Minecraft:Netherite Helmet: Difference between revisions
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A '''netherite helmet''' is a late-game variant of [[Minecraft:helmet]] obtained by upgrading a | A '''netherite helmet''' is a late-game variant of [[Minecraft:helmet]] obtained by upgrading a diamond helmet using a netherite ingot and netherite upgrade at a smithing table. It is the highest tier of helmet, having higher armor toughness, durability, and enchantability than a diamond helmet. Like all netherite armor, a netherite helmet provides 10% knockback resistance when worn, is immune to burning from [[Minecraft:fire]] and [[Minecraft:lava]] in item form, and takes no durability damage from lava when worn. | ||
== Obtaining == | == Obtaining == | ||
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== Usage == | == Usage == | ||
When worn, a netherite helmet provides {{armor|3}} | When worn, a netherite helmet provides {{armor|3}} armor points, {{armor|3}} armor toughness, and 1 (10%) knockback resistance. | ||
As with all pieces of netherite armor, netherite helmets do not lose durability when protecting the player from fire damage. | As with all pieces of netherite armor, netherite helmets do not lose durability when protecting the player from fire damage. | ||
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}} | }} | ||
Netherite helmets can be repaired in an [[Minecraft:anvil]] by adding | Netherite helmets can be repaired in an [[Minecraft:anvil]] by adding netherite ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two netherite helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments. | ||
=== Enchantments === | === Enchantments === | ||
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!Description | !Description | ||
!Max level | !Max level | ||
! | !Method | ||
!Weight | !Weight | ||
|- | |- | ||
| | |Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | ||
|Increases overall damage reduction. | |Increases overall damage reduction. | ||
|IV | |IV | ||
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|10 | |10 | ||
|- | |- | ||
| | |Projectile Protection<ref name="exc" group="note" /> | ||
|Increases damage reduction against projectiles. | |Increases damage reduction against projectiles. | ||
|IV | |IV | ||
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|5 | |5 | ||
|- | |- | ||
| | |Blast Protection<ref name="exc" group="note" /> | ||
|Increases damage reduction against explosions. | |Increases damage reduction against explosions. | ||
|IV | |IV | ||
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|2 | |2 | ||
|- | |- | ||
| | |Fire Protection<ref name="exc" group="note" /> | ||
|Increases damage reduction against fire. | |Increases damage reduction against fire. | ||
|IV | |IV | ||
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|5 | |5 | ||
|- | |- | ||
| | |Thorns | ||
|Deals returning damage to attackers. | |Deals returning damage to attackers. | ||
|III | |III | ||
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|1 | |1 | ||
|- | |- | ||
| | |Respiration | ||
|Extends breathing time underwater. | |Extends breathing time underwater. | ||
|III | |III | ||
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|2 | |2 | ||
|- | |- | ||
| | |Aqua Affinity | ||
|Increases underwater mining speed. | |Increases underwater mining speed. | ||
|I | |I | ||
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|2 | |2 | ||
|- | |- | ||
| | |Unbreaking | ||
|Grants a chance to negate durability consumption. | |Grants a chance to negate durability consumption. | ||
|III | |III | ||
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|5 | |5 | ||
|- | |- | ||
| | |Mending | ||
|Repairs the helmet when obtaining | |Repairs the helmet when obtaining experience. | ||
|I | |I | ||
|{{BlockLink|Anvil}} | |{{BlockLink|Anvil}} | ||
|2 | |2 | ||
|- | |- | ||
| | |Curse of Vanishing | ||
|The helmet vanishes on death, not dropping as an item. | |The helmet vanishes on death, not dropping as an item. | ||
|I | |I | ||
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|1 | |1 | ||
|- | |- | ||
| | |Curse of Binding | ||
|Removes the ability to de-equip the helmet. | |Removes the ability to de-equip the helmet. | ||
|I | |I | ||
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=== Armor trimming === | === Armor trimming === | ||
It is possible to upgrade armor with trims. This requires a | It is possible to upgrade armor with trims. This requires a smithing template, a netherite helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, Nether quartz, [[Minecraft:diamond]], or resin brick). | ||
These trims have no effect on the gameplay or strength of the armor. | These trims have no effect on the gameplay or strength of the armor. | ||
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|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.16|dev=20w06a|[[File:Netherite Helmet JE1.png|32px]] [[File:Netherite Helmet (item) JE1.png|32px]] Added netherite helmets.}} | |{{HistoryLine||1.16|dev=20w06a|[[File:Netherite Helmet JE1.png|32px]] [[File:Netherite Helmet (item) JE1.png|32px]] Added netherite helmets.}} | ||
|{{HistoryLine|||dev=20w07a|[[File:Netherite piglin helmet JE1.png|32px]] Added textures and | |{{HistoryLine|||dev=20w07a|[[File:Netherite piglin helmet JE1.png|32px]] Added textures and models for netherite helmets when they are used by [[Minecraft:piglin]]s. | ||
|Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.}} | |Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.}} | ||
|{{HistoryLine|||dev=20w10a|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] The texture of netherite helmets has been changed. | |{{HistoryLine|||dev=20w10a|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] The texture of netherite helmets has been changed. | ||
|[[File:Netherite piglin helmet.png|32px]] The texture of netherite helmets for [[Minecraft:piglin]]s has been changed. | |[[File:Netherite piglin helmet.png|32px]] The texture of netherite helmets for [[Minecraft:piglin]]s has been changed. | ||
|Netherite helmets can no longer be | |Netherite helmets can no longer be crafted. | ||
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a | |Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}} | ||
|{{HistoryLine|||dev=20w16a|Netherite helmets now generate randomly | |{{HistoryLine|||dev=20w16a|Netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnant and ruined portal chests.}} | ||
|{{HistoryLine|||dev=20w17a| | |{{HistoryLine|||dev=20w17a|Diamond helmets now generate in place of netherite helmets in bastion remnants [[Minecraft:chest]]s.}} | ||
|{{HistoryLine|||dev=pre3|The special helmet | |{{HistoryLine|||dev=pre3|The special helmet models and textures created for [[Minecraft:piglin]]s have been removed.}} | ||
|{{HistoryLine||1.18.2|dev=22w03a|Netherite helmet knockback resistance is no longer random.}} | |{{HistoryLine||1.18.2|dev=22w03a|Netherite helmet knockback resistance is no longer random.}} | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Helmets can now be trimmed using a | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Helmets can now be trimmed using a smithing table. | ||
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz. | |There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz. | ||
|Upgrading diamond helmets to netherite helmets now requires the | |Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}} | ||
|{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}} | |{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}} | ||
|{{HistoryLine|||dev=23w06a|Swapped <code>iron</code> and <code>iron_darker</code> palette, then made <code>iron_darker</code> darker overall.}} | |{{HistoryLine|||dev=23w06a|Swapped <code>iron</code> and <code>iron_darker</code> palette, then made <code>iron_darker</code> darker overall.}} | ||
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|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] Added netherite helmets.}} | |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] Added netherite helmets.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.57|Netherite helmets now generate randomly | |{{HistoryLine|||dev=beta 1.16.0.57|Netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnants chests. | ||
|Netherite helmets can no longer be | |Netherite helmets can no longer be crafted. | ||
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a | |Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in place of netherite helmets in bastion remnants [[Minecraft:chest]]s.}} | |{{HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in place of netherite helmets in bastion remnants [[Minecraft:chest]]s.}} | ||
|{{HistoryLine|||dev=beta 1.16.200.53|Netherite helmets now gives a 90% reduction in knockback.}} | |{{HistoryLine|||dev=beta 1.16.200.53|Netherite helmets now gives a 90% reduction in knockback.}} | ||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a | |{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a smithing table. | ||
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade | |Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}} | ||
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Netherite Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | |{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Netherite Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | ||
}} | }} | ||
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=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:AYIB Switch.jpeg| | File:AYIB Switch.jpeg|Alex putting on a netherite helmet. | ||
</gallery> | </gallery> | ||
| Line 293: | Line 293: | ||
{{Navbox items|Tools}} | {{Navbox items|Tools}} | ||
pt:Capacete de Netherita | |||
Revision as of 15:57, 9 April 2026
Template:Infobox item A netherite helmet is a late-game variant of Minecraft:helmet obtained by upgrading a diamond helmet using a netherite ingot and netherite upgrade at a smithing table. It is the highest tier of helmet, having higher armor toughness, durability, and enchantability than a diamond helmet. Like all netherite armor, a netherite helmet provides 10% knockback resistance when worn, is immune to burning from Minecraft:fire and Minecraft:lava in item form, and takes no durability damage from lava when worn.
Obtaining
Upgrading
Usage
When worn, a netherite helmet provides Template:Armor armor points, Template:Armor armor toughness, and 1 (10%) knockback resistance.
As with all pieces of netherite armor, netherite helmets do not lose durability when protecting the player from fire damage.
Repairing
Combining
Template:Crafting Template:Grinding
Unit repair
Netherite helmets can be repaired in an Minecraft:anvil by adding netherite ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two netherite helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.
Enchantments
A helmet can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | Increases overall damage reduction. | IV | Template:BlockLinkTemplate:BlockLink | 10 |
| Projectile Protection<ref name="exc" group="note" /> | Increases damage reduction against projectiles. | IV | Template:BlockLinkTemplate:BlockLink | 5 |
| Blast Protection<ref name="exc" group="note" /> | Increases damage reduction against explosions. | IV | Template:BlockLinkTemplate:BlockLink | 2 |
| Fire Protection<ref name="exc" group="note" /> | Increases damage reduction against fire. | IV | Template:BlockLinkTemplate:BlockLink | 5 |
| Thorns | Deals returning damage to attackers. | III | Template:BlockLinkTemplate:BlockLink | 1 |
| Respiration | Extends breathing time underwater. | III | Template:BlockLinkTemplate:BlockLink | 2 |
| Aqua Affinity | Increases underwater mining speed. | I | Template:BlockLinkTemplate:BlockLink | 2 |
| Unbreaking | Grants a chance to negate durability consumption. | III | Template:BlockLinkTemplate:BlockLink | 5 |
| Mending | Repairs the helmet when obtaining experience. | I | Template:BlockLink | 2 |
| Curse of Vanishing | The helmet vanishes on death, not dropping as an item. | I | Template:BlockLink | 1 |
| Curse of Binding | Removes the ability to de-equip the helmet. | I | Template:BlockLink | 1 |
<references group="note"/>
Armor trimming
It is possible to upgrade armor with trims. This requires a smithing template, a netherite helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, Nether quartz, Minecraft:diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor. Template:Smithing
Sounds
Data values
ID
Achievements
Advancements
History
Early texture
Java Edition
Bedrock Edition
Issues
Trivia
- Unlike the other helmets, the netherite helmet covers most of the player's face, due to a nose guard and cheek plates.
- Despite all helmets besides leather having a nose guard, the netherite helmet is the only one where it is visible in the inventory icon.
Gallery
Renders
-
Enchanted appearance when worn
-
Enchanted appearance in inventory
In other media
-
Alex putting on a netherite helmet.
References
Template:Navbox armor Template:Navbox netherite Template:Navbox items
pt:Capacete de Netherita