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Minecraft:Netherite Boots: Difference between revisions

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'''Netherite boots''' are a late-game variant of [[Minecraft:boots]] obtained by upgrading [[Minecraft:diamond boots]] using a [[Minecraft:netherite ingot]] and [[Minecraft:netherite upgrade]] at a [[Minecraft:smithing table]]. They are the highest [[Minecraft:tier]] of boots, having higher armor toughness, durability, and [[Minecraft:enchantability]] than diamond boots. Like all [[Minecraft:netherite armor]], netherite boots provide 10% [[Minecraft:knockback resistance]] when worn, are immune to burning from [[Minecraft:fire]] and [[Minecraft:lava]] in item form, and take no durability damage from lava when worn.
'''Netherite boots''' are a late-game variant of [[Minecraft:boots]] obtained by upgrading diamond boots using a netherite ingot and netherite upgrade at a smithing table. They are the highest tier of boots, having higher armor toughness, durability, and enchantability than diamond boots. Like all netherite armor, netherite boots provide 10% knockback resistance when worn, are immune to burning from [[Minecraft:fire]] and [[Minecraft:lava]] in item form, and take no durability damage from lava when worn.


== Obtaining ==
== Obtaining ==
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== Usage ==
== Usage ==
When worn, netherite boots provide {{armor|3}} [[Minecraft:armor points]], {{armor|3}} [[Minecraft:armor toughness]], and 1 (10%) [[Minecraft:knockback resistance]].
When worn, netherite boots provide {{armor|3}} armor points, {{armor|3}} armor toughness, and 1 (10%) knockback resistance.


=== Repairing ===
=== Repairing ===
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}}
}}


Boots can be repaired in an [[Minecraft:anvil]] by adding units of the [[Minecraft:tiers]]' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' [[Minecraft:enchantment]]s.
Boots can be repaired in an [[Minecraft:anvil]] by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.


=== Enchantments ===
=== Enchantments ===
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!Description
!Description
!Max Level
!Max Level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
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|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref group=note name="exc"/>
|Projectile Protection<ref group=note name="exc"/>
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref group=note name="exc"/>
|Blast Protection<ref group=note name="exc"/>
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
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|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref group=note name="exc"/>
|Fire Protection<ref group=note name="exc"/>
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Feather Falling]]
|Feather Falling
|Reduces fall damage.
|Reduces fall damage.
|IV
|IV
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|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
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|1
|1
|-
|-
|[[Minecraft:Depth Strider]]<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref>
|Increases underwater movement speed.
|Increases underwater movement speed.
|III
|III
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|2
|2
|-
|-
|[[Minecraft:Frost Walker]]<ref group=note name=exclusive2/>
|Frost Walker<ref group=note name=exclusive2/>
|Leaves a trail of ice when walking over water.
|Leaves a trail of ice when walking over water.
|II
|II
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|1
|1
|-
|-
|[[Minecraft:Soul Speed]]
|Soul Speed
|Increases movement speed on [[Minecraft:soul sand]].
|Increases movement speed on soul sand.
|III
|III
|{{BlockLink|Anvil}}
|{{BlockLink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
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|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the boots when obtaining [[Minecraft:experience]].
|Repairs the boots when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{BlockLink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The boots vanish on death, not dropping as an item.
|The boots vanish on death, not dropping as an item.
|I
|I
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|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the boots.
|Removes the ability to de-equip the boots.
|I
|I
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=== Armor trimming ===
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a pair of boots, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).
It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick).


These trims have no effect on the gameplay or strength of the armor.  
These trims have no effect on the gameplay or strength of the armor.  
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|Netherite boots can no longer be crafted.
|Netherite boots can no longer be crafted.
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.}}
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.}}
|{{HistoryLine|||dev=20w16a|Netherite boots now generate randomly enchanted in [[Minecraft:bastion remnant]]s chests.}}
|{{HistoryLine|||dev=20w16a|Netherite boots now generate randomly enchanted in bastion remnants chests.}}
|{{HistoryLine|||dev=20w17a|Netherite boots no longer generate in bastion remnants chests.}}
|{{HistoryLine|||dev=20w17a|Netherite boots no longer generate in bastion remnants chests.}}
|{{HistoryLine||1.18.2|dev=22w03a|Netherite boots knockback resistance is no longer random.}}
|{{HistoryLine||1.18.2|dev=22w03a|Netherite boots knockback resistance is no longer random.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Netherite boots can now be trimmed using a [[Minecraft:smithing table]].
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Netherite boots can now be trimmed using a smithing table.
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz.
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz.
|Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond boots to netherite boots now requires the netherite upgrade smithing template.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}
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|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Boots (item) BE1.png|32px]] Added netherite boots.|Netherite boots are obtained by combining diamond boots and one netherite ingot in a crafting table.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Boots (item) BE1.png|32px]] Added netherite boots.|Netherite boots are obtained by combining diamond boots and one netherite ingot in a crafting table.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Netherite boots can no longer be crafted.
|{{HistoryLine|||dev=beta 1.16.0.57|Netherite boots can no longer be crafted.
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.|Netherite boots can be found in [[Minecraft:bastion remnant]]s chests.}}
|Netherite boots are now obtained by combining diamond boots and one netherite ingot in a smithing table.|Netherite boots can be found in bastion remnants chests.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Netherite boots no longer generate in bastion remnants chests.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Netherite boots no longer generate in bastion remnants chests.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.20|[[File:Netherite Boots (item) JE2.png|32px]] The texture of netherite boots item has been changed to match ''Java Edition''.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.20|[[File:Netherite Boots (item) JE2.png|32px]] The texture of netherite boots item has been changed to match ''Java Edition''.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Boots can now be trimmed using a [[Minecraft:smithing table]].
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Boots can now be trimmed using a smithing table.
|Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond boots to netherite boots now requires the netherite upgrade smithing template.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}
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[[Category:Combat]]
[[Category:Combat]]


[[Minecraft:pt:Botas de Netherita]]
pt:Botas de Netherita

Revision as of 15:57, 9 April 2026

Template:Infobox item Netherite boots are a late-game variant of Minecraft:boots obtained by upgrading diamond boots using a netherite ingot and netherite upgrade at a smithing table. They are the highest tier of boots, having higher armor toughness, durability, and enchantability than diamond boots. Like all netherite armor, netherite boots provide 10% knockback resistance when worn, are immune to burning from Minecraft:fire and Minecraft:lava in item form, and take no durability damage from lava when worn.

Obtaining

Upgrading

Template:Smithing

Usage

When worn, netherite boots provide Template:Armor armor points, Template:Armor armor toughness, and 1 (10%) knockback resistance.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing

Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.

Enchantments

Boots can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLink
Template:BlockLink
10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV Template:BlockLink
Template:BlockLink
5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV Template:BlockLink
Template:BlockLink
2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV Template:BlockLink
Template:BlockLink
5
Feather Falling Reduces fall damage. IV Template:BlockLink
Template:BlockLink
5
Thorns Deals returning damage to attackers. III Template:BlockLink 1
Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III Template:BlockLink
Template:BlockLink
2
Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II Template:BlockLink 1
Soul Speed Increases movement speed on soul sand. III Template:BlockLink 1
Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Mending Repairs the boots when obtaining experience. I Template:BlockLink 2
Curse of Vanishing The boots vanish on death, not dropping as an item. I Template:BlockLink 1
Curse of Binding Removes the ability to de-equip the boots. I Template:BlockLink 1

Template:Notelist

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

Template:Smithing

Sounds

Template:El:

Template:SoundTable

Template:El: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

History

Early texture

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Renders

Navigation

Template:Navbox armor Template:Navbox netherite Template:Navbox items

pt:Botas de Netherita