Minecraft:Dragon Egg: Difference between revisions
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{{ | {{MC/Distinguish|Ender Dragon Spawn Egg}} | ||
{{Infobox block | {{Infobox block | ||
| image = Dragon Egg.png | | image = Dragon Egg.png | ||
| imagecaption = {{JE}} | | imagecaption = {{MC/JE}} | ||
| image2 = Dragon Egg BE.png | | image2 = Dragon Egg BE.png | ||
| image2caption = {{BE}} | | image2caption = {{MC/BE}} | ||
| invimage2 = ---- | | invimage2 = ---- | ||
| invimage3 = Dragon Egg BE | | invimage3 = Dragon Egg BE | ||
| Line 10: | Line 10: | ||
| light = Yes (1) | | light = Yes (1) | ||
| tool = any | | tool = any | ||
| waterloggable = {{ | | waterloggable = {{MC/JEBE|No|Yes}} | ||
| renewable = No | | renewable = No | ||
| stackable = Yes (64) | | stackable = Yes (64) | ||
| Line 17: | Line 17: | ||
| rarity = Epic | | rarity = Epic | ||
}} | }} | ||
The '''dragon egg''' is a gravity-affected [[Minecraft:block]] that can be obtained only once per world (or twice {{ | The '''dragon egg''' is a gravity-affected [[Minecraft:block]] that can be obtained only once per world (or twice {{MC/In|Bedrock}}<ref name=TwoEggs>{{bug|MCPE-51345}}</ref>) by defeating the ender dragon. It teleports to avoid being {{MC/Control|mined}}, but drops as an [[Minecraft:item]] if it falls onto a non-full block such as a [[Minecraft:torch]] or is pushed by a [[Minecraft:piston]]. | ||
== Obtaining == | == Obtaining == | ||
The dragon egg is available in the Creative inventory. It can be obtained with {{ | The dragon egg is available in the Creative inventory. It can be obtained with {{MC/Control|pick block}} or the {{MC/Cmd|give}} command, or placed in the world with commands such as {{MC/Cmd|setblock}} and {{MC/Cmd|fill}}. | ||
=== Breaking === | === Breaking === | ||
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The dragon egg is not immune to destruction by the ender dragon, despite being produced by it.<ref name=":0">{{bug|MC-165218}}</ref> | The dragon egg is not immune to destruction by the ender dragon, despite being produced by it.<ref name=":0">{{bug|MC-165218}}</ref> | ||
{{ | {{MC/Breaking row|horizontal=1|Dragon Egg}} | ||
=== Post-generation === | === Post-generation === | ||
{{ | {{MC/In|Java}}, a single dragon egg is generated on top of the exit portal when the first ender dragon is defeated. {{MC/In|Bedrock}}, two dragon eggs generate on top of the exit portal; one generates when the first ender dragon is defeated, while the other generates when the second ender dragon is defeated.<ref name=TwoEggs/> | ||
== Usage == | == Usage == | ||
{{ | {{MC/See also|Falling Block#Behavior}} | ||
[[File:Dragon Egg Heatmap.png|right|thumb|250px|Heatmap of where a dragon egg lands after trying to mine it.]] | [[File:Dragon Egg Heatmap.png|right|thumb|250px|Heatmap of where a dragon egg lands after trying to mine it.]] | ||
[[File:Particles of a dragon egg.png|thumb|Particles of a dragon egg.]] | [[File:Particles of a dragon egg.png|thumb|Particles of a dragon egg.]] | ||
| Line 52: | Line 52: | ||
=== Teleporting === | === Teleporting === | ||
To cause the egg to teleport, press {{ | To cause the egg to teleport, press {{MC/Control|attack}} or {{MC/Control|use}} while in Survival or Adventure mode (or only {{MC/Control|use}} in Creative). It teleports to an air block nearby (up to seven blocks vertically and fifteen blocks horizontally), creating the same particles as an [[Minecraft:enderman]]. It may teleport into the air and subsequently fall to the ground since it forcefully obeys gravity. However, it always checks if there is ground beneath the teleport destination. | ||
When the egg teleports, it creates a particle trail that, {{ | When the egg teleports, it creates a particle trail that, {{MC/In|BE}}, leads from its prior location to where it has teleported to; however, {{MC/In|JE}}, a bug<ref name="MC-2157" /> causes the particles not to point correctly to the egg's new location. | ||
If all available air blocks are filled, it is possible to break the block. | If all available air blocks are filled, it is possible to break the block. | ||
| Line 63: | Line 63: | ||
== Sounds == | == Sounds == | ||
{{Sound table/Block/Stone}} | {{MC/Sound table/Block/Stone}} | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/Edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 77: | Line 77: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 98: | Line 98: | ||
| size = Height: 0.98 Blocks<br>Width: 0.98 Blocks | | size = Height: 0.98 Blocks<br>Width: 0.98 Blocks | ||
}} | }} | ||
{{ | {{MC/Main|Falling Block}} | ||
{{#lst:Falling Block|entity data}} | {{#lst:Falling Block|entity data}} | ||
== Advancements == | == Advancements == | ||
{{ | {{MC/Load advancements|The Next Generation}} | ||
== History == | == History == | ||
| Line 112: | Line 112: | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | |{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | ||
|Dragon eggs cannot be obtained within the [[Minecraft:Creative inventory]].}} | |Dragon eggs cannot be obtained within the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine||1.3.1|dev=12w17a|Pick Block no longer works on the dragon egg.}} | |{{MC/HistoryLine||1.3.1|dev=12w17a|Pick Block no longer works on the dragon egg.}} | ||
|{{HistoryLine|||dev=12w18a|As a result of singleplayer being changed to an internal server, the dragon egg no longer produces particles when teleporting, alongside many other features this version broke.}} | |{{MC/HistoryLine|||dev=12w18a|As a result of singleplayer being changed to an internal server, the dragon egg no longer produces particles when teleporting, alongside many other features this version broke.}} | ||
|{{HistoryLine|||dev=12w30c|[[File:Dragon Egg (falling) JE1.png|32px]] The dragon egg renders as [[Minecraft:lava]] with the cube model when falling.}} | |{{MC/HistoryLine|||dev=12w30c|[[File:Dragon Egg (falling) JE1.png|32px]] The dragon egg renders as [[Minecraft:lava]] with the cube model when falling.}} | ||
|{{HistoryLine|||dev=12w30d|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model again when falling.}} | |{{MC/HistoryLine|||dev=12w30d|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model again when falling.}} | ||
|{{HistoryLine||1.4.4|dev=1.4.3|[[File:Dragon Egg (falling) JE2.png|32px]] The dragon egg uses cube model when falling.<ref>{{bug|MC-1688}}</ref> | |{{HistoryLine||1.4.4|dev=1.4.3|[[File:Dragon Egg (falling) JE2.png|32px]] The dragon egg uses cube model when falling.<ref>{{bug|MC-1688}}</ref> | ||
|The dragon egg once again produces particles; however, it does not actually point to the location it teleports to as it did previously. This error continues into the present day.<ref name="MC-2157">{{bug|MC-2157}}</ref>}} | |The dragon egg once again produces particles; however, it does not actually point to the location it teleports to as it did previously. This error continues into the present day.<ref name="MC-2157">{{bug|MC-2157}}</ref>}} | ||
|{{HistoryLine||1.4.6|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model when falling, once again.}} | |{{MC/HistoryLine||1.4.6|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model when falling, once again.}} | ||
|{{HistoryLine||1.8|dev=14w07a|[[File:Dragon Egg JE2.png|32px]] The dragon egg is among the earliest of many blocks to be converted to custom block models, deprecating hardcoded block rendering. The conversion, however, is flawed, as the third "tier" from the top is the same size as the second, resulting in an incorrectly shaped model as well as inconsistently sized pixels.<ref>{{bug|MC-120417}}</ref>}} | |{{HistoryLine||1.8|dev=14w07a|[[File:Dragon Egg JE2.png|32px]] The dragon egg is among the earliest of many blocks to be converted to custom block models, deprecating hardcoded block rendering. The conversion, however, is flawed, as the third "tier" from the top is the same size as the second, resulting in an incorrectly shaped model as well as inconsistently sized pixels.<ref>{{bug|MC-120417}}</ref>}} | ||
|{{HistoryLine||1.9|dev=15w49a|Pick Block now works on the dragon egg again.<ref>{{bug|MC-76975}}</ref>}} | |{{HistoryLine||1.9|dev=15w49a|Pick Block now works on the dragon egg again.<ref>{{bug|MC-76975}}</ref>}} | ||
|{{HistoryLine||1.12|dev=17w17a|The advancement The Next Generation has been added, which is unlocked from obtaining a dragon egg.}} | |{{MC/HistoryLine||1.12|dev=17w17a|The advancement The Next Generation has been added, which is unlocked from obtaining a dragon egg.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Floating dragon eggs now make falling dust particles.<ref>{{bug|MC-103035}}</ref>}} | |{{HistoryLine||1.13|dev=17w47a|Floating dragon eggs now make falling dust particles.<ref>{{bug|MC-103035}}</ref>}} | ||
|{{HistoryLine|||dev=18w21a|The rarity of dragon eggs has been changed from "Common" to "Epic".}} | |{{MC/HistoryLine|||dev=18w21a|The rarity of dragon eggs has been changed from "Common" to "Epic".}} | ||
|{{HistoryLine||1.17|dev=21w11a|[[File:Dragon Egg JE3.png|32px]] Changed lighting.}} | |{{MC/HistoryLine||1.17|dev=21w11a|[[File:Dragon Egg JE3.png|32px]] Changed lighting.}} | ||
|{{HistoryLine||1.19.3|dev=22w43a|The dragon egg is now available in the Creative inventory.<ref>{{bug|MC-55718|||Fixed}}</ref>}} | |{{HistoryLine||1.19.3|dev=22w43a|The dragon egg is now available in the Creative inventory.<ref>{{bug|MC-55718|||Fixed}}</ref>}} | ||
|{{HistoryLine||1.21.2|dev=24w33a|[[File:Dragon Egg JE5.png|32px]] The broken model and UV mapping of the dragon egg have been fixed.<ref>{{bug|MC-120417|||Fixed}}</ref>}} | |{{HistoryLine||1.21.2|dev=24w33a|[[File:Dragon Egg JE5.png|32px]] The broken model and UV mapping of the dragon egg have been fixed.<ref>{{bug|MC-120417|||Fixed}}</ref>}} | ||
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=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket}} | |{{MC/HistoryLine|pocket}} | ||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Dragon Egg BE1.png|32px]] Added the dragon egg. | |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Dragon Egg BE1.png|32px]] Added the dragon egg. | ||
|Dragon eggs are available in the Creative inventory.{{ | |Dragon eggs are available in the Creative inventory.{{MC/Verify|Is this the correct update it is in the Creative menu?}}}} | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||?|Two dragon eggs now spawn, only when the first and second dragons are defeated.<ref name=TwoEggs/>}} | |{{MC/HistoryLine||?|Two dragon eggs now spawn, only when the first and second dragons are defeated.<ref name=TwoEggs/>}} | ||
|{{HistoryLine||1.16.200|dev=beta 1.16.200.56|The dragon egg now always drops as an item when it's destroyed by an explosion.<ref>{{Bug|MCPE-52632}}</ref>}} | |{{HistoryLine||1.16.200|dev=beta 1.16.200.56|The dragon egg now always drops as an item when it's destroyed by an explosion.<ref>{{Bug|MCPE-52632}}</ref>}} | ||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of dragon eggs from 3 to 9.}} | |{{MC/HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of dragon eggs from 3 to 9.}} | ||
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of dragon eggs has been changed from "Common" to "Epic" to match {{JE}}.}} | |{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of dragon eggs has been changed from "Common" to "Epic" to match {{MC/JE}}.}} | ||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Dragon eggs no longer require a pickaxe to mine, and are equally quick to mine with any tool.}} | |{{MC/HistoryLine||1.21.50|dev=Preview 1.21.50.20|Dragon eggs no longer require a pickaxe to mine, and are equally quick to mine with any tool.}} | ||
}} | }} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{MC/HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | |{{MC/HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | ||
|Dragon eggs cannot be obtained within the Creative inventory.}} | |Dragon eggs cannot be obtained within the Creative inventory.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|An option to reset [[Minecraft:the End]] has been added, making dragon eggs renewable.}} | |{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|An option to reset [[Minecraft:the End]] has been added, making dragon eggs renewable.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|new 3ds}} | |{{MC/HistoryLine|new 3ds}} | ||
|{{HistoryLine||1.7.10|[[File:Dragon Egg BE1.png|32px]] Added the dragon egg. | |{{MC/HistoryLine||1.7.10|[[File:Dragon Egg BE1.png|32px]] Added the dragon egg. | ||
|Dragon eggs are available in the Creative inventory.}} | |Dragon eggs are available in the Creative inventory.}} | ||
}} | }} | ||
| Line 163: | Line 163: | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 122.}} | |{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 122.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{Issue list}} | {{MC/Issue list}} | ||
== Trivia == | == Trivia == | ||
| Line 174: | Line 174: | ||
* The writer of the ''Minecraft'' comic ''WonderCraft'', Samcube, was requested by Mojang Studios to create official ''Minecraft'' posters. In a part of these works, one can see an area with an ender dragon and a chicken on top of a huge mushroom. In the same scene, the dragon egg is visible near the chicken. | * The writer of the ''Minecraft'' comic ''WonderCraft'', Samcube, was requested by Mojang Studios to create official ''Minecraft'' posters. In a part of these works, one can see an area with an ender dragon and a chicken on top of a huge mushroom. In the same scene, the dragon egg is visible near the chicken. | ||
* If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn. | * If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn. | ||
* Mojang Studios is aware that the dragon egg generates twice per world in {{BE}} in an official video.<ref>https://youtu.be/xPOZqNjOMpA?t=43</ref> | * Mojang Studios is aware that the dragon egg generates twice per world in {{MC/BE}} in an official video.<ref>https://youtu.be/xPOZqNjOMpA?t=43</ref> | ||
== Gallery == | == Gallery == | ||
| Line 193: | Line 193: | ||
== See also == | == See also == | ||
* {{EnvLink|The End}} | * {{MC/EnvLink|The End}} | ||
* {{ | * {{MC/Entitylink|Ender Dragon}} | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== External links == | == External links == | ||
| Line 203: | Line 203: | ||
== Navigation == | == Navigation == | ||
{{Navbox blocks|Vegetation}} | {{MC/Navbox blocks|Vegetation}} | ||
{{Navbox entities|Other}} | {{MC/Navbox entities|Other}} | ||
{{Navbox The End}} | {{MC/Navbox The End}} | ||
[[Category:End blocks]] | [[Category:End blocks]] | ||
Latest revision as of 20:20, 9 April 2026
Template:Hatnote Template:Infobox block The dragon egg is a gravity-affected Minecraft:block that can be obtained only once per world (or twice in Template:Editions<ref name=TwoEggs>Template:Bug</ref>) by defeating the ender dragon. It teleports to avoid being {{#vardefine: control | holding left click on mouse or holding right trigger on gamepad }}mined, but drops as an Minecraft:item if it falls onto a non-full block such as a Minecraft:torch or is pushed by a Minecraft:piston.
Obtaining
The dragon egg is available in the Creative inventory. It can be obtained with {{#vardefine: control | middle click on mouse }}pick block or the
- REDIRECT Template:Command
Template:Redr command, or placed in the world with commands such as
- REDIRECT Template:Command
Template:Redr and
- REDIRECT Template:Command
Breaking
The dragon egg usually cannot be mined directly, as trying to do so causes it to teleport within a 31×15×31 volume centered on the egg, with locations toward the center more likely. If all air blocks in that area are filled so there is nowhere for the egg to teleport to, or if it fails to find an air block after 1,000 attempts at teleporting, it can be mined.
The dragon egg is a gravity-affected block, and drops as an item when pushed by a Minecraft:piston or when it falls onto a block less than a full block tall, such as a Minecraft:torch or a bottom Minecraft:slab.
When destroyed by an explosion, the block always drops as an item.
The dragon egg is not immune to destruction by the ender dragon, despite being produced by it.<ref name=":0">Template:Bug</ref> Script error: No such module "breaking row".
Post-generation
in Template:Editions, a single dragon egg is generated on top of the exit portal when the first ender dragon is defeated. in Template:Editions, two dragon eggs generate on top of the exit portal; one generates when the first ender dragon is defeated, while the other generates when the second ender dragon is defeated.<ref name=TwoEggs/>
Usage
{{#vardefine:params|0 }}Template:Hatnote
The dragon egg, if there is no block below it, falls until it lands on the next available block. When it is being affected by gravity and falling, it exhibits a smooth falling animation.
It does not suffocate mobs or players when it falls and covers them, nor does it squash mobs or players like Minecraft:anvils and stalactites do.
The dragon egg can be placed on a non-solid block without falling.
Like other falling blocks, when the dragon egg is floating, it has black particles falling from it.
Light source
The dragon egg emits a light level of 1.
Teleporting
To cause the egg to teleport, press {{#vardefine: control | left click on mouse or right trigger on gamepad }}attack or {{#vardefine: control | right click on mouse or left trigger on gamepad }}use while in Survival or Adventure mode (or only {{#vardefine: control | right click on mouse or left trigger on gamepad }}use in Creative). It teleports to an air block nearby (up to seven blocks vertically and fifteen blocks horizontally), creating the same particles as an Minecraft:enderman. It may teleport into the air and subsequently fall to the ground since it forcefully obeys gravity. However, it always checks if there is ground beneath the teleport destination.
When the egg teleports, it creates a particle trail that, in Template:Editions, leads from its prior location to where it has teleported to; however, in Template:Editions, a bug<ref name="MC-2157" /> causes the particles not to point correctly to the egg's new location.
If all available air blocks are filled, it is possible to break the block.
Dragon egg teleportation lacks teleportation sounds.<ref>Template:Bug</ref>
If egg teleportation finds an invalid location (such as below the world), it makes an additional attempt to find a valid location centered on the invalid location rather than the original position.
Sounds
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
Falling block entity
Template:Infobox entity {{#vardefine:params|0 }}Template:Hatnote {{#lst:Falling Block|entity data}}
Advancements
Script error: No such module "Advancement".
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Trivia
- Developer Ulraf in a livestream expressed the idea of giving the dragon egg the use of modifying the Minecraft:world spawn, because there is only one dragon egg per world. He clarified that he experimented with this idea using commands, and that there weren't plans to add this function to vanilla.<ref> https://youtu.be/2cxUNoWNy50?t=11284</ref>
- The writer of the Minecraft comic WonderCraft, Samcube, was requested by Mojang Studios to create official Minecraft posters. In a part of these works, one can see an area with an ender dragon and a chicken on top of a huge mushroom. In the same scene, the dragon egg is visible near the chicken.
- If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn.
- Mojang Studios is aware that the dragon egg generates twice per world in Bedrock Edition in an official video.<ref>https://youtu.be/xPOZqNjOMpA?t=43</ref>
Gallery
Screenshots
-
The teleporting distance of a dragon egg.
-
An example of using a Minecraft:piston and a Minecraft:lever to obtain the dragon egg.
-
A dragon egg on a snow layer.
In other media
-
Samcube's Minecraft poster showing the dragon egg.
-
The Model and Texture used in Minecraft: Story Mode
-
A developer concept for a remodeled dragon egg.
-
Dragon egg in A Minecraft Movie McDonald's commercial.
See also
- Script error: No such module "SpriteFile".
- REDIRECT Template:EntityLink
References
<references group="">
</references>
External links
Template:Article otherTemplate:Article other
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de:Drachenei es:Huevo de dragón fr:Oeuf de dragon it:Uovo di drago ja:ドラゴンの卵 ko:드래곤 알 lzh:龍卵 nl:Drakenei pl:Smocze jajo pt:Ovo do Dragão ru:Яйцо дракона uk:Яйце дракона zh:龙蛋