators | |||
de:Knarzherz | |||
es:Corazón de crepitante | |||
fr:Coeur de grinceur | |||
ja:クリーキングの心臓 | |||
ko:크리킹 심장 | |||
pl:Trzeszczące serce | |||
pt:Coração de Rangente | |||
ru:Скрипцевина | |||
uk:Серце скрипня | |||
zh:嘎枝之心 | |||
Revision as of 15:47, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox block A creaking heart is a living Minecraft:block<ref name="pale">Template:Citation</ref><ref name="snap">Template:Snap</ref> that can be crafted or found in pale oak trees in pale gardens. It activates if placed in a line between two pale oak logs; then, during nighttime, it spawns a creaking and protects it from all damage. Breaking a creaking heart that is protecting a creaking instantly kills it. Hitting a protected creaking causes resin clumps to grow on pale oak logs near its linked creaking heart.
Obtaining
Breaking
Creaking hearts drop as an item only when mined by a tool enchanted with Minecraft:Silk Touch. Otherwise, they drop 1–3 resin clumps; Fortune can increase the maximum drops by 1 per level (up to 6 with Fortune III).
Destroying a naturally-generated creaking heart also drops 20–24 experience, only in Survival mode.
Creaking heart has the highest hardness value of all blocks having the axe as the suitable tool.
Natural generation
Creaking hearts have a 10% chance to generate inside the top trunks of pale oak trees in the pale garden. They are always completely covered by other pale oak logs and are never exposed to the air. Pale oaks grown from pale oak saplings do not generate with hearts.
Crafting
Usage
A creaking heart can be placed in different orientations, similar to Minecraft:logs. It has three states: uprooted, dormant, and awake. The creaking heart is uprooted by default, but it becomes dormant during the day and awake at night when placed between two pale oak logs, stripped pale oak logs, pale oak wood, or stripped pale oak wood with the same orientation. The texture of a creaking heart changes depending on its state, with the "core" appearing dark when uprooted, brighter when dormant and orange when awake. If the creaking heart hasn't already spawned a creaking, removing one of the surrounding aligned logs reverts it to the uprooted state.
Creaking hearts generate resin clumps on nearby pale oak logs when its linked creaking is attacked by a player or tamed Minecraft:wolf at night. There is a 5-second cooldown between each resin clump generation.
Spawning mechanics
If a creaking heart is properly aligned between two pale oak logs and is located in the Minecraft:Overworld, it becomes awake at night (between 12600 and 23400 ticks). An awake creaking heart waits 2 Minecraft:ticks (0.1 seconds) and checks if the matching logs are in place. If so and it detects no linked creaking, it tries to find a valid location in a 33×17×33 box centered at that creaking heart to spawn one until successful, interrupted by getting destroyed or disabled. If found, it waits 20 ticks (1 second) before checking again if the matching logs are in place. If successful, it spawns a creaking after 2 extra ticks, otherwise it uproots. While a creaking heart is awake and has a linked creaking, it does not uproot until broken, even if any of the matching blocks are removed.
Valid locations for creakings to spawn at follow these criteria:
- The block below must have a solid top surface.
- The block below is not Minecraft:leaves.
- The location is any non-solid block. This means blocks like Minecraft:carpet can spawn-proof creakings, but not Minecraft:buttons.
- The location is where there would be no liquid or other entities' hitboxes within a creaking's hitbox.
Creakings ignore solid blocks within its hitbox that are 2+ blocks above the ground while spawning.
Creaking hearts never spawn creakings in Minecraft:the Nether nor Minecraft:the End.
Despawning creakings
Breaking the heart kills its linked creaking and attributes the kill to the player who broke it, adding the kill to their statistics and triggering the Monster Hunter and Monsters Hunted advancements.
During daytime (starting at 23401 ticks), an awake creaking heart becomes dormant and despawns its linked creakings, unless it has been named using a name tag.
If the heart's linked creaking is too far away (more than 34 blocks away), that creaking despawns, and the heart spawns another one if conditions are met.
Redstone component
A redstone comparator connected to a creaking heart outputs a signal if the heart has a linked creaking. The strength of the signal depends on the Euclidean distance between the heart and its creaking, and is calculated as follows:
<math>\text{output} = 15 - \left\lfloor \frac{\text{distance}}{32} \times15 \right\rfloor</math>
In other words, the closer a creaking is to its heart, the stronger the signal.
Additionally, a creaking itself can be used to detect when a player is looking at it. An observed creaking sinks in Minecraft:water (or Minecraft:lava) instead of swimming upward, which can cause it to activate a pressure plate or similar means. An unobserved creaking bobs up and down in liquid, which can cause it to activate a pressure plate even if not being looked at. Giving a creaking enough space to bob prevents this.
Minecraft:Pistons of any kind cannot move creaking hearts.
Ambient sounds
A creaking heart emits subtle eerie sounds when it is awake and surrounded by any types of Minecraft:logs, stripped logs, Minecraft:wood, or stripped wood in all 6 directions.
Sounds
Generic
Template:Sound table/Block/Creaking heart
Unique
Template:Edition: Template:SoundTable |Template:SoundLine |Template:SoundLine |Template:SoundLine }}
Data values
ID
Template:El: Template:ID table
Template:El: Template:ID table2
Block states
Template:El: Template:Bst Template:Bst Template:Bst
Block data
A creaking heart has a block entity associated with it that holds additional data about the block.
Template:El: Template:See also
<section begin="block data"/>
- Template:Nbt Block entity data
- Template:Nbt inherit/blockentity
- Template:Nbt: The Minecraft:UUID of the transient creaking associated with this creaking heart, stored as four ints.
<section end="block data"/>
Achievements
Advancements
History
Showcase
Java Edition
Bedrock Edition
Issues
Trivia
- Unlike destroying any other block, destroying a creaking heart triggers monster-related advancements.
Gallery
Mojang images
-
Creaking hearts and creakings in a minigame set-up.
In other media
-
Villager No. 15 placing a creaking heart.
-
A creaking heart in a pale garden on the key art for The Garden Awakens.
References
<references />
Template:Navbox redstone Template:Navbox blocks category:Hazardous blocks category:Natural blocks category:Readable by comparators
de:Knarzherz es:Corazón de crepitante fr:Coeur de grinceur ja:クリーキングの心臓 ko:크리킹 심장 pl:Trzeszczące serce pt:Coração de Rangente ru:Скрипцевина uk:Серце скрипня zh:嘎枝之心