Minecraft:Armadillo
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Template:For Template:Infobox entity
An armadillo is a Minecraft:passive mob found in Minecraft:badlands and Minecraft:savannas. It rolls up in response to being hurt or being near Minecraft:undead mobs or Minecraft:players that are sprinting or mounted. While in this state, it takes less damage. It also repels Minecraft:spiders and Minecraft:cave spiders. It is the only source of Minecraft:armadillo scutes, which the armadillo sheds over time, as well as when it is Minecraft:brushed.
Spawning
Armadillos spawn in groups of two to three Template:Only or four Template:Only in Minecraft:savannas, Minecraft:savanna plateaus, and Minecraft:windswept savannas and in groups of one to two in Minecraft:badlands, Minecraft:eroded badlands, and Minecraft:wooded badlands. They spawn at a light level of 9 or more Template:IN and a light level of 7 or more Template:IN.
Template:IN, armadillos have a 5% chance to spawn as a baby.
Drops
Armadillos drop 1 Minecraft:armadillo scute every 5–10 minutes, similar to the rate at which Minecraft:chickens lay Minecraft:eggs.
Upon successful Minecraft:breeding (see below), Template:Xp Minecraft:experience orbs are dropped.
On death
- Template:Xp experience orbs if killed by a player or tamed Minecraft:wolf.
Killing a baby armadillo yields no Minecraft:items nor Minecraft:experience.
Brushing
If a player or Minecraft:dispenser Template:Control a Minecraft:brush on an armadillo, it drops:
Brushing an armadillo uses 16 Minecraft:durability points, meaning an unenchanted brush has enough durability to obtain 4Template:Only / 5Template:Only armadillo scutes.
Behavior
Minecraft:Spiders and Minecraft:cave spiders flee from armadillos when within 6 blocks of them. This only takes effect when the armadillo is not rolled up in its shell.
Rolling up
An armadillo can hide in its shell when it is hurt, confronted by Minecraft:undead, or confronted by players who are sprinting or riding anything. When an armadillo is rolled up it does not walk, cannot eat, and is not tempted by food. While rolled up, it takes a reduced amount of damage given by (original damage-1)/2, damage belonging to the type self_destruct is not affected by this Template:In. The armadillo occasionally peeks out from its shell to see if a threat is still near. It unrolls if it detects no threats for 3 seconds (60 ticks). It also unrolls immediately if it comes into contact with water or is attached to a Minecraft:lead. An armadillo does not roll up while fleeing, in water, on fire, in the air, or being led.
The distance an armadillo checks for threats is the size of its hitbox inflated by 7 blocks horizontally and 2 blocks vertically.
Breeding
Armadillos follow players holding Minecraft:spider eyes within 10Template:Only / 16Template:Only blocks. Additionally, baby armadillos follow adults.
A player can Minecraft:breed armadillos by using spider eyes on two of them. After breeding, a baby armadillo spawns and 1–7 Minecraft:experience is generated. The parents cannot be bred again for 5 minutes.
Baby armadillos take 24000 ticks (20 minutes) to grow up, but the growth time can be accelerated Template:Control spider eyes. Each use takes 10% off the remaining time to grow up.
An armadillo loses its willingness to breed if it rolls up after it is fed, but before it reaches its mate. It must be fed another spider eye to become willing to breed again.
Sounds
Data values
ID
Template:JE: Template:ID table
Template:BE: Template:ID table
Entity data
Armadillos have entity data associated with them that contain various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/breedable
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- Template:Nbt: The number of ticks until the armadillo drops a scute. A scute is dropped at 0 and this timer gets reset to a new random value between 6000 and 12000.
- Template:Nbt: The name for the armadillo's current posture.
state:"idle"means the armadillo is standing normally and is not rolled up.state:"scared"means the armadillo has rolled up as it feels threatened by a nearby mob or player.state:"unrolling"means the armadillo is playing its unrolling animation, exiting its scared state. Any other string forstatedefaults to the same behavior as "idle".
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
Videos
History
Announcement
Java Edition
Bedrock Edition
Issues
Trivia
- The first iteration of the armadillo had deliberately basic animations due to feedback that the sniffer's animations were a bit too advanced. However, the developers felt that quality expectations had been raised, so subsequent armadillo animations were made more expressive.<ref>Template:Tweet</ref><ref>Template:Tweet</ref>
- When first added to the game, the armadillo had its eyes on the front of its face. According to Minecraft:Jasper Boerstra this is because he felt that it would be difficult for the player to form a personal connection with the armadillo if the eyes were on the side of the head, since they wouldn't be visible while facing the mob directly.<ref>Template:Tweet</ref> This decision was reverted following feedback.<ref>Template:Tweet</ref>
- The tag on the armadillo plush however uses this initial design, despite the plush itself using its final design.
- In earlier development versions, though not entirely realistic, the armadillo's head peeked out when balled up because it was deemed amusing.<ref>Template:Tweet</ref>
- Despite its passive nature, the armadillo has been referred to as a neutral mob on the official Minecraft:minecraft.net website.<ref>Template:Cite</ref><ref>Template:Mcnet</ref>
- The armadillo is the only mob voted in during a mob vote that was released in a minor update (officially the Minecraft:Armored Paws drop as Template:JE 1.20.5 and Template:BE 1.20.80), instead of the next major update.
- It is also the final mob to be added through a mob vote.
- The development time for the armadillo was the shortest for any mob vote winner, introduced in a snapshot just two months after winning the vote at Minecraft:Minecraft Live 2023.
Gallery
Renders
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Armadillo
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Rolled up
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An armadillo without its shell (this state cannot be seen in-game)
Animations
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Walking
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Rolling up
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Peeking
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Unrolling
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Baby walking
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Baby rolling up
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Baby peeking
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Baby unrolling
Development renders
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Walking (texture used in Minecraft:Bedrock Edition from preview Minecraft:1.20.60.23 to Minecraft:1.20.60.26)
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Rolling up (texture used in Minecraft:Java Edition from snapshot Minecraft:23w51a to Minecraft:23w51b)
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Rolling up (texture used in Minecraft:Bedrock Edition from preview Minecraft:1.20.60.23 to Minecraft:1.20.60.26)
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Idle rolled up (despite the main body having slight differences between JE and BE during this time, the shell already matched)
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Unrolling (texture used in Minecraft:Java Edition from snapshot Minecraft:23w51a to Minecraft:23w51b)
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Unrolling (texture used in Minecraft:Bedrock Edition from preview Minecraft:1.20.60.23 to Minecraft:1.20.60.26)
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Rolled up shell only (this state could not be seen in-game)
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An armadillo without its shell (this state could not be seen in-game)
Development images
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The first image shown of the armadillo's second texture iteration.
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Two armadillos and an armored wolf on a hill.
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A standing armadillo.
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A rolled up armadillo.
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Minecraft:Zuri feeding an armadillo a spider eye.
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Four armadillos, an armored wolf, and Minecraft:Noor at the top of a hill.
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Early development model and texture of the armadillo.
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A recreation of the armadillo early development model based on the Discord emote.
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"Here you can see the first design of the armadillo mob (left) and the final mob design (right)"<ref name="the-future-of-minecrafts-development">https://www.minecraft.net/en-us/article/the-future-of-minecrafts-development</ref>
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"The early design of the armadillo mob"<ref name="the-future-of-minecrafts-development" />
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"The final design of the armadillo mob"<ref name="the-future-of-minecrafts-development" />
Concept artwork
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"Armadillo exploration" concept art featuring different armadillo colors.
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"Armadillo exploration" concept art.
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Armadillo concept art.<ref>Template:Ytl</ref>
Screenshots
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An armadillo that naturally spawned in a Minecraft:badlands.
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A roll of armadillos.<ref>Template:Mcnet</ref>
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An armadillo cowering beside a Minecraft:zombie.
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The switch to vote for the armadillo on the Minecraft:2023 Mob Vote Event.
Textures
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Armadillo texture file.
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Baby armadillo texture file.
In other media
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An armadillo running to a Minecraft:breeze with Minecraft:Sunny, Minecraft:Noor and a tamed Minecraft:wolf, on the cover of Minecraft:Trial Chamber Legends.
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Pixel art of an armadillo used in Minecraft:Trial Chamber Legends.
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The eye-madillo, a joke version of an armadillo from the January 26, 2024 episode of Minecraft:Minecraft Monthly.<ref>Template:Ytl</ref>
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A recreation of the latter.
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The rolled up potato armadillo from 24w14potato.
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An armadillo, as it is on the loading screen on the Minecraft:Minecraft Launcher.
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Official artwork of two armadillos.
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Hologram of an armadillo in the Minecraft:Eerie Mojang Office Party.
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Armadillo plush
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Tag of the plush using its initial design.
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A LEGO Minecraft Armadillo.
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Artwork of an armadillo
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Artwork of an armadillo tucked
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An armadillo playing video games inside its shell
Mob vote artwork
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Pixel art of an armadillo standing still.
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The armadillo running.
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The armadillo sniffing and rolling up into a ball.
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Mob vote image.
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Thumbnail of the armadillo announcement article.
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Header of the armadillo announcement article.
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Armadillos wearing party hats.
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Armadillo winning the mob vote.
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"We had a great time seeing everyone enjoy our Mob Vote event last weekend! Welcome to Minecraft, Armadillo friend!"
References
External links
Minecraft:de:Gürteltier Minecraft:es:Armadillo Minecraft:fr:Tatou Minecraft:it:Armadillo Minecraft:ja:アルマジロ Minecraft:ko:아르마딜로 Minecraft:lzh:犰狳 Minecraft:pl:Pancernik Minecraft:pt:Tatu Minecraft:ru:Броненосец Minecraft:uk:Броненосець Minecraft:zh:犰狳