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Minecraft:Bedrock Edition beta 1.17.40.20: Difference between revisions

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'''Technical'''
'''Technical'''
* Command blocks with 'Needs Redstone' and a non-zero 'Delay in Ticks' will now execute only if they remain powered for the delay duration ({{bug|MCPE-74281}}).
* Command blocks with 'Needs Redstone' and a non-zero 'Delay in Ticks' will now execute only if they remain powered for the delay duration ({{bug|MCPE-74281}}).
* Fix alignment of the sidebar display from the {{cmd|scoreboard}} command when text length changes.
* Fix alignment of the sidebar display from the {{MC/Cmd|scoreboard}} command when text length changes.
* Fixed failure to render leash when attached to a mob outside of viewport ({{bug|MCPE-63931}}).
* Fixed failure to render leash when attached to a mob outside of viewport ({{bug|MCPE-63931}}).
* Fixed ability to summon experience orbs via {{cmd|summon}} command ({{bug|MCPE-130835}}).
* Fixed ability to summon experience orbs via {{MC/Cmd|summon}} command ({{bug|MCPE-130835}}).
* Fixed display only entity destruction in chunk discard scenarios.
* Fixed display only entity destruction in chunk discard scenarios.
* Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30).</onlyinclude>
* Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30).</onlyinclude>


== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
{{MC/Navbox Bedrock Edition versions|1.1x}}


de:Bedrock Edition beta 1.17.40.20
de:Bedrock Edition beta 1.17.40.20

Latest revision as of 19:31, 9 April 2026

Template:Infobox version

Beta 1.17.40.20 is the first beta version for Minecraft:Bedrock Edition 1.17.40, released on September 15, 2021,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which brought changes to the new world generation from Java Edition 1.18 experimental snapshots, and fixes bugs.

Additions

Blocks

Minecraft:Client request placeholder block

  • Visually transparent and has an unknown use.
  • Can be obtained in item form via the use of external software such as inventory editors.

Mysterious frame

  • Would eventually become reinforced deepslate.

Minecraft:Mysterious frame slot

Changes

General

Minecraft:RenderDragon

  • Used only by selected Android devices that run on ARMv7

Technical

Data Driven Items

  • Updated documentation for Block Rotation Component.
  • Added required toggles to documentation and to content error for block components.

Data Driven Blocks

  • Updated documentation for BlockExplosionResistance.

Graphics

  • Added a content error for using a material but not providing the required number of textures to the render controller.
  • Testing RenderDragon engine across subset of Android devices (ARMv7).

Molang

  • Add new compile errors for expressions like 'text' + 3, which were previously ignored (This is a Versioned Change as of engine version 1.17.40).

User Interface

  • Added an ImGUI window for easier viewing of content errors.

Experimental

These additions and changes are accessible by enabling the "Caves & Cliffs" and "Enable GameTest Framework" experimental toggle.

Mobs

Donkey and Sheep

  • Can now spawn in meadow biome.

Fox

  • Can now spawn in grove biome.

Goat

  • Now only spawn in snowy slopes, stony peaks, lofty peaks, and snow capped peaks biomes.

Rabbit

  • Can now spawn in meadow and snowy slopes biome.

World generation

Minecraft:Biomes

  • Re-added ice spikes, eroded badlands, jungle edge, and savanna plateau.

Minecraft:Caves

Mountains

  • Meadows sometimes spawn a lone oak or birch, often with a bee nest.
  • Infested stone now generate in the new mountain biomes.
File:1.18 Experimental Snapshot 1 approximate ore distribution.jpg
The new ore generation for beta 1.17.40.20.

Ore distribution

  • Tweaked ore distribution to match in parity with Java Edition.

Pillager outposts

  • Now generate in all the new mountain biomes.

Stony peaks

  • A new mountains biome that is a variant of lofty/snowcapped peaks that uses stone and strips of gravel, instead of snow and ice.
    • Is used to avoid temperature clashes.

Villages

  • Now generate in meadows.

General

  • Tweaked biome placement, river size, and terrain shapes for a better overworld experience.

General

Clouds

  • Raised cloud level from 128 to 192.

Technical

GameTest Framework

  • Renamed method succeedWhenBlockTypePresent to succeedWhenBlockPresent
  • Fixed a bug where property idwould return "Unknown" for custom entities (Template:Bug)
  • Identifier strings returned from property idnow include the item's namespace
  • GameTestSequence
    • Removed method thenWaitWithDelay
    • Added method thenWaitAfter(delayTicks: number, callback: () => undefined) - After a delay, executes the given callback every tick until it succeeds. Exceptions thrown within the callback will end sequence execution
  • Player
    • Fixed a bug where the location property would return an incorrect height for players
    • Added property id
  • Block
    • Replaced method getLocationwith property location
    • Replaced method getPermutationwith property permutation
    • Replaced method getTypewith property type
    • Replaced methods isWaterloggedand setWaterlogged with property isWaterlogged
    • Replaced method getBlockDatawith property permutation
    • Replaced method isEmptywith property isEmpty
    • Removed property canBeWaterlogged
  • BlockType
    • Replaced method getNamewith property id
    • Replaced method canBeWaterloggedwith property canBeWaterlogged
  • BlockPermutation
    • Replaced method getTypewith property type

Known issues

Fixes

Experimental

  • Maps now correctly show the colors of blocks below a Y level of zero (Template:Bug)
  • Vines now generate in Lush Caves instead of generating above the surface (Template:Bug)
  • Vines can now grow down below zero height
  • Villages now generate in the style of the biome they are located in (Template:Bug)

Blocks

  • Falling stalactites are now offset properly to avoid interacting with entities outside their intended hitbox (Template:Bug).
  • Beehives now generate in the world facing south.

Candle Cake Blocks

  • Pressing the 'use' button on a Candle Cake now consumes the correct amount of cake slices (Template:Bug).

Character Creator

  • Fixed a crash that could occur when using Character Creator.
  • Tweaked color tint for default Steve skin to match default Steve (Template:Bug).
  • Altered message for when friends change skins (Template:Bug).

Commands

  • Education Edition items are no longer shown as an option when using @e[type=] (Template:Bug).

Gameplay

  • Fixed a bug that caused players to be set on fire upon changing dimensions if there was Lava underneath the Nether Portal (Template:Bug).
  • Players can no longer eat food at full hunger in Survival mode (Template:Bug).
  • Sea Grass no longer spawns under Lily Pads during world generation to avoid breaking them.
  • Villagers can no longer spam doors open and closed (Template:Bug).
  • Cartographers now more consistently give new maps on all platforms.

World Generation

  • Amethyst geodes are now much less likely to generate in Strongholds, and if they do they will not destroy End Portals (Template:Bug, Template:Bug).

Graphical

  • Improved world visibility culling for underground situations to eliminate seeing sky at the end of tunnels/stairs (Template:Bug).

Mobs

  • Improved mob pathing around partial blocks (Template:Bug).
  • Armor no longer renders on Pillagers and Vindicators, but are still granted armor effects (Template:Bug).
  • Fixed an issue with mob rendering that caused Vindicator Axes to be visible even when they're not attacking on older Resource Packs (Template:Bug).
  • More mobs will spawn underground in the Overworld.

Powder Snow

  • Powder Snow no longer disappears when looking at it from a distance (Template:Bug).

Structure Block

  • Trapdoors now rotate correctly when loaded from a Structure block (Template:Bug).

User Interface

  • Fixed an issue where the d-pad and directional keys could not be used to navigate in certain parts of the UI (Template:Bug).
  • Fixed an issue where an error message could be shown after suspending the game on the achievements screens with screen animations disabled (Template:Bug).
  • Fixed an issue where an obscure gamerule was added to settings (Template:Bug).
  • Fix keyboard/d-pad navigation from custom server to edit server button.
  • New achievements screens are available on Windows 10 ARM-based PCs.
  • The sign in text on the start screen will no longer overlap the Marketplace button.
  • Add space between tab title and the word 'Tab' for text-to-speech on Settings screen.
  • Added "More Info" button to failed sign-in modal.

Technical

  • Command blocks with 'Needs Redstone' and a non-zero 'Delay in Ticks' will now execute only if they remain powered for the delay duration (Template:Bug).
  • Fix alignment of the sidebar display from the
  1. REDIRECT Template:Command

Template:Redr command when text length changes.

  • Fixed failure to render leash when attached to a mob outside of viewport (Template:Bug).
  • Fixed ability to summon experience orbs via
  1. REDIRECT Template:Command

Template:Redr command (Template:Bug).

  • Fixed display only entity destruction in chunk discard scenarios.
  • Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30).

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 1.17.40.20 es:Bedrock Edition beta 1.17.40.20 pt:Edição Bedrock beta 1.17.40.20 ru:Beta 1.17.40.20 (Bedrock Edition) zh:基岩版1.17.40.20