Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Enderman: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Remove broken links to missing pages
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
 
Line 1: Line 1:
{{For}}
{{MC/For}}
{{Infobox entity
{{Infobox entity
| image = Enderman.png
| image = Enderman.png
Line 7: Line 7:
| health = {{hp|40}}
| health = {{hp|40}}
| behavior = Neutral
| behavior = Neutral
| mobtype = {{EntityLink|Monster}}
| mobtype = {{MC/Entitylink|Monster}}
| damage = Easy: {{hp|4.5}}<br>Normal: {{hp|7}}<br>Hard: {{hp|10.5}}
| damage = Easy: {{hp|4.5}}<br>Normal: {{hp|7}}<br>Hard: {{hp|10.5}}
| size = Height: 2.9 blocks<br>Width: 0.6 blocks
| size = Height: 2.9 blocks<br>Width: 0.6 blocks
| speed = 0.3
| speed = 0.3
| spawn = '''{{EnvLink|Overworld}}''' <small>(Light level of 0)</small><br>'''{{EnvLink|The Nether}}''' <small>(Light level of 7 or less):</small><br>{{BiomeLink|Nether Wastes}}<br>{{BiomeLink|Soul Sand Valley}}<br>{{BiomeLink|Warped Forest}}<br>'''{{EnvLink|The End}}''' <small>(Light level of 0)</small>
| spawn = '''{{MC/EnvLink|Overworld}}''' <small>(Light level of 0)</small><br>'''{{MC/EnvLink|The Nether}}''' <small>(Light level of 7 or less):</small><br>{{MC/Biomelink|Nether Wastes}}<br>{{MC/Biomelink|Soul Sand Valley}}<br>{{MC/Biomelink|Warped Forest}}<br>'''{{MC/EnvLink|The End}}''' <small>(Light level of 0)</small>
}}
}}
An '''enderman''' is a neutral mob found in all three [[Minecraft:dimension]]s that has a chance of dropping ender pearls when they get killed. It becomes hostile to players that damage it or look directly at its face, using its arms to attack. Endermen teleport erratically, as well as away from dangers such as [[Minecraft:lava]], projectiles, and [[Minecraft:water]]. They also occasionally pick up and move certain [[Minecraft:block]]s.
An '''enderman''' is a neutral mob found in all three [[Minecraft:dimension]]s that has a chance of dropping ender pearls when they get killed. It becomes hostile to players that damage it or look directly at its face, using its arms to attack. Endermen teleport erratically, as well as away from dangers such as [[Minecraft:lava]], projectiles, and [[Minecraft:water]]. They also occasionally pick up and move certain [[Minecraft:block]]s.
Line 17: Line 17:
== Spawning ==
== Spawning ==
[[File:Purpleenderman.png|thumb|right|An enderman in the Overworld.]]
[[File:Purpleenderman.png|thumb|right|An enderman in the Overworld.]]
Endermen can spawn on any solid surface that has at least three empty spaces above, at a light level of 0 in the [[Minecraft:Overworld]] and [[Minecraft:the End]], or a light level of 7 or less in [[Minecraft:the Nether]]. They are the only mobs that spawn naturally in all three dimensions {{in|je}}.<ref>{{bug|MCPE-130734||Axolotls and Glow Squids can spawn in the End (and in the Nether)}}</ref>
Endermen can spawn on any solid surface that has at least three empty spaces above, at a light level of 0 in the [[Minecraft:Overworld]] and [[Minecraft:the End]], or a light level of 7 or less in [[Minecraft:the Nether]]. They are the only mobs that spawn naturally in all three dimensions {{MC/In|je}}.<ref>{{bug|MCPE-130734||Axolotls and Glow Squids can spawn in the End (and in the Nether)}}</ref>


{{Mob spawn table}}
{{Mob spawn table}}


=== Overworld ===
=== Overworld ===
Endermen spawn uncommonly in all [[Minecraft:Overworld]] biomes except mushroom fields and deep dark. {{IN|Bedrock}}, endermen also do not spawn in rivers, frozen rivers, and snowy plains. They spawn in groups of up to four {{in|je}} or up to two {{in|be}}.
Endermen spawn uncommonly in all [[Minecraft:Overworld]] biomes except mushroom fields and deep dark. {{MC/In|Bedrock}}, endermen also do not spawn in rivers, frozen rivers, and snowy plains. They spawn in groups of up to four {{MC/In|je}} or up to two {{MC/In|be}}.


=== Nether ===
=== Nether ===
Endermen spawn in groups of four {{in|je}} or individually {{in|be}}, rarely in soul sand valleys, uncommonly in Nether wastes, and most commonly in warped forests.
Endermen spawn in groups of four {{MC/In|je}} or individually {{MC/In|be}}, rarely in soul sand valleys, uncommonly in Nether wastes, and most commonly in warped forests.


=== End ===
=== End ===
Line 33: Line 33:
=== On death ===
=== On death ===
{{DropTable
{{DropTable
|{{DropLine|name=Ender Pearl|quantity=0-1|lootingquantity=0-1}}
|{{MC/DropLine|name=Ender Pearl|quantity=0-1|lootingquantity=0-1}}
}}
}}
* {{xp|5}} when killed by a player or a tamed [[Minecraft:wolf]].
* {{MC/Xp|5}} when killed by a player or a tamed [[Minecraft:wolf]].
* 100% chance of dropping the block that it is holding (see {{slink||Moving blocks}} for more information).
* 100% chance of dropping the block that it is holding (see {{slink||Moving blocks}} for more information).


Line 50: Line 50:
* It can see an endermite within 64 blocks of it.
* It can see an endermite within 64 blocks of it.


{{IN|je}}, the provocation works similar to a mob's detection range, its range reducing if the player is sneaking or under the [[Minecraft:Invisibility]] effect.
{{MC/In|je}}, the provocation works similar to a mob's detection range, its range reducing if the player is sneaking or under the [[Minecraft:Invisibility]] effect.


When provoked, an enderman opens its mouth and makes loud screaming noises. A provoked enderman also starts shaking {{in|je}}.
When provoked, an enderman opens its mouth and makes loud screaming noises. A provoked enderman also starts shaking {{MC/In|je}}.


==== Staring ====
==== Staring ====
{{IN|je}}, staring an aggravated enderman in the eyes from within 16 blocks of it paralyzes it, causing it to stop moving as long as the player maintains eye contact. The enderman still displays aggravated behavior, shaking and screaming with its mouth open, and resumes its chase should the player stop looking at it. Moving within four blocks of a paralyzed enderman causes it to teleport away. Unlike the distance to provoke an enderman, the minimum and maximum paralyzing distances are not affected by sneaking or invisibility.
{{MC/In|je}}, staring an aggravated enderman in the eyes from within 16 blocks of it paralyzes it, causing it to stop moving as long as the player maintains eye contact. The enderman still displays aggravated behavior, shaking and screaming with its mouth open, and resumes its chase should the player stop looking at it. Moving within four blocks of a paralyzed enderman causes it to teleport away. Unlike the distance to provoke an enderman, the minimum and maximum paralyzing distances are not affected by sneaking or invisibility.


==== Attacking ====
==== Attacking ====
An enderman runs toward the back of the player to attack, although it ceases if hit by another player or mob.<ref>{{tweet|notch|113639625364480001|Did some tweaks to the Endermen, then ran home. Working on Minecraft again is so much fun!|September 13, 2011}}</ref>{{Only|Bedrock|short=1}}{{Verify|edition=Bedrock}} An aggravated enderman runs faster than the normal movement speed and, if the player is at least 16 blocks away from the enderman, often teleports up to 19 blocks horizontally and 22 blocks vertically toward the location of its target every 1.5 to 2 seconds.{{Needs testing|Is the teleportation frequency, maximum teleport distance, and minimum distance required for an attacking teleport the same?|bedrock=1}} An enderman is not provoked by a player viewing it through a transparent block or while wearing a carved pumpkin.
An enderman runs toward the back of the player to attack, although it ceases if hit by another player or mob.<ref>{{tweet|notch|113639625364480001|Did some tweaks to the Endermen, then ran home. Working on Minecraft again is so much fun!|September 13, 2011}}</ref>{{Only|Bedrock|short=1}}{{MC/Verify|edition=Bedrock}} An aggravated enderman runs faster than the normal movement speed and, if the player is at least 16 blocks away from the enderman, often teleports up to 19 blocks horizontally and 22 blocks vertically toward the location of its target every 1.5 to 2 seconds.{{MC/Needs testing|Is the teleportation frequency, maximum teleport distance, and minimum distance required for an attacking teleport the same?|bedrock=1}} An enderman is not provoked by a player viewing it through a transparent block or while wearing a carved pumpkin.


An aggravated enderman pursues the player until it is either killed or distracted by external elements, such as rain or fire.{{Only|Bedrock|short=1}}{{Needs testing|Do hazards actually make them lose their target, or do they just teleport?|bedrock=1}} They do not take damage from sunlight like [[Minecraft:undead]] mobs, but when at a sufficient light level under the sky during the day{{Only|Java}} or at any light level{{Only|Bedrock}} they teleport randomly, typically ending up in caves (although certain non-full blocks, such as soul sand and [[Minecraft:mud]], also register as "dark" when the enderman is standing in them).
An aggravated enderman pursues the player until it is either killed or distracted by external elements, such as rain or fire.{{Only|Bedrock|short=1}}{{MC/Needs testing|Do hazards actually make them lose their target, or do they just teleport?|bedrock=1}} They do not take damage from sunlight like [[Minecraft:undead]] mobs, but when at a sufficient light level under the sky during the day{{Only|Java}} or at any light level{{Only|Bedrock}} they teleport randomly, typically ending up in caves (although certain non-full blocks, such as soul sand and [[Minecraft:mud]], also register as "dark" when the enderman is standing in them).


An enderman tracks targeted mobs until they're out of sight, too far away, or in another dimension. If the target is a player, the enderman tracks the player through walls. {{IN|je}}, the enderman continues to chase the player for as long as it is loaded, regardless of the distance or dimension of the targeted player.
An enderman tracks targeted mobs until they're out of sight, too far away, or in another dimension. If the target is a player, the enderman tracks the player through walls. {{MC/In|je}}, the enderman continues to chase the player for as long as it is loaded, regardless of the distance or dimension of the targeted player.


{{IN|be}}, the enderman loses interest after enough time{{More info|How much time?}} of non-interaction with the player. In ''Java Edition'', if the internal sky light is sufficient, the enderman attempts to disengage approximately every 20 to 30 seconds. If it does not regain sight of its target within up to 40 seconds,<!-- 40-second limit based on the maximum time AngerTime can reach naturally. --> or if it is attacked by something else, then it disengages from the player unless provoked again.
{{MC/In|be}}, the enderman loses interest after enough time{{MC/More info|How much time?}} of non-interaction with the player. In ''Java Edition'', if the internal sky light is sufficient, the enderman attempts to disengage approximately every 20 to 30 seconds. If it does not regain sight of its target within up to 40 seconds,<!-- 40-second limit based on the maximum time AngerTime can reach naturally. --> or if it is attacked by something else, then it disengages from the player unless provoked again.


Endermen are also aggressive towards endermites and will attack them if they are 64 blocks away or less.
Endermen are also aggressive towards endermites and will attack them if they are 64 blocks away or less.


==== Water ====
==== Water ====
Endermen can be damaged by rain, [[Minecraft:water]], [[Minecraft:Water Bottle|splash water bottles]], and, {{in|be}}, water-filled cauldrons. When contacting any one of these, endermen take {{Health|1}} damage. In rain, endermen continuously teleport until they find a dry spot or die.
Endermen can be damaged by rain, [[Minecraft:water]], [[Minecraft:Water Bottle|splash water bottles]], and, {{MC/In|be}}, water-filled cauldrons. When contacting any one of these, endermen take {{MC/Health|1}} damage. In rain, endermen continuously teleport until they find a dry spot or die.


==== Projectiles ====
==== Projectiles ====
Endermen are immune to most projectiles, as they teleport away before being hit.<ref>{{bug|MC-109147}}</ref>   
Endermen are immune to most projectiles, as they teleport away before being hit.<ref>{{bug|MC-109147}}</ref>   


If an enderman is somehow unable to teleport, throwables like [[Minecraft:snowball]]s are absorbed, while arrows and tridents are bounced {{in|je}} and pass right through {{in|be}} (but effects are still applied from tipped arrows).
If an enderman is somehow unable to teleport, throwables like [[Minecraft:snowball]]s are absorbed, while arrows and tridents are bounced {{MC/In|je}} and pass right through {{MC/In|be}} (but effects are still applied from tipped arrows).


Endermen are not immune to the [[Minecraft:warden]]'s sonic boom ranged attack.
Endermen are not immune to the [[Minecraft:warden]]'s sonic boom ranged attack.
Line 85: Line 85:
Each teleportation attempt caused by taking damage, being paralyzed,{{Only|Java|short=1}} a projectile, or random teleportation attempt chooses a random destination 32 blocks along each axis (i.e. a 64×64×64 cube centered on the current position).
Each teleportation attempt caused by taking damage, being paralyzed,{{Only|Java|short=1}} a projectile, or random teleportation attempt chooses a random destination 32 blocks along each axis (i.e. a 64×64×64 cube centered on the current position).


When attacking, an enderman may teleport up to 19 blocks horizontally and 22 blocks vertically to close the distance on a target. Teleportation attempts made to attack a target choose a random destination within a 9×11×9{{Verify|May be 10×12×10}} rectangular prism centered on a point 16 blocks horizontally and 17 blocks vertically toward its target. If the target is within those ranges, the destination is centered on the target's XZ and/or Y coordinates instead.{{Needs testing|Are these values the same on Bedrock Edition?|bedrock=1}}<!-- When specifically ~16–17 blocks away, I also observed the enderman being unable to teleport to the four blocks directly between the player and the enderman's pre-teleport location. -->
When attacking, an enderman may teleport up to 19 blocks horizontally and 22 blocks vertically to close the distance on a target. Teleportation attempts made to attack a target choose a random destination within a 9×11×9{{MC/Verify|May be 10×12×10}} rectangular prism centered on a point 16 blocks horizontally and 17 blocks vertically toward its target. If the target is within those ranges, the destination is centered on the target's XZ and/or Y coordinates instead.{{MC/Needs testing|Are these values the same on Bedrock Edition?|bedrock=1}}<!-- When specifically ~16–17 blocks away, I also observed the enderman being unable to teleport to the four blocks directly between the player and the enderman's pre-teleport location. -->


Both teleportation types then apply the following checks:
Both teleportation types then apply the following checks:
Line 94: Line 94:
Blocks that have a large enough collision box but are not movement-blocking, such as [[Minecraft:carpet]] that is not above a movement-blocking block, snow layers 10 or more deep, and [[Minecraft:azalea]], can be used to prevent teleportation. Endermen always teleport an integer Y distance, so an enderman at Y=70.0 cannot teleport onto a movement-blocking block covered by a single carpet, snow layers only 2 deep, or many other short blocks, while an enderman at Y=70.99 could teleport onto snow layers 8 or 9 deep.
Blocks that have a large enough collision box but are not movement-blocking, such as [[Minecraft:carpet]] that is not above a movement-blocking block, snow layers 10 or more deep, and [[Minecraft:azalea]], can be used to prevent teleportation. Endermen always teleport an integer Y distance, so an enderman at Y=70.0 cannot teleport onto a movement-blocking block covered by a single carpet, snow layers only 2 deep, or many other short blocks, while an enderman at Y=70.99 could teleport onto snow layers 8 or 9 deep.


Endermen always attempt to teleport upon taking damage. Most melee attacks are successful,{{Only|Bedrock|short=1}} but the enderman usually teleports a few blocks behind the player when hit if there is space behind the player. Endermen can be attacked with projectiles if they are in a [[Minecraft:boat]] or [[Minecraft:minecart]]. If all available blocks within teleport distance are removed or unavailable as a destination, it is possible to hit endermen {{in|je}} with a projectile, although arrows may simply bounce off, dealing no damage.<ref>{{bug|MC-79556}}</ref> When teleporting due to damage, it makes 64 attempts to teleport.{{Info needed|Does it also make 64 attempts for teleportation caused by a projectile?}}   
Endermen always attempt to teleport upon taking damage. Most melee attacks are successful,{{Only|Bedrock|short=1}} but the enderman usually teleports a few blocks behind the player when hit if there is space behind the player. Endermen can be attacked with projectiles if they are in a [[Minecraft:boat]] or [[Minecraft:minecart]]. If all available blocks within teleport distance are removed or unavailable as a destination, it is possible to hit endermen {{MC/In|je}} with a projectile, although arrows may simply bounce off, dealing no damage.<ref>{{bug|MC-79556}}</ref> When teleporting due to damage, it makes 64 attempts to teleport.{{MC/Info needed|Does it also make 64 attempts for teleportation caused by a projectile?}}   


An enderman cannot teleport while it is in a minecart or boat, although in rain and water it attempts to do so, always teleporting back repeatedly until death.
An enderman cannot teleport while it is in a minecart or boat, although in rain and water it attempts to do so, always teleporting back repeatedly until death.
Line 107: Line 107:
Endermen can pick up the following blocks:
Endermen can pick up the following blocks:
{{columns-list|colwidth=16em|
{{columns-list|colwidth=16em|
* {{BlockLink|Cactus}}
* {{MC/Blocklink|Cactus}}
* {{BlockLink|Cactus Flower}}
* {{MC/Blocklink|Cactus Flower}}
* {{BlockLink|Clay}}
* {{MC/Blocklink|Clay}}
* {{BlockLink|Coarse Dirt}}
* {{MC/Blocklink|Coarse Dirt}}
* {{BlockLink|Rooted Dirt}}
* {{MC/Blocklink|Rooted Dirt}}
* {{BlockLink|Dirt}}
* {{MC/Blocklink|Dirt}}
* {{BlockLink|Flowers|text=Flowers (short)|link=Flower}}
* {{MC/Blocklink|Flowers|text=Flowers (short)|link=Flower}}
* {{BlockSprite|Crimson Fungus}} {{BlockSprite|Warped Fungus}} Fungi
* {{MC/Blocksprite|Crimson Fungus}} {{MC/Blocksprite|Warped Fungus}} Fungi
* {{BlockLink|Crimson Roots}}
* {{MC/Blocklink|Crimson Roots}}
* {{BlockLink|Warped Roots}}
* {{MC/Blocklink|Warped Roots}}
* {{BlockLink|Grass Block}}
* {{MC/Blocklink|Grass Block}}
* {{BlockLink|Gravel}}
* {{MC/Blocklink|Gravel}}
* {{BlockLink|Melon}}
* {{MC/Blocklink|Melon}}
* {{BlockLink|Moss Block}}
* {{MC/Blocklink|Moss Block}}
* {{BlockLink|Mud}}
* {{MC/Blocklink|Mud}}
* {{BlockLink|Muddy Mangrove Roots}}
* {{MC/Blocklink|Muddy Mangrove Roots}}
* {{BlockLink|Mushrooms}}
* {{MC/Blocklink|Mushrooms}}
* {{BlockLink|Mycelium}}
* {{MC/Blocklink|Mycelium}}
* {{BlockSprite|Crimson Nylium}} {{BlockSprite|Warped Nylium}} [[Minecraft:Nylium]]
* {{MC/Blocksprite|Crimson Nylium}} {{MC/Blocksprite|Warped Nylium}} [[Minecraft:Nylium]]
* {{BlockLink|Pale Moss Block}}
* {{MC/Blocklink|Pale Moss Block}}
* {{BlockLink|Podzol}}
* {{MC/Blocklink|Podzol}}
* {{BlockSprite|Pumpkin}} {{BlockSprite|Carved Pumpkin}} [[Minecraft:Pumpkin]]s
* {{MC/Blocksprite|Pumpkin}} {{MC/Blocksprite|Carved Pumpkin}} [[Minecraft:Pumpkin]]s
* {{BlockLink|Red Sand}}
* {{MC/Blocklink|Red Sand}}
* {{BlockLink|Sand}}
* {{MC/Blocklink|Sand}}
* {{BlockLink|TNT}}
* {{MC/Blocklink|TNT}}
}}
}}


Data packs {{in|je}} can change this list by modifying the {{Tag link|block|minecraft:enderman_holdable}} block tag.
Data packs {{MC/In|je}} can change this list by modifying the {{Tag link|block|minecraft:enderman_holdable}} block tag.


Behavior packs in ''[[Minecraft:Bedrock Edition]]'' can change this list by modifying the <code>minecraft:behavior.take_block</code> method. Unlike {{in|je}}, there is no tag for these blocks, but it is possible to create a custom tag.
Behavior packs in ''[[Minecraft:Bedrock Edition]]'' can change this list by modifying the <code>minecraft:behavior.take_block</code> method. Unlike {{MC/In|je}}, there is no tag for these blocks, but it is possible to create a custom tag.


While an enderman is carrying a block, it has a {{frac|1|2000}} (0.05%) chance every tick to silently<ref>{{bug|MC-167369}}</ref> place the block in a 2×2×2 region horizontally centered on the enderman and vertically at the same level as the enderman itself if the target location is [[Minecraft:air]] with any full block beneath and the block is generally allowed to be placed at the target location. Endermen cannot place blocks onto [[Minecraft:bedrock]] or entities.
While an enderman is carrying a block, it has a {{frac|1|2000}} (0.05%) chance every tick to silently<ref>{{bug|MC-167369}}</ref> place the block in a 2×2×2 region horizontally centered on the enderman and vertically at the same level as the enderman itself if the target location is [[Minecraft:air]] with any full block beneath and the block is generally allowed to be placed at the target location. Endermen cannot place blocks onto [[Minecraft:bedrock]] or entities.
Line 144: Line 144:
Endermen can randomly breach walls, bridge [[Minecraft:fence]]s, break [[Minecraft:redstone]] circuitry, set off explosions and kill themselves if they place a block of TNT on a power source, and even construct golems by placing a carved pumpkin correctly.
Endermen can randomly breach walls, bridge [[Minecraft:fence]]s, break [[Minecraft:redstone]] circuitry, set off explosions and kill themselves if they place a block of TNT on a power source, and even construct golems by placing a carved pumpkin correctly.


{{IN|java}}, players can summon an enderman holding any block (including the ones not listed above) using the <code>carriedBlockState</code> NBT data. For example, to summon an enderman holding a grass block with no AI where the player is standing:
{{MC/In|java}}, players can summon an enderman holding any block (including the ones not listed above) using the <code>carriedBlockState</code> NBT data. For example, to summon an enderman holding a grass block with no AI where the player is standing:
<pre>/summon minecraft:enderman ~ ~ ~ {NoAI:1,carriedBlockState:{Name:"grass_block"}}</pre>
<pre>/summon minecraft:enderman ~ ~ ~ {NoAI:1,carriedBlockState:{Name:"grass_block"}}</pre>
Endermen can place any block they are summoned with, even if it is not on the allowed list.
Endermen can place any block they are summoned with, even if it is not on the allowed list.


== Sounds ==
== Sounds ==
{{JE}}:
{{MC/JE}}:
{{SoundTable
{{SoundTable
| type = java
| type = java
Line 226: Line 226:
}}
}}


{{BE}}:
{{MC/BE}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
Line 287: Line 287:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 296: Line 296:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 312: Line 312:
Endermen have entity data associated with them that contains various properties.
Endermen have entity data associated with them that contains various properties.


{{JE}}:
{{MC/JE}}:
{{main|Entity format}}
{{MC/Main|Entity format}}
<section begin="entity data"/><div class="treeview">
<section begin="entity data"/><div class="treeview">
* {{nbt|compound}} Entity data
* {{MC/Nbt|compound}} Entity data
** {{nbt inherit/angerable}}
** {{MC/Nbt inherit/angerable}}
** {{nbt inherit/entity}}
** {{MC/Nbt inherit/entity}}
** {{nbt inherit/mob}}
** {{MC/Nbt inherit/mob}}
** {{nbt|compound|carriedBlockState}}: Optional. The block carried by the enderman.
** {{MC/Nbt|compound|carriedBlockState}}: Optional. The block carried by the enderman.
*** {{nbt inherit/block_state}}
*** {{nbt inherit/block_state}}
</div><section end="entity data"/>
</div><section end="entity data"/>


{{BE}}:
{{MC/BE}}:
: See [[Minecraft:Bedrock Edition level format/Entity format]].
: See [[Minecraft:Bedrock Edition level format/Entity format]].


== Achievements ==
== Achievements ==
{{load achievements|Monster Hunter;It Spreads}}
{{MC/Load achievements|Monster Hunter;It Spreads}}


Achievements that apply to all mobs:
Achievements that apply to all mobs:
{{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}}
{{collapse|content={{MC/Load achievements|Overkill;Over-Overkill;Mob Kabob}}
}}
}}


== Advancements ==
== Advancements ==
{{load advancements|Monster Hunter;Monsters Hunted;It Spreads}}
{{MC/Load advancements|Monster Hunter;Monsters Hunted;It Spreads}}


Advancements that apply to all mobs:
Advancements that apply to all mobs:
{{collapse|content={{load advancements|Adventure;Over-Overkill;Mob Kabob}}
{{collapse|content={{MC/Load advancements|Adventure;Over-Overkill;Mob Kabob}}
}}
}}


== Videos ==
== Videos ==
{{Video note|Endermen behave slightly differently in modern versions of ''Minecraft'' compared to how they are portrayed in the video.}}
{{MC/Video note|Endermen behave slightly differently in modern versions of ''Minecraft'' compared to how they are portrayed in the video.}}
{{yt|LEO7Jt05hvM}}
{{MC/Yt|LEO7Jt05hvM}}


== History ==
== History ==
{{more sounds|section=1|type=old|Sounds from before Beta 1.9-pre1}}
{{MC/More sounds|section=1|type=old|Sounds from before Beta 1.9-pre1}}
=== Development ===
=== Development ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||unknown|[[File:Enderman (pre-release).png|22px]] Sometime on or before July 26, 2011, Notch posts an image on his {{Wikipedia|Google+}} account showing planned "creepy mobs." Two can be seen holding a grass block and a sand block with their arms far outstretched. <ref>Original enderman screenshot.png</ref>}}
|{{HistoryLine||unknown|[[File:Enderman (pre-release).png|22px]] Sometime on or before July 26, 2011, Notch posts an image on his {{MC/Wikipedia|Google+}} account showing planned "creepy mobs." Two can be seen holding a grass block and a sand block with their arms far outstretched. <ref>Original enderman screenshot.png</ref>}}
|{{HistoryLine||July 28, 2011|link=none|Notch described that endermen would be peaceful, unless the player looked straight at them, then they would rush in to attack whenever the player broke the gaze.<ref>{{tweet|notch|96612584727388160|at least you can make them stop teleporting by looking directly at them now.|July 28, 2011}}</ref><ref>{{tweet|notch|96690003601670145|The Endermen are peaceful. If you look straight at them, they freeze and look at you. When you look away again, they run fast. And teleport|July 28, 2011}}</ref><ref>{{tweet|notch|96690477541228544|They run TOWARDS you, not away. So if you happen to look at one, do not look away.|July 28, 2011}}</ref><ref>{{tweet|notch|96690925354500096|(they stop being peaceful if you look straight at them)|July 28, 2011}}</ref>}}
|{{HistoryLine||July 28, 2011|link=none|Notch described that endermen would be peaceful, unless the player looked straight at them, then they would rush in to attack whenever the player broke the gaze.<ref>{{tweet|notch|96612584727388160|at least you can make them stop teleporting by looking directly at them now.|July 28, 2011}}</ref><ref>{{tweet|notch|96690003601670145|The Endermen are peaceful. If you look straight at them, they freeze and look at you. When you look away again, they run fast. And teleport|July 28, 2011}}</ref><ref>{{tweet|notch|96690477541228544|They run TOWARDS you, not away. So if you happen to look at one, do not look away.|July 28, 2011}}</ref><ref>{{tweet|notch|96690925354500096|(they stop being peaceful if you look straight at them)|July 28, 2011}}</ref>}}
|{{HistoryLine||July 29, 2011|link=https://web.archive.org/web/20110801091508/http://notch.tumblr.com/post/8208212863/the-psychology-of-the-reticle-and-the-feeling-of|At first, when Notch was still designing the endermen, he thought they were not "creepy" enough, coming with the idea that having a situation that the player would want to avoid could make the enderman significantly more scary. This gave Notch the idea to implement the staring feature, where aiming the crosshair at the enderman's face would cause a suspenseful moment in which breaking eye contact would trigger an attack, as well as the enderman having the ability to teleport so that when the player has stared at the enderman, they would have to face a consequence for that action.}}
|{{MC/HistoryLine||July 29, 2011|link=https://web.archive.org/web/20110801091508/http://notch.tumblr.com/post/8208212863/the-psychology-of-the-reticle-and-the-feeling-of|At first, when Notch was still designing the endermen, he thought they were not "creepy" enough, coming with the idea that having a situation that the player would want to avoid could make the enderman significantly more scary. This gave Notch the idea to implement the staring feature, where aiming the crosshair at the enderman's face would cause a suspenseful moment in which breaking eye contact would trigger an attack, as well as the enderman having the ability to teleport so that when the player has stared at the enderman, they would have to face a consequence for that action.}}
|{{HistoryLine||August 26, 2011|link=none|In the Beta 1.8 demo at PAX, endermen dropped [[Minecraft:diamond]]s as a placeholder for ender pearls.}}
|{{MC/HistoryLine||August 26, 2011|link=none|In the Beta 1.8 demo at PAX, endermen dropped [[Minecraft:diamond]]s as a placeholder for ender pearls.}}
|{{HistoryLine||September 20, 2011|link={{tweet|notch|116186387878920193}}|Notch indicated the [[Minecraft:block]] carrying was horrible and needed to be nerfed.}}
|{{HistoryLine||September 20, 2011|link={{tweet|notch|116186387878920193}}|Notch indicated the [[Minecraft:block]] carrying was horrible and needed to be nerfed.}}
|{{HistoryLine||September 28, 2011|link={{tweet|notch|118903247212773376}}|Notch stated "Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this."}}
|{{HistoryLine||September 28, 2011|link={{tweet|notch|118903247212773376}}|Notch stated "Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this."}}
Line 358: Line 358:
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java beta}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|[[File:Enderman JE1.png|22px]] Added endermen.
|{{MC/HistoryLine||1.8|dev=Pre-release|[[File:Enderman JE1.png|22px]] Added endermen.
|Endermen are able to pick up ''any'' full [[Minecraft:block]], including [[Minecraft:bedrock]] and monster spawners. The angle of their arms have also been lowered when holding a block.
|Endermen are able to pick up ''any'' full [[Minecraft:block]], including [[Minecraft:bedrock]] and monster spawners. The angle of their arms have also been lowered when holding a block.
|Endermen have green eyes and emit black smoke. They also have [[Minecraft:zombie]] sounds as a placeholder.}}
|Endermen have green eyes and emit black smoke. They also have [[Minecraft:zombie]] sounds as a placeholder.}}
|{{HistoryLine|||dev=release|[[File:Enderman JE2.png|90px]] The enderman eye color has been changed from green to purple.  
|{{MC/HistoryLine|||dev=release|[[File:Enderman JE2.png|90px]] The enderman eye color has been changed from green to purple.  
|Endermen now emit portal particles, rather than smoke.
|Endermen now emit portal particles, rather than smoke.
|Endermen no longer pick up unobtainable blocks including bedrock, double slabs, and spawners and also no longer pick up blocks with inventories including chests, dispensers, and furnaces but can still pick up any other full block.}}
|Endermen no longer pick up unobtainable blocks including bedrock, double slabs, and spawners and also no longer pick up blocks with inventories including chests, dispensers, and furnaces but can still pick up any other full block.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Before this update, endermen could be killed with the use of a [[Minecraft:bow]]. Now, [[Minecraft:arrow]]s, [[Minecraft:snowball]]s, [[Minecraft:egg]]s, and other ranged attacks do not hit them because they teleport away before impact.
|{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Before this update, endermen could be killed with the use of a [[Minecraft:bow]]. Now, [[Minecraft:arrow]]s, [[Minecraft:snowball]]s, [[Minecraft:egg]]s, and other ranged attacks do not hit them because they teleport away before impact.
|Enderman now teleport away and become neutral if they are in [[Minecraft:water]].
|Enderman now teleport away and become neutral if they are in [[Minecraft:water]].
|Endermen no longer pick up any block; they are limited to certain blocks.
|Endermen no longer pick up any block; they are limited to certain blocks.
|Endermen no longer have any sounds.}}
|Endermen no longer have any sounds.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Endermen now have {{hp|40}} health points instead of {{hp|20}}.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Endermen now have {{hp|40}} health points instead of {{hp|20}}.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Endermen now have a realm of their own: [[Minecraft:the End]], where they spawn frequently.
|{{MC/HistoryLine|||dev=Beta 1.9 Prerelease 4|Endermen now have a realm of their own: [[Minecraft:the End]], where they spawn frequently.
|Endermen used to burn in sunlight, but as of this update, they instead randomly teleport around until they find a dark spot or despawn eventually. This makes it extremely hard to get close enough to kill them during daytime.}}
|Endermen used to burn in sunlight, but as of this update, they instead randomly teleport around until they find a dark spot or despawn eventually. This makes it extremely hard to get close enough to kill them during daytime.}}
|{{HistoryLine|||dev=RC1|Endermen now have their own audio scheme, most notably a long moan overlaid with static for when they are triggered hostile by the player.}}
|{{MC/HistoryLine|||dev=RC1|Endermen now have their own audio scheme, most notably a long moan overlaid with static for when they are triggered hostile by the player.}}
|{{HistoryLine||1.3.1|dev=12w22a|The enderman's behavior has been modified slightly. Now, the enderman stops in front of the player. When the player swings their [[Minecraft:sword]], the enderman now teleports behind the player.
|{{MC/HistoryLine||1.3.1|dev=12w22a|The enderman's behavior has been modified slightly. Now, the enderman stops in front of the player. When the player swings their [[Minecraft:sword]], the enderman now teleports behind the player.
|Enderman now stalk the player when aggravated.
|Enderman now stalk the player when aggravated.
|Fixed enderman often not shaking and opening their jaws when looked at.}}
|Fixed enderman often not shaking and opening their jaws when looked at.}}
|{{HistoryLine||1.4.2|dev=12w38a|The Enderman's sound now plays the full length sounds instead of shortened, now if the player looks at them (or they open their jaw), a static sound plays, similar to Slenderman.}}
|{{MC/HistoryLine||1.4.2|dev=12w38a|The Enderman's sound now plays the full length sounds instead of shortened, now if the player looks at them (or they open their jaw), a static sound plays, similar to Slenderman.}}
|{{HistoryLine||1.5.2|Endermen now won't become hostile if they take environmental damage.}}|{{HistoryLine||1.7.2|dev=1.7|Endermen are no longer provoked when attacked by the player in Creative mode.}}
|{{MC/HistoryLine||1.5.2|Endermen now won't become hostile if they take environmental damage.}}|{{MC/HistoryLine||1.7.2|dev=1.7|Endermen are no longer provoked when attacked by the player in Creative mode.}}
|{{HistoryLine||1.8|dev=14w06a|Endermen now pathfind as a result of their update to the new AI system.
|{{MC/HistoryLine||1.8|dev=14w06a|Endermen now pathfind as a result of their update to the new AI system.
|Endermen now teleport after being damaged by any damage source, including suffocation damage.|Endermen now remain aggravated toward the player despite being in contact with [[Minecraft:water]].}}
|Endermen now teleport after being damaged by any damage source, including suffocation damage.|Endermen now remain aggravated toward the player despite being in contact with [[Minecraft:water]].}}
|{{HistoryLine|||dev=14w11a|Endermen now walk slightly faster.
|{{MC/HistoryLine|||dev=14w11a|Endermen now walk slightly faster.
|Endermen now spawn endermites when they teleport. The chance of producing one is 15%, minus 1% for each endermite already spawned.
|Endermen now spawn endermites when they teleport. The chance of producing one is 15%, minus 1% for each endermite already spawned.
|Endermen are naturally aggressive toward endermites.}}
|Endermen are naturally aggressive toward endermites.}}
|{{HistoryLine|||dev=14w17a|Endermen are no longer hostile to non-pearl spawned endermites.}}
|{{MC/HistoryLine|||dev=14w17a|Endermen are no longer hostile to non-pearl spawned endermites.}}
|{{HistoryLine|||dev=14w28a|Endermites are no longer spawned from endermen.}}
|{{MC/HistoryLine|||dev=14w28a|Endermites are no longer spawned from endermen.}}
|{{HistoryLine||1.9|dev=15w31a|Endermen now drop the [[Minecraft:block]] they are holding when killed.
|{{MC/HistoryLine||1.9|dev=15w31a|Endermen now drop the [[Minecraft:block]] they are holding when killed.
|Endermen now have an animation when attacking.}}
|Endermen now have an animation when attacking.}}
|{{HistoryLine|||dev=15w49a|Endermen no longer play the teleportation sound at their previous location.<ref>{{bug|MC-94481}}</ref>}}
|{{HistoryLine|||dev=15w49a|Endermen no longer play the teleportation sound at their previous location.<ref>{{bug|MC-94481}}</ref>}}
|{{HistoryLine||1.10|dev=16w20a|Endermen now spawn in [[Minecraft:the Nether]].
|{{MC/HistoryLine||1.10|dev=16w20a|Endermen now spawn in [[Minecraft:the Nether]].
|Endermen now pick up [[Minecraft:netherrack]].}}
|Endermen now pick up [[Minecraft:netherrack]].}}
|{{HistoryLine||1.11|dev=16w35a|Endermen are now dealt {{hp|1}} damage by splash water bottles.}}
|{{HistoryLine||1.11|dev=16w35a|Endermen are now dealt {{hp|1}} damage by splash water bottles.}}
|{{HistoryLine||1.14.3|dev=pre3|Endermen no longer take damage from splash water bottles.<ref>{{bug|MC-166423}}</ref>}}
|{{HistoryLine||1.14.3|dev=pre3|Endermen no longer take damage from splash water bottles.<ref>{{bug|MC-166423}}</ref>}}
|{{HistoryLine||1.16|dev=20w06a|The sounds of endermen are now heard at a shorter range.
|{{MC/HistoryLine||1.16|dev=20w06a|The sounds of endermen are now heard at a shorter range.
|Endermen now spawn in soul sand valleys and warped forests.}}
|Endermen now spawn in soul sand valleys and warped forests.}}
|{{HistoryLine|||dev=20w07a|Endermen now pick up [[Minecraft:nylium]], crimson roots, warped roots, and Nether fungi variants.
|{{MC/HistoryLine|||dev=20w07a|Endermen now pick up [[Minecraft:nylium]], crimson roots, warped roots, and Nether fungi variants.
|Endermen no longer pick up [[Minecraft:netherrack]].}}
|Endermen no longer pick up [[Minecraft:netherrack]].}}
|{{HistoryLine|||dev=20w10a|Water bottle damage now provokes endermen.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}}
|{{HistoryLine|||dev=20w10a|Water bottle damage now provokes endermen.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}}
|{{HistoryLine|||dev=20w18a|Endermen prevent other endermen from spawning nearby in warped forests.}}
|{{MC/HistoryLine|||dev=20w18a|Endermen prevent other endermen from spawning nearby in warped forests.}}
|{{HistoryLine|||dev=20w22a|Endermen no longer despawn when holding a [[Minecraft:block]].<ref>{{bug|MC-124812|||Fixed}}</ref>}}
|{{HistoryLine|||dev=20w22a|Endermen no longer despawn when holding a [[Minecraft:block]].<ref>{{bug|MC-124812|||Fixed}}</ref>}}
|{{HistoryLine||1.16.2|dev=pre1|Endermen no longer place their held blocks onto bedrock blocks.}}
|{{MC/HistoryLine||1.16.2|dev=pre1|Endermen no longer place their held blocks onto bedrock blocks.}}
|{{HistoryLine|||dev=pre2|Endermen no longer place their held blocks on entities.
|{{MC/HistoryLine|||dev=pre2|Endermen no longer place their held blocks on entities.
|Endermen no longer save cactus' <code>age</code> value when picking it up, instead it's always set to 0.}}
|Endermen no longer save cactus' <code>age</code> value when picking it up, instead it's always set to 0.}}
|{{HistoryLine||1.17|dev=20w46a|Endermen are now hostile toward all endermites, instead of just the ones spawned from ender pearls.}}
|{{MC/HistoryLine||1.17|dev=20w46a|Endermen are now hostile toward all endermites, instead of just the ones spawned from ender pearls.}}
|{{HistoryLine|||dev=21w13a|Endermen now pick up rooted dirt, flowering azaleas and flowering azalea leaves.}}
|{{MC/HistoryLine|||dev=21w13a|Endermen now pick up rooted dirt, flowering azaleas and flowering azalea leaves.}}
|{{HistoryLine|||dev=pre1|Endermen no longer pick up flowering azaleas and flowering azalea leaves.}}
|{{MC/HistoryLine|||dev=pre1|Endermen no longer pick up flowering azaleas and flowering azalea leaves.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Endermen now spawn only at light level 0.}}
|{{MC/HistoryLine||1.18|dev=Experimental Snapshot 1|Endermen now spawn only at light level 0.}}
|{{HistoryLine|||dev=21w37a|Endermen now take damage when hit by a splash water bottle again.}}
|{{MC/HistoryLine|||dev=21w37a|Endermen now take damage when hit by a splash water bottle again.}}
|{{HistoryLine||1.19|dev=22w11a|Endermen now pick up [[Minecraft:mud]].}}
|{{MC/HistoryLine||1.19|dev=22w11a|Endermen now pick up [[Minecraft:mud]].}}
|{{HistoryLine|||dev=pre1|Endermen now spawn from light level 0 to 11 in the Nether.}}
|{{MC/HistoryLine|||dev=pre1|Endermen now spawn from light level 0 to 11 in the Nether.}}
|{{HistoryLine||1.19.3|dev=22w46a|Endermen now spawn from light level 0 to 7 in the Nether.}}
|{{MC/HistoryLine||1.19.3|dev=22w46a|Endermen now spawn from light level 0 to 7 in the Nether.}}
|{{HistoryLine||1.20.2|dev=23w33a|Endermen now have an increased vertical attack reach, spanning the entire height of its hitbox.<ref>{{bug|MC-2310||Wrong attack radius calculation damages/kills entities through blocks and corners|Fixed}}</ref>
|{{HistoryLine||1.20.2|dev=23w33a|Endermen now have an increased vertical attack reach, spanning the entire height of its hitbox.<ref>{{bug|MC-2310||Wrong attack radius calculation damages/kills entities through blocks and corners|Fixed}}</ref>
|The player now needs to be 3 blocks above the ground to avoid endermen attacks, instead of 1.5 blocks.}}
|The player now needs to be 3 blocks above the ground to avoid endermen attacks, instead of 1.5 blocks.}}
|{{HistoryLine||1.21.2|dev=24w39a|[[File:Enderman BE.png|90px]] The endermen's eyes were changed to be identical to its Bedrock counterpart as a result of a bug fix.<ref>{{bug|MC-123742||Eyes of Endermen turn white when they are looking up during the day|Fixed}}</ref>}}
|{{HistoryLine||1.21.2|dev=24w39a|[[File:Enderman BE.png|90px]] The endermen's eyes were changed to be identical to its Bedrock counterpart as a result of a bug fix.<ref>{{bug|MC-123742||Eyes of Endermen turn white when they are looking up during the day|Fixed}}</ref>}}
|{{HistoryLine|||dev=24w40a<!-- I tested versions 1.21.3 to 24w40a. Endermen can pick up Pale Moss Blocks since they were first added in 24w40a !-->|Endermen can now pick up pale moss blocks.}}
|{{MC/HistoryLine|||dev=24w40a<!-- I tested versions 1.21.3 to 24w40a. Endermen can pick up Pale Moss Blocks since they were first added in 24w40a !-->|Endermen can now pick up pale moss blocks.}}
|{{HistoryLine||1.21.4|dev=24w44a|Eyeblossoms are added, which are a small flower that endermen can pick up.}}
|{{MC/HistoryLine||1.21.4|dev=24w44a|Eyeblossoms are added, which are a small flower that endermen can pick up.}}
|{{HistoryLine||1.21.5|dev=25w10a|Endermen now pick up cactus flowers.}}
|{{MC/HistoryLine||1.21.5|dev=25w10a|Endermen now pick up cactus flowers.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Enderman BE.png|90px]] Added endermen.}}
|{{MC/HistoryLine||v0.9.0|dev=build 1|[[File:Enderman BE.png|90px]] Added endermen.}}
|{{HistoryLine|||dev=build 2|Endermen now have sounds.
|{{MC/HistoryLine|||dev=build 2|Endermen now have sounds.
|Endermen now teleport out of the way of projectiles.}}
|Endermen now teleport out of the way of projectiles.}}
|{{HistoryLine|||dev=build 8|The enderman's attack strength is now the same as in Java.}}
|{{MC/HistoryLine|||dev=build 8|The enderman's attack strength is now the same as in Java.}}
|{{HistoryLine||v0.12.1|dev=build 10|Endermen now avoid [[Minecraft:water]].}}
|{{MC/HistoryLine||v0.12.1|dev=build 10|Endermen now avoid [[Minecraft:water]].}}
|{{HistoryLine||v0.14.0|dev=build 1|Endermen now drop the [[Minecraft:block]] they are holding when killed.}}
|{{MC/HistoryLine||v0.14.0|dev=build 1|Endermen now drop the [[Minecraft:block]] they are holding when killed.}}
|{{HistoryLine||v0.15.0|dev=build 1|Endermen now spawn in [[Minecraft:the Nether]].
|{{MC/HistoryLine||v0.15.0|dev=build 1|Endermen now spawn in [[Minecraft:the Nether]].
|Endermen now pick up [[Minecraft:netherrack]].}}
|Endermen now pick up [[Minecraft:netherrack]].}}
|{{HistoryLine||v0.16.2|Endermen are now quicker, to match the [[Minecraft:Java Edition|Java]] and Console versions.}}
|{{MC/HistoryLine||v0.16.2|Endermen are now quicker, to match the [[Minecraft:Java Edition|Java]] and Console versions.}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Endermen now drop ender pearls when killed.
|{{MC/HistoryLine||1.0.0|dev=alpha 0.17.0.1|Endermen now drop ender pearls when killed.
|Endermen now spawn in [[Minecraft:the End]].}}
|Endermen now spawn in [[Minecraft:the End]].}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Endermen no longer shake with rage while aggravated.
|{{MC/HistoryLine||1.2.0|dev=beta 1.2.0.2|Endermen no longer shake with rage while aggravated.
|On death, endermen now drop the [[Minecraft:block]] they were holding.}}
|On death, endermen now drop the [[Minecraft:block]] they were holding.}}
|{{HistoryLine||1.2.3|dev=beta 1.2.3.3|Endermen now take damage in filled cauldrons.}}
|{{MC/HistoryLine||1.2.3|dev=beta 1.2.3.3|Endermen now take damage in filled cauldrons.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Endermen now spawn in soul sand valleys and warped forests.
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.51|Endermen now spawn in soul sand valleys and warped forests.
|Endermen now pick up [[Minecraft:nylium]], crimson roots, warped roots, and Nether fungi variants.
|Endermen now pick up [[Minecraft:nylium]], crimson roots, warped roots, and Nether fungi variants.
|Endermen no longer pick up [[Minecraft:netherrack]].}}
|Endermen no longer pick up [[Minecraft:netherrack]].}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Endermen now pick up rooted dirt.}}
|{{MC/HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Endermen now pick up rooted dirt.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|Endermen now pick up [[Minecraft:mud]].}}
|{{MC/HistoryLine||1.19.0|dev=Preview 1.19.0.21|Endermen now pick up [[Minecraft:mud]].}}
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.22|Endermen now spawn from light level 0 to 7 in the Nether.}}
|{{MC/HistoryLine||1.19.60|dev=Preview 1.19.60.22|Endermen now spawn from light level 0 to 7 in the Nether.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.25|Endermen now get angry if looked at for 5 ticks instead of 1 tick, to match {{JE}}.<ref>{{bug|MCPE-23544|||F}}</ref>}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.25|Endermen now get angry if looked at for 5 ticks instead of 1 tick, to match {{MC/JE}}.<ref>{{bug|MCPE-23544|||F}}</ref>}}
|{{HistoryLine|||dev=Preview 1.21.60.27|Endermen can no longer teleport out of boats, boats with chests, and minecarts, to match {{JE}}.<ref>{{bug|MCPE-31761|||F}}</ref>}}
|{{HistoryLine|||dev=Preview 1.21.60.27|Endermen can no longer teleport out of boats, boats with chests, and minecarts, to match {{MC/JE}}.<ref>{{bug|MCPE-31761|||F}}</ref>}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.21|Endermen can now pick up all block types they are able to {{in|je}}.}}
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.21|Endermen can now pick up all block types they are able to {{MC/In|je}}.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Enderman JE2.png|90px]] Added endermen.}}
|{{MC/HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Enderman JE2.png|90px]] Added endermen.}}
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Endermen now have a realm of their own: [[Minecraft:the End]], where they spawn frequently.}}
|{{MC/HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Endermen now have a realm of their own: [[Minecraft:the End]], where they spawn frequently.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Endermen now open their mouths and shake when provoked.
|{{MC/HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Endermen now open their mouths and shake when provoked.
|Endermen now stop in front of the player. When the player swings their [[Minecraft:sword]], they now teleport behind the player.}}
|Endermen now stop in front of the player. When the player swings their [[Minecraft:sword]], they now teleport behind the player.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Endermen now spawn in [[Minecraft:the Nether]].|Endermen now pick up [[Minecraft:netherrack]].{{check version|May have been added in TU46 instead.}}|Endermen now remain aggravated toward the player despite being in contact with [[Minecraft:water]].}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Endermen now spawn in [[Minecraft:the Nether]].|Endermen now pick up [[Minecraft:netherrack]].{{check version|May have been added in TU46 instead.}}|Endermen now remain aggravated toward the player despite being in contact with [[Minecraft:water]].}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Endermen now drop the [[Minecraft:block]] they are holding when killed.|Endermen now have an animation when attacking.|Endermen no longer play the teleportation sound at their previous location.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Endermen now drop the [[Minecraft:block]] they are holding when killed.|Endermen now have an animation when attacking.|Endermen no longer play the teleportation sound at their previous location.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Endermen are now dealt {{hp|1}} damage by splash water bottles.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Endermen are now dealt {{hp|1}} damage by splash water bottles.}}
}}
}}
Line 463: Line 463:
=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Enderman BE.png|90px]] Added endermen.}}
|{{MC/HistoryLine||0.1.0|[[File:Enderman BE.png|90px]] Added endermen.}}
|{{HistoryLine||1.7.10|Endermen now drop ender pearls when killed.
|{{MC/HistoryLine||1.7.10|Endermen now drop ender pearls when killed.
|Endermen now spawn in [[Minecraft:the End]].}}
|Endermen now spawn in [[Minecraft:the End]].}}
}}
}}
Line 471: Line 471:
=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>Enderman</code> to <code>enderman</code>.}}
|{{MC/HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>Enderman</code> to <code>enderman</code>.}}
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity's numeric ID?}}}}
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{MC/Info needed|what was this entity's numeric ID?}}}}
}}
}}


Line 494: Line 494:


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
* The developers have stated that the belief that enderman sounds are backward distortions is just speculation.<ref>{{ytl|IU8xXWIZv2s|Ask Mojang #5: Enderman jibber-jabber!|Minecraft|December 6, 2019}}</ref> Despite this, there is a loading tip in {{BE}} that reads out "The Enderman language is actually English in reverse."
* The developers have stated that the belief that enderman sounds are backward distortions is just speculation.<ref>{{MC/Ytl|IU8xXWIZv2s|Ask Mojang #5: Enderman jibber-jabber!|Minecraft|December 6, 2019}}</ref> Despite this, there is a loading tip in {{MC/BE}} that reads out "The Enderman language is actually English in reverse."
** The enderman's 4th ambient sound ({{sound||Enderman idle4.ogg}}) seems to sound like it's saying "Look for the eye".<ref>{{ytl|ZY34OTV30Ck|archive=|HOW SCARY IS MINECRAFT?|Minecraft|February 14, 2026|t=4m14s}}</ref>
** The enderman's 4th ambient sound ({{sound||Enderman idle4.ogg}}) seems to sound like it's saying "Look for the eye".<ref>{{MC/Ytl|ZY34OTV30Ck|archive=|HOW SCARY IS MINECRAFT?|Minecraft|February 14, 2026|t=4m14s}}</ref>
* Notch claimed in public that the enderman is a "subtle reference" to the Slenderman, a similar-looking monster with a similar name. Given the later development of the End, it is possible he already had the name in mind, and did not choose it because of the Reddit thread in which their name was revealed.<ref>{{reddit|j09ma/notch_posts_images_of_new_mob|c282dzr}}</ref>  
* Notch claimed in public that the enderman is a "subtle reference" to the Slenderman, a similar-looking monster with a similar name. Given the later development of the End, it is possible he already had the name in mind, and did not choose it because of the Reddit thread in which their name was revealed.<ref>{{MC/Reddit|j09ma/notch_posts_images_of_new_mob|c282dzr}}</ref>  
* Dinnerbone suggested "a haunting of endermen" as the collective noun for Endermen.<ref>{{tweet|dinnerbone|443348580058021888|@nirufe @notch Let's call it a haunting. A haunting of Endermen.|March 11, 2014}}</ref> Additionally, in the third episode of {{MCSM}}, {{SMEp|3}}, a player is given the option to correct the grammar of other characters by specifying that the collective noun for a group of endermen is "a haunting of Endermen". In the fourth Minecraft novel '' The End'', the collective term used by endermen themselves is "an End of Endermen".
* Dinnerbone suggested "a haunting of endermen" as the collective noun for Endermen.<ref>{{tweet|dinnerbone|443348580058021888|@nirufe @notch Let's call it a haunting. A haunting of Endermen.|March 11, 2014}}</ref> Additionally, in the third episode of {{MC/MCSM}}, {{SMEp|3}}, a player is given the option to correct the grammar of other characters by specifying that the collective noun for a group of endermen is "a haunting of Endermen". In the fourth Minecraft novel '' The End'', the collective term used by endermen themselves is "an End of Endermen".
* {{IN|java}}, a player in Spectator mode can enter an enderman's perspective. This applies a [[Minecraft:shader]] that inverts the colors in the world. In this perspective, [[Minecraft:the End]] appears as an island of grayish purple [[Minecraft:cobblestone]] in a white sky, with white pillars. Other endermen and the ender dragon are white and have green eyes. Cobblestone also looks similar to End stone.
* {{MC/In|java}}, a player in Spectator mode can enter an enderman's perspective. This applies a [[Minecraft:shader]] that inverts the colors in the world. In this perspective, [[Minecraft:the End]] appears as an island of grayish purple [[Minecraft:cobblestone]] in a white sky, with white pillars. Other endermen and the ender dragon are white and have green eyes. Cobblestone also looks similar to End stone.
* In {{JE}}, the texture for an enderman's eyes is located in a different texture file than the body, allowing their eyes to glow. This causes the enderman's eyes to be visible even when under the [[Minecraft:Invisibility]] effect.
* In {{MC/JE}}, the texture for an enderman's eyes is located in a different texture file than the body, allowing their eyes to glow. This causes the enderman's eyes to be visible even when under the [[Minecraft:Invisibility]] effect.
**In {{BE}}, the eyes are in the same texture as the body (while keeping the glowing effect), and the texture of the enderman is a {{cd|.tga}} file format. The real object that makes the enderman's eyes visible even when under the [[Minecraft:invisibility]] effect, is the {{cd|enderman_invisible}} material in the enderman's {{cd|client_entity}} [[Minecraft:JSON]] file in the vanilla resource pack.
**In {{MC/BE}}, the eyes are in the same texture as the body (while keeping the glowing effect), and the texture of the enderman is a {{MC/Cd|.tga}} file format. The real object that makes the enderman's eyes visible even when under the [[Minecraft:invisibility]] effect, is the {{MC/Cd|enderman_invisible}} material in the enderman's {{MC/Cd|client_entity}} [[Minecraft:JSON]] file in the vanilla resource pack.
**With [[Minecraft:Vibrant Visuals]], the eyes of endermen are emissive and have actual glowing.
**With [[Minecraft:Vibrant Visuals]], the eyes of endermen are emissive and have actual glowing.
* The enderman teleportation sound also plays when a player teleports using an ender pearl or chorus fruit.
* The enderman teleportation sound also plays when a player teleports using an ender pearl or chorus fruit.
Line 511: Line 511:


=== Publicity ===
=== Publicity ===
{{Main|Minecraft in popular culture}}
{{MC/Main|Minecraft in popular culture}}
* Several endermen appear as enemies in the game ''{{Wikipedia|Magicka}}'', depicted in a more realistic style for the first time.<ref>{{YouTube link|JsX8b1ql4kE|Magicka: Fighting The Endermen|CTheConnor|March 26, 2012}}</ref>
* Several endermen appear as enemies in the game ''{{MC/Wikipedia|Magicka}}'', depicted in a more realistic style for the first time.<ref>{{MC/YouTube link|JsX8b1ql4kE|Magicka: Fighting The Endermen|CTheConnor|March 26, 2012}}</ref>
* The enderman is a playable DLC character in the crossover fighting game ''Super Smash Bros. Ultimate'' as an alternate costume for Steve, though with altered proportions to be at Steve's height. Additionally, there is an enderman "spirit" that makes the user vulnerable to damage by water, as are regular endermen.
* The enderman is a playable DLC character in the crossover fighting game ''Super Smash Bros. Ultimate'' as an alternate costume for Steve, though with altered proportions to be at Steve's height. Additionally, there is an enderman "spirit" that makes the user vulnerable to damage by water, as are regular endermen.
* Endermen appear as NPCs in ''Sonic Racing: CrossWorlds''.
* Endermen appear as NPCs in ''Sonic Racing: CrossWorlds''.
Line 567: Line 567:
File:The CRASH DUN DUN DUN.png|An enderman as it appears on the cover of ''Minecraft: The Crash''.
File:The CRASH DUN DUN DUN.png|An enderman as it appears on the cover of ''Minecraft: The Crash''.
File:MCAnnual2024.png|Endermen on the cover of Minecraft Annual 2024
File:MCAnnual2024.png|Endermen on the cover of Minecraft Annual 2024
File:Woodsword Chronicles enderman.jpg|Endermen as they appear in {{WSC|0|1}}
File:Woodsword Chronicles enderman.jpg|Endermen as they appear in {{MC/WSC|0|1}}
File:Enderman Potato.png|Potato variant of an enderman in 24w14potato
File:Enderman Potato.png|Potato variant of an enderman in 24w14potato
File:An enderman's kindness.jpeg|Screenshot of an enderman released for World Kindness Day
File:An enderman's kindness.jpeg|Screenshot of an enderman released for World Kindness Day
Line 574: Line 574:
File:E-man is calling.jpg
File:E-man is calling.jpg
File:NASA Moon Crew.jpeg
File:NASA Moon Crew.jpeg
File:Enderman (Dungeons).png|A enderman seen in {{MCD}}
File:Enderman (Dungeons).png|A enderman seen in {{MC/MCD}}
File:Enderman (Story Mode).png|A enderman seen in {{MCSM}}
File:Enderman (Story Mode).png|A enderman seen in {{MC/MCSM}}
File:Giant Enderman.png|A giant variant of the enderman seen in {{MCSM}}
File:Giant Enderman.png|A giant variant of the enderman seen in {{MC/MCSM}}
File:Enderman Movie.png|Enderman as seen in {{AMCM}}     
File:Enderman Movie.png|Enderman as seen in {{MC/Amcm}}     
</gallery>
</gallery>


Line 626: Line 626:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== External links ==
== External links ==
Line 633: Line 633:


== Navigation ==
== Navigation ==
{{Navbox The End}}
{{MC/Navbox The End}}
{{Navbox entities|mobs}}
{{MC/Navbox entities|mobs}}


[[Category:Neutral mobs]]
[[Category:Neutral mobs]]

Latest revision as of 20:22, 9 April 2026

Template:Hatnote Template:Infobox entity An enderman is a neutral mob found in all three Minecraft:dimensions that has a chance of dropping ender pearls when they get killed. It becomes hostile to players that damage it or look directly at its face, using its arms to attack. Endermen teleport erratically, as well as away from dangers such as Minecraft:lava, projectiles, and Minecraft:water. They also occasionally pick up and move certain Minecraft:blocks.

Spawning

File:Purpleenderman.png
An enderman in the Overworld.

Endermen can spawn on any solid surface that has at least three empty spaces above, at a light level of 0 in the Minecraft:Overworld and Minecraft:the End, or a light level of 7 or less in Minecraft:the Nether. They are the only mobs that spawn naturally in all three dimensions in Template:Editions.<ref>Template:Bug</ref>

Template:Mob spawn table

Overworld

Endermen spawn uncommonly in all Minecraft:Overworld biomes except mushroom fields and deep dark. in Template:Editions, endermen also do not spawn in rivers, frozen rivers, and snowy plains. They spawn in groups of up to four in Template:Editions or up to two in Template:Editions.

Nether

Endermen spawn in groups of four in Template:Editions or individually in Template:Editions, rarely in soul sand valleys, uncommonly in Nether wastes, and most commonly in warped forests.

End

Endermen spawn commonly in groups of four anywhere in the End dimension.

Drops

On death

Template:DropTable

  1. REDIRECT Template:Experience

Template:Redr when killed by a player or a tamed Minecraft:wolf.

  • 100% chance of dropping the block that it is holding (see Template:Slink for more information).

Behavior

Endermen can step up one full block without having to jump.

Provoking

An enderman is passive until provoked. An enderman is provoked when

  • A player or other mob attacks it.
  • A player within 64 blocks looks at its eyes for 5 game ticks (Template:Frac second)<ref>Template:Bug</ref> if the view is not obstructed by any solid block (including transparent blocks) and the player isn't wearing a carved pumpkin on the head.
    • Looking anywhere at the head aggravates it, including the back of the head.
    • Looking at its upper legs at further distance aggravates it.
  • It can see an endermite within 64 blocks of it.

in Template:Editions, the provocation works similar to a mob's detection range, its range reducing if the player is sneaking or under the Minecraft:Invisibility effect.

When provoked, an enderman opens its mouth and makes loud screaming noises. A provoked enderman also starts shaking in Template:Editions.

Staring

in Template:Editions, staring an aggravated enderman in the eyes from within 16 blocks of it paralyzes it, causing it to stop moving as long as the player maintains eye contact. The enderman still displays aggravated behavior, shaking and screaming with its mouth open, and resumes its chase should the player stop looking at it. Moving within four blocks of a paralyzed enderman causes it to teleport away. Unlike the distance to provoke an enderman, the minimum and maximum paralyzing distances are not affected by sneaking or invisibility.

Attacking

An enderman runs toward the back of the player to attack, although it ceases if hit by another player or mob.<ref>Template:Tweet</ref>Template:Only{{

 #vardefine: verifyedition | 

}}<verify for {{#var:verifyedition}}></verify for {{#var:verifyedition}}>{{

 #vardefine: verifyedition | 

}} An aggravated enderman runs faster than the normal movement speed and, if the player is at least 16 blocks away from the enderman, often teleports up to 19 blocks horizontally and 22 blocks vertically toward the location of its target every 1.5 to 2 seconds.<needs testing in Bedrock Edition></needs testing in Bedrock Edition> An enderman is not provoked by a player viewing it through a transparent block or while wearing a carved pumpkin.

An aggravated enderman pursues the player until it is either killed or distracted by external elements, such as rain or fire.Template:Only<needs testing in Bedrock Edition></needs testing in Bedrock Edition> They do not take damage from sunlight like Minecraft:undead mobs, but when at a sufficient light level under the sky during the dayTemplate:Only or at any light levelTemplate:Only they teleport randomly, typically ending up in caves (although certain non-full blocks, such as soul sand and Minecraft:mud, also register as "dark" when the enderman is standing in them).

An enderman tracks targeted mobs until they're out of sight, too far away, or in another dimension. If the target is a player, the enderman tracks the player through walls. in Template:Editions, the enderman continues to chase the player for as long as it is loaded, regardless of the distance or dimension of the targeted player.

in Template:Editions, the enderman loses interest after enough time

  1. REDIRECT Template:Info needed

Template:Redr of non-interaction with the player. In Java Edition, if the internal sky light is sufficient, the enderman attempts to disengage approximately every 20 to 30 seconds. If it does not regain sight of its target within up to 40 seconds, or if it is attacked by something else, then it disengages from the player unless provoked again.

Endermen are also aggressive towards endermites and will attack them if they are 64 blocks away or less.

Water

Endermen can be damaged by rain, Minecraft:water, splash water bottles, and, in Template:Editions, water-filled cauldrons. When contacting any one of these, endermen take 1Template:Icon alt textTemplate:Healthbar damage. In rain, endermen continuously teleport until they find a dry spot or die.

Projectiles

Endermen are immune to most projectiles, as they teleport away before being hit.<ref>Template:Bug</ref>

If an enderman is somehow unable to teleport, throwables like Minecraft:snowballs are absorbed, while arrows and tridents are bounced in Template:Editions and pass right through in Template:Editions (but effects are still applied from tipped arrows).

Endermen are not immune to the Minecraft:warden's sonic boom ranged attack.

Teleportation

Endermen teleport when dodging projectiles, when chasing a target, and when taking damage from natural sources, suffocation, and potion effects. They also teleport when hit by a player or mob,Template:Only when paralyzed and within four blocks of their target,Template:Only randomly at any time and light level,Template:Only and when in places with a sky light of 15 and an internal sky light of 12 and not attacking or chasing a target.Template:Only

Endermen play a sound exclusively at the teleportation destination.<ref>Template:Bug</ref>

Each teleportation attempt caused by taking damage, being paralyzed,Template:Only a projectile, or random teleportation attempt chooses a random destination 32 blocks along each axis (i.e. a 64×64×64 cube centered on the current position).

When attacking, an enderman may teleport up to 19 blocks horizontally and 22 blocks vertically to close the distance on a target. Teleportation attempts made to attack a target choose a random destination within a 9×11×9{{

 #vardefine: verifyedition | 

}}<verify for {{#var:verifyedition}}></verify for {{#var:verifyedition}}>{{

 #vardefine: verifyedition | 

}} rectangular prism centered on a point 16 blocks horizontally and 17 blocks vertically toward its target. If the target is within those ranges, the destination is centered on the target's XZ and/or Y coordinates instead.<needs testing in Bedrock Edition></needs testing in Bedrock Edition>

Both teleportation types then apply the following checks:

  • As long as the selected block is not movement-blocking, seek downward. If the found block is waterlogged, the teleportation attempt fails.
  • Starting again with the originally selected target, seek downward as long as the block below is not movement-blocking. The teleportation attempt succeeds if no liquid or solid blocks prevent them from standing at the destination.

Thus, endermen need at least three non-solid blocks above the destination to successfully teleport, and do not teleport to waterlogged blocks unless the ceiling above is movement-blocking.<ref>Template:Bug</ref> Endermen can appear to teleport further than their maximum teleport distance when teleporting downward, as distance through air is not a factor when seeking downward for a valid location.

Blocks that have a large enough collision box but are not movement-blocking, such as Minecraft:carpet that is not above a movement-blocking block, snow layers 10 or more deep, and Minecraft:azalea, can be used to prevent teleportation. Endermen always teleport an integer Y distance, so an enderman at Y=70.0 cannot teleport onto a movement-blocking block covered by a single carpet, snow layers only 2 deep, or many other short blocks, while an enderman at Y=70.99 could teleport onto snow layers 8 or 9 deep.

Endermen always attempt to teleport upon taking damage. Most melee attacks are successful,Template:Only but the enderman usually teleports a few blocks behind the player when hit if there is space behind the player. Endermen can be attacked with projectiles if they are in a Minecraft:boat or Minecraft:minecart. If all available blocks within teleport distance are removed or unavailable as a destination, it is possible to hit endermen in Template:Editions with a projectile, although arrows may simply bounce off, dealing no damage.<ref>Template:Bug</ref> When teleporting due to damage, it makes 64 attempts to teleport.​<more information needed></more information needed>

An enderman cannot teleport while it is in a minecart or boat, although in rain and water it attempts to do so, always teleporting back repeatedly until death.

Moving blocks

Endermen have the unique ability to pick up, carry, and set down certain blocks, even when angered. Every tick, an enderman has a Template:Frac (5%) chance to select a random block in a 4×3×4 (XYZ) region horizontally centered on the enderman and vertically encompassing it. If the enderman can directly see this block and the block is on the "holdable" list, it picks up the block. An enderman cannot pick up blocks from a completely flat floor unless it is made of non-full blocks such as mud or soul sand. An enderman can still pick up and place blocks while sitting in a boat.

Endermen do not despawn while holding a block.

Endermen drop whatever item the block they are holding would drop when it is mined with a Minecraft:Silk Touch tool, which usually means it drops the block itself, though there are some exceptions, like dropping stone instead of infested stone, or not dropping anything when holding bedrock. Endermen do not visually let go of the block when dying.<ref>Template:Bug</ref><ref>Template:Bug</ref>

Endermen can pick up the following blocks: Template:Columns-list

Data packs in Template:Editions can change this list by modifying the Template:Tag link block tag.

Behavior packs in Minecraft:Bedrock Edition can change this list by modifying the minecraft:behavior.take_block method. Unlike in Template:Editions, there is no tag for these blocks, but it is possible to create a custom tag.

While an enderman is carrying a block, it has a Template:Frac (0.05%) chance every tick to silently<ref>Template:Bug</ref> place the block in a 2×2×2 region horizontally centered on the enderman and vertically at the same level as the enderman itself if the target location is Minecraft:air with any full block beneath and the block is generally allowed to be placed at the target location. Endermen cannot place blocks onto Minecraft:bedrock or entities.

Endermen cannot pick up or place down blocks if the game rule mobGriefing is set to false.

Endermen can randomly breach walls, bridge Minecraft:fences, break Minecraft:redstone circuitry, set off explosions and kill themselves if they place a block of TNT on a power source, and even construct golems by placing a carved pumpkin correctly.

in Template:Editions, players can summon an enderman holding any block (including the ones not listed above) using the carriedBlockState NBT data. For example, to summon an enderman holding a grass block with no AI where the player is standing:

/summon minecraft:enderman ~ ~ ~ {NoAI:1,carriedBlockState:{Name:"grass_block"}}

Endermen can place any block they are summoned with, even if it is not on the allowed list.

Sounds

Java Edition: Template:SoundTable

Bedrock Edition: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Entity data

Endermen have entity data associated with them that contains various properties.

Java Edition: {{#vardefine:params|0 }}Template:Hatnote

<section begin="entity data"/>

<section end="entity data"/>

Bedrock Edition:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Script error: No such module "Achievement".

Achievements that apply to all mobs: Template:Collapse

Advancements

Script error: No such module "Advancement".

Advancements that apply to all mobs: Template:Collapse

Videos

Note: Endermen behave slightly differently in modern versions of Minecraft compared to how they are portrayed in the video.

Template:Article other

  1. REDIRECT Template:YouTube

Template:Redr

History

Template:Message box

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Historical images

Issues

Script error: No such module "Issue list".

Trivia

  • The developers have stated that the belief that enderman sounds are backward distortions is just speculation.<ref>
  1. redirect Template:YouTube link

Template:Redr</ref> Despite this, there is a loading tip in Bedrock Edition that reads out "The Enderman language is actually English in reverse."

    • The enderman's 4th ambient sound (Template:Sound) seems to sound like it's saying "Look for the eye".<ref>
  1. redirect Template:YouTube link

Template:Redr</ref>

  • Notch claimed in public that the enderman is a "subtle reference" to the Slenderman, a similar-looking monster with a similar name. Given the later development of the End, it is possible he already had the name in mind, and did not choose it because of the Reddit thread in which their name was revealed.<ref>{{
  1. vardefine: query | ?context=1

}}https://reddit.com/r/{{

  1. var: reddit-sub-j09ma/notch_posts_images_of_new_mob | Minecraft

}}/comments/{{

  1. var: reddit-thread-j09ma/notch_posts_images_of_new_mob | j09ma/notch_posts_images_of_new_mob

}}/c282dzr{{#var: query }}</ref>

  • Dinnerbone suggested "a haunting of endermen" as the collective noun for Endermen.<ref>Template:Tweet</ref> Additionally, in the third episode of Minecraft: Story Mode, Template:SMEp, a player is given the option to correct the grammar of other characters by specifying that the collective noun for a group of endermen is "a haunting of Endermen". In the fourth Minecraft novel The End, the collective term used by endermen themselves is "an End of Endermen".
  • in Template:Editions, a player in Spectator mode can enter an enderman's perspective. This applies a Minecraft:shader that inverts the colors in the world. In this perspective, Minecraft:the End appears as an island of grayish purple Minecraft:cobblestone in a white sky, with white pillars. Other endermen and the ender dragon are white and have green eyes. Cobblestone also looks similar to End stone.
  • In Java Edition, the texture for an enderman's eyes is located in a different texture file than the body, allowing their eyes to glow. This causes the enderman's eyes to be visible even when under the Minecraft:Invisibility effect.
    • In Bedrock Edition, the eyes are in the same texture as the body (while keeping the glowing effect), and the texture of the enderman is a
  1. REDIRECT Template:Code

Template:Redr file format. The real object that makes the enderman's eyes visible even when under the Minecraft:invisibility effect, is the

  1. REDIRECT Template:Code

Template:Redr material in the enderman's

  1. REDIRECT Template:Code

Template:Redr Minecraft:JSON file in the vanilla resource pack.

Publicity

{{#vardefine:params|0 }}Template:Hatnote

  • Several endermen appear as enemies in the game Magicka, depicted in a more realistic style for the first time.<ref>youtube-JsX8b1ql4kE | JsX8b1ql4kE }} "Magicka: Fighting The Endermen"  – CTheConnor on YouTube, March 26, 2012</ref>
  • The enderman is a playable DLC character in the crossover fighting game Super Smash Bros. Ultimate as an alternate costume for Steve, though with altered proportions to be at Steve's height. Additionally, there is an enderman "spirit" that makes the user vulnerable to damage by water, as are regular endermen.
  • Endermen appear as NPCs in Sonic Racing: CrossWorlds.

Gallery

Renders

Screenshots

Mojang images

Textures

In other media

Official artwork

Merchandise

References

<references group="">

 </references>

External links

Navigation

Dimension
Biomes
Template:JE only
Items
Building blocks
Functional blocks
Mobs
Terrain features
Structures
Features
Passive
Template:Els & Template:Els only
Neutral
Hostile
Bosses
Mob types
Other
Player
Blocks
Template:Els only
Vehicles
Template:JE only
Projectiles
Template:JE only
Template:Els only
Stationary
objects
Java Edition only
Miscellaneous
Template:Els only
Template:Els & Template:Els only
Technical
objects
Template:Els only
Editor only
Mobs
April Fools 2013
April Fools 2015
April Fools 2019
April Fools 2023
April Fools 2024
April Fools 2025
Pet variants
April Fools 2026
Other entities
April Fools 2013
April Fools 2015
April Fools 2023
April Fools 2024
April Fools 2026

Template:Article other

cs:Enderman de:Enderman es:Enderman fr:Enderman hu:Enderman it:Enderman ja:エンダーマン ko:엔더맨 lzh:終眇使 nl:Enderman pl:Enderman pt:Enderman ru:Странник Края tr:Enderman uk:Ендермен zh:末影人