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Minecraft:Pale Garden: Difference between revisions

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Fix template calls: add MC/ prefix
 
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| downfall = 0.8
| downfall = 0.8
| precipitation = Yes
| precipitation = Yes
| structures = {{EnvLink|Woodland Mansion}}
| structures = {{MC/EnvLink|Woodland Mansion}}
| features = {{EnvLink|Pale Oak}}<br>{{EnvLink|Creaking Heart Pale Oak|Creaking Heart<br>Pale Oak}}<br>{{EnvLink|Pale moss patch}}
| features = {{MC/EnvLink|Pale Oak}}<br>{{MC/EnvLink|Creaking Heart Pale Oak|Creaking Heart<br>Pale Oak}}<br>{{MC/EnvLink|Pale moss patch}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Pale Oak Log}}<br>{{BlockLink|Pale Oak Leaves}}<br>{{BlockLink|Creaking Heart}}<br>{{BlockLink|Pale Moss Block}}<br>{{BlockLink|Pale Moss Carpet}}<br>{{BlockLink|Pale Hanging Moss}}<br>{{BlockLink|Eyeblossom}}<br>{{BlockLink|Tall Grass}}
| blocks = {{MC/Blocklink|Grass Block}}<br>{{MC/Blocklink|Pale Oak Log}}<br>{{MC/Blocklink|Pale Oak Leaves}}<br>{{MC/Blocklink|Creaking Heart}}<br>{{MC/Blocklink|Pale Moss Block}}<br>{{MC/Blocklink|Pale Moss Carpet}}<br>{{MC/Blocklink|Pale Hanging Moss}}<br>{{MC/Blocklink|Eyeblossom}}<br>{{MC/Blocklink|Tall Grass}}
| fogcolor = {{color|#817770}} (clear)<br>{{color|#403C44}} (precipitation){{only|be|short=1}}
| fogcolor = {{color|#817770}} (clear)<br>{{color|#403C44}} (precipitation){{only|be|short=1}}
| grasscolor = #778272
| grasscolor = #778272
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Creakings are found in this biome only at night, but their spawning is controlled by creaking hearts, not the biome. Since naturally generated Pale Oaks only have a 20% chance to include a creaking heart, it is possible to have Pale Gardens with no creaking hearts and no creakings, especially if they are smaller areas.
Creakings are found in this biome only at night, but their spawning is controlled by creaking hearts, not the biome. Since naturally generated Pale Oaks only have a 20% chance to include a creaking heart, it is possible to have Pale Gardens with no creaking hearts and no creakings, especially if they are smaller areas.


Regular passive mobs do not naturally spawn in the pale garden,<ref>{{mcnet|the-pale-garden|The pale garden|October 2, 2024|Sophie Austin}}</ref> but normal hostile mobs can spawn here, sometimes even during the day because of the thick foliage.<ref>{{ytl|rez5M40j5fg|Minecraft Live 2024: Developer After-Show|Minecraft|September 28, 2024|t=492s}}</ref>
Regular passive mobs do not naturally spawn in the pale garden,<ref>{{mcnet|the-pale-garden|The pale garden|October 2, 2024|Sophie Austin}}</ref> but normal hostile mobs can spawn here, sometimes even during the day because of the thick foliage.<ref>{{MC/Ytl|rez5M40j5fg|Minecraft Live 2024: Developer After-Show|Minecraft|September 28, 2024|t=492s}}</ref>


The following mobs naturally spawn here:
The following mobs naturally spawn here:
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|edition=java
|edition=java
|monster=
|monster=
{{Spawn row|Creeper|weight=100|size=4}}
{{MC/Spawn row|Creeper|weight=100|size=4}}
{{Spawn row|Skeleton|weight=100|size=4}}
{{MC/Spawn row|Skeleton|weight=100|size=4}}
{{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}
{{MC/Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Spider|weight=100|size=4}}
{{MC/Spawn row|Spider|weight=100|size=4}}
{{Spawn row|Zombie|weight=95|size=4}}
{{MC/Spawn row|Zombie|weight=95|size=4}}
{{Spawn row|Enderman|weight=10|size=1-4}}
{{MC/Spawn row|Enderman|weight=10|size=1-4}}
{{Spawn row|Witch|weight=5|size=1}}
{{MC/Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Zombie Villager|weight=5|size=1}}
{{MC/Spawn row|Zombie Villager|weight=5|size=1}}
|ambient=
|ambient=
{{Spawn row|Bat|weight=10|size=8}}
{{MC/Spawn row|Bat|weight=10|size=8}}
|underground=
|underground=
{{Spawn row|Glow Squid|weight=10|size=4-6}}
{{MC/Spawn row|Glow Squid|weight=10|size=4-6}}
}}
}}


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|edition=bedrock
|edition=bedrock
|monster=
|monster=
{{Spawn row|Creeper|weight=100|size=1}}
{{MC/Spawn row|Creeper|weight=100|size=1}}
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{MC/Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Spider|weight=100|size=1}}
{{MC/Spawn row|Spider|weight=100|size=1}}
{{Spawn row|Zombie|weight=95|size=2-4}}
{{MC/Spawn row|Zombie|weight=95|size=2-4}}
{{Spawn row|Skeleton|weight=80|size=1-2}}
{{MC/Spawn row|Skeleton|weight=80|size=1-2}}
{{Spawn row|Enderman|weight=10|size=1-2}}
{{MC/Spawn row|Enderman|weight=10|size=1-2}}
{{Spawn row|Witch|weight=5|size=1}}
{{MC/Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Zombie Villager|weight=5|size=2-4}}
{{MC/Spawn row|Zombie Villager|weight=5|size=2-4}}
|creature=
|creature=
{{Spawn row|Glow Squid|weight=10|size=2-4}}
{{MC/Spawn row|Glow Squid|weight=10|size=2-4}}
}}
}}
{{-}}
{{MC/-}}


== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
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== Achievements ==
== Achievements ==
{{load achievements|Adventuring Time}}
{{MC/Load achievements|Adventuring Time}}


== Advancements ==
== Advancements ==
{{load advancements|Adventuring Time}}
{{MC/Load advancements|Adventuring Time}}


== Videos ==
== Videos ==
{{yt|eHEQY3ua_uY}}
{{MC/Yt|eHEQY3ua_uY}}
{{yt|GKBMNxHED-g}}
{{MC/Yt|GKBMNxHED-g}}
{{yt|fSnojaExKV4}}
{{MC/Yt|fSnojaExKV4}}


== History ==
== History ==
=== Announcement ===
=== Announcement ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||September 24, 2024|link=https://web.archive.org/web/20240924180401/https://www.minecraft.net/en-us/live|A version of the ''Minecraft Live'' page announcing the pale gardens and creaking is published, by mistake. It was taken down in the following minutes.}}
|{{MC/HistoryLine||September 24, 2024|link=https://web.archive.org/web/20240924180401/https://www.minecraft.net/en-us/live|A version of the ''Minecraft Live'' page announcing the pale gardens and creaking is published, by mistake. It was taken down in the following minutes.}}
|{{HistoryLine||September 28, 2024|link=none|Pale gardens are showcased at Minecraft Live 2024.
|{{MC/HistoryLine||September 28, 2024|link=none|Pale gardens are showcased at Minecraft Live 2024.
|Pale gardens are shown to generate at low altitudes, next to sea level.}}
|Pale gardens are shown to generate at low altitudes, next to sea level.}}
}}
}}
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=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Added pale gardens.
|{{MC/HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Added pale gardens.
|Pale gardens generate in mountainous areas rather than close to sea level as was showcased earlier.}}
|Pale gardens generate in mountainous areas rather than close to sea level as was showcased earlier.}}
|{{HistoryLine||1.21.4|dev=24w44a|Pale gardens are now available without toggling the Winter Drop experimental data pack.
|{{MC/HistoryLine||1.21.4|dev=24w44a|Pale gardens are now available without toggling the Winter Drop experimental data pack.
|[[Minecraft:Eyeblossom]]s now generate in pale gardens.
|[[Minecraft:Eyeblossom]]s now generate in pale gardens.
|Pale oak leaves with an exposed bottom face now create falling leaves particles when in pale gardens.
|Pale oak leaves with an exposed bottom face now create falling leaves particles when in pale gardens.
|The pale garden has no music, and currently playing music gradually fades out if the player enters one.}}
|The pale garden has no music, and currently playing music gradually fades out if the player enters one.}}
|{{HistoryLine||1.21.5|dev=25w02a|Pale gardens now generate more frequently and are overall larger.
|{{MC/HistoryLine||1.21.5|dev=25w02a|Pale gardens now generate more frequently and are overall larger.
|Woodland mansions now generate in pale gardens.}}
|Woodland mansions now generate in pale gardens.}}
}}
}}
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=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Added pale gardens.}}
|{{MC/HistoryLine||1.21.50|dev=Preview 1.21.50.20|Added pale gardens.}}
|{{HistoryLine|||dev=Preview 1.21.50.25|[[Minecraft:Eyeblossom]]s now generate in pale gardens.|Further adjusted the color of the pale garden sky at the horizon to more closely match [[Minecraft:Java Edition]].|Increased frequency of the pale hanging moss ambience sound.|Pale hanging moss no longer generates on pale oak trees grown from pale oak [[Minecraft:sapling]]s.}}
|{{MC/HistoryLine|||dev=Preview 1.21.50.25|[[Minecraft:Eyeblossom]]s now generate in pale gardens.|Further adjusted the color of the pale garden sky at the horizon to more closely match [[Minecraft:Java Edition]].|Increased frequency of the pale hanging moss ambience sound.|Pale hanging moss no longer generates on pale oak trees grown from pale oak [[Minecraft:sapling]]s.}}
|{{HistoryLine|||dev=Preview 1.21.50.26|Pale oak leaves with an exposed bottom face now create falling leaves particles when in pale gardens.}}
|{{MC/HistoryLine|||dev=Preview 1.21.50.26|Pale oak leaves with an exposed bottom face now create falling leaves particles when in pale gardens.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.25|Pale gardens now generate more frequently and are overall larger.
|{{MC/HistoryLine||1.21.60|dev=Preview 1.21.60.25|Pale gardens now generate more frequently and are overall larger.
|Woodland mansions now generate in pale gardens.}}
|Woodland mansions now generate in pale gardens.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added grey atmospherics, color grading, heavy fog, and lighting to pale gardens in [[Minecraft:Vibrant Visuals]].}}
|{{MC/HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added grey atmospherics, color grading, heavy fog, and lighting to pale gardens in [[Minecraft:Vibrant Visuals]].}}
}}
}}


=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.21.2|dev=pre1|Added {{cd|pale_garden}} to the {{cd|#is_overworld}} biome tag.}}
|{{HistoryLine||1.21.2|dev=pre1|Added {{MC/Cd|pale_garden}} to the {{MC/Cd|#is_overworld}} biome tag.}}
}}
}}


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== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
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== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox biomes|Overworld}}
{{MC/Navbox biomes|Overworld}}
{{Featured}}
{{Featured}}
de:Blasser Garten
de:Blasser Garten

Latest revision as of 20:43, 9 April 2026

Template:Infobox biome A pale garden is a rare pale variant of the dark forest biome. It features pale oaks, pale moss blocks, and pale moss carpets. Creaking hearts that spawn creakings at night can often be found here.

Description

Pale gardens are a biome variant of dark forests which generate adjacent to dark forests in areas of high continentalness and weirdness. They mainly consist of pale oak trees, along with pale moss patches made of pale moss blocks and pale moss carpets, and scattered Minecraft:eyeblossoms. Pale hanging moss can also be found hanging off the trees. Some of the pale oak trees contain a creaking heart block, which spawns a creaking when activated at night. Woodland mansions can generate in pale gardens. The Minecraft:water, sky, and blocks of the biome are desaturated. With Minecraft:Vibrant Visuals, the pale garden has an extremely dense pale fog that blocks all skylight and limits the view to only a few chunks.

Pale gardens are rare. Besides dark forests, pale gardens uncommonly border old growth pine taigas, forests, birch forests, meadows, jungles and groves, with an even smaller chance to border old growth birch forests, taigas, frozen peaks, sparse jungles and bamboo jungles. Unlike most biome variants, pale gardens are not separated from dark forests by rivers most of the time, though a river commonly generates nearby.

Ambient music does not play in pale gardens. If a music track is playing while the player enters the biome, it fades into silence. The music resumes when the player exits the biome.

Mobs

Creakings are found in this biome only at night, but their spawning is controlled by creaking hearts, not the biome. Since naturally generated Pale Oaks only have a 20% chance to include a creaking heart, it is possible to have Pale Gardens with no creaking hearts and no creakings, especially if they are smaller areas.

Regular passive mobs do not naturally spawn in the pale garden,<ref>Template:Mcnet</ref> but normal hostile mobs can spawn here, sometimes even during the day because of the thick foliage.<ref>

  1. redirect Template:YouTube link

Template:Redr</ref>

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

Videos

  1. REDIRECT Template:YouTube

Template:Redr

  1. REDIRECT Template:YouTube

Template:Redr

  1. REDIRECT Template:YouTube

Template:Redr

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Data history

Template:HistoryTable

Trivia

  • Pale gardens have the least vibrant colors of any biome in the game.

Issues

Script error: No such module "Issue list".

Gallery

Screenshots

Mojang images

Development images

In other media

References

<references group="">

 </references>

Navigation

Landforms
Snowy
Cold
Temperate
Warm
Ocean
Caves
Specialized
Template:El only
Unused
Template:El only
Proto-biomes
Removed
Unimplemented
Joke
20w14∞
24w14potato
Others

Template:Article other

Template:Featured de:Blasser Garten es:Jardín pálido fr:Jardin pâle it:Giardino Pallido ja:ペールガーデン ko:창백한 정원 lzh:縞苑 pt:Jardim pálido ru:Бледный сад uk:Блідий сад zh:苍白之园