Minecraft:Giant Spruce Taiga Hills
More actions
Template:UnobtainableTemplate:Removed feature Template:Infobox biome The giant spruce taiga hills or redwood taiga hills mutated biome is a modified hills variant of the giant tree taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and has been removed in Java Edition.
Description
Old
The giant spruce taiga hills was a variant intended to be a more mountainous version of the Template:Abbr, like all other hills biomes. However, both Minecraft:Java Edition and Minecraft:Bedrock Edition had generation issues.
In Java Edition, due to a likely error in the way terrain height is calculated, there was no difference in the terrain between giant spruce taiga and giant spruce taiga hills. Specifically, the game used internal values known as Template:Code and Template:Code when generating hills biomes, but these values were the same for both giant spruce taiga and giant spruce taiga hills, resulting in no actual difference between the two. This was the only hills biome in the game with this issue.<ref>Template:Bug</ref>
In Bedrock Edition, this biome generated as a much hillier version of the giant spruce taiga, even more mountainous than regular hills biomes. The hills often reached the generation limit, and the tall trees made this the biome with the second highest blocks (up to Y=158), after the shattered savanna plateau. However, this biome generated the same trees as the Minecraft:giant tree taiga hills (not giant spruce trees, but giant pine trees), making this biome hardly distinctable from the giant tree taiga hills.
Current
Template:IN, giant tree taiga hills in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.
The appear almost identical to the regular old growth pine taiga. Cold Minecraft:animal variants spawn as well as the rare chestnut Minecraft:wolf variants. The Minecraft:snowfall height is increased to Y=200±8, covering only the highest mountain peaks in Minecraft:snow, unlike regular old growth spruce taigas, where the snowfall height is 160. Minecraft:Trail ruins do not generate.
With Minecraft:Vibrant Visuals, giant spruce taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Giant spruce taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Mobs
Giant spruce taiga hills use the same mob spawning chances as old growth spruce taigas.
The following mobs naturally spawn here:
Sounds
Music
These music tracks play while the player is in the giant spruce taiga hills.
Data values
ID
History
Reveal
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Gallery
-
Giant spruce taiga hills in Bedrock Edition.
-
An island completely covered with giant spruce taiga hills in Bedrock Edition.
-
Another view of the island, with exposed ocean ruins.
-
A comparison of the four giant tree taiga biomes before 1.18.
-
A giant spruce taiga hills Minecraft:single biome world.
-
A regular giant spruce taiga single biome world, with the same seed and position, showing that it is exactly the same.
-
Giant spruce taiga hills with Minecraft:ray tracing.
See also
References
<references />