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Minecraft:Creaking Heart: Difference between revisions

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Creaking heart has the highest hardness value of all blocks having the axe as the suitable tool.
Creaking heart has the highest hardness value of all blocks having the axe as the suitable tool.


{{Breaking row|horizontal=1|Creaking Heart|link=none|Axe|drop=0}}
{{MC/Breaking row|horizontal=1|Creaking Heart|link=none|Axe|drop=0}}


=== Natural generation ===
=== Natural generation ===
Creaking hearts have a 10% chance to generate inside the top trunks of pale oak trees in the pale garden. They are always completely covered by other pale oak logs and are never exposed to the air. Pale oaks grown from pale oak saplings do not generate with hearts.
Creaking hearts have a 10% chance to generate inside the top trunks of pale oak trees in the pale garden. They are always completely covered by other pale oak logs and are never exposed to the air. Pale oaks grown from pale oak saplings do not generate with hearts.


{{Block distribution}}
{{MC/Block Distribution}}


=== Crafting ===
=== Crafting ===
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=== Spawning mechanics ===
=== Spawning mechanics ===
{{Main|Creaking#Spawning}}
{{MC/Main|Creaking#Spawning}}
[[File:Creaking Heart In Java Edition.png|right|thumb|A disabled creaking heart (left) and an active creaking heart (right)]]
[[File:Creaking Heart In Java Edition.png|right|thumb|A disabled creaking heart (left) and an active creaking heart (right)]]
If a creaking heart is properly aligned between two pale oak logs and is located in the [[Minecraft:Overworld]], it becomes awake at night (between 12600 and 23400 ticks). An awake creaking heart waits 2 [[Minecraft:tick]]s (0.1 seconds) and checks if the matching logs are in place. If so and it detects no linked creaking, it tries to find a valid location in a 33×17×33 box centered at that creaking heart to spawn one until successful, interrupted by getting destroyed or disabled. If found, it waits 20 ticks (1 second) before checking again if the matching logs are in place. If successful, it spawns a creaking after 2 extra ticks, otherwise it uproots. While a creaking heart is awake and has a linked creaking, it does not uproot until broken, even if any of the matching blocks are removed.
If a creaking heart is properly aligned between two pale oak logs and is located in the [[Minecraft:Overworld]], it becomes awake at night (between 12600 and 23400 ticks). An awake creaking heart waits 2 [[Minecraft:tick]]s (0.1 seconds) and checks if the matching logs are in place. If so and it detects no linked creaking, it tries to find a valid location in a 33×17×33 box centered at that creaking heart to spawn one until successful, interrupted by getting destroyed or disabled. If found, it waits 20 ticks (1 second) before checking again if the matching logs are in place. If successful, it spawns a creaking after 2 extra ticks, otherwise it uproots. While a creaking heart is awake and has a linked creaking, it does not uproot until broken, even if any of the matching blocks are removed.
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== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Sound table/Block/Creaking heart}}
{{MC/Sound table/Block/Creaking heart}}


=== Unique ===
=== Unique ===
{{Edition|Java}}:
{{MC/Edition|Java}}:
{{SoundTable
{{SoundTable
|type=java
|type=java
Line 148: Line 148:
}}
}}


{{Edition|Bedrock}}:
{{MC/Edition|Bedrock}}:
{{SoundTable
{{SoundTable
|type=bedrock
|type=bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{el|java}}:
{{MC/El|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{el|bedrock}}:
{{MC/El|bedrock}}:
{{ID table2
{{ID table2
|edition=bedrock
|edition=bedrock
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=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


{{el|je}}:
{{MC/El|je}}:
{{bst|creaking_heart_state|uprooted
{{bst|creaking_heart_state|uprooted
|uprooted|When the creaking heart is not aligned between two pale oak logs and doesn't project a creaking.
|uprooted|When the creaking heart is not aligned between two pale oak logs and doesn't project a creaking.
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A creaking heart has a block entity associated with it that holds additional data about the block.
A creaking heart has a block entity associated with it that holds additional data about the block.


{{el|java}}:
{{MC/El|java}}:
{{see also|Block entity format}}
{{MC/See also|Block entity format}}
<section begin="block data"/><div class="treeview">
<section begin="block data"/><div class="treeview">
* {{nbt|compound}} Block entity data
* {{MC/Nbt|compound}} Block entity data
** {{nbt inherit/blockentity}}
** {{MC/Nbt inherit/blockentity}}
** {{nbt|int-array|creaking}}: The [[Minecraft:UUID]] of the transient creaking associated with this creaking heart, stored as four ints.
** {{MC/Nbt|int-array|creaking}}: The [[Minecraft:UUID]] of the transient creaking associated with this creaking heart, stored as four ints.
</div><section end="block data"/>
</div><section end="block data"/>


{{el|bedrock}}:
{{MC/El|bedrock}}:
:See [[Minecraft:Bedrock Edition level format/Block entity format]].
:See [[Minecraft:Bedrock Edition level format/Block entity format]].


== Achievements ==
== Achievements ==
{{Load achievements|Heart Transplanter;Monster Hunter}}
{{MC/Load achievements|Heart Transplanter;Monster Hunter}}
== Advancements ==
== Advancements ==
{{load advancements|Monster Hunter;Monsters Hunted;Heart Transplanter}}<!-- these require the creaking heart to be destroyed -->
{{MC/Load advancements|Monster Hunter;Monsters Hunted;Heart Transplanter}}<!-- these require the creaking heart to be destroyed -->


== History ==
== History ==
=== Showcase ===
=== Showcase ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||September 28, 2024|link={{ytl|qnX6sPFjXnA}}|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Creaking hearts were showcased on Minecraft Live 2024.}}
|{{HistoryLine||September 28, 2024|link={{MC/Ytl|qnX6sPFjXnA}}|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Creaking hearts were showcased on Minecraft Live 2024.}}
}}
}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}}
|{{MC/HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}}
|{{HistoryLine|||dev=pre1|Redstone comparators connected to creaking hearts now output a signal strength dependent on the distance to the connected creaking.}}
|{{MC/HistoryLine|||dev=pre1|Redstone comparators connected to creaking hearts now output a signal strength dependent on the distance to the connected creaking.}}
|{{HistoryLine||1.21.4|dev=24w44a|Creaking hearts are now available without using the "Winter Drop" experimental data pack.
|{{HistoryLine||1.21.4|dev=24w44a|Creaking hearts are now available without using the "Winter Drop" experimental data pack.
|[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state.
|[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state.
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|Changed the placing sounds from {{Sound||Wood dig1.ogg|Wood dig2.ogg|Wood dig3.ogg|Wood dig4.ogg}} to {{Sound||Creaking heart place1.ogg|Creaking heart place2.ogg|Creaking heart place3.ogg|Creaking heart place4.ogg}}.
|Changed the placing sounds from {{Sound||Wood dig1.ogg|Wood dig2.ogg|Wood dig3.ogg|Wood dig4.ogg}} to {{Sound||Creaking heart place1.ogg|Creaking heart place2.ogg|Creaking heart place3.ogg|Creaking heart place4.ogg}}.
}}
}}
|{{HistoryLine|||dev=24w45a|A naturally spawned creaking heart no longer drops experience when broken in Creative mode.
|{{MC/HistoryLine|||dev=24w45a|A naturally spawned creaking heart no longer drops experience when broken in Creative mode.
|The subtitle for <code>hurt</code> has been changed.}}
|The subtitle for <code>hurt</code> has been changed.}}
|{{HistoryLine|||dev=24w46a|Mining speed and blast resistance are doubled.|Introduced a variation in how long time it takes for each creaking heart to spawn a creaking.}}
|{{MC/HistoryLine|||dev=24w46a|Mining speed and blast resistance are doubled.|Introduced a variation in how long time it takes for each creaking heart to spawn a creaking.}}
|{{HistoryLine||1.21.5|dev=25w02a|[[File:Dormant Creaking Heart JE1 BE1.png|32px]] Creaking hearts correctly placed between logs have a new dormant texture during the day.
|{{MC/HistoryLine||1.21.5|dev=25w02a|[[File:Dormant Creaking Heart JE1 BE1.png|32px]] Creaking hearts correctly placed between logs have a new dormant texture during the day.
|The transition between the awake and dormant states of creaking hearts is now based on the fixed day time.}}
|The transition between the awake and dormant states of creaking hearts is now based on the fixed day time.}}
|{{HistoryLine||1.21.6|dev=25w15a|Added the advancement "Heart Transplanter".}}
|{{MC/HistoryLine||1.21.6|dev=25w15a|Added the advancement "Heart Transplanter".}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}}
|{{MC/HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Creaking Heart JE1 BE1.png|32px]] [[File:Active Creaking Heart JE1 BE1.png|32px]] Added creaking hearts.}}
|{{HistoryLine|||dev=Preview 1.21.50.25|[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state.
|{{MC/HistoryLine|||dev=Preview 1.21.50.25|[[File:Creaking Heart JE2 BE2.png|32px]] Updated the texture of the inactive creaking heart to be more consistent with its active state.
|Creaking hearts can now be crafted with two pale oak logs and a block of resin.
|Creaking hearts can now be crafted with two pale oak logs and a block of resin.
|Naturally generating creaking hearts now drop 20 to 24 experience when mined.
|Naturally generating creaking hearts now drop 20 to 24 experience when mined.
|Increased the frequency of the creaking heart's ambience sound.}}
|Increased the frequency of the creaking heart's ambience sound.}}
|{{HistoryLine|||dev=Preview 1.21.50.26|Reduced the distance by which the creaking heart can spread resin clumps by one block.}}
|{{MC/HistoryLine|||dev=Preview 1.21.50.26|Reduced the distance by which the creaking heart can spread resin clumps by one block.}}
|{{HistoryLine|||dev=Preview 1.21.50.28|Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with [[Minecraft:Java Edition]].|Creaking heart breaking and placing sounds are now quieter.}}
|{{MC/HistoryLine|||dev=Preview 1.21.50.28|Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with [[Minecraft:Java Edition]].|Creaking heart breaking and placing sounds are now quieter.}}
|{{HistoryLine|||dev=Preview 1.21.50.29|Increased the base amount of time it takes to destroy a creaking heart with no tool to 15 seconds.}}
|{{MC/HistoryLine|||dev=Preview 1.21.50.29|Increased the base amount of time it takes to destroy a creaking heart with no tool to 15 seconds.}}
|{{HistoryLine|||dev=release|Added the [[Minecraft:achievement]] "Heart Transplanter".}}
|{{MC/HistoryLine|||dev=release|Added the [[Minecraft:achievement]] "Heart Transplanter".}}
|{{HistoryLine||1.21.51|Creaking hearts now generate more often in naturally generated pale oaks.<ref>{{bug|MCPE-187337||Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition|Fixed}}</ref>}}
|{{HistoryLine||1.21.51|Creaking hearts now generate more often in naturally generated pale oaks.<ref>{{bug|MCPE-187337||Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition|Fixed}}</ref>}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.24|The fix for the creaking hearts' generation has been implemented in the Preview version.
|{{MC/HistoryLine||1.21.60|dev=Preview 1.21.60.24|The fix for the creaking hearts' generation has been implemented in the Preview version.
|Destroying a creaking heart while it has a spawned creaking now grants the [[Minecraft:Achievement#Monster Hunter|Monster Hunter achievement]].}}
|Destroying a creaking heart while it has a spawned creaking now grants the [[Minecraft:Achievement#Monster Hunter|Monster Hunter achievement]].}}
|{{HistoryLine|||dev=Preview 1.21.60.25|[[File:Dormant Creaking Heart JE1 BE1.png|32px]] Creaking hearts correctly placed between logs have a new dormant texture during the day.}}
|{{MC/HistoryLine|||dev=Preview 1.21.60.25|[[File:Dormant Creaking Heart JE1 BE1.png|32px]] Creaking hearts correctly placed between logs have a new dormant texture during the day.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
Line 321: Line 321:


== Navigation ==
== Navigation ==
{{Navbox redstone|components}}
{{MC/Navbox redstone|components}}
{{Navbox blocks|Natural}}
{{MC/Navbox blocks|Natural}}


[[Category:Block entities]]
[[Category:Block entities]]

Revision as of 20:17, 9 April 2026

Template:Infobox block A creaking heart is a living Minecraft:block<ref name="pale">Template:Citation</ref><ref name="snap">Template:Snap</ref> that can be crafted or found in pale oak trees in pale gardens. It activates if placed in a line between two pale oak logs; then, during nighttime, it spawns a creaking and protects it from all damage. Breaking a creaking heart that is protecting a creaking instantly kills it. Hitting a protected creaking causes resin clumps to grow on pale oak logs near its linked creaking heart.

Obtaining

Breaking

Creaking hearts drop as an item only when mined by a tool enchanted with Minecraft:Silk Touch. Otherwise, they drop 1–3 resin clumps; Fortune can increase the maximum drops by 1 per level (up to 6 with Fortune III).

Destroying a naturally-generated creaking heart also drops 20–24 experience, only in Survival mode.

Creaking heart has the highest hardness value of all blocks having the axe as the suitable tool.

Script error: No such module "breaking row".

Natural generation

Creaking hearts have a 10% chance to generate inside the top trunks of pale oak trees in the pale garden. They are always completely covered by other pale oak logs and are never exposed to the air. Pale oaks grown from pale oak saplings do not generate with hearts.

  1. REDIRECT Template:Block distribution

Crafting

Template:Crafting

Usage

A creaking heart can be placed in different orientations, similar to Minecraft:logs. It has three states: uprooted, dormant, and awake. The creaking heart is uprooted by default, but it becomes dormant during the day and awake at night when placed between two pale oak logs, stripped pale oak logs, pale oak wood, or stripped pale oak wood with the same orientation. The texture of a creaking heart changes depending on its state, with the "core" appearing dark when uprooted, brighter when dormant and orange when awake. If the creaking heart hasn't already spawned a creaking, removing one of the surrounding aligned logs reverts it to the uprooted state.

Creaking hearts generate resin clumps on nearby pale oak logs when its linked creaking is attacked by a player or tamed Minecraft:wolf at night. There is a 5-second cooldown between each resin clump generation.

Spawning mechanics

{{#vardefine:params|0 }}Template:Hatnote

File:Creaking Heart In Java Edition.png
A disabled creaking heart (left) and an active creaking heart (right)

If a creaking heart is properly aligned between two pale oak logs and is located in the Minecraft:Overworld, it becomes awake at night (between 12600 and 23400 ticks). An awake creaking heart waits 2 Minecraft:ticks (0.1 seconds) and checks if the matching logs are in place. If so and it detects no linked creaking, it tries to find a valid location in a 33×17×33 box centered at that creaking heart to spawn one until successful, interrupted by getting destroyed or disabled. If found, it waits 20 ticks (1 second) before checking again if the matching logs are in place. If successful, it spawns a creaking after 2 extra ticks, otherwise it uproots. While a creaking heart is awake and has a linked creaking, it does not uproot until broken, even if any of the matching blocks are removed.

The 33×17×33 box in which a Creaking Heart is able to spawn its Creaking.
Creaking can spawn in yellow or brown regions when provided with a valid spawning space by a spawnable block placed in yellow or orange regions and three blocks of air above it.

Valid locations for creakings to spawn at follow these criteria:

  • The block below must have a solid top surface.
  • The block below is not Minecraft:leaves.
  • The location is any non-solid block. This means blocks like Minecraft:carpet can spawn-proof creakings, but not Minecraft:buttons.
  • The location is where there would be no liquid or other entities' hitboxes within a creaking's hitbox.

Creakings ignore solid blocks within its hitbox that are 2+ blocks above the ground while spawning.

Creaking hearts never spawn creakings in Minecraft:the Nether nor Minecraft:the End.

Despawning creakings

Breaking the heart kills its linked creaking and attributes the kill to the player who broke it, adding the kill to their statistics and triggering the Monster Hunter and Monsters Hunted advancements.

During daytime (starting at 23401 ticks), an awake creaking heart becomes dormant and despawns its linked creakings, unless it has been named using a name tag.

If the heart's linked creaking is too far away (more than 34 blocks away), that creaking despawns, and the heart spawns another one if conditions are met.

Redstone component

A redstone comparator connected to a creaking heart outputs a signal if the heart has a linked creaking. The strength of the signal depends on the Euclidean distance between the heart and its creaking, and is calculated as follows:

<math>\text{output} = 15 - \left\lfloor \frac{\text{distance}}{32} \times15 \right\rfloor</math>

In other words, the closer a creaking is to its heart, the stronger the signal.

Additionally, a creaking itself can be used to detect when a player is looking at it. An observed creaking sinks in Minecraft:water (or Minecraft:lava) instead of swimming upward, which can cause it to activate a pressure plate or similar means. An unobserved creaking bobs up and down in liquid, which can cause it to activate a pressure plate even if not being looked at. Giving a creaking enough space to bob prevents this.

Minecraft:Pistons of any kind cannot move creaking hearts.

Ambient sounds

A creaking heart emits subtle eerie sounds when it is awake and surrounded by any types of Minecraft:logs, stripped logs, Minecraft:wood, or stripped wood in all 6 directions.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Creaking heart/JE

Template:Edition: Template:Sound table/Block/Creaking heart/BE

Unique

Template:!((Java EditionTemplate:))!: Template:SoundTable |Template:SoundLine |Template:SoundLine |Template:SoundLine }}

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

  1. REDIRECT Template:Edition

Template:Rcat: Template:ID table

  1. REDIRECT Template:Edition

Template:Rcat: Template:ID table2

Block states

{{#vardefine:params|0 }}Template:Hatnote

  1. REDIRECT Template:Edition

Template:Rcat: Template:Bst Template:Bst Template:Bst

Block data

A creaking heart has a block entity associated with it that holds additional data about the block.

  1. REDIRECT Template:Edition

Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote

<section begin="block data"/>

<section end="block data"/>

  1. REDIRECT Template:Edition

Template:Rcat:

See Minecraft:Bedrock Edition level format/Block entity format.

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

History

Showcase

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • Unlike destroying any other block, destroying a creaking heart triggers monster-related advancements.

Gallery

Mojang images

In other media

References

<references />

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