Minecraft:Golden Sword: Difference between revisions
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| attackrange = 3 | | attackrange = 3 | ||
| hitboxmargin = 0 | | hitboxmargin = 0 | ||
| sweepdamage = {{hp|1}}<br> | | sweepdamage = {{hp|1}}<br>SE I: {{hp|2}}<br>SE II: {{hp|2.68}}<br>SE III: {{hp|3}} | ||
| miningefficiencyweapon = 1.5<br/>15 (on [[Minecraft:cobweb]]s)<br/>30 (on [[Minecraft:bamboo]]) | | miningefficiencyweapon = 1.5<br/>15 (on [[Minecraft:cobweb]]s)<br/>30 (on [[Minecraft:bamboo]]) | ||
| durability = {{jebe|32|33}} | | durability = {{jebe|32|33}} | ||
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| stackable = No | | stackable = No | ||
}} | }} | ||
A '''golden sword''' is a variant of [[Minecraft:sword]] crafted from | A '''golden sword''' is a variant of [[Minecraft:sword]] crafted from gold ingots. It is the seventh-highest tier of sword, dealing the same damage as a wooden sword but having less durability. It can be [[Minecraft:Piglin#Piglin loved items|admired]] by piglins, and has the highest enchantability. | ||
==Obtaining== | ==Obtaining== | ||
===Mob loot=== | ===Mob loot=== | ||
[[Minecraft:Piglin]]s and | [[Minecraft:Piglin]]s and zombified piglins have an 8.5% chance of dropping it when naturally held. The dropped sword has a random durability. Each level of Looting used to kill the piglin increases the drop chance by 1%. | ||
=== Generated loot === | === Generated loot === | ||
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A sword can also be used to destroy certain blocks 50% quicker, sometimes much quicker than with fists. Using a sword to destroy any block that doesn't break instantly by hand decreases its durability by 2; this includes bamboo, despite that the sword is the fastest tool for breaking it.<ref>{{bug|MC-195168||Swords consume double the durability than they normally would when destroying bamboo saplings, bamboo, or cobwebs}}</ref> | A sword can also be used to destroy certain blocks 50% quicker, sometimes much quicker than with fists. Using a sword to destroy any block that doesn't break instantly by hand decreases its durability by 2; this includes bamboo, despite that the sword is the fastest tool for breaking it.<ref>{{bug|MC-195168||Swords consume double the durability than they normally would when destroying bamboo saplings, bamboo, or cobwebs}}</ref> | ||
If a sword is enchanted with [[Minecraft:Silk Touch]], either using | If a sword is enchanted with [[Minecraft:Silk Touch]], either using Creative or [[Minecraft:commands]], cobwebs hit by the sword drop the cobwebs themselves instead of the usual string, because a sword is classified as the proper tool for cobwebs. | ||
==== Creative mode ==== | ==== Creative mode ==== | ||
In Creative mode, swords are unable to break blocks. However, they can still break placed entities such as [[Minecraft:minecart]]s, [[Minecraft:painting]]s, | In Creative mode, swords are unable to break blocks. However, they can still break placed entities such as [[Minecraft:minecart]]s, [[Minecraft:painting]]s, item frames,{{only|java}} and armor stands.<ref>{{bug|MC-27140}}</ref><ref>{{bug|MC-18463}}</ref> | ||
=== Attacking === | === Attacking === | ||
{{main|Sword#Attacking}} | {{main|Sword#Attacking}} | ||
A golden sword is used to deal | A golden sword is used to deal damage to mobs and entities by {{control|attacking}} them. Golden swords have {{hp|4}} base damage {{in|je}} and {{hp|5}} base damage {{in|be}}, and can be enchanted to deal more damage. | ||
=== Repairing === | === Repairing === | ||
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}} | }} | ||
A golden sword can be repaired in an [[Minecraft:anvil]] by adding | A golden sword can be repaired in an [[Minecraft:anvil]] by adding gold ingots, with each repair material restoring 25% the sword's maximum durability, rounded down. Two golden swords can also be combined in an anvil. Both methods preserve the sword's enchantments. | ||
=== Enchantments === | === Enchantments === | ||
A golden sword can receive the following | A golden sword can receive the following enchantments: | ||
{| class="wikitable sortable col-2-center col-3-right" | {| class="wikitable sortable col-2-center col-3-right" | ||
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!Description | !Description | ||
!Max Level | !Max Level | ||
! | !Method | ||
!Weight | !Weight | ||
|- | |- | ||
| | |Sharpness<ref group=note name=note1>Sharpness, Smite, and Bane of Arthropods are mutually exclusive.</ref> | ||
|Increases the damage dealt. | |Increases the damage dealt. | ||
|V | |V | ||
| Line 97: | Line 97: | ||
|10 | |10 | ||
|- | |- | ||
| | |Smite<ref group=note name=note1/> | ||
|Increases the damage dealt to [[Minecraft:undead]]. | |Increases the damage dealt to [[Minecraft:undead]]. | ||
|V | |V | ||
| Line 103: | Line 103: | ||
|5 | |5 | ||
|- | |- | ||
| | |Bane of Arthropods<ref group="note" name=note1/> | ||
|Increases the damage dealt to [[Minecraft:arthropod]]s. | |Increases the damage dealt to [[Minecraft:arthropod]]s. | ||
|V | |V | ||
| Line 109: | Line 109: | ||
|5 | |5 | ||
|- | |- | ||
| | |Looting | ||
|Increases the amount of | |Increases the amount of drops when killing an entity with the sword. | ||
|III | |III | ||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}} | |{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}} | ||
|2 | |2 | ||
|- | |- | ||
| | |Knockback | ||
|Increases the knockback dealt. | |Increases the knockback dealt. | ||
|II | |II | ||
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|5 | |5 | ||
|- | |- | ||
| | |Fire Aspect | ||
|Ignites any targets hit by the sword. {{IN|bedrock}}, it also lights unlit [[Minecraft:candle]]s, [[Minecraft:campfire]]s, and [[Minecraft:TNT|blocks of TNT]] when used. | |Ignites any targets hit by the sword. {{IN|bedrock}}, it also lights unlit [[Minecraft:candle]]s, [[Minecraft:campfire]]s, and [[Minecraft:TNT|blocks of TNT]] when used. | ||
|II | |II | ||
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|2 | |2 | ||
|- | |- | ||
| | |Sweeping Edge{{Only|java|short=1}} | ||
|Increases the sweeping damage dealt. | |Increases the sweeping damage dealt. | ||
|III | |III | ||
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|2 | |2 | ||
|- | |- | ||
| | |Unbreaking | ||
|Grants a chance to negate durability consumption. | |Grants a chance to negate durability consumption. | ||
|III | |III | ||
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|5 | |5 | ||
|- | |- | ||
| | |Mending | ||
|Repairs the sword when obtaining | |Repairs the sword when obtaining experience. | ||
|I | |I | ||
|{{BlockLink|Anvil}} | |{{BlockLink|Anvil}} | ||
|2 | |2 | ||
|- | |- | ||
| | |Curse of Vanishing | ||
|The sword vanishes on death, not dropping as an item. | |The sword vanishes on death, not dropping as an item. | ||
|I | |I | ||
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|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
|{{HistoryLine||0.31|dev=20100129-2332|[[File:Golden Sword JE1.png|32px]] Added golden swords.}} | |{{HistoryLine||0.31|dev=20100129-2332|[[File:Golden Sword JE1.png|32px]] Added golden swords.}} | ||
|{{HistoryLine|||dev=20100131|Golden swords now have | |{{HistoryLine|||dev=20100131|Golden swords now have durability which is 33 points. | ||
|Golden swords now cost 1 durability per hit, and 2 points per block broken. | |Golden swords now cost 1 durability per hit, and 2 points per block broken. | ||
|Now golden swords deal {{hp|4}} damage.}}|{{HistoryLine||20100206-2034|[[File:Golden Sword JE2 BE1.png|32px]] The texture of gold swords has been slightly changed.}} | |Now golden swords deal {{hp|4}} damage.}}|{{HistoryLine||20100206-2034|[[File:Golden Sword JE2 BE1.png|32px]] The texture of gold swords has been slightly changed.}} | ||
|{{HistoryLine|java alpha}} | |{{HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.2.0|dev=release| | |{{HistoryLine||v1.2.0|dev=release|Zombie pigmen now hold golden swords.}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.2|Swords, like all [[Minecraft:tool]]s, now have more | |{{HistoryLine||1.2|Swords, like all [[Minecraft:tool]]s, now have more durability. | ||
|Prior to this, golden swords had 32 durability.}} | |Prior to this, golden swords had 32 durability.}} | ||
|{{HistoryLine||1.5|The damages of all swords have increased by 1, due to the player's barehand damage increasing from {{hp|1}} to {{hp|2}}. As a result, golden swords now dealt {{hp|5}}.}} | |{{HistoryLine||1.5|The damages of all swords have increased by 1, due to the player's barehand damage increasing from {{hp|1}} to {{hp|2}}. As a result, golden swords now dealt {{hp|5}}.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Added the ability to | |{{HistoryLine||1.8|dev=Pre-release|Added the ability to block with a sword. | ||
|Swords deflect 50% of incoming melee damage, non-magical projectiles like arrows, and explosion damage, and a bit of knockback. | |Swords deflect 50% of incoming melee damage, non-magical projectiles like arrows, and explosion damage, and a bit of knockback. | ||
|The sword is held in front of the player, and its durability is not reduced by blocking.|The player moves at a slower rate than | |The sword is held in front of the player, and its durability is not reduced by blocking.|The player moves at a slower rate than sneaking when blocking with a sword. | ||
|As barehand damage has been reduced from {{hp|2}} to {{hp|1}}, the damage of golden swords has been reduced to its pre-Beta 1.5 value.}} | |As barehand damage has been reduced from {{hp|2}} to {{hp|1}}, the damage of golden swords has been reduced to its pre-Beta 1.5 value.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Sword | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Sword damage has been reduced to make way for enchanting, but golden swords still deal {{hp|4}} damage.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Swords can now be enchanted in the | |{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Swords can now be enchanted in the enchantment table.}} | ||
|{{HistoryLine||1.2.1|dev=12w06a|The | |{{HistoryLine||1.2.1|dev=12w06a|The player now has a rare chance of obtaining golden swords from zombie pigmen from the addition of rare drops. These golden swords have a 20% chance of being enchanted.}} | ||
|{{HistoryLine||1.3.1|dev=12w21a|With the | |{{HistoryLine||1.3.1|dev=12w21a|With the trading implementation, renewable [[Minecraft:item]]s such as [[Minecraft:wheat]] can now be sold to buy a diamond sword. This has now made all swords renewable.}} | ||
|{{HistoryLine|||dev=12w34a|If a | |{{HistoryLine|||dev=12w34a|If a player has dyed leather armor equipped and selected a sword of any kind, it appears in the color of the dye applied to the armor, when switching to second or third person view.}} | ||
|{{HistoryLine||1.4.6|dev=12w49a| | |{{HistoryLine||1.4.6|dev=12w49a|Unbreaking can now be applied to a sword with an enchanted book.}} | ||
|{{HistoryLine||1.6.1|dev=13w18a|Golden swords are now found in the new [[Minecraft:chest]]s in | |{{HistoryLine||1.6.1|dev=13w18a|Golden swords are now found in the new [[Minecraft:chest]]s in nether fortresses.}} | ||
|{{HistoryLine|||dev=13w21a|Instead of replacing the barehanded | |{{HistoryLine|||dev=13w21a|Instead of replacing the barehanded damage ({{hp|1}}), golden swords now add their damage onto the barehanded damage, which results in all swords doing {{hp|1}} more damage than before.}} | ||
|{{HistoryLine|||dev=13w25b|In | |{{HistoryLine|||dev=13w25b|In Creative mode, swords are no longer able to break [[Minecraft:block]]s, and no sound plays when they're hit with one.<ref>{{bug|MC-18368}}</ref>}} | ||
|{{HistoryLine||1.8|dev=14w25a|Blocking immediately after attacking no longer continues the swing animation.<ref>{{bug|MC-201394}}</ref>}} | |{{HistoryLine||1.8|dev=14w25a|Blocking immediately after attacking no longer continues the swing animation.<ref>{{bug|MC-201394}}</ref>}} | ||
|{{HistoryLine|||dev=14w30a|Sword holding position has been tweaked, and the blocking animation has changed. Blocking while mining was made impossible.}} | |{{HistoryLine|||dev=14w30a|Sword holding position has been tweaked, and the blocking animation has changed. Blocking while mining was made impossible.}} | ||
|{{HistoryLine||1.9|dev=15w33c|Swords no longer block attacks. Instead, [[Minecraft:shield]]s are used.}} | |{{HistoryLine||1.9|dev=15w33c|Swords no longer block attacks. Instead, [[Minecraft:shield]]s are used.}} | ||
|{{HistoryLine|||dev=15w34b|Swords now use the attack speed [[Minecraft:attribute]]. The attack speed of a sword is 1.25 or 0.8 seconds.}} | |{{HistoryLine|||dev=15w34b|Swords now use the attack speed [[Minecraft:attribute]]. The attack speed of a sword is 1.25 or 0.8 seconds.}} | ||
|{{HistoryLine|||dev=15w34c|Nerfed swords, they now do {{hp|1}} less | |{{HistoryLine|||dev=15w34c|Nerfed swords, they now do {{hp|1}} less damage and have an attack speed of 1.45, or 0.69 seconds. | ||
|Swords can now do a sweep attack when moving at walking speed or slower, which knocks back [[Minecraft:mob]]s near the one hit. The attack speed meter must be filled for it to work.}} | |Swords can now do a sweep attack when moving at walking speed or slower, which knocks back [[Minecraft:mob]]s near the one hit. The attack speed meter must be filled for it to work.}} | ||
|{{HistoryLine|||dev=15w36a|Each | |{{HistoryLine|||dev=15w36a|Each Sharpness level now adds {{hp|1}} damage to the base damage at level I and an additional {{hp|0.5}} for each additional level, down from a flat {{hp|1.25}} per level.}} | ||
|{{HistoryLine|||dev=15w37a|Swords now have an attack speed of 1.6, or 0.6 seconds.}} | |{{HistoryLine|||dev=15w37a|Swords now have an attack speed of 1.6, or 0.6 seconds.}} | ||
|{{HistoryLine|||dev=15w43a|The average yield of golden swords in | |{{HistoryLine|||dev=15w43a|The average yield of golden swords in nether fortress chests has been decreased.}} | ||
|{{HistoryLine|||dev=15w49a|Sweep attack now does {{hp|1}} damage to affected [[Minecraft:mob]]s and players.}} | |{{HistoryLine|||dev=15w49a|Sweep attack now does {{hp|1}} damage to affected [[Minecraft:mob]]s and players.}} | ||
|{{HistoryLine||1.11.1|dev=16w50a|Golden swords now | |{{HistoryLine||1.11.1|dev=16w50a|Golden swords now smelt down into golden nuggets. | ||
|Added | |Added Sweeping Edge enchantment.}} | ||
|{{HistoryLine||1.13|dev=18w10a|Swords can now generate in | |{{HistoryLine||1.13|dev=18w10a|Swords can now generate in buried treasure chests.}} | ||
|{{HistoryLine||September 10, 2018|link={{tweet|JasperBoerstra|1039167196801458176}}|[[File:Golden Sword JE3 BE2.png|32px]] | |{{HistoryLine||September 10, 2018|link={{tweet|JasperBoerstra|1039167196801458176}}|[[File:Golden Sword JE3 BE2.png|32px]] Jasper Boerstra tweets an image of updated sword textures.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Golden Sword JE3 BE2.png|32px]] The textures of golden swords has been changed. | |{{HistoryLine||1.14|dev=18w43a|[[File:Golden Sword JE3 BE2.png|32px]] The textures of golden swords has been changed. | ||
|Swords now break [[Minecraft:bamboo]] instantly.}} | |Swords now break [[Minecraft:bamboo]] instantly.}} | ||
|{{HistoryLine||1.16|dev=20w07a|[[File:Piglin JE1.png|35px]] Added [[Minecraft:piglin]]s, which can spawn with and | |{{HistoryLine||1.16|dev=20w07a|[[File:Piglin JE1.png|35px]] Added [[Minecraft:piglin]]s, which can spawn with and drop golden swords.}} | ||
|{{HistoryLine|||dev=20w16a|Golden swords now generate in | |{{HistoryLine|||dev=20w16a|Golden swords now generate in bastion remnants chests. | ||
|Golden swords now generate randomly enchanted in | |Golden swords now generate randomly enchanted in ruined portal chests.}} | ||
|{{HistoryLine|combat java}} | |{{HistoryLine|combat java}} | ||
|{{HistoryLine||1.14.3|The attack speed for all swords has been increased to 3. | |{{HistoryLine||1.14.3|The attack speed for all swords has been increased to 3. | ||
|The base | |The base damage is now {{Hp|2}}, meaning that all swords now do {{Hp|1}} more damage than before}. | ||
|The attack reach of swords has been increased to 3.5 [[Minecraft:block]]s.}} | |The attack reach of swords has been increased to 3.5 [[Minecraft:block]]s.}} | ||
|{{HistoryLine||2|The attack speed of all swords has been decreased to 2.5.}} | |{{HistoryLine||2|The attack speed of all swords has been decreased to 2.5.}} | ||
| Line 251: | Line 251: | ||
|The attack key can now again be held down to automatically attack when the attack meter is full. | |The attack key can now again be held down to automatically attack when the attack meter is full. | ||
|Attacks now happen only when the sword is at 120% charge, slower than if attacks were timed.}} | |Attacks now happen only when the sword is at 120% charge, slower than if attacks were timed.}} | ||
|{{HistoryLine||4|Swords can now perform critical, knockback ( | |{{HistoryLine||4|Swords can now perform critical, knockback (sprint) hits on 100% charge. | ||
|The attack reach of all weapons was decreased by 0.5 [[Minecraft:block]]. Swords now have a 3 [[Minecraft:block]]s reach. | |The attack reach of all weapons was decreased by 0.5 [[Minecraft:block]]. Swords now have a 3 [[Minecraft:block]]s reach. | ||
|The 200% attack now gives a bonus reach of 1 [[Minecraft:block]].}} | |The 200% attack now gives a bonus reach of 1 [[Minecraft:block]].}} | ||
| Line 260: | Line 260: | ||
|{{HistoryLine||7c|All weapons' attack reach have been nerfed by 0.5 [[Minecraft:block]]. The sword's attack reach is now 3 [[Minecraft:block]]s again. | |{{HistoryLine||7c|All weapons' attack reach have been nerfed by 0.5 [[Minecraft:block]]. The sword's attack reach is now 3 [[Minecraft:block]]s again. | ||
|200% attacks have been re-added. | |200% attacks have been re-added. | ||
|Swords no longer sweep without | |Swords no longer sweep without Sweeping Edge and 200% charge again.}} | ||
|{{HistoryLine||8b|Enchantment bonus attack damage is now included in the base damage when calculating critical hits (they were excluded before). Due to this change, enchanted swords' critical attacks are now way more powerful (especially with high enchantments)}} | |{{HistoryLine||8b|Enchantment bonus attack damage is now included in the base damage when calculating critical hits (they were excluded before). Due to this change, enchanted swords' critical attacks are now way more powerful (especially with high enchantments)}} | ||
}} | }} | ||
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|{{HistoryLine||v0.2.0|[[File:Golden Sword JE2 BE1.png|32px]] Added golden swords. They actually function as a weapon despite being unobtainable by normal means.}} | |{{HistoryLine||v0.2.0|[[File:Golden Sword JE2 BE1.png|32px]] Added golden swords. They actually function as a weapon despite being unobtainable by normal means.}} | ||
|{{HistoryLine||v0.3.2|Golden swords can now be crafted with gold ingots and sticks.}} | |{{HistoryLine||v0.3.2|Golden swords can now be crafted with gold ingots and sticks.}} | ||
|{{HistoryLine||v0.11.0|dev=build 11|Golden swords are now available in the | |{{HistoryLine||v0.11.0|dev=build 11|Golden swords are now available in the creative [[Minecraft:inventory]].}} | ||
|{{HistoryLine||v0.11.0|dev=build 12|Golden swords have been removed from creative.}} | |{{HistoryLine||v0.11.0|dev=build 12|Golden swords have been removed from creative.}} | ||
|{{HistoryLine||v0.11.0|dev=build 13|Golden swords are available in creative mode again.}} | |{{HistoryLine||v0.11.0|dev=build 13|Golden swords are available in creative mode again.}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|Instead of replacing the barehanded | |{{HistoryLine||v0.12.1|dev=build 1|Instead of replacing the barehanded damage ({{hp|1}}), swords now add their damage onto the barehanded damage, which results in all swords doing {{hp|1}} more damage than before.|In creative mode, swords are no longer able to break [[Minecraft:block]]s, and no sound plays when they're hit with one.|Golden swords can now be found in nether fortress chests. | ||
|Golden swords are now rarely dropped by | |Golden swords are now rarely dropped by zombie pigmen.}} | ||
|{{HistoryLine|||dev=build 11|Blocks can no longer be broken while holding a sword in Creative mode.}} | |{{HistoryLine|||dev=build 11|Blocks can no longer be broken while holding a sword in Creative mode.}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Golden swords can now be smelted down into | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Golden swords can now be smelted down into golden nuggets.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Golden Sword JE3 BE2.png|32px]] The texture of golden swords has been changed.}} | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Golden Sword JE3 BE2.png|32px]] The texture of golden swords has been changed.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Golden swords are now sometimes | |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Golden swords are now sometimes dropped by [[Minecraft:piglin]]s that spawn holding a golden sword.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.57 | |{{HistoryLine|||dev=beta 1.16.0.57 | ||
|Golden swords now generate in | |Golden swords now generate in bastion remnant chests. | ||
|Golden swords now generate randomly enchanted in | |Golden swords now generate randomly enchanted in ruined portal chests.}} | ||
|{{HistoryLine||1.17.30|dev=beta 1.17.20.20|Swords now break [[Minecraft:bamboo]] instantly.}} | |{{HistoryLine||1.17.30|dev=beta 1.17.20.20|Swords now break [[Minecraft:bamboo]] instantly.}} | ||
}} | }} | ||
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Golden Sword JE2 BE1.png|32px]] Added golden swords.}} | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Golden Sword JE2 BE1.png|32px]] Added golden swords.}} | ||
|{{HistoryLine||xbox=TU5|The ability to block with swords has been added.}} | |{{HistoryLine||xbox=TU5|The ability to block with swords has been added.}} | ||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Instead of replacing the barehanded | |{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Instead of replacing the barehanded damage ({{hp|1}}), golden swords now add their damage onto the barehanded damage, which results in all swords doing {{hp|1}} more damage than before.|In Creative mode, swords are no longer able to break [[Minecraft:block]]s, and no sound plays when they're hit with one.|Golden swords are now found in the new [[Minecraft:chest]]s in nether fortresses.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Blocking immediately after attacking no longer continues the swing animation.}} | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Blocking immediately after attacking no longer continues the swing animation.}} | ||
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|The attack damage of golden swords is now shown above the hotbar when switching to it if the sword has less than 3 | |{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|The attack damage of golden swords is now shown above the hotbar when switching to it if the sword has less than 3 enchantments.}} | ||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Golden swords can now be smelted into | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Golden swords can now be smelted into golden nuggets.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Golden Sword JE3 BE2.png|32px]] The texture of golden swords has been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Golden Sword JE3 BE2.png|32px]] The texture of golden swords has been changed.}} | ||
|{{HistoryLine||ps3=none|psvita=none|ps4=1.91|The ability to block with swords has been removed.}} | |{{HistoryLine||ps3=none|psvita=none|ps4=1.91|The ability to block with swords has been removed.}} | ||
| Line 309: | Line 309: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', golden sword's numerical ID was 267.{{verify|Java Edition pre-flattening data values/Item IDs says its ID is 283}}}} | ||
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Revision as of 15:51, 9 April 2026
Template:For Template:Infobox item A golden sword is a variant of Minecraft:sword crafted from gold ingots. It is the seventh-highest tier of sword, dealing the same damage as a wooden sword but having less durability. It can be admired by piglins, and has the highest enchantability.
Obtaining
Mob loot
Minecraft:Piglins and zombified piglins have an 8.5% chance of dropping it when naturally held. The dropped sword has a random durability. Each level of Looting used to kill the piglin increases the drop chance by 1%.
Generated loot
Crafting
Usage
Breaking
A sword can also be used to destroy certain blocks 50% quicker, sometimes much quicker than with fists. Using a sword to destroy any block that doesn't break instantly by hand decreases its durability by 2; this includes bamboo, despite that the sword is the fastest tool for breaking it.<ref>Template:Bug</ref>
If a sword is enchanted with Minecraft:Silk Touch, either using Creative or Minecraft:commands, cobwebs hit by the sword drop the cobwebs themselves instead of the usual string, because a sword is classified as the proper tool for cobwebs.
Creative mode
In Creative mode, swords are unable to break blocks. However, they can still break placed entities such as Minecraft:minecarts, Minecraft:paintings, item frames,Template:Only and armor stands.<ref>Template:Bug</ref><ref>Template:Bug</ref>
Attacking
A golden sword is used to deal damage to mobs and entities by Template:Control them. Golden swords have Template:Hp base damage Template:In and Template:Hp base damage Template:In, and can be enchanted to deal more damage.
Repairing
Combining
Template:Crafting Template:Grinding Two golden swords can be combined in an anvil. This preserves all enchantments on the sword, unlike using a crafting table or grindstone.
Anvil repair
Template:Main Template:Repairing
A golden sword can be repaired in an Minecraft:anvil by adding gold ingots, with each repair material restoring 25% the sword's maximum durability, rounded down. Two golden swords can also be combined in an anvil. Both methods preserve the sword's enchantments.
Enchantments
A golden sword can receive the following enchantments:
| Name | Description | Max Level | Method | Weight |
|---|---|---|---|---|
| Sharpness<ref group=note name=note1>Sharpness, Smite, and Bane of Arthropods are mutually exclusive.</ref> | Increases the damage dealt. | V | Template:BlockLink Template:BlockLink |
10 |
| Smite<ref group=note name=note1/> | Increases the damage dealt to Minecraft:undead. | V | Template:BlockLink Template:BlockLink |
5 |
| Bane of Arthropods<ref group="note" name=note1/> | Increases the damage dealt to Minecraft:arthropods. | V | Template:BlockLink Template:BlockLink |
5 |
| Looting | Increases the amount of drops when killing an entity with the sword. | III | Template:BlockLink Template:BlockLink |
2 |
| Knockback | Increases the knockback dealt. | II | Template:BlockLink Template:BlockLink |
5 |
| Fire Aspect | Ignites any targets hit by the sword. Template:IN, it also lights unlit Minecraft:candles, Minecraft:campfires, and blocks of TNT when used. | II | Template:BlockLink Template:BlockLink |
2 |
| Sweeping EdgeTemplate:Only | Increases the sweeping damage dealt. | III | Template:BlockLink Template:BlockLink |
2 |
| Unbreaking | Grants a chance to negate durability consumption. | III | Template:BlockLink Template:BlockLink |
5 |
| Mending | Repairs the sword when obtaining experience. | I | Template:BlockLink | 2 |
| Curse of Vanishing | The sword vanishes on death, not dropping as an item. | I | Template:BlockLink | 1 |
Smelting ingredient
Distracting piglins
Minecraft:Piglins are attracted to golden swords, run toward any golden swords on the ground, and inspect them for 6 to 8 seconds before putting them in their Minecraft:inventory slot. During this time, the piglin does not attack nearby players, even if they are not wearing gold armor.
Data values
ID
Achievements
Advancements
Videos
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Gallery
Renders
-
Enchanted Golden Sword
See also
References
Template:Navbox gold Template:Navbox weapons Template:Navbox items Template:Navbox combat
pt:Espada de ouro