Minecraft:Bedrock Edition beta 1.17.40.20: Difference between revisions
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'''Technical''' | '''Technical''' | ||
* Command blocks with 'Needs Redstone' and a non-zero 'Delay in Ticks' will now execute only if they remain powered for the delay duration ({{bug|MCPE-74281}}). | * Command blocks with 'Needs Redstone' and a non-zero 'Delay in Ticks' will now execute only if they remain powered for the delay duration ({{bug|MCPE-74281}}). | ||
* Fix alignment of the sidebar display from the {{ | * Fix alignment of the sidebar display from the {{MC/Cmd|scoreboard}} command when text length changes. | ||
* Fixed failure to render leash when attached to a mob outside of viewport ({{bug|MCPE-63931}}). | * Fixed failure to render leash when attached to a mob outside of viewport ({{bug|MCPE-63931}}). | ||
* Fixed ability to summon experience orbs via {{ | * Fixed ability to summon experience orbs via {{MC/Cmd|summon}} command ({{bug|MCPE-130835}}). | ||
* Fixed display only entity destruction in chunk discard scenarios. | * Fixed display only entity destruction in chunk discard scenarios. | ||
* Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30).</onlyinclude> | * Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30).</onlyinclude> | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.17.40.20 | de:Bedrock Edition beta 1.17.40.20 | ||
Latest revision as of 19:31, 9 April 2026
Beta 1.17.40.20 is the first beta version for Minecraft:Bedrock Edition 1.17.40, released on September 15, 2021,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which brought changes to the new world generation from Java Edition 1.18 experimental snapshots, and fixes bugs.
Additions
Blocks
Minecraft:Client request placeholder block
- Visually transparent and has an unknown use.
- Can be obtained in item form via the use of external software such as inventory editors.
- Would eventually become reinforced deepslate.
Changes
General
- Used only by selected Android devices that run on ARMv7
Technical
Data Driven Items
- Updated documentation for Block Rotation Component.
- Added required toggles to documentation and to content error for block components.
Data Driven Blocks
- Updated documentation for BlockExplosionResistance.
Graphics
- Added a content error for using a material but not providing the required number of textures to the render controller.
- Testing RenderDragon engine across subset of Android devices (ARMv7).
Molang
- Add new compile errors for expressions like 'text' + 3, which were previously ignored (This is a Versioned Change as of engine version 1.17.40).
User Interface
- Added an ImGUI window for easier viewing of content errors.
Experimental
These additions and changes are accessible by enabling the "Caves & Cliffs" and "Enable GameTest Framework" experimental toggle.
Mobs
Donkey and Sheep
- Can now spawn in meadow biome.
Fox
- Can now spawn in grove biome.
Goat
- Now only spawn in snowy slopes, stony peaks, lofty peaks, and snow capped peaks biomes.
Rabbit
- Can now spawn in meadow and snowy slopes biome.
World generation
- Re-added ice spikes, eroded badlands, jungle edge, and savanna plateau.
- The cavern now generates in 2 layers of different stone bases depending on the depth.
- Cavern layer above Y=0 is made up of regular Minecraft:stone.
- Stone transitions to Minecraft:deepslate from Y=0 to Y=-7.
- Deepslate now completely replaces stone from Y=-8 to Minecraft:bedrock.
- Certain types of ores and structures still generate in the deepslate layer.
- Minecraft:Dirt, Minecraft:diorite, Minecraft:granite and Minecraft:andesite do not generate in this layer.
Mountains
- Meadows sometimes spawn a lone oak or birch, often with a bee nest.
- Infested stone now generate in the new mountain biomes.
Ore distribution
- Tweaked ore distribution to match in parity with Java Edition.
Pillager outposts
- Now generate in all the new mountain biomes.
Stony peaks
- A new mountains biome that is a variant of lofty/snowcapped peaks that uses stone and strips of gravel, instead of snow and ice.
- Is used to avoid temperature clashes.
Villages
- Now generate in meadows.
General
- Tweaked biome placement, river size, and terrain shapes for a better overworld experience.
General
Clouds
- Raised cloud level from 128 to 192.
Technical
GameTest Framework
- Renamed method succeedWhenBlockTypePresent to succeedWhenBlockPresent
- Fixed a bug where property idwould return "Unknown" for custom entities (Template:Bug)
- Identifier strings returned from property idnow include the item's namespace
- GameTestSequence
- Removed method thenWaitWithDelay
- Added method thenWaitAfter(delayTicks: number, callback: () => undefined) - After a delay, executes the given callback every tick until it succeeds. Exceptions thrown within the callback will end sequence execution
- Player
- Fixed a bug where the location property would return an incorrect height for players
- Added property id
- Block
- Replaced method getLocationwith property location
- Replaced method getPermutationwith property permutation
- Replaced method getTypewith property type
- Replaced methods isWaterloggedand setWaterlogged with property isWaterlogged
- Replaced method getBlockDatawith property permutation
- Replaced method isEmptywith property isEmpty
- Removed property canBeWaterlogged
- BlockType
- Replaced method getNamewith property id
- Replaced method canBeWaterloggedwith property canBeWaterlogged
- BlockPermutation
- Replaced method getTypewith property type
Known issues
- Minecraft:Beehives generates too frequently in this version.
Fixes
Experimental
- Maps now correctly show the colors of blocks below a Y level of zero (Template:Bug)
- Vines now generate in Lush Caves instead of generating above the surface (Template:Bug)
- Vines can now grow down below zero height
- Villages now generate in the style of the biome they are located in (Template:Bug)
Blocks
- Falling stalactites are now offset properly to avoid interacting with entities outside their intended hitbox (Template:Bug).
- Beehives now generate in the world facing south.
Candle Cake Blocks
- Pressing the 'use' button on a Candle Cake now consumes the correct amount of cake slices (Template:Bug).
Character Creator
- Fixed a crash that could occur when using Character Creator.
- Tweaked color tint for default Steve skin to match default Steve (Template:Bug).
- Altered message for when friends change skins (Template:Bug).
Commands
- Education Edition items are no longer shown as an option when using @e[type=] (Template:Bug).
Gameplay
- Fixed a bug that caused players to be set on fire upon changing dimensions if there was Lava underneath the Nether Portal (Template:Bug).
- Players can no longer eat food at full hunger in Survival mode (Template:Bug).
- Sea Grass no longer spawns under Lily Pads during world generation to avoid breaking them.
- Villagers can no longer spam doors open and closed (Template:Bug).
- Cartographers now more consistently give new maps on all platforms.
World Generation
- Amethyst geodes are now much less likely to generate in Strongholds, and if they do they will not destroy End Portals (Template:Bug, Template:Bug).
Graphical
- Improved world visibility culling for underground situations to eliminate seeing sky at the end of tunnels/stairs (Template:Bug).
Mobs
- Improved mob pathing around partial blocks (Template:Bug).
- Armor no longer renders on Pillagers and Vindicators, but are still granted armor effects (Template:Bug).
- Fixed an issue with mob rendering that caused Vindicator Axes to be visible even when they're not attacking on older Resource Packs (Template:Bug).
- More mobs will spawn underground in the Overworld.
Powder Snow
- Powder Snow no longer disappears when looking at it from a distance (Template:Bug).
Structure Block
- Trapdoors now rotate correctly when loaded from a Structure block (Template:Bug).
User Interface
- Fixed an issue where the d-pad and directional keys could not be used to navigate in certain parts of the UI (Template:Bug).
- Fixed an issue where an error message could be shown after suspending the game on the achievements screens with screen animations disabled (Template:Bug).
- Fixed an issue where an obscure gamerule was added to settings (Template:Bug).
- Fix keyboard/d-pad navigation from custom server to edit server button.
- New achievements screens are available on Windows 10 ARM-based PCs.
- The sign in text on the start screen will no longer overlap the Marketplace button.
- Add space between tab title and the word 'Tab' for text-to-speech on Settings screen.
- Added "More Info" button to failed sign-in modal.
Technical
- Command blocks with 'Needs Redstone' and a non-zero 'Delay in Ticks' will now execute only if they remain powered for the delay duration (Template:Bug).
- Fix alignment of the sidebar display from the
- REDIRECT Template:Command
Template:Redr command when text length changes.
- Fixed failure to render leash when attached to a mob outside of viewport (Template:Bug).
- Fixed ability to summon experience orbs via
- REDIRECT Template:Command
Template:Redr command (Template:Bug).
- Fixed display only entity destruction in chunk discard scenarios.
- Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30).
References
<references group="">
</references>
de:Bedrock Edition beta 1.17.40.20 es:Bedrock Edition beta 1.17.40.20 pt:Edição Bedrock beta 1.17.40.20 ru:Beta 1.17.40.20 (Bedrock Edition) zh:基岩版1.17.40.20