Minecraft:Bedrock Edition Preview 1.21.60.24: Difference between revisions
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Fix template calls: add MC/ prefix |
Sync: updated from Minecraft |
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=== Gameplay === | === Gameplay === | ||
'''[[Minecraft:Achievement]]s''' | '''[[Minecraft:Achievement]]s''' | ||
*The Monster Hunter achievement can now be unlocked by destroying a creaking heart while it has a spawned creaking. | *The [[Minecraft:Monster Hunter]] achievement can now be unlocked by destroying a [[Minecraft:creaking heart]] while it has a spawned [[Minecraft:creaking]]. | ||
=== Items === | === Items === | ||
'''[[Minecraft:Resin Clump]]s''' | '''[[Minecraft:Resin Clump]]s''' | ||
*The XP rewarded for smelting resin clumps into resin | *The [[Minecraft:XP]] rewarded for smelting resin clumps into [[Minecraft:resin brick]]s has been reduced from 0.3 to 0.1. | ||
=== World generation === | === World generation === | ||
''' | '''[[Minecraft:Canyon]]s''' | ||
*Now generate more often. | *Now generate more often. | ||
*Can once again generate on the ocean floor. | *Can once again generate on the ocean floor. | ||
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=== Technical === | === Technical === | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
*Door blocks use state {{ | *Door blocks use state {{cd|minecraft:cardinal_direction}} instead of {{cd|minecraft:direction}}. Uses string values ({{cd|north}}, {{cd|south}}, {{cd|east}}, {{cd|west}}). | ||
'''Collisions''' | '''Collisions''' | ||
*Entities with no collision box but with the {{ | *Entities with no collision box but with the {{cd|minecraft:custom_hit_test}} component are no longer sometimes unable to be interacted with. | ||
'''Components''' | '''Components''' | ||
*Moved the {{ | *Moved the {{cd|minecraft:liquid_detection}} component out of the Upcoming Creator Features experiment for {{cd|format_versions}} 1.21.60 and above. | ||
*Expand the {{ | *Expand the {{cd|minecraft:breedable}} component to allow inheriting properties to child entities. | ||
**Adds the new {{ | **Adds the new {{cd|property_inheritance}} field which takes property name keyed objects. | ||
**The objects in {{ | **The objects in {{cd|property_inheritance}} can contain a {{cd|mutation_chance}} which give the chance it should not inherit from either parent. | ||
**They can also contain the {{ | **They can also contain the {{cd|mutation_values}} array of values to select from if mutating and the component has random mutation set. | ||
'''Graphical''' | '''Graphical''' | ||
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'''Graphics''' | '''Graphics''' | ||
*{{ | *{{cd|client_biome}} JSON files now support a {{cd|surface_opacity}} field in the {{cd|minecraft:water_appearance}} component. | ||
**This change also restores {{ | **This change also restores {{cd|swampland}} and {{cd|warm_ocean}} surface opacity to what they were until recently when the {{cd|client_biome}} JSON files were introduced. | ||
'''[[Minecraft:Item]]s''' | '''[[Minecraft:Item]]s''' | ||
*The following legacy item (pre 1.16.100) components are now synced to the client: | *The following legacy item (pre 1.16.100) components are now synced to the client: | ||
**{{ | **{{cd|minecraft:camera}} | ||
**{{ | **{{cd|minecraft:seed}} | ||
**{{ | **{{cd|minecraft:max_damage}} | ||
**{{ | **{{cd|minecraft:hand_equipped}} | ||
**{{ | **{{cd|minecraft:stacked_by_data}} | ||
**{{ | **{{cd|minecraft:foil}} | ||
**{{ | **{{cd|minecraft:block}} | ||
**{{ | **{{cd|minecraft:use_duration}} | ||
**{{ | **{{cd|minecraft:max_stack_size}} | ||
== Experimental == | == Experimental == | ||
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'''Scripting''' | '''Scripting''' | ||
*Structure | *Structure | ||
**Added {{ | **Added {{cd|waterlogged: boolean}} parameter to {{cd|setBlockPermutation}}. This can be used to set whether the specified block within a structure is waterlogged. | ||
=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
'''Scripting''' | '''Scripting''' | ||
*{{ | *{{cd|system.scriptEvent}} updated to return a new error for exceeding the message size. | ||
*Removed {{ | *Removed {{cd|ScriptBlockType.canBeWaterlogged}} from {{cd|Beta}} - instead, {{cd|ScriptBlock.canContainLiquid}} or {{cd|ScriptBlockPermutation.canContainLiquid}} can be used to check if a block can be waterlogged. | ||
== Fixes == | == Fixes == | ||
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|181410|Copper Ore Vein generates with no copper ore when intersecting a ravine | |181410|Copper Ore Vein generates with no copper ore when intersecting a ravine | ||
|187337|Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition | |187337|Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition | ||
|187805|Global resources ignores data inside the first {{ | |187805|Global resources ignores data inside the first {{cd|biomes_client.json}} file it finds in applied packs | ||
|188005|Aim assist is enabled for third person back camera | |188005|Aim assist is enabled for third person back camera | ||
|188234|Resin brick items can be found in the woodland mansion chest loot | |188234|Resin brick items can be found in the woodland mansion chest loot | ||
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*Sniffer egg block no longer provides side support to any block. | *Sniffer egg block no longer provides side support to any block. | ||
*Fixed an issue where legacy data driven block didn't apply the render layer from the material instances component. | *Fixed an issue where legacy data driven block didn't apply the render layer from the material instances component. | ||
*Fix spurious content log error: "trying to override the Geometry component with {{ | *Fix spurious content log error: "trying to override the Geometry component with {{cd|blocks.json}} settings for a custom block". | ||
*Fixed a bug where opening a chest while the {{ | *Fixed a bug where opening a chest while the {{cmd|clone}} command is spamming could crash the server. | ||
*Fixed an issue where non-host clients joining multiplayer sessions would be missing an icon for packs that had duplicate items. | *Fixed an issue where non-host clients joining multiplayer sessions would be missing an icon for packs that had duplicate items. | ||
*Fixed {{ | *Fixed {{cd|Entity.getComponent}} and {{cd|Entity.getComponents}} from crashing when called within {{cd|EntityDieAfterEvent}} callback.</onlyinclude> | ||
== References == | == References == | ||
{{ | {{reflist}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox Bedrock Edition versions|1.2x}} | ||
[[ | [[Minecraft:de:Bedrock Edition beta 1.21.60.24]] | ||
de:Bedrock Edition beta 1.21.60.24 | [[Minecraft:pt:Edição Bedrock Preview 1.21.60.24]] | ||
pt:Edição Bedrock Preview 1.21.60.24 | [[Minecraft:ru:Preview 1.21.60.24 (Bedrock Edition)]] | ||
ru:Preview 1.21.60.24 (Bedrock Edition) | [[Minecraft:uk:Preview 1.21.60.24 (Bedrock Edition)]] | ||
uk:Preview 1.21.60.24 (Bedrock Edition) | [[Minecraft:zh:基岩版1.21.60.24]] | ||
zh:基岩版1.21.60.24 | |||
Latest revision as of 11:05, 25 May 2026
Beta 1.21.60.24 (ChromeOS, Android) or Preview 1.21.60.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.60, released on December 12, 2024,<ref>Template:Cite</ref> which fixes bugs. This is the final beta/Preview released in 2024.
Changes
Gameplay
- The Minecraft:Monster Hunter achievement can now be unlocked by destroying a Minecraft:creaking heart while it has a spawned Minecraft:creaking.
Items
- The Minecraft:XP rewarded for smelting resin clumps into Minecraft:resin bricks has been reduced from 0.3 to 0.1.
World generation
- Now generate more often.
- Can once again generate on the ocean floor.
- Now properly interact with aquifers, filling with water instead of generating as disconnected segments.
General
UI
- PlayStation 5: 'Enable Screen Reader' accessibility setting is now used to initialize Text-to-Speech during first launch.
- Changed wording for enabling/disabling player's sleep skipping the night to "Skip night by sleeping" from "Beds work".
- Added additional debug info regarding Minecraft:Realms features in the general settings screen.
- Updated the text on the new bed screen when sleeping to skip the night is disabled.
Technical
- Door blocks use state Template:Cd instead of Template:Cd. Uses string values (Template:Cd, Template:Cd, Template:Cd, Template:Cd).
Collisions
- Entities with no collision box but with the Template:Cd component are no longer sometimes unable to be interacted with.
Components
- Moved the Template:Cd component out of the Upcoming Creator Features experiment for Template:Cd 1.21.60 and above.
- Expand the Template:Cd component to allow inheriting properties to child entities.
- Adds the new Template:Cd field which takes property name keyed objects.
- The objects in Template:Cd can contain a Template:Cd which give the chance it should not inherit from either parent.
- They can also contain the Template:Cd array of values to select from if mutating and the component has random mutation set.
Graphical
- Single-channel textures in resource packs are now interpreted as grayscale, rather than red. This change does not apply to single-channel UI textures, which were already interpreted as such.
Graphics
- Template:Cd JSON files now support a Template:Cd field in the Template:Cd component.
- This change also restores Template:Cd and Template:Cd surface opacity to what they were until recently when the Template:Cd JSON files were introduced.
- The following legacy item (pre 1.16.100) components are now synced to the client:
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Additions
Technical
Scripting
- Structure
- Added Template:Cd parameter to Template:Cd. This can be used to set whether the specified block within a structure is waterlogged.
Changes
Technical
Scripting
- Template:Cd updated to return a new error for exceeding the message size.
- Removed Template:Cd from Template:Cd - instead, Template:Cd or Template:Cd can be used to check if a block can be waterlogged.
Fixes
Template:Fixes Other
- The second passenger of a boat will no longer have large camera twitches when rotating toward the west direction.
- Creaking's eyes now properly flicker when the creaking heart which spawned it is destroyed.
- The friends tab on the play screen now shows the correct list of joinable worlds and realms.
- Player permissions no longer revert to the previous state after leaving the manage realm tab.
- Fixed an issue where game mode appears as unknown on the realms tab even if the realm has a world with a valid game mode.
- Players on Switch should remain signed into their Microsoft account after putting Minecraft app to sleep and resuming it.
- Some savanna villages no longer have a hole where a dirt path block should be.
- Fixed a bug where the game could soft lock in certain scenarios when it was suspended right before the player dying.
- Water and lava no longer remain in the world when placing a water or lava bucket against a cave vine with glow berries.
- Sniffer egg block no longer provides side support to any block.
- Fixed an issue where legacy data driven block didn't apply the render layer from the material instances component.
- Fix spurious content log error: "trying to override the Geometry component with Template:Cd settings for a custom block".
- Fixed a bug where opening a chest while the Template:Cmd command is spamming could crash the server.
- Fixed an issue where non-host clients joining multiplayer sessions would be missing an icon for packs that had duplicate items.
- Fixed Template:Cd and Template:Cd from crashing when called within Template:Cd callback.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.60.24 Minecraft:pt:Edição Bedrock Preview 1.21.60.24 Minecraft:ru:Preview 1.21.60.24 (Bedrock Edition) Minecraft:uk:Preview 1.21.60.24 (Bedrock Edition) Minecraft:zh:基岩版1.21.60.24