Minecraft:Bedrock Edition Preview 1.21.60.23: Difference between revisions
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'''Vegetation''' | '''Vegetation''' | ||
*The vegetation of many [[Minecraft:Overworld]] biomes has been updated to more closely match {{JE}} and align with the intended look and feel of Minecraft: | *The vegetation of many [[Minecraft:Overworld]] biomes has been updated to more closely match {{MC/JE}} and align with the intended look and feel of Minecraft: | ||
**Overworld (applies to all biomes): | **Overworld (applies to all biomes): | ||
***[[Minecraft:Pumpkin]]s now generate in larger patches. | ***[[Minecraft:Pumpkin]]s now generate in larger patches. | ||
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=== Technical === | === Technical === | ||
'''Add-Ons and Script Engine''' | '''Add-Ons and Script Engine''' | ||
*Added the ability to define the order for the items for the creative inventory and recipe book, called the crafting item catalog, for new items added by packs. New items can either merge with existing groups, create new groups with your own item for the icon, or just become added as loose items without a group. This catalog should be saved as {{ | *Added the ability to define the order for the items for the creative inventory and recipe book, called the crafting item catalog, for new items added by packs. New items can either merge with existing groups, create new groups with your own item for the icon, or just become added as loose items without a group. This catalog should be saved as {{MC/Cd|item_catalog/crafting_item_catalog.json}} in player's behavior pack. | ||
*Item and Block json files now require a namespace for group names in the {{ | *Item and Block json files now require a namespace for group names in the {{MC/Cd|menu_category}} object. | ||
*Added new Creator toggle setting "Show Content Log GUI On Error During Load". | *Added new Creator toggle setting "Show Content Log GUI On Error During Load". | ||
**This setting with make the Content Log GUI automatically open and display after loading into a world and there was either warnings or errors found during the loading process. | **This setting with make the Content Log GUI automatically open and display after loading into a world and there was either warnings or errors found during the loading process. | ||
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'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
*Fence gate blocks use state {{ | *Fence gate blocks use state {{MC/Cd|minecraft:cardinal_direction}} instead of {{MC/Cd|minecraft:direction}}. Uses string values ({{MC/Cd|north}}, {{MC/Cd|south}}, {{MC/Cd|east}}, {{MC/Cd|west}}). | ||
'''Commands''' | '''Commands''' | ||
*The {{ | *The {{MC/Cd|mine}} overload of the {{MC/Cmd|loot}} command has been moved to outside of "Upcoming Creator Features" experiments. | ||
*The {{ | *The {{MC/Cmd|kick}} command now allows use of target selectors on Realms. | ||
'''Components''' | '''Components''' | ||
*Added the {{ | *Added the {{MC/Cd|minecraft:renders_when_invisible}} component, which enables entities to render even when invisible. | ||
**Appropriate rendering behavior can then be specified in the corresponding {{ | **Appropriate rendering behavior can then be specified in the corresponding {{MC/Cd|minecraft:client_entity}}. | ||
'''Network Protocol''' | '''Network Protocol''' | ||
*Added {{ | *Added {{MC/Cd|ActorFlags::RENDERS_WHEN_INVISIBLE}}. | ||
== Experimental == | == Experimental == | ||
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==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
*Added {{ | *Added {{MC/Cd|scriptEvent}} method to system object which sends a script event similar to the {{MC/Cmd|scriptevent}} command to {{MC/Cd|beta}}. | ||
*Added {{ | *Added {{MC/Cd|NamespaceNameError}} error which validates namespace usage to {{MC/Cd|beta}}. | ||
*Added {{ | *Added {{MC/Cd|NamespaceNameErrorReason}} enum which shows the types of issues that namespace validation can run into to {{MC/Cd|beta}}. | ||
*Added new function {{ | *Added new function {{MC/Cd|collectPluginStats}} to {{MC/Cd|@minecraft/debug-utilities}} which will return the types and counts of all active script objects. | ||
**Removed {{ | **Removed {{MC/Cmd|script watchdog exportstats}} command, deprecated in favor of script API. | ||
*Added {{ | *Added {{MC/Cd|setDynamicProperties}} method to {{MC/Cd|World}}, {{MC/Cd|Entity}}, {{MC/Cd|ItemStack}} and {{MC/Cd|ContainerSlot}}. | ||
*Added enum {{ | *Added enum {{MC/Cd|LiquidType}}: | ||
<syntaxhighlight lang="c++"> | <syntaxhighlight lang="c++"> | ||
export enum LiquidType { | export enum LiquidType { | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
*Added four new bindings to Script Block API (Beta) | *Added four new bindings to Script Block API (Beta) | ||
**{{ | **{{MC/Cd|Block::canBeDestroyedByLiquidSpread}} | ||
**{{ | **{{MC/Cd|Block::isLiquidBlocking}} | ||
**{{ | **{{MC/Cd|Block::liquidSpreadCausesSpawn}} | ||
**{{ | **{{MC/Cd|Block::liquidCanFlowFromDirection}} | ||
*Added three new bindings to Script Block Permutation API (Beta) | *Added three new bindings to Script Block Permutation API (Beta) | ||
**{{ | **{{MC/Cd|BlockPermutation::canBeDestroyedByLiquidSpread}} | ||
**{{ | **{{MC/Cd|BlockPermutation::isLiquidBlocking}} | ||
**{{ | **{{MC/Cd|BlockPermutation::liquidSpreadCausesSpawn}} | ||
'''Commands''' | '''Commands''' | ||
*Place: Entities saved within structures will now be placed unless specified. | *Place: Entities saved within structures will now be placed unless specified. | ||
*Added two subcommands to the {{ | *Added two subcommands to the {{MC/Cmd|place}} command behind the "Upcoming Creator Features" Experiment toggle: | ||
**{{ | **{{MC/Cmd|place feature}} | ||
**{{ | **{{MC/Cmd|place featurerule}} | ||
'''Creator''' | '''Creator''' | ||
*Added support for {{ | *Added support for {{MC/Cd|ItemTags}} in {{MC/Cd|match_tool}} loot table conditions behind the "Upcoming Creator Features" Experiment toggle. | ||
'''Gameplay''' | '''Gameplay''' | ||
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==== Technical ==== | ==== Technical ==== | ||
'''Aim Assist''' | '''Aim Assist''' | ||
*Changed aim-assist preset item settings to reference categories by unique namespace Ids globally instead of via name in a {{ | *Changed aim-assist preset item settings to reference categories by unique namespace Ids globally instead of via name in a {{MC/Cd|categories}} list. | ||
'''API''' | '''API''' | ||
*Moved the following methods from beta to 1.17.0: | *Moved the following methods from beta to 1.17.0: | ||
**{{ | **{{MC/Cd|Block::isWaterlogged}} | ||
**{{ | **{{MC/Cd|Block::setWaterlogged}} | ||
'''Molang''' | '''Molang''' | ||
*Moved {{ | *Moved {{MC/Cd|query.last_input_mode_is_any}} to stable. It takes one or more arguments ({{MC/Cd|keyboard_and_mouse}}, {{MC/Cd|touch}}, {{MC/Cd|gamepad}}, or {{MC/Cd|motion_controller}}). If the last input used is any of the specified string values, returns 1.0. Otherwise returns 0.0. Available on the Client (Resource Packs) only. | ||
*Moved {{ | *Moved {{MC/Cd|query.touch_only_affects_hotbar}} to stable. It returns 1.0 if the touch input only affects the touchbar, otherwise returns 0.0. Available on the Client (Resource Packs) only. | ||
'''Scripting API''' | '''Scripting API''' | ||
*Moved enum {{ | *Moved enum {{MC/Cd|InputMode}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
*Moved class {{ | *Moved class {{MC/Cd|InputInfo}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
**Moved property {{ | **Moved property {{MC/Cd|lastInputModeUsed}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
**Moved property {{ | **Moved property {{MC/Cd|touchOnlyAffectsHotbar}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
*Class {{ | *Class {{MC/Cd|Player}} | ||
**Moved property {{ | **Moved property {{MC/Cd|inputInfo}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
*Moved class {{ | *Moved class {{MC/Cd|PlayerInputModeChangeAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
*Moved class {{ | *Moved class {{MC/Cd|PlayerInputModeChangeAfterEventSignal}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
*Class {{ | *Class {{MC/Cd|WorldAfterEvents}} | ||
**Moved property {{ | **Moved property {{MC/Cd|playerInputModeChange}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
*Moved class {{ | *Moved class {{MC/Cd|InvalidEntityError}} from {{MC/Cd|beta}} to {{MC/Cd|1.17.0}}. | ||
== Fixes == | == Fixes == | ||
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|178461|Client-Side Chunk Caching Error Leading to Block Entity Anomalies | |178461|Client-Side Chunk Caching Error Leading to Block Entity Anomalies | ||
|188040|Some suspicious stew's effect duration is still different from Java | |188040|Some suspicious stew's effect duration is still different from Java | ||
|188217|Pale oak leaves once again have incorrect {{ | |188217|Pale oak leaves once again have incorrect {{MC/Cd|ambient_occlusion_exponent}} value | ||
|188259|The eyes of creakings aren't visible when creakings have the invisibility effect | |188259|The eyes of creakings aren't visible when creakings have the invisibility effect | ||
|;previous | |;previous | ||
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*Fixed "An unknown error has occurred" when downloading resource packs under specific circumstances. | *Fixed "An unknown error has occurred" when downloading resource packs under specific circumstances. | ||
*Suspicious stews with the weakness effect acquired from shipwrecks and trading with villagers now apply the weakness effect for 7 seconds when consumed. | *Suspicious stews with the weakness effect acquired from shipwrecks and trading with villagers now apply the weakness effect for 7 seconds when consumed. | ||
*Fixed a bug that would cause messages to report double the items that match the criteria when using the {{ | *Fixed a bug that would cause messages to report double the items that match the criteria when using the {{MC/Cmd|clear}} command with a max count of 0. | ||
*Fixed a bug where {{ | *Fixed a bug where {{MC/Cd|Block.setWaterlogged}} would create a water source that does not flow. | ||
*Resolved a crash that could occur when using {{ | *Resolved a crash that could occur when using {{MC/Cd|top_layer_modification}} in custom jigsaw structures. | ||
*Resolved a crash that could occur when entering the nether with a custom jigsaw structure in the nether.</onlyinclude> | *Resolved a crash that could occur when entering the nether with a custom jigsaw structure in the nether.</onlyinclude> | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.21.60 betas]] | [[Category:Bedrock Edition 1.21.60 betas]] | ||
Latest revision as of 19:23, 9 April 2026
Beta 1.21.60.23 (ChromeOS, Android) or Preview 1.21.60.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Minecraft:Bedrock Edition 1.21.60, released on December 4, 2024,<ref>Template:Cite</ref> which updates the vegetation generation in the Overworld and fixes bugs.
Changes
General
UI
- Touch controls: Touch button for Pick Block is now available for both Survival and Creative.
- Removed the Sign In, Profile, Inbox and Gathering buttons from the Start Menu in Trial Mode.
- Removed the Profile button from the Pause Menu in Trial Mode.
World generation
Minecraft:Eyeblossoms and Minecraft:Pale Moss Carpets
- They no longer generate inside pale oak tree trunks.
Vegetation
- The vegetation of many Minecraft:Overworld biomes has been updated to more closely match Java Edition and align with the intended look and feel of Minecraft:
- Overworld (applies to all biomes):
- Minecraft:Pumpkins now generate in larger patches.
- Minecraft:Dandelions are now alternated with poppies when generating in flower patches.
- Sugar canes no longer generate through other blocks.
- Plains:
- Short grass now generates more frequently and in larger amounts.
- Tall grass now generates less frequently but in larger patches
- Flower patches now contain mixed flowers, are larger and generate more frequently
- Sunflower Plains:
- Minecraft:Sunflowers now generate in more cohesive patches.
- Mushroom Fields:
- Minecraft:Mushrooms now generate in larger patches.
- Savanna:
- Short grass now generates more frequently and in larger amounts.
- Tall grass now generates less frequently but in larger patches.
- Flower Forest:
- Trees are now denser.
- Minecraft:Flowers now generate in more cohesive patches.
- Taiga:
- Small ferns now generate more frequently.
- Large ferns now generate less frequently.
- Sweet berry bushes now generate in larger patches.
- Old Growth Spruce Taiga and Minecraft:Old Growth Pine Taiga:
- Mushrooms now generate in larger and more cohesive patches.
- Minecraft:Ferns now generate more frequently.
- Sweet berry bushes patches now generate.
- Jungle:
- Trees are now denser.
- Big jungle trees now generate more frequently.
- Jungle bushes are now larger.
- Minecraft:Melon patches now generate more frequently.
- Bamboo Jungle:
- Minecraft:Bamboo now generates in larger and denser patches.
- The width of bamboo is now consistent across the entire plant.
- Trees are now denser.
- Big jungle trees now generate more frequently.
- Jungle bushes are now larger.
- Sparse Jungle:
- Minecraft:Bamboo no longer generates
- Minecraft:Ferns and Short Grass now generate more frequently
- Jungle Bushes are now larger
- Melon patches now generate more frequently
- Meadow:
- Short grass now generates more frequently.
- Tall grass now generates more frequently.
- Flowers now generate in patches instead of being homogeneously spread across the biome.
- Swamp:
- Blue orchids now generate more frequently and in larger patches.
- Swamp oaks now generate slightly more frequently.
- Swamp oaks no longer generate in direct contact with the ground.
- Lily pads now generate more frequently.
- Mangrove Swamp:
- Mangroves are now sparser.
- Mangroves now generate over water.
- Lily pads now generate more frequently.
- Badlands and Desert:
- Dead bushes now generate more frequently.
- Oceans (except Frozen Ocean):
- Minecraft:Kelp now generates more frequently and in denser patches.
- Overworld (applies to all biomes):
Technical
Add-Ons and Script Engine
- Added the ability to define the order for the items for the creative inventory and recipe book, called the crafting item catalog, for new items added by packs. New items can either merge with existing groups, create new groups with your own item for the icon, or just become added as loose items without a group. This catalog should be saved as
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- Item and Block json files now require a namespace for group names in the
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- Added new Creator toggle setting "Show Content Log GUI On Error During Load".
- This setting with make the Content Log GUI automatically open and display after loading into a world and there was either warnings or errors found during the loading process.
- This setting is disabled in the Editor.
- Fence gate blocks use state
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- The
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Components
- Added the
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- Appropriate rendering behavior can then be specified in the corresponding
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Network Protocol
- Added
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Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Aim Assist" experimental toggles.
Additions
Technical
API
- Added
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- Added new function
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- Removed
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- Added
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- Added four new bindings to Script Block API (Beta)
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- Added three new bindings to Script Block Permutation API (Beta)
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Commands
- Place: Entities saved within structures will now be placed unless specified.
- Added two subcommands to the
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Creator
- Added support for
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Gameplay
- Added the option to limit yaw rotations on all cameras with an orbit component.
Graphical
- Add bilinear upscaling option.
- Enabled the Deferred Technical Preview for PlayStation 5 and PlayStation 4 in Preview.
Changes
Technical
Aim Assist
- Changed aim-assist preset item settings to reference categories by unique namespace Ids globally instead of via name in a
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API
- Moved the following methods from beta to 1.17.0:
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Molang
- Moved
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- Moved
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Scripting API
- Moved enum
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- Moved property
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- Moved property
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Fixes
Template:Fixes Other
- Fixed an issue where optional and required resource packs couldn't be downloaded when joining a multiplayer game if it was cancelled on the first download and join attempt.
- Inbox messages with long content are now scrollable with gamepad immediately after entering the screen.
- Fixed "An unknown error has occurred" when downloading resource packs under specific circumstances.
- Suspicious stews with the weakness effect acquired from shipwrecks and trading with villagers now apply the weakness effect for 7 seconds when consumed.
- Fixed a bug that would cause messages to report double the items that match the criteria when using the
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- Fixed a bug where
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- Resolved a crash that could occur when using
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- Resolved a crash that could occur when entering the nether with a custom jigsaw structure in the nether.
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.60.23 pt:Edição Bedrock Preview 1.21.60.23 ru:Preview 1.21.60.23 (Bedrock Edition) uk:Preview 1.21.60.23 (Bedrock Edition) zh:基岩版1.21.60.23