Minecraft:Fire Protection: Difference between revisions
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== Usage == | == Usage == | ||
Fire Protection reduces all sources of fire damage the user takes, including but not limited to: [[Minecraft:fire]], [[Minecraft:lava]], [[Minecraft:magma block]]s, lit [[Minecraft:campfire]]s, and from [[Minecraft:mob]]s that deal fire damage ([[Minecraft:blaze]]'s projectile, flaming [[Minecraft:arrow]]s, burning [[Minecraft:zombie]]s). This enchantment is capable of reducing any fire damage that would normally be ignored by [[Minecraft:armor]]. | Fire Protection reduces all sources of fire damage the user takes, including but not limited to: [[Minecraft:fire]], [[Minecraft:lava]], [[Minecraft:magma block]]s, lit [[Minecraft:campfire]]s, and from [[Minecraft:mob]]s that deal fire damage ([[Minecraft:blaze]]'s projectile, flaming [[Minecraft:arrow]]s, burning [[Minecraft:zombie]]s). This enchantment is capable of reducing any fire damage that would normally be ignored by [[Minecraft:armor]]. Fire Protection has the side effect of reducing burn time when set on fire by <code>(15 × ''level'')%</code>, up to a maximum 60% reduction on a single item with Fire Protection IV. This effect can stack on multiple armor pieces. This means that players wearing a total Fire Protection level of at least 7 have a 100% burn time reduction, effectively making them fireproof. | ||
Damage caused by close contact from [[Minecraft:blaze]]s and [[Minecraft:magma cube]]s is considered melee damage and cannot be reduced by Fire Protection. Fire Protection doesn't reduce damage from [[Minecraft:ghast]] fireballs as contact is considered [[Minecraft:projectile damage]] and the resulting blast is considered explosive damage. However, it does mitigate effects from leftover blocks of fire from the blast. | <i>Fire damage</i> is defined as any [[Minecraft:damage type]] in the <code>minecraft/tags/damage_type/is_fire</code> [[Minecraft:tag]]. Damage caused by close contact from [[Minecraft:blaze]]s and [[Minecraft:magma cube]]s is considered melee damage and cannot be reduced by Fire Protection. Fire Protection doesn't reduce damage from [[Minecraft:ghast]] fireballs as contact is considered [[Minecraft:projectile damage]] and the resulting blast is considered explosive damage. However, it does mitigate effects from leftover blocks of fire from the blast. Custom damage types defined by [[Minecraft:data packs]] can be added to this tag to allow such damage dealt through the {{cmd|damage}} command to be reduced by Fire Protection. The formula for fire damage reduction is <code>(8 × ''level'')%</code>, up to a maximum 32% reduction on a single item with Fire Protection IV. The reduction stacks with multiple pieces of armor enchanted with Fire Protection. | ||
The specific armor piece that Fire Protection is applied to does not influence its strength. For example, applying it to leggings does not cause the player's legs to be more protected against fire damage than the rest of their body. | |||
Damage reduction from [[Minecraft:Protection]], Fire Protection, [[Minecraft:Feather Falling]], [[Minecraft:Blast Protection]], and [[Minecraft:Projectile Protection]] stacks up to an upper limit cap of 80% (see [[Minecraft:Armor#Enchantments|armor enchantments]]). Any further damage that would be reduced is instead ignored. This cap can be reached with a total of 10 combined levels of Fire Protection, or by combining 12 levels of Protection with 4 levels of Fire Protection. | Damage reduction from [[Minecraft:Protection]], Fire Protection, [[Minecraft:Feather Falling]], [[Minecraft:Blast Protection]], and [[Minecraft:Projectile Protection]] stacks up to an upper limit cap of 80% (see [[Minecraft:Armor#Enchantments|armor enchantments]]). Any further damage that would be reduced is instead ignored. This cap can be reached with a total of 10 combined levels of Fire Protection, or by combining 12 levels of Protection with 4 levels of Fire Protection. | ||
== Incompatibilities == | == Incompatibilities == | ||
Revision as of 11:07, 17 May 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:For Template:Infobox enchantment Fire Protection is an Minecraft:enchantment applied to Minecraft:armor that reduces Minecraft:damage received from Minecraft:fire. It also reduces Minecraft:burning time.
Obtaining
Fire Protection can be obtained from Minecraft:enchanting tables, Minecraft:librarians, books from Minecraft:fishing, Minecraft:vaults from Minecraft:trial chambers, and drops from mobs spawned in Minecraft:raids.Template:Only
Fire Protection books may also spawn in the chests of the following structures:
Usage
Fire Protection reduces all sources of fire damage the user takes, including but not limited to: Minecraft:fire, Minecraft:lava, Minecraft:magma blocks, lit Minecraft:campfires, and from Minecraft:mobs that deal fire damage (Minecraft:blaze's projectile, flaming Minecraft:arrows, burning Minecraft:zombies). This enchantment is capable of reducing any fire damage that would normally be ignored by Minecraft:armor. Fire Protection has the side effect of reducing burn time when set on fire by (15 × level)%, up to a maximum 60% reduction on a single item with Fire Protection IV. This effect can stack on multiple armor pieces. This means that players wearing a total Fire Protection level of at least 7 have a 100% burn time reduction, effectively making them fireproof.
Fire damage is defined as any Minecraft:damage type in the minecraft/tags/damage_type/is_fire Minecraft:tag. Damage caused by close contact from Minecraft:blazes and Minecraft:magma cubes is considered melee damage and cannot be reduced by Fire Protection. Fire Protection doesn't reduce damage from Minecraft:ghast fireballs as contact is considered Minecraft:projectile damage and the resulting blast is considered explosive damage. However, it does mitigate effects from leftover blocks of fire from the blast. Custom damage types defined by Minecraft:data packs can be added to this tag to allow such damage dealt through the Template:Cmd command to be reduced by Fire Protection. The formula for fire damage reduction is (8 × level)%, up to a maximum 32% reduction on a single item with Fire Protection IV. The reduction stacks with multiple pieces of armor enchanted with Fire Protection.
The specific armor piece that Fire Protection is applied to does not influence its strength. For example, applying it to leggings does not cause the player's legs to be more protected against fire damage than the rest of their body.
Damage reduction from Minecraft:Protection, Fire Protection, Minecraft:Feather Falling, Minecraft:Blast Protection, and Minecraft:Projectile Protection stacks up to an upper limit cap of 80% (see armor enchantments). Any further damage that would be reduced is instead ignored. This cap can be reached with a total of 10 combined levels of Fire Protection, or by combining 12 levels of Protection with 4 levels of Fire Protection.
Incompatibilities
Minecraft:Protection, Fire Protection, Minecraft:Blast Protection, and Minecraft:Projectile Protection are mutually exclusive on a specific piece of armor. Attempting to combine these enchantments with an Minecraft:anvil deletes the enchantment in the upgrade slot and replace it with the enchantment in the sacrifice slot. However, if Minecraft:commands are used to force two or more of these enchantments on the same item, the effects stack. But when the total EPF provided by the enchantments surpass 20, the rest of the enchantments will no longer directly reduce damage.
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Minecraft:de:Feuerschutz Minecraft:es:Protección contra el fuego Minecraft:fr:Protection contre le feu Minecraft:ja:火炎耐性 (エンチャント) Minecraft:pt:Proteção contra Fogo Minecraft:th:ทนไฟ Minecraft:uk:Захист від вогню Minecraft:zh:火焰保护