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Minecraft:Experiments: Difference between revisions

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Sync: updated from Minecraft
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* "Experimental Voxel Shape Features"
* "Experimental Voxel Shape Features"
** Enables the use of voxel shape features for some vanilla and custom blocks.
** Enables the use of voxel shape features for some vanilla and custom blocks.
* "Experimental Custom Projectile Features"
* "Experimental Custom Projectile Features"{{until|be 26.30}}
** Enables custom projectile improvements
** Enables custom projectile improvements



Revision as of 11:08, 20 May 2026

File:Ore UI - "Experiments" Tab Settings - Toggle Button - Experimental Gameplay Pop-Ups (Bedrock).png
The pop-up warning message that appears when activating an experiment in the world settings on Bedrock Edition.
File:Ore UI - Play Screen "Worlds" Tab - Play World Button - Experimental Tag Example (Bedrock).png
Example of a world with the experimental tag on Bedrock Edition.

Experiments (also known as Experimental Gameplay or Experimental Features Template:In) are Minecraft:data packs Template:In or game options Template:In. When an experiment is enabled, it allows players to test some experimental, unfinished, or work-in-progress features that may or may not eventually be released in future updates.

File:Experimental World Java.png
Example of a world with the experimental tag on Java Edition.

Toggling

Experiments are found in the world options when creating or editingTemplate:Only a world. When turning an experiment on an existing world, a copy of the world is created automatically. Template:IN, turning an experiment on disables Minecraft:achievements for the world. Once the world is created with an experiment on, the experiment cannot be turned off again. Worlds with the experiments on have an "Experimental" tag next to the game mode name in the world menu.

Servers

Experiments can be enabled for servers by editing the Template:Cd fileTemplate:Only before generating a world by adding the ID of the experiment to the Template:Cd field in the form of a comma-separated list.

For example, this is how Minecraft:Minecart Improvements can be enabled in Template:Cd:

initial-enabled-packs=vanilla,minecart_improvements

Features may be enabled retroactively to already existing worlds by editing the Template:Cd file in a specialized NBT editor by adding a list tag under "Data" called Template:Code and inserting at least two strings: Template:Code and Template:Code.

.Template:Info needed

Warnings

File:Ore UI - Play Screen or Edit World Screen - Play World Button - Load Experimental World Pop-Ups (Bedrock).png
The warning message that pops up when attempting to play on an experimental world in Bedrock Edition.

The point of experiments is for the player to look at some not-quite-finished or experimental features, which could crash, break, change, or stop working at any point in future updates. When the player attempts to load the experimental world, it shows a warning message before loading it. Attempting to disable the experiments toggle via external tools could also crash and break the world.

It is recommended to create backup copies of the world before enabling any experiments to avoid breaking the world and having issues in future updates.

Java Edition

Experiments screen on Java Edition.
The experiment selection screen on Java Edition.

In Java Edition, experiments are built into Minecraft:data packs that can be enabled when creating a world. Java Edition features the following experiments:

Removed

Bedrock Edition

In Bedrock Edition, experiments sets of features that can be toggled in the world options menu, some of them are in internal Minecraft:behavior packs or Minecraft:resource packs. Experiments are split into two categories: "Gameplay" and "Add-On Creators."<ref>Template:Cite</ref>

File:Ore UI - Create New World Screen Menu "Experiments" Tab Settings (Bedrock).png
The experiment selection screen Template:In.

Gameplay

Change the way your world works

Add-on creators

For creators of game packs and other add-ons

  • "Upcoming Creator Features"
    • Used for various features in add-ons that are upcoming but not ready for release yet.
  • "Beta APIs"
    • Enables the usage for "-beta" versions of API modules in Minecraft:add-on packs.
  • "Experimental Creator Camera Features"
    • Enables custom camera features, including an "over the shoulder" camera preset.
  • "Render Dragon Features for Creators" (Preview only)
  • "Experimental Voxel Shape Features"
    • Enables the use of voxel shape features for some vanilla and custom blocks.
  • "Experimental Custom Projectile Features"Template:Until
    • Enables custom projectile improvements

Removed

Features from removed experiments are now all available in regular gameplay.

Gameplay
Graphics
Add-on creators
  • Additional Modding Capabilities
  • Molang Features
  • Experimental Cameras
  • Holiday Creator Features
  • Creator Cameras: Focus Target Camera
  • Creator Cameras: New Third-Person Preset
  • Aim Assist
  • Custom Components V2
  • Custom biomes
  • Data-Driven Jigsaw Structures

History

Java Edition

Template:HistoryTable

Timeline

<timeline> ImageSize = width:864 height:auto barincrement:25 PlotArea = left:110 right:10 top:60 bottom:70 Legend = left:20 top:40 orientation:vertical AlignBars = late DateFormat = yyyy-mm-dd Period = from:2021-01-01 till:2027-01-01

Colors =

 id:supplementary value:rgb(0.99, 0.70, 0.01) legend:External_pack
 id:snapshot      value:rgb(0.81, 0.83, 0.31) legend:Experimental_snapshot
 id:datapack      value:rgb(0.17, 0.78, 0.67) legend:Experimental_toggle
 id:grid1         value:gray(0.6)             # major grid
 id:grid2         value:gray(0.85)            # minor grid
 id:canvas        value:rgb(0.90, 0.94, 0.96) # background
 id:lighttext     value:gray(0.5)             # stand

ScaleMajor = grid:grid1 unit:year increment:1 start:2021 ScaleMinor = grid:grid2 unit:month increment:1 start:2021-01-01 BackgroundColors = canvas:canvas TimeAxis = orientation:horizontal format:yyyy

BarData =

 bar:cavesandcliffs     text:"Caves & Cliffs"
 bar:newterrain         text:"Terrain rework"
 bar:deepdark           text:"Deep Dark"
 bar:onepointtwenty     text:"Update 1.20"
 bar:bundles            text:"Minecraft:Bundles"
 bar:villagertrades     text:"Minecraft:Villager Trade Rebalance"
 bar:onepointtwentyone  text:"Update 1.21"
 bar:minecartimprove    text:"Minecraft:Minecart Improvements"
 bar:redstoneexperiment text:"Minecraft:Redstone Experiments"
 bar:winterdrop         text:"Winter Drop"
 bar:locatorbar         text:"Minecraft:Locator Bar"

PlotData=

 align:center textcolor:black fontsize:XS width:15 shift:(0,-5)
 bar:cavesandcliffs
 from: 2021-04-14 till: 2021-07-13       color:supplementary
 bar:newterrain
 from: 2021-07-13 till: 2021-09-15       color:snapshot
 bar:deepdark
 from: 2022-02-17 till: 2022-03-16       color:snapshot
 bar:onepointtwenty
 from: 2022-10-19 till: 2023-03-22       color:datapack
 bar:bundles
 from: 2022-10-19 till: 2024-09-25       color:datapack
 bar:villagertrades
 from: 2023-08-02 till: 2026-06-10 color:datapack
 bar:onepointtwentyone
 from: 2023-10-18 till: 2024-05-03       color:datapack
 bar:minecartimprove
 from: 2024-08-15 till: 2026-06-10 color:datapack
 bar:redstoneexperiment
 from: 2024-08-15 till: 2026-06-10 color:datapack
 bar:winterdrop
 from: 2024-10-02 till: 2024-10-30       color:datapack
 bar:locatorbar
 from: 2025-04-08 till: 2025-04-22       color:datapack

TextData =

 fontsize: XL
 textcolor: black
 pos: (20,965)
 text: "Experiments"

</timeline>

Bedrock Edition

Template:Info needed section Template:HistoryTable

References

Template:Reflist

Navigation

Template:Navbox version history Template:Navbox Experiments

Minecraft:de:Experimentelle Spielelemente Minecraft:es:Juego experimental Minecraft:fr:Expérimentations Minecraft:it:Esperimenti Minecraft:ja:実験的要素 Minecraft:pl:Eksperymentalna rozgrywka Minecraft:pt:Experimentos Minecraft:ru:Эксперименты Minecraft:zh:实验性玩法