Minecraft:XOR Block: Difference between revisions
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Fix template calls: add MC/ prefix |
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{{ | {{Conjecture}} | ||
{{ | {{Removed feature|edition=Minecraft 4k}} | ||
{{Infobox | {{Infobox | ||
| image = XOR 4K1.png | | image = XOR 4K1.png | ||
| rows = | | rows = | ||
{{ | {{infobox row|[[Minecraft:Light|Luminous]]|No}} | ||
{{ | {{infobox row|[[Minecraft:Opacity|Transparent]]|No}} | ||
}} | }} | ||
In the first version of ''Minecraft 4k'', there is only one block, with a block ID of 1. Its texture resembles that of an XOR fractal. | In [[Minecraft:4k-1|the first version]] of ''[[Minecraft:Minecraft 4k]]'', there is only one block, with a block ID of 1. Its texture resembles that of an XOR fractal. | ||
It seems to be a test block, as it was removed in version 4k-2 when more blocks were added. | It seems to be a test block, as it was removed in version [[Minecraft:4k-2]] when more blocks were added. | ||
== Obtaining == | == Obtaining == | ||
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== Texture == | == Texture == | ||
{{ | {{info needed section|describe the code used - can be found at https://github.com/NeRdTheNed/MC-TextureGen}} | ||
The texture for the XOR block was generated by the game at runtime (similarly to what was done in Java Edition at that time for water and lava), rather than being stored inside of the jar as an image file. | The texture for the XOR block was generated by the game at runtime (similarly to [[Minecraft:Procedural animated texture generation|what was done in Java Edition at that time for water and lava]]), rather than being stored inside of the jar as an image file. | ||
== Data values == | == Data values == | ||
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== History == | == History == | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|Minecraft 4k}} | ||
|{{ | |{{HistoryLine||4k-1|[[File:4K1 XOR.png|32px]] Added XOR Block.}} | ||
|{{ | |{{HistoryLine||4k-2|[[File:4K2 Grass Block.png|32px]] The XOR Block has been removed and replaced with [[Minecraft:Minecraft 4k/Grass Block|grass blocks]].}} | ||
}} | }} | ||
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=== Textures === | === Textures === | ||
<gallery> | <gallery> | ||
4K1 XOR (top texture).png|Top texture | |||
4K1 XOR (side texture).png|Side texture | |||
4K1 XOR (bottom texture).png|Bottom texture | |||
</gallery> | </gallery> | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox Minecraft 4k}} | ||
{{ | {{Navbox blocks|Removed}} | ||
pt:Bloco XOR | [[Minecraft:pt:Bloco XOR]] | ||
Revision as of 11:11, 14 April 2026
Template:Conjecture Template:Removed feature Template:Infobox
In the first version of Minecraft:Minecraft 4k, there is only one block, with a block ID of 1. Its texture resembles that of an XOR fractal. It seems to be a test block, as it was removed in version Minecraft:4k-2 when more blocks were added.
Obtaining
Breaking
Since the mechanic for breaking blocks had not been added yet in the version the XOR block was added, it cannot be obtained or broken.
Natural generation
In 4k-1, XOR blocks are scattered throughout the world in the same pattern every time the game is loaded. They generate more frequently at lower heights.
Texture
The texture for the XOR block was generated by the game at runtime (similarly to what was done in Java Edition at that time for water and lava), rather than being stored inside of the jar as an image file.
Data values
ID
History
Gallery
Screenshots
-
XOR blocks scattered throughout the world.
Textures
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Top texture
-
Side texture
-
Bottom texture