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Minecraft:Bedrock Edition Preview 1.21.110.25: Difference between revisions

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=== Blocks ===
=== Blocks ===
'''[[Minecraft:Copper Door]]'''
'''[[Minecraft:Copper Door]]'''
* Copper doors can now be opened by [[Minecraft:villager]]s and copper golems.
* Copper doors can now be opened by [[Minecraft:villager]]s and [[Minecraft:copper golem]]s.


'''[[Minecraft:Chest]]'''
'''[[Minecraft:Chest]]'''
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'''[[Minecraft:Shelf]]'''
'''[[Minecraft:Shelf]]'''
* Shelves now produce the same particles as their stripped log counterparts when they break.
* Shelves now produce the same particles as their [[Minecraft:stripped log]] counterparts when they break.
* Items in the shelf will render in the middle of the shelf.
* Items in the shelf will render in the middle of the shelf.
* Updated the sizes of many items in the shelf to better fit the shelf.
* Updated the sizes of many items in the shelf to better fit the shelf.
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=== General ===
=== General ===
[[File:New UI - Pause Menu "Social" Tab - People Screen Menu (Bedrock Preview 1.21.110.25).png|thumb|right|The redesigned social drawer.]]
[[File:New UI - Pause Menu "Social" Tab - People Screen Menu (Bedrock Preview 1.21.110.25).png|thumb|right|The redesigned social drawer.]]
'''Panorama'''
'''[[Minecraft:Panorama]]'''
* Updated the panorama to show a scene with copper golems in a village.{{note|These changes has not been mentioned in the changelog.|name=outsidechangelog}}
* Updated the panorama to show a scene with copper golems in a village.{{note|These changes has not been mentioned in the changelog.|name=outsidechangelog}}


'''Pause menu'''
'''[[Minecraft:Pause menu]]'''
* Removed the player list, permissions, and "Invite to Game" button and renamed the "Friends" button to "Social", which opens an updated player list with new buttons to open the player permissions screen, view each player's permissions, invite players, and manage some options for a player.{{note|name=outsidechangelog}}
* Removed the player list, permissions, and "Invite to Game" button and renamed the "Friends" button to "Social", which opens an updated player list with new buttons to open the player permissions screen, view each player's permissions, invite players, and manage some options for a player.{{note|name=outsidechangelog}}


=== Mobs ===
=== Mobs ===
'''Copper Golem'''
'''[[Minecraft:Copper Golem]]'''
* Copper golems can now pathfind through 1 block high passages.
* Copper golems can now pathfind through 1 block high passages.
* The copper golem will no longer interact with chests and copper chests that it cannot see.
* The copper golem will no longer interact with chests and copper chests that it cannot see.
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=== Technical ===
=== Technical ===
'''AI Goals'''
'''AI Goals'''
* The {{MC/Cd|minecraft:behavior.transport_items}} AI goal now checks that the entity can see the container it tries to interact with:
* The {{cd|minecraft:behavior.transport_items}} AI goal now checks that the entity can see the container it tries to interact with:
** It checks once before starting to queue at the container and once before starting to interact.
** It checks once before starting to queue at the container and once before starting to interact.
** If it does not see the container, it fails to open it.
** If it does not see the container, it fails to open it.


'''API'''
'''[[Minecraft:API]]'''
* Moved {{MC/Cd|LootTableManager}} API from beta into 2.2.0.
* Moved {{cd|LootTableManager}} API from beta into 2.2.0.
* Changed the following methods on {{MC/Cd|Dimension}} to have the read-only privilege so they can be called in "before" events:
* Changed the following methods on {{cd|Dimension}} to have the read-only privilege so they can be called in "before" events:
** {{MC/Cd|getWeather}}, {{MC/Cd|findClosestBiome}}, {{MC/Cd|getBlockAbove}}, {{MC/Cd|getBlockBelow}}, {{MC/Cd|getTopmostBlock}},
** {{cd|getWeather}}, {{cd|findClosestBiome}}, {{cd|getBlockAbove}}, {{cd|getBlockBelow}}, {{cd|getTopmostBlock}},
** {{MC/Cd|getLightLevel}}, {{MC/Cd|getSkyLightLevel}}.
** {{cd|getLightLevel}}, {{cd|getSkyLightLevel}}.
* Moved {{MC/Cd|ItemBookComponent}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
* Moved {{cd|ItemBookComponent}} from {{cd|beta}} to {{cd|V2.2.0}}.
* Moved {{MC/Cd|BookError}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
* Moved {{cd|BookError}} from {{cd|beta}} to {{cd|V2.2.0}}.
* Moved {{MC/Cd|BookPageContentError}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
* Moved {{cd|BookPageContentError}} from {{cd|beta}} to {{cd|V2.2.0}}.
* Moved {{MC/Cd|BookErrorReason}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
* Moved {{cd|BookErrorReason}} from {{cd|beta}} to {{cd|V2.2.0}}.
* Moved {{MC/Cd|InvalidItemStackError}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
* Moved {{cd|InvalidItemStackError}} from {{cd|beta}} to {{cd|V2.2.0}}.
* Camera
* Camera
** Moved {{MC/Cd|setFov(fovCameraOptions?: CameraFovOptions): void}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
** Moved {{cd|setFov(fovCameraOptions?: CameraFovOptions): void}} from {{cd|beta}} to {{cd|V2.2.0}}.
*** Moved {{MC/Cd|setLore(loreList?: (RawMessage | string)[]): void}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
*** Moved {{cd|setLore(loreList?: (RawMessage | string)[]): void}} from {{cd|beta}} to {{cd|V2.2.0}}.
*** Moved {{MC/Cd|getRawLore(): RawMessage[]}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
*** Moved {{cd|getRawLore(): RawMessage[]}} from {{cd|beta}} to {{cd|V2.2.0}}.
** {{MC/Cd|ContainerSlot}}
** {{cd|ContainerSlot}}
*** Moved {{MC/Cd|setLore(loreList?: (RawMessage | string)[]): void}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
*** Moved {{cd|setLore(loreList?: (RawMessage | string)[]): void}} from {{cd|beta}} to {{cd|V2.2.0}}.
*** Moved {{MC/Cd|getRawLore(): RawMessage[]}} from {{MC/Cd|beta}} to {{MC/Cd|V2.2.0}}.
*** Moved {{cd|getRawLore(): RawMessage[]}} from {{cd|beta}} to {{cd|V2.2.0}}.


'''[[Minecraft:Biome]]s'''
'''[[Minecraft:Biome]]s'''
* Custom biomes are now out of experimental.
* Custom biomes are now out of experimental.
* Added {{MC/Cd|underwater_music}} parameter to {{MC/Cd|minecraft:biome_music}} client biome component that enables the underwater music for the biome.
* Added {{cd|underwater_music}} parameter to {{cd|minecraft:biome_music}} client biome component that enables the underwater music for the biome.


'''Experimental'''
'''Experimental'''
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== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the Beta APIs, and Upcoming Creator Features experimental toggles.
These additions and changes are accessible by enabling the Beta APIs, and Upcoming Creator Features [[Minecraft:experimental]] toggles.


=== Additions ===
=== Additions ===
==== Technical ====
==== Technical ====
'''API'''
'''[[Minecraft:API]]'''
* Added new method {{MC/Cd|isChunkLoaded}} to {{MC/Cd|Dimension}} which returns true if a chunk at an area is loaded and ticking.
* Added new method {{cd|isChunkLoaded}} to {{cd|Dimension}} which returns true if a chunk at an area is loaded and ticking.
* Added enum {{MC/Cd|HeldItemOption}} to {{MC/Cd|beta}} for {{MC/Cd|PlayerSwingEventOptions}}. This specifies options related to the item currently being held at the time of a player swing:
* Added enum {{cd|HeldItemOption}} to {{cd|beta}} for {{cd|PlayerSwingEventOptions}}. This specifies options related to the item currently being held at the time of a player swing:
<syntaxhighlight lang="c++">
<syntaxhighlight lang="c++">
export enum HeldItemOption {   
export enum HeldItemOption {   
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}
}
</syntaxhighlight>
</syntaxhighlight>
* Added interface {{MC/Cd|PlayerSwingEventOptions}} to {{MC/Cd|beta}}. Event options/filters for {{MC/Cd|PlayerSwingStartAfterEvent}}. - Field {{MC/Cd|heldItemOption?: HeldItemOption}}
* Added interface {{cd|PlayerSwingEventOptions}} to {{cd|beta}}. Event options/filters for {{cd|PlayerSwingStartAfterEvent}}. - Field {{cd|heldItemOption?: HeldItemOption}}
** Added class {{MC/Cd|PlayerSwingStartAfterEvent}} to {{MC/Cd|beta}}. This contains information regarding a player starting to swing their arm:
** Added class {{cd|PlayerSwingStartAfterEvent}} to {{cd|beta}}. This contains information regarding a player starting to swing their arm:
*** Field {{MC/Cd|heldItemStack?: ItemStack}}.
*** Field {{cd|heldItemStack?: ItemStack}}.
*** Field {{MC/Cd|player: Player}}.
*** Field {{cd|player: Player}}.
** Added class {{MC/Cd|PlayerSwingStartAfter.EventSignal}} to {{MC/Cd|beta}}. This event is fired at the start of a player's swing (e.g. attacking, using an item, interacting). It can be subscribed/unsubscribed via {{MC/Cd|world.afterEvents.playerSwingStart}} and optionally filtered by passing in {{MC/Cd|PlayerSwingEventOptions}}.
** Added class {{cd|PlayerSwingStartAfter.EventSignal}} to {{cd|beta}}. This event is fired at the start of a player's swing (e.g. attacking, using an item, interacting). It can be subscribed/unsubscribed via {{cd|world.afterEvents.playerSwingStart}} and optionally filtered by passing in {{cd|PlayerSwingEventOptions}}.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
*Added component {{MC/Cd|minecraft:redstone_producer}} behind the Upcoming Creator Features toggle.
*Added component {{cd|minecraft:redstone_producer}} behind the Upcoming Creator Features toggle.


'''Components'''
'''Components'''
* Added new block component {{MC/Cd|minecraft:flower_pottable}}:
* Added new block component {{cd|minecraft:flower_pottable}}:
** It is an empty component defined as such: {{cd|minecraft:flower_pottable: <nowiki>{}</nowiki>}}.
** It is an empty component defined as such: {{cd|minecraft:flower_pottable: <nowiki>{}</nowiki>}}.
** When the component is present on the block, > a player can interact with an empty flowerpot when holding the block in order to embed it.
** When the component is present on the block, > a player can interact with an empty flowerpot when holding the block in order to embed it.
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** The component requires the Upcoming Creator Features toggle.
** The component requires the Upcoming Creator Features toggle.
** Pottable not potable.
** Pottable not potable.
* Added new block component {{MC/Cd|minecraft:embedded_visual}}:
* Added new block component {{cd|minecraft:embedded_visual}}:
** The component has two required fields, {{MC/Cd|geometry}} and {{MC/Cd|material_instances}}, similarly to {{MC/Cd|minecraft:item_visual}}.
** The component has two required fields, {{cd|geometry}} and {{cd|material_instances}}, similarly to {{cd|minecraft:item_visual}}.
** When the component is present on the block, it defines which {{MC/Cd|geometry}} and {{MC/Cd|material_instances}} to use when the block is embedded into another block, eg. into a flowerpot.
** When the component is present on the block, it defines which {{cd|geometry}} and {{cd|material_instances}} to use when the block is embedded into another block, eg. into a flowerpot.
*** If the component is not present, embedded blocks fallback to their innate {{MC/Cd|geometry}} and {{MC/Cd|material_instances}}.
*** If the component is not present, embedded blocks fallback to their innate {{cd|geometry}} and {{cd|material_instances}}.
*** The component cannot be defined in the {{MC/Cd|permutations}} section; only one embedded visual can be achieved per block type.
*** The component cannot be defined in the {{cd|permutations}} section; only one embedded visual can be achieved per block type.
** The component requires the Upcoming Creator Features toggle.
** The component requires the Upcoming Creator Features toggle.
* Added new field {{MC/Cd|embedded}} to the {{MC/Cd|item_display_transforms}} object:
* Added new field {{cd|embedded}} to the {{cd|item_display_transforms}} object:
** The field defines the overall transformation this geometry should be subject to when embedded into a block, eg. a flowerpot.
** The field defines the overall transformation this geometry should be subject to when embedded into a block, eg. a flowerpot.
** If the field is not defined, the default transformation is a 0.75x scale, similar to the one applied to most Vanilla flowers.
** If the field is not defined, the default transformation is a 0.75x scale, similar to the one applied to most Vanilla flowers.
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=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''API'''
'''[[Minecraft:API]]'''
* Expanded {{MC/Cd|LootTableManager}} {{MC/Cd|beta}} functionality, which now allows for loot table discovery via the new {{MC/Cd|getLootTable}} method.
* Expanded {{cd|LootTableManager}} {{cd|beta}} functionality, which now allows for loot table discovery via the new {{cd|getLootTable}} method.


'''Components'''
'''Components'''
* Modified {{MC/Cd|minecraft:material_instances}} to support weighted variations textures with these requirements:
* Modified {{cd|minecraft:material_instances}} to support weighted variations textures with these requirements:
** {{MC/Cd|format_version}} must be greater than or equal to {{MC/Cd|1.21.110}}.
** {{cd|format_version}} must be greater than or equal to {{cd|1.21.110}}.
** World must have "Upcoming Creator Features" experiment enabled.
** World must have "Upcoming Creator Features" experiment enabled.


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{{fixes|project=MCPE|fixedin=1.21.110.25 Preview
{{fixes|project=MCPE|fixedin=1.21.110.25 Preview
|;old
|;old
|136930|{{MC/Cmd|getlocalplayername}} and {{MC/Cmd|geteduclientinfo}} commands are available outside of Education Edition
|136930|{{cmd|getlocalplayername}} and {{cmd|geteduclientinfo}} commands are available outside of Education Edition
|181306|Paintings randomly breaking after reloading chunks
|181306|Paintings randomly breaking after reloading chunks
|221572|Husk appears with a white box around its head in the official Classic Texture Pack
|221572|Husk appears with a white box around its head in the official Classic Texture Pack
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|225443|Entering a certain chunk crashes the whole game
|225443|Entering a certain chunk crashes the whole game
|225497|Copper chest item models don't show the handle
|225497|Copper chest item models don't show the handle
|226140|Zombies and skeletons spawned in any way outside of ominous trials will never spawn with diamond armour
|226140|Zombies and skeletons spawned in any way outside of ominous trials will never spawn with diamond armor
|226223|Placing torches on the back of shelves inconsistent
|226223|Placing torches on the back of shelves inconsistent
|226262|Copper golems don't drop poppy when killed or when sheared
|226262|Copper golems don't drop poppy when killed or when sheared
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'''Other'''
'''Other'''
*Fixed an issue where a default surface builder was not chosen leading to bare surfaces in some biomes.
*Fixed an issue where a default surface builder was not chosen leading to bare surfaces in some biomes.
*Fixed a bug where setting the precipitation of a biome to 0 in {{MC/Cd|biome.json}} files would not stop rain from occurring in the biome.
*Fixed a bug where setting the precipitation of a biome to 0 in {{cd|biome.json}} files would not stop rain from occurring in the biome.
*Fixed a bug where putting items in a bundle as it is being transferred from one Hopper to another would delete the item.
*Fixed a bug where putting items in a bundle as it is being transferred from one Hopper to another would delete the item.
*Fixed a crash that occurred when treatment packs were removed while loading game or loading into a world.</onlyinclude>
*Fixed a crash that occurred when treatment packs were removed while loading game or loading into a world.</onlyinclude>
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== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.111 betas]]
[[Category:Bedrock Edition 1.21.111 betas]]


de:Bedrock Edition beta 1.21.110.25
[[Minecraft:de:Bedrock Edition beta 1.21.110.25]]
es:Bedrock Edition Preview 1.21.110.25
[[Minecraft:es:Bedrock Edition Preview 1.21.110.25]]
pt:Edição Bedrock Preview 1.21.110.25
[[Minecraft:pt:Edição Bedrock Preview 1.21.110.25]]
ru:Preview 1.21.110.25 (Bedrock Edition)
[[Minecraft:ru:Preview 1.21.110.25 (Bedrock Edition)]]
uk:Preview 1.21.110.25 (Bedrock Edition)
[[Minecraft:uk:Preview 1.21.110.25 (Bedrock Edition)]]
zh:基岩版1.21.110.25
[[Minecraft:zh:基岩版1.21.110.25]]

Revision as of 11:03, 25 April 2026

Template:Infobox version


Beta 1.21.110.25 (ChromeOS, Android) or Preview 1.21.110.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview version for Minecraft:Bedrock Edition 1.21.111Template:Note, released on August 19, 2025,<ref>Template:Cite</ref> which fixes some bugs.

Changes

Blocks

Minecraft:Copper Door

Minecraft:Chest

  • Double chests now visually open when a copper golem opens the second half.

Minecraft:Lightning Rod

  • Removed a white line of pixels on the edge of exposed and weathered copper lightning rods.

Minecraft:Shelf

  • Shelves now produce the same particles as their Minecraft:stripped log counterparts when they break.
  • Items in the shelf will render in the middle of the shelf.
  • Updated the sizes of many items in the shelf to better fit the shelf.

General

File:New UI - Pause Menu "Social" Tab - People Screen Menu (Bedrock Preview 1.21.110.25).png
The redesigned social drawer.

Minecraft:Panorama

  • Updated the panorama to show a scene with copper golems in a village.Template:Note

Minecraft:Pause menu

  • Removed the player list, permissions, and "Invite to Game" button and renamed the "Friends" button to "Social", which opens an updated player list with new buttons to open the player permissions screen, view each player's permissions, invite players, and manage some options for a player.Template:Note

Mobs

Minecraft:Copper Golem

  • Copper golems can now pathfind through 1 block high passages.
  • The copper golem will no longer interact with chests and copper chests that it cannot see.
  • Chests now close immediately when a copper golem starts panicking while looking inside.

Technical

AI Goals

  • The Template:Cd AI goal now checks that the entity can see the container it tries to interact with:
    • It checks once before starting to queue at the container and once before starting to interact.
    • If it does not see the container, it fails to open it.

Minecraft:API

Minecraft:Biomes

  • Custom biomes are now out of experimental.
  • Added Template:Cd parameter to Template:Cd client biome component that enables the underwater music for the biome.

Experimental

  • Camera custom FOV command no longer requires the "Experimental Creator Cameras" experimental toggle.
  • The experimental "Custom Biomes" option has been removed.
    • This change has not been mentioned in the changelog.

Experimental

These additions and changes are accessible by enabling the Beta APIs, and Upcoming Creator Features Minecraft:experimental toggles.

Additions

Technical

Minecraft:API

<syntaxhighlight lang="c++"> export enum HeldItemOption {

   AnyItem = 'AnyItem',       
   NoItem = 'NoItem'  

} </syntaxhighlight>

Minecraft:Blocks

  • Added component Template:Cd behind the Upcoming Creator Features toggle.

Components

  • Added new block component Template:Cd:
    • It is an empty component defined as such: Template:Cd.
    • When the component is present on the block, > a player can interact with an empty flowerpot when holding the block in order to embed it.
    • Similar to other Vanilla pottable blocks, a player can remove the potted block by interacting with the pot with an empty hand.
    • The component requires the Upcoming Creator Features toggle.
    • Pottable not potable.
  • Added new block component Template:Cd:
    • The component has two required fields, Template:Cd and Template:Cd, similarly to Template:Cd.
    • When the component is present on the block, it defines which Template:Cd and Template:Cd to use when the block is embedded into another block, eg. into a flowerpot.
      • If the component is not present, embedded blocks fallback to their innate Template:Cd and Template:Cd.
      • The component cannot be defined in the Template:Cd section; only one embedded visual can be achieved per block type.
    • The component requires the Upcoming Creator Features toggle.
  • Added new field Template:Cd to the Template:Cd object:
    • The field defines the overall transformation this geometry should be subject to when embedded into a block, eg. a flowerpot.
    • If the field is not defined, the default transformation is a 0.75x scale, similar to the one applied to most Vanilla flowers.

Changes

Technical

Minecraft:API

Components

  • Modified Template:Cd to support weighted variations textures with these requirements:
    • Template:Cd must be greater than or equal to Template:Cd.
    • World must have "Upcoming Creator Features" experiment enabled.

Fixes

Template:Fixes Other

  • Fixed an issue where a default surface builder was not chosen leading to bare surfaces in some biomes.
  • Fixed a bug where setting the precipitation of a biome to 0 in Template:Cd files would not stop rain from occurring in the biome.
  • Fixed a bug where putting items in a bundle as it is being transferred from one Hopper to another would delete the item.
  • Fixed a crash that occurred when treatment packs were removed while loading game or loading into a world.

Notes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.21.110.25 Minecraft:es:Bedrock Edition Preview 1.21.110.25 Minecraft:pt:Edição Bedrock Preview 1.21.110.25 Minecraft:ru:Preview 1.21.110.25 (Bedrock Edition) Minecraft:uk:Preview 1.21.110.25 (Bedrock Edition) Minecraft:zh:基岩版1.21.110.25