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Minecraft:End sky: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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The texture file will always point to {{code|environment/end_sky}}, and cannot be customized on a per-dimension basis. In addition, the graphic will also be rendered much darker in-game; {{in|JE}} this is due to it being [[Minecraft:tint]]ed a dark gray ({{color|#282828}}). {{iN|bedrock}}, the texture is slightly transparent which allows [[Minecraft:fog]] to be visible through it, and this is pure black in the End. However, the [[Minecraft:Night Vision]] effect brightens the fog and therefore causes it to render white.
The texture file will always point to {{code|environment/end_sky}}, and cannot be customized on a per-dimension basis. In addition, the graphic will also be rendered much darker in-game; {{in|JE}} this is due to it being [[Minecraft:tint]]ed a dark gray ({{color|#282828}}). {{iN|bedrock}}, the texture is slightly transparent which allows [[Minecraft:fog]] to be visible through it, and this is pure black in the End. However, the [[Minecraft:Night Vision]] effect brightens the fog and therefore causes it to render white.


With [[Minecraft:Vibrant Visuals]], the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered behind the transparent End sky texture.
With [[Minecraft:Vibrant Visuals]], the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered as [[Minecraft:Atmospherics|atmospheric]] fog behind the transparent End sky texture. See [[Minecraft:Vibrant Visuals/Configurations#End|here]] for details.


The End sky is unaffected by any fog, even the bright purple biome fog in ''Java Edition'', and the dense [[Minecraft:lava]] fog.{{Needs testing|java=1}} The End sky texture is not rendered with "Beautiful Skies" disabled.
The End sky is unaffected by any fog, even the bright purple biome fog in ''Java Edition'', and the dense [[Minecraft:lava]] fog.{{Needs testing|java=1}} The End sky texture is not rendered with "Beautiful Skies" disabled.
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[[File:Vibrant Visuals End flash.gif|thumb|An End flash {{in|Bedrock}} with Vibrant Visuals]]
[[File:Vibrant Visuals End flash.gif|thumb|An End flash {{in|Bedrock}} with Vibrant Visuals]]
[[File:Java end flash.png|thumb|An End flash {{in|java}}]]
[[File:Java end flash.png|thumb|An End flash {{in|java}}]]
The End flash is a [[Minecraft:weather]]-like event that occurs {{in|bedrock}} with [[Minecraft:Vibrant Visuals]] or any graphics mode {{in|je}}.{{upcoming|BE 26.20}} Classic block [[Minecraft:lighting]] becomes purple tinted during the flash,{{Only|je|short=1}} and a rumbling sound effect plays. There is a 30 second delay between flashes, and each flash lasts between 5 and 19 seconds. Flashes occur at random spots in the sky, at differing heights above the horizon. The flash still occurs even if the [[Minecraft:ender dragon]] is currently active and is obstructing the End sky with its fog; however in ''Java Edition'' the main flash effect won't be visible, leaving only the tinting and sound as tangible effects.
The End flash is a [[Minecraft:weather]]-like event that occurs {{in|bedrock}} with [[Minecraft:Vibrant Visuals]] or any graphics mode {{in|je}}.{{upcoming|BE 26.20}} Flashes occur at random spots in the sky, at differing heights above the horizon, while a rumbling sound effect plays. There is a 30 second delay between flashes, and each flash lasts between 5 and 19 seconds, with some fading.


With Vibrant Visuals, the End flash is considered a global directional lighting source, which can produce purple tinted reflections on objects and cast shadows in the opposite direction of the flash. During an End flash, dense and purple [[Minecraft:Fog#Volumetric fog|volumetric fog]] becomes visible.
With Vibrant Visuals, End flashes are purple colored global directional light sources, which can produce purple illumination and reflections on objects and cast shadows in the opposite direction of the flash. Specifically, the light is colored {{Color|rgb(228, 93, 255)|228, 93, 255}}, and it's intensity is 3 lumen. During an End flash, dense and purple [[Minecraft:Fog#Volumetric fog|volumetric fog]] becomes visible.
 
On classic graphics, End flashes use a purple "flash" texture, and block [[Minecraft:lighting]] becomes purple tinted during the flash.{{Only|je|short=1}} The texture is obstructed by ender dragon [[Minecraft:fog]], leaving only the tinting and sound as tangible effects.


End flashes can be disabled in the accessibility [[Minecraft:settings]]. Furthermore, the flash's graphics are not visible with "Beautiful Skies" disabled, but this does not disable the sound effects.
End flashes can be disabled in the accessibility [[Minecraft:settings]]. Furthermore, the flash's graphics are not visible with "Beautiful Skies" disabled, but this does not disable the sound effects.
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File:End Sky (texture) JE2.png|The current End sky texture in ''Java Edition''
File:End Sky (texture) JE2.png|The current End sky texture in ''Java Edition''
File:End sky BE1.png|The End sky texture in ''Bedrock Edition''
File:End sky BE1.png|The End sky texture in ''Bedrock Edition''
File:End flash (texture).png|The End flash texture in ''Bedrock Edition''
File:End flash (texture).png|The End flash texture without Vibrant Visuals in ''Bedrock Edition''
</gallery>
</gallery>



Revision as of 11:03, 29 April 2026

File:Vibrant Visuals End sky.png
The End sky with Vibrant Visuals

The End sky is an inverted cube rendered in Minecraft:the End dimension.

Description

Template:Info needed section The End sky is rendered in any dimension which uses the dimension effect associated with the End. Much like the Minecraft:panorama, six texture planes are rendered in a cube surrounding the camera. The texture is repeated 16 times to an edge, for a total of 256 instances of the texture per face (1536 for the entire cube).

Template:Calculator

The texture file will always point to Template:Code, and cannot be customized on a per-dimension basis. In addition, the graphic will also be rendered much darker in-game; Template:In this is due to it being Minecraft:tinted a dark gray (Template:Color). Template:IN, the texture is slightly transparent which allows Minecraft:fog to be visible through it, and this is pure black in the End. However, the Minecraft:Night Vision effect brightens the fog and therefore causes it to render white.

With Minecraft:Vibrant Visuals, the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered as atmospheric fog behind the transparent End sky texture. See here for details.

The End sky is unaffected by any fog, even the bright purple biome fog in Java Edition, and the dense Minecraft:lava fog.Template:Needs testing The End sky texture is not rendered with "Beautiful Skies" disabled.

End flash

File:Vibrant Visuals End flash.gif
An End flash Template:In with Vibrant Visuals
File:Java end flash.png
An End flash Template:In

The End flash is a Minecraft:weather-like event that occurs Template:In with Minecraft:Vibrant Visuals or any graphics mode Template:In.Template:Upcoming Flashes occur at random spots in the sky, at differing heights above the horizon, while a rumbling sound effect plays. There is a 30 second delay between flashes, and each flash lasts between 5 and 19 seconds, with some fading.

With Vibrant Visuals, End flashes are purple colored global directional light sources, which can produce purple illumination and reflections on objects and cast shadows in the opposite direction of the flash. Specifically, the light is colored Template:Color, and it's intensity is 3 lumen. During an End flash, dense and purple volumetric fog becomes visible.

On classic graphics, End flashes use a purple "flash" texture, and block Minecraft:lighting becomes purple tinted during the flash.Template:Only The texture is obstructed by ender dragon Minecraft:fog, leaving only the tinting and sound as tangible effects.

End flashes can be disabled in the accessibility Minecraft:settings. Furthermore, the flash's graphics are not visible with "Beautiful Skies" disabled, but this does not disable the sound effects.

Sounds

Template:IN: Template:SoundTable

Template:IN: Template:SoundTable

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Old iteration

Template:Calculator

Issues

Template:Issue list

Gallery

Textures

Screenshots

Navigation

Template:Navbox environmentTemplate:Navbox dimension effects

Minecraft:de:Endhimmel Minecraft:es:Cielo del End Minecraft:it:Cielo dell'End Minecraft:pt:Céu do End Minecraft:ru:Небо Края Minecraft:uk:Небо Енду