Minecraft:Root System: Difference between revisions
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Sync: updated from Minecraft |
Sync: updated from Minecraft |
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|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added root systems.}} | |{{HistoryLine||1.18|dev=Experimental Snapshot 1|Added root systems.}} | ||
|{{HistoryLine|||dev=Pre-release 7|Root systems no longer generate underwater.<ref>{{bug|MC-218592}}</ref>}} | |{{HistoryLine|||dev=Pre-release 7|Root systems no longer generate underwater.<ref>{{bug|MC-218592}}</ref>}} | ||
|{{HistoryLine||26.2|dev=snap1|The field {{nbt|string|}}{{nbt|list|root_replaceable}} now also accepts an ID or a list of IDs in addition to a tag.}} | |||
|{{HistoryLine|||dev=snap6|New field {{nbt|int|level_test_distance}}.|New field {{nbt|int|max_level_deviation}}.}} | |||
}} | }} | ||
Revision as of 11:15, 14 June 2026
Template:WipTemplate:Infobox structure
A root system is a Minecraft:feature that spawns below naturally generated Minecraft:azalea trees.
Generation
A root system is a mess of Minecraft:rooted dirt blocks in a clump.
Data values
ID
Template:El: Template:ID table
Config
<section begin="config"/>
- Template:Nbt
- Template:Nbt Value between 1 and 64 (inclusive).
- Template:Nbt Value between 1 and 64 (inclusive).
- Template:Nbt Value between 1 and 256 (inclusive).
- Template:Nbt Value between 1 and 4096 (inclusive).
- Template:Nbt Value between 1 and 64 (inclusive).
- Template:Nbt Value between 0 and 16 (inclusive).
- Template:Nbt Value between 1 and 256 (inclusive).
- Template:Nbt Value between 1 and 64 (inclusive).
- Template:Nbt A block tag with
#specifying which blocks can be replaced by the root column. - Template:Nbt The block to use for the root column.
- Template:Nbt The block to use hanging below the root column.
- Template:Nbt The Minecraft:block predicate used to check if the tree position is valid.
- Template:NbtTemplate:Nbt The Minecraft:placed feature to place on top of the root system. Can be an ID of a placed feature, or a placed feature object.
<section end="config"/>
Template:Collapse <syntaxhighlight lang="json"> {
"type": "minecraft:root_system",
"config": {
"required_vertical_space_for_tree": 3,
"root_radius": 3,
"root_placement_attempts": 20,
"root_column_max_height": 100,
"hanging_root_radius": 3,
"hanging_roots_vertical_span": 2,
"hanging_root_placement_attempts": 20,
"allowed_vertical_water_for_tree": 2,
"root_replaceable": "#minecraft:azalea_root_replaceable",
"root_state_provider": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:rooted_dirt"
}
},
"hanging_root_state_provider": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:hanging_roots",
"Properties": {
"waterlogged": "false"
}
}
},
"allowed_tree_position": {
"type": "minecraft:true"
},
"feature": {
"feature": "minecraft:azalea_tree",
"placement": []
}
}
} </syntaxhighlight> Template:Collapse
History
Java Edition
Bedrock Edition
Issues
References
Template:Navbox generated features
Minecraft:fr:Système racinaire Minecraft:ja:root_system Minecraft:pt:Sistema de raízes