Minecraft:Giant Spruce Taiga Hills: Difference between revisions
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{{ | {{Unobtainable|edition=BE}}{{Removed feature|edition=JE}} | ||
{{ | |||
{{Infobox biome | {{Infobox biome | ||
| | | group = Old | ||
| | | 1-1 = Giant Spruce Taiga Hills.png | ||
| | | 1-1size = 500px | ||
| | | group2 = Vibrant Visuals | ||
| | | 2-1 = Giant Spruce Taiga Hills Vibrant Visuals.png | ||
| 2-1size = 500px | |||
| temperature = 0.25{{only|java|short=1}}<br>0.3{{only|bedrock|short=1}} | | temperature = 0.25{{only|java|short=1}}<br>0.3{{only|bedrock|short=1}} | ||
| downfall = 0.8 | | downfall = 0.8 | ||
| Line 17: | Line 17: | ||
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Podzol}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Mushrooms}}<br> | | blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Podzol}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Fern}}<br>{{BlockLink|Large Fern}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Mushrooms}}<br> | ||
{{BlockLink|Sweet Berry Bush}} | {{BlockLink|Sweet Berry Bush}} | ||
|atmospherics = Default | | atmospherics = Default | ||
|lighting = Cold | | lighting = Cold | ||
|volumetric = Semi-humid | | volumetric = Semi-humid | ||
|colorgrading = Coolish | | colorgrading = Coolish | ||
}} | }} | ||
The '''giant spruce taiga hills''' or '''redwood taiga hills mutated''' | The '''giant spruce taiga hills''' or '''redwood taiga hills mutated''' biome is a modified hills variant of the [[Minecraft:old Growth Pine Taiga|giant tree taiga]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and has been removed in ''Java Edition''. | ||
== Description == | == Description == | ||
=== Old === | |||
The giant spruce taiga hills was a variant intended to be a more mountainous version of the {{Abbr|giant spruce taiga|now known as old growth spruce taiga}}, like all other hills biomes. However, both ''[[Minecraft:Java Edition]]'' and ''[[Minecraft:Bedrock Edition]]'' had generation issues. | The giant spruce taiga hills was a variant intended to be a more mountainous version of the {{Abbr|giant spruce taiga|now known as old growth spruce taiga}}, like all other hills biomes. However, both ''[[Minecraft:Java Edition]]'' and ''[[Minecraft:Bedrock Edition]]'' had generation issues. | ||
In ''Java Edition'', due to a likely error in the way terrain height is calculated, there was no difference in the terrain between giant spruce taiga and giant spruce taiga hills. Specifically, the game used internal values known as {{code|setBaseHeight}} and {{code|setHeightVariation}} when generating hills biomes, but these values were the same for both giant spruce taiga and giant spruce taiga hills, resulting in no actual difference between the two. This was the only hills biome in the game with this issue.<ref>{{bug|MC-140690||Giant Spruce Taiga Hills has no difference with Giant Spruce Taiga|Fixed}}</ref> | |||
In ''Bedrock Edition'', this biome generated as a much hillier version of the giant spruce taiga, even more mountainous than regular hills biomes. The hills often reached the generation limit, and the tall trees made this the biome with the second highest blocks (up to Y=158), after the [[Minecraft:Shattered Savanna Plateau|shattered savanna plateau]]. However, this biome generated the same trees as the [[Minecraft:giant tree taiga hills]] (not giant spruce trees, but giant pine trees), making this biome hardly distinctable from the giant tree taiga hills. | |||
=== Current === | |||
{{IN|be}}, giant tree taiga hills in older worlds still received updates. When generated through [[Minecraft:single biome]] or [[Minecraft:behavior pack]]s, they can also generate new blocks. | |||
The appear almost identical to the regular old growth pine taiga. Cold [[Minecraft:animal]] variants spawn as well as the rare chestnut [[Minecraft:wolf]] variants. The [[Minecraft:snowfall]] height is increased to Y=200±8, covering only the highest mountain peaks in [[Minecraft:snow]], unlike regular old growth spruce taigas, where the snowfall height is 160. [[Minecraft:Trail ruins]] do not generate. | |||
With [[Minecraft:Vibrant Visuals]], giant spruce taiga hills use a coolish humid [[Minecraft:Fog#Volumetric fog|volumetric fog]] setting, which slightly fades the distance in an orange tint. Giant spruce taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn. | With [[Minecraft:Vibrant Visuals]], giant spruce taiga hills use a coolish humid [[Minecraft:Fog#Volumetric fog|volumetric fog]] setting, which slightly fades the distance in an orange tint. Giant spruce taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn. | ||
== Mobs == | == Mobs == | ||
Giant spruce taiga hills | Giant spruce taiga hills use the same mob spawning chances as old growth spruce taigas. | ||
The following mobs naturally | The following mobs naturally spawn here: | ||
{{Spawn table | {{Spawn table | ||
| Line 61: | Line 67: | ||
{{Spawn table | {{Spawn table | ||
|edition=bedrock | |edition=bedrock | ||
| | |monster= | ||
{{Spawn row| | {{Spawn row|Creeper|weight=100|size=1}} | ||
{{Spawn row| | {{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | ||
{{Spawn row|Spider|weight=100|size=1}} | {{Spawn row|Spider|weight=100|size=1}} | ||
{{Spawn row|Zombie|weight=95|size=2-4}} | {{Spawn row|Zombie|weight=95|size=2-4}} | ||
{{Spawn row|Skeleton|weight=80|size=1-2}} | {{Spawn row|Skeleton|weight=80|size=1-2}} | ||
{{Spawn row|Enderman|weight=10|size=1-2}} | {{Spawn row|Enderman|weight=10|size=1-2}} | ||
{{Spawn row|Witch|weight=5|size=1}} | {{Spawn row|Witch|weight=5|size=1}} | ||
{{Spawn row|Zombie Villager|weight=5|size=2-4}} | |||
|creature= | |||
{{Spawn row|Sheep|weight=12|size=2-3}} | |||
{{Spawn row|Cold Chicken|weight=10|size=2-4}} | |||
{{Spawn row|Glow Squid|weight=10|size=2-4}} | |||
{{Spawn row|Cold Pig|weight=10|size=1-3}} | |||
{{Spawn row|Cold Cow|weight=8|size=2-3}} | |||
{{Spawn row|Fox|weight=8|size=2-4}} | |||
{{Spawn row|Chestnut Wolf|weight=8|size=2-4}} | |||
|ambient= | |ambient= | ||
{{Spawn row|Bat|weight=10|size=2}} | {{Spawn row|Bat|weight=10|size=2}} | ||
}} | |||
{{-}} | {{-}} | ||
== Sounds == | |||
=== Music === | |||
These music tracks play while the player is in the giant spruce taiga hills. | |||
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks" | |||
! '''Filename<br>in Minecraft''' | |||
! [[Minecraft:Gameplay]] | |||
! '''Soundtrack Title''' | |||
! Soundtrack | |||
! class="unsortable" |Track preview | |||
! Weight | |||
|- | |||
! piano1.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Dry Hands]]" | |||
| {{sort|A12|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 12}} | |||
| [[File:Dry hands.ogg]] | |||
| 3 | |||
|- | |||
! piano2.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Wet Hands]]" | |||
| {{sort|A13|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 13}} | |||
| [[File:Wet hands.ogg]] | |||
| 3 | |||
|- | |||
! piano3.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Mice on Venus]]" | |||
| {{sort|A11|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 11}} | |||
| [[File:Mice on venus.ogg]] | |||
| 3 | |||
|- | |||
! hal1.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Subwoofer Lullaby]]" | |||
| {{sort|A03|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 3}} | |||
| [[File:Subwoofer lullaby.ogg]] | |||
| 3 | |||
|- | |||
! hal2.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Living Mice]]" | |||
| {{sort|A05|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 5}} | |||
| [[File:Living mice.ogg]] | |||
| 3 | |||
|- | |||
! hal3.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Haggstrom]]" | |||
| {{sort|A07|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 7}} | |||
| [[File:Haggstrom.ogg]] | |||
| 3 | |||
|- | |||
! hal4.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Danny]]" | |||
| {{sort|A21|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 21}} | |||
| [[File:Danny.ogg]] | |||
| 3 | |||
|- | |||
! calm1.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Minecraft (song)|Minecraft]]" | |||
| {{sort|A08|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 8}} | |||
| [[File:Minecraft.ogg]] | |||
| 3 | |||
|- | |||
! calm2.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Clark]]" | |||
| {{sort|A14|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 14}} | |||
| [[File:Clark.ogg]] | |||
| 3 | |||
|- | |||
! calm3.ogg | |||
| [[Minecraft:The Overworld]] | |||
| "[[Minecraft:Sweden]]" | |||
| {{sort|A18|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 18}} | |||
| [[File:Sweden.ogg]] | |||
| 3 | |||
|- | |||
! nuance1.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Key (song)|Key]]" | |||
| {{sort|A01|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 1}} | |||
|[[File:Key.ogg]] | |||
| 3 | |||
|- | |||
! nuance2.ogg | |||
|[[Minecraft:The Overworld]] | |||
|"[[Minecraft:Oxygène]]" | |||
| {{sort|A09|''[[Minecraft:Minecraft - Volume Alpha]]'' No. 9}} | |||
|[[File:Oxygene.ogg]] | |||
| 3 | |||
|- | |||
! left_to_bloom.ogg | |||
|[[Minecraft:Lush Caves]], [[Minecraft:Mountains|Meadow]], and [[Minecraft:the Overworld]] | |||
|"[[Minecraft:Left to Bloom]]" | |||
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 4}} | |||
|[[File:Left to bloom.ogg]] | |||
| 3 | |||
|- | |||
! one_more_day.ogg | |||
|[[Minecraft:The Overworld]], further emphasized in [[Minecraft:Snowy Slopes]], [[Minecraft:Meadow]], [[Minecraft:Forest]], [[Minecraft:Old Growth Taiga]], [[Minecraft:Lush Caves]], [[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], and [[Minecraft:Wooded Badlands]] | |||
|"[[Minecraft:One More Day]]" | |||
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 6}} | |||
|[[File:One more day.ogg]] | |||
| 3 | |||
|- | |||
! comforting_memories.ogg | |||
|[[Minecraft:Mountains|Grove]] and [[Minecraft:the Overworld]] | |||
|"[[Minecraft:Comforting Memories]]" | |||
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 9}} | |||
|[[File:Comforting memories.ogg]] | |||
| 3 | |||
|- | |||
! floating_dream.ogg | |||
|[[Minecraft:Lush Caves]], [[Minecraft:Mountains|Jagged Peaks]], and [[Minecraft:the Overworld]] | |||
|"[[Minecraft:Floating Dream]]" | |||
| {{sort||''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'' No. 8}} | |||
|[[File:Floating dream.ogg]] | |||
| 3 | |||
|- | |||
! aerie.ogg | |||
|[[Minecraft:Lush Caves]], [[Minecraft:Forest]], [[Minecraft:Dark Forest]], [[Minecraft:Birch Forest]], [[Minecraft:Old Growth Birch Forest]], [[Minecraft:Jungle]], [[Minecraft:Swamp]], [[Minecraft:Old Growth Taiga]] | |||
|"[[Minecraft:Aerie]]" | |||
| {{sort||''[[Minecraft: The Wild Update (Original Game Soundtrack)]]'' No. 2}} | |||
|[[File:Aerie.ogg]] | |||
| 1 | |||
|- | |||
! firebugs.ogg | |||
|[[Minecraft:Lush Caves]], [[Minecraft:Forest]], [[Minecraft:Dark Forest]], [[Minecraft:Birch Forest]], [[Minecraft:Old Growth Birch Forest]], [[Minecraft:Jungle]], [[Minecraft:Swamp]], [[Minecraft:Old Growth Taiga]] | |||
|"[[Minecraft:Firebugs]]" | |||
| {{sort||''[[Minecraft: The Wild Update (Original Game Soundtrack)]]'' No. 1}} | |||
|[[File:Firebugs.ogg]] | |||
| 1 | |||
|- | |||
! labyrinthine.ogg | |||
|[[Minecraft:Lush Caves]], [[Minecraft:Forest]], [[Minecraft:Dark Forest]], [[Minecraft:Birch Forest]], [[Minecraft:Old Growth Birch Forest]], [[Minecraft:Jungle]], [[Minecraft:Swamp]], [[Minecraft:Old Growth Taiga]] | |||
|"[[Minecraft:Labyrinthine]]" | |||
| {{sort||''[[Minecraft: The Wild Update (Original Game Soundtrack)]]'' No. 3}} | |||
|[[File:Labyrinthine.ogg]] | |||
| 1 | |||
|} | |||
== Data values == | == Data values == | ||
| Line 113: | Line 266: | ||
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Wolves can now spawn in giant spruce taiga hills.}} | |{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Wolves can now spawn in giant spruce taiga hills.}} | ||
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Giant spruce taiga hills no longer generates naturally.}} | |{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Giant spruce taiga hills no longer generates naturally.}} | ||
|{{HistoryLine|||dev=?|[[Minecraft:Snowfall]] now occurs above Y{{=}}200±8 instead of 160±8.}} | |||
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.21|[[Minecraft:Wolf|Wolves]] that spawn in giant spruce taiga hills are now the chestnut variant.}} | |||
|{{HistoryLine||?|dev=?|Changed the water color from {{color|#2D6D77}} to the default.}} | |{{HistoryLine||?|dev=?|Changed the water color from {{color|#2D6D77}} to the default.}} | ||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Mushroom]]s now generate in larger and more cohesive patches.|[[Minecraft:Fern]]s now generate more frequently.|[[Minecraft:Sweet berry bush]]es patches now generate.}} | |||
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in giant spruce taiga hills are now the cold variant.}} | |||
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|[[Minecraft:Cow]]s that spawn in giant spruce] taiga hills are now the cold variant.}} | |||
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in giant spruce taiga hills are now the cold variant.}} | |||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, cold lighting, and coolish color grading to giant spruce taiga hills with [[Minecraft:Vibrant Visuals]].}} | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added semi-humid volumetric fog, cold lighting, and coolish color grading to giant spruce taiga hills with [[Minecraft:Vibrant Visuals]].}} | ||
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Increased the size of the [[Minecraft:podzol]] patches generated beneath mega pines.}} | |||
}} | }} | ||
| Line 137: | Line 297: | ||
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 161.}} | |{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 161.}} | ||
}} | }} | ||
== Issues == | |||
{{Issue list|Redwood Taiga Hills Mutated}} | |||
== Gallery == | == Gallery == | ||
Revision as of 11:07, 7 May 2026
Template:UnobtainableTemplate:Removed feature Template:Infobox biome The giant spruce taiga hills or redwood taiga hills mutated biome is a modified hills variant of the giant tree taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and has been removed in Java Edition.
Description
Old
The giant spruce taiga hills was a variant intended to be a more mountainous version of the Template:Abbr, like all other hills biomes. However, both Minecraft:Java Edition and Minecraft:Bedrock Edition had generation issues.
In Java Edition, due to a likely error in the way terrain height is calculated, there was no difference in the terrain between giant spruce taiga and giant spruce taiga hills. Specifically, the game used internal values known as Template:Code and Template:Code when generating hills biomes, but these values were the same for both giant spruce taiga and giant spruce taiga hills, resulting in no actual difference between the two. This was the only hills biome in the game with this issue.<ref>Template:Bug</ref>
In Bedrock Edition, this biome generated as a much hillier version of the giant spruce taiga, even more mountainous than regular hills biomes. The hills often reached the generation limit, and the tall trees made this the biome with the second highest blocks (up to Y=158), after the shattered savanna plateau. However, this biome generated the same trees as the Minecraft:giant tree taiga hills (not giant spruce trees, but giant pine trees), making this biome hardly distinctable from the giant tree taiga hills.
Current
Template:IN, giant tree taiga hills in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.
The appear almost identical to the regular old growth pine taiga. Cold Minecraft:animal variants spawn as well as the rare chestnut Minecraft:wolf variants. The Minecraft:snowfall height is increased to Y=200±8, covering only the highest mountain peaks in Minecraft:snow, unlike regular old growth spruce taigas, where the snowfall height is 160. Minecraft:Trail ruins do not generate.
With Minecraft:Vibrant Visuals, giant spruce taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Giant spruce taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Mobs
Giant spruce taiga hills use the same mob spawning chances as old growth spruce taigas.
The following mobs naturally spawn here:
Sounds
Music
These music tracks play while the player is in the giant spruce taiga hills.
Data values
ID
History
Reveal
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Gallery
-
Giant spruce taiga hills in Bedrock Edition.
-
An island completely covered with giant spruce taiga hills in Bedrock Edition.
-
Another view of the island, with exposed ocean ruins.
-
A comparison of the four giant tree taiga biomes before 1.18.
-
A giant spruce taiga hills Minecraft:single biome world.
-
A regular giant spruce taiga single biome world, with the same seed and position, showing that it is exactly the same.
-
Giant spruce taiga hills with Minecraft:ray tracing.
See also
References
<references />