Minecraft:End City: Difference between revisions
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End cities naturally generate all over the End's [[Minecraft:Terrain features#Outer islands|outer islands]]. They can easily be accessed by entering the [[Minecraft:End gateway]], but it is possible to cross the gap between the islands in other ways. They generate on the large islands, where [[Minecraft:chorus tree]]s grow. If the End gateway teleports the [[Minecraft:player]] to a small island, the player can get to the nearest large island by building, using [[Minecraft:elytra]], or throwing [[Minecraft:ender pearl]]s. | End cities naturally generate all over the End's [[Minecraft:Terrain features#Outer islands|outer islands]]. They can easily be accessed by entering the [[Minecraft:End gateway]], but it is possible to cross the gap between the islands in other ways. They generate on the large islands, where [[Minecraft:chorus tree]]s grow. If the End gateway teleports the [[Minecraft:player]] to a small island, the player can get to the nearest large island by building, using [[Minecraft:elytra]], or throwing [[Minecraft:ender pearl]]s. | ||
End cities usually generate in flat areas, in "midlands" or "highlands" biomes{{Note|End midlands and highlands are only considered different biomes | End cities usually generate in flat areas, in "midlands" or "highlands" biomes{{Note|End midlands and highlands are only considered different biomes in [[Minecraft:Java Edition]].}}, which are found on larger [[Minecraft:end island]]s. One may find several cities clustered together, or travel for thousands of blocks before finding one. Unlike other structures, End cities are generated in a noticeable grid. They are located only in chunks numbered 0-8 ± a multiple of 20. For example, one possible "cell" for an End city to be generated in is x_chunks=0-8 and z_chunks=80-88 which is equivalent to the coordinates x=0-128 and z=1280-1408. There can never be an End city at for example z=961-1279 or z=1409-1599 because it is outside any "cell". | ||
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[[File:EndCityTreasure2.png|thumb|right|A treasure room with both a regular [[chest]] and an [[Minecraft:ender chest]].]] | [[File:EndCityTreasure2.png|thumb|right|A treasure room with both a regular [[chest]] and an [[Minecraft:ender chest]].]] | ||
End cities consist of tall skyscraper-like towers constructed out of [[Minecraft:End stone bricks]] and [[Minecraft:purpur block]]s. An End city may generate as a single tower by itself, or as a sprawling complex of inter-connected towers and pathways branching from a main tower. [[Minecraft:End rod]]s and [[Minecraft:ender chest]]s are the only source of light. Many [[Minecraft: | End cities consist of tall skyscraper-like towers constructed out of [[Minecraft:End stone bricks]] and [[Minecraft:purpur block]]s. An End city may generate as a single tower by itself, or as a sprawling complex of inter-connected towers and pathways branching from a main tower. [[Minecraft:End rod]]s and [[Minecraft:ender chest]]s are the only source of light. Many [[Minecraft:shulker]]s spawn around the city and guard its various treasures. Decorative [[Minecraft:banner]]s hang at the tops of some towers. | ||
Several types of rooms can be found in an End city, and several different floors, including: | Several types of rooms can be found in an End city, and several different floors, including: | ||
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* '''Small towers''' that are hollow, consisting of a single [[Minecraft:purpur slab]] spiral staircase of sorts. | * '''Small towers''' that are hollow, consisting of a single [[Minecraft:purpur slab]] spiral staircase of sorts. | ||
* '''Skyscrapers''' that consist of a treacherous double spiral staircase made of [[Minecraft:purpur slab]]s and [[Minecraft:End rod]]s; many [[Minecraft: | * '''Skyscrapers''' that consist of a treacherous double spiral staircase made of [[Minecraft:purpur slab]]s and [[Minecraft:End rod]]s; many [[Minecraft:shulker]]s spawn here. | ||
[[File:EndCityBanners.png|thumb|right|[[Banner]]s hanging on top of a small tower.]] | [[File:EndCityBanners.png|thumb|right|[[Banner]]s hanging on top of a small tower.]] | ||
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Each direction of every tower of the End city has a 50% chance of generating a bridge, and the bridge itself has a 12.5% chance to generate an End ship. At most one ship can generate in a given End city. | Each direction of every tower of the End city has a 50% chance of generating a bridge, and the bridge itself has a 12.5% chance to generate an End ship. At most one ship can generate in a given End city. | ||
When generated, the stern of the ship always faces toward the city, and the bow always faces away. It generates in front of a bridge with a gated arch at the end, from which one can throw an [[Minecraft:ender pearl]] to reach the ship or build a bridge or an [[Minecraft:elytra]]. | When generated, the stern of the ship always faces toward the city, and the bow always faces away. It generates in front of a bridge with a gated arch at the end, from which one can throw an [[Minecraft:ender pearl]] to reach the ship or build a bridge or use an [[Minecraft:elytra]]. | ||
=== Structure === | === Structure === | ||
Revision as of 11:05, 8 May 2026
Template:For Template:Infobox structure Template:Relevant tutorial End cities are tall Minecraft:structures found on the outer islands of Minecraft:the End. They are inhabited by Minecraft:shulkers and hold valuable loot, including Minecraft:enchanted iron and diamond Minecraft:tools and Minecraft:armor. End ships, found in some End cities, are the only source of Minecraft:elytra other than Minecraft:Creative mode and the Template:Cmd command.
Generation
End cities naturally generate all over the End's outer islands. They can easily be accessed by entering the Minecraft:End gateway, but it is possible to cross the gap between the islands in other ways. They generate on the large islands, where Minecraft:chorus trees grow. If the End gateway teleports the Minecraft:player to a small island, the player can get to the nearest large island by building, using Minecraft:elytra, or throwing Minecraft:ender pearls.
End cities usually generate in flat areas, in "midlands" or "highlands" biomesTemplate:Note, which are found on larger Minecraft:end islands. One may find several cities clustered together, or travel for thousands of blocks before finding one. Unlike other structures, End cities are generated in a noticeable grid. They are located only in chunks numbered 0-8 ± a multiple of 20. For example, one possible "cell" for an End city to be generated in is x_chunks=0-8 and z_chunks=80-88 which is equivalent to the coordinates x=0-128 and z=1280-1408. There can never be an End city at for example z=961-1279 or z=1409-1599 because it is outside any "cell".
Structure
End cities consist of tall skyscraper-like towers constructed out of Minecraft:End stone bricks and Minecraft:purpur blocks. An End city may generate as a single tower by itself, or as a sprawling complex of inter-connected towers and pathways branching from a main tower. Minecraft:End rods and Minecraft:ender chests are the only source of light. Many Minecraft:shulkers spawn around the city and guard its various treasures. Decorative Minecraft:banners hang at the tops of some towers.
Several types of rooms can be found in an End city, and several different floors, including:
- Base floors which are empty floors found at the base of every city; they are three stories tall, with each room wider than the one below it.
- Banner rooms that have banners hanging on the outside, and a Minecraft:shulker attached to the ceiling.
- Small rooms that have nothing in them at all.
- Large rooms that have precarious parkour-like staircases often leading up to another tower or a loot room.
- Loot rooms that consist of two Minecraft:chests with valuable loot at the End of a small parkour area; some rooms may have one normal Minecraft:chest next to an Minecraft:ender chest instead.
There are two types of towers:
- Small towers that are hollow, consisting of a single Minecraft:purpur slab spiral staircase of sorts.
- Skyscrapers that consist of a treacherous double spiral staircase made of Minecraft:purpur slabs and Minecraft:End rods; many Minecraft:shulkers spawn here.
End shipTemplate:Anchor
Template:Infobox structure An End ship is a floating, boat-like structure found alongside End cities. It is relatively small, but holds even more valuable treasure than the city itself.
Generation
Each direction of every tower of the End city has a 50% chance of generating a bridge, and the bridge itself has a 12.5% chance to generate an End ship. At most one ship can generate in a given End city.
When generated, the stern of the ship always faces toward the city, and the bow always faces away. It generates in front of a bridge with a gated arch at the end, from which one can throw an Minecraft:ender pearl to reach the ship or build a bridge or use an Minecraft:elytra.
Structure
The End ship is made of Minecraft:End stone bricks and Minecraft:purpur blocks, just like the city's main towers. Their design resembles that of European square rig sailing ships, commonly seen during the golden age of exploration. Three Minecraft:shulkers spawn on the ship; one on the main deck, one behind the stern of the ship, and one in the treasure room.
Main deck
The ship's main deck amounts to less than half of the walkable space on the ship. A Minecraft:ladder leads up the mast to an empty crow's nest, about 20 blocks high. There are no sails connected to the mast.
A Minecraft:dragon head sits at the bow of the ship, making this the only way to obtain the dragon head in Minecraft:Survival mode. There are two small staircases on the outside; one that leads up to the empty upper deck, and one that leads to the cabin below.
Aftercastle
The aftercastle contains a Minecraft:brewing stand sitting on a small table, with two Minecraft:potions of Healing. Another staircase leads below deck to the ship's "hotspot"; the treasure room.
Treasure room
The floor of the treasure room is lined with Minecraft:obsidian. There are four small windows on the sides. It contains two loot chests and an Minecraft:item frame holding a pair of Minecraft:elytra; this is the only way to obtain Minecraft:elytra in Survival mode. A Minecraft:shulker guards the Minecraft:elytra and the two loot chests.
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An End ship.
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The bridge that leads to the End ship.
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The Minecraft:dragon head, with the End city in the background.
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The sterncastle of the ship. The doorway in the back leads to the treasure room. A Minecraft:brewing stand can be seen.
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The treasure room, where a Minecraft:shulker guards the Minecraft:elytra.
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The treasure room without the Minecraft:shulker.
Structure details
One may access the individual structures of an End city by utilizing Minecraft:structure blocks to manually load city structures from the data/minecraft/structures/end_city folder in Minecraft:minecraft.jar. To do so, set a structure block to Load mode, enter end_city/StructureName and press LOAD. The names of these structures and a small description is provided below:
Loot
Data values
ID
Template:El: Template:ID table Template:ID table
Template:El: Template:ID table
Config
<section begin="config"/>
- Template:Nbt Structure configuration
<section end="config"/>
Advancements
History
Reveal
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Trivia
- Some End city rooms are structured similarly to traditional Asian pagodas. Jeb had visited the Summer Palace before the release of Minecraft:15w31a.<ref>Template:Cite Instagram</ref><ref>Template:Tweet</ref>
- The banners atop the towers have a magenta and black pattern that resembles the Minecraft:missing texture: File:Missing Texture.png
- End cities can be over 100 blocks tall.
- On the End ship, there is a hole in the crow's nest atop of the mast, which is directly above a piece of magenta Minecraft:stained glass on the ship's deck. This is a relic feature from the early days of the ship's development, when the main loot inside the ship was a Minecraft:beacon that shoots its beam through the magenta glass and the hole in the crow's nest, creating a magenta beam. Although the beacon was replaced with the Minecraft:elytra, the magenta glass and the hole remained unchanged.
- The reason on why End cities have Minecraft:beetroot seeds in their chests is because on Minecraft:Legacy Console Editions of the game, the worlds were limited sizes, so they had to add a way to obtain Minecraft:beetroot in Minecraft:Survival worlds. They were then added to Template:JE for parity reasons.
Gallery
Screenshots
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The entrance to the city, which is guarded by two Minecraft:shulkers.
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A room with a complex staircase, which often has two treasure Minecraft:chests at the top.
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A treasure room.
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A hanging bridge with stairs, connecting one tower to another.
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Another bridge, but this one is much steeper.
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Two cities generated within a relatively short distance.
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An End ship drifts lazily into the Minecraft:void.
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A single tower that generated by itself.
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A large End city.
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A view of an End city from one of the bridges.
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A Minecraft:chorus tree generated inside of a room.
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5 End cities generated nearby. Note that there is also four End ships generated near each End city too.
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Minecraft:Elytra and loot chests being guarded by a shulker.
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Smallest possible End city.
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2 End cities next to each other.
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A magenta stained glass window in an End city.
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End cities are not centered.
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An End ship.
In other media
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An image released on Minecraft:Jens Bergensten's Instagram reveals a mysterious structure now known as an End city.
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An End city appears in the background of the official Minecraft:Java Edition 1.9 poster.
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An Template:MCD as it appears in Template:MCD
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An end city as it appears in Minecraft:Last Block Standing!
Notes
References
External links
Template:Navbox The End Template:Navbox generated structures
Minecraft:de:Endsiedlung Minecraft:es:Ciudad del End Minecraft:fr:Cité de l'End Minecraft:it:Città dell'End Minecraft:ja:エンドシティ Minecraft:ko:엔드 도시 Minecraft:nl:Endstad Minecraft:pl:Miasto Endu Minecraft:pt:Cidade do End Minecraft:ru:Город Края Minecraft:uk:Місто Енду Minecraft:zh:末地城