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Minecraft:Manifest.json: Difference between revisions

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Sync: updated from Minecraft
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Sync: updated from Minecraft
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*** {{nbt|string|base_game_version}}: Specific to world templates. A string {{cd|"A.B.C"}} representing the version of the vanilla resource and behavior packs to apply.
*** {{nbt|string|base_game_version}}: Specific to world templates. A string {{cd|"A.B.C"}} representing the version of the vanilla resource and behavior packs to apply.
*** {{nbt|string|description}}: A description of the pack. Can be text or a translation key.
*** {{nbt|string|description}}: A description of the pack. Can be text or a translation key.
*** {{nbt|bool|platform_locked}}: Locks the pack from being used as a global pack, rendering it impossible to use on other player's worlds or servers.
*** {{nbt|bool|platform_locked}}: (only for skin and behaviour packs). Locks the pack from being used as a global pack, rendering it impossible to use on other player's worlds or servers.
*** {{nbt|bool|lock_template_options}}: Specific to world templates. If enabled, the player can not modify the world options.
*** {{nbt|bool|lock_template_options}}: Specific to world templates. If enabled, the player can not modify the world options.
*** {{nbt|string|min_engine_version}}: A string {{cd|"A.B.C"}} representing the minimum version of the game the pack can run on.
*** {{nbt|string|min_engine_version}}: A string {{cd|"A.B.C"}} representing the minimum version of the game the pack can run on.
*** {{nbt|string|name}}: The name of the pack. Can be text or a translation key.
*** {{nbt|string|name}}: The name of the pack. Can be text or a translation key.
*** {{nbt|string|pack_scope}}: Specific to resource packs. Represents at which level the pack can be applied. {{cd|"world"}} packs can be applied to a world, {{cd|"global"}} in global resources and {{cd|"any"}} anywhere. Defaults to {{cd|"any"}}.
*** {{nbt|string|pack_scope}}: Works in behaviour and resource packs (but needed more often in resource packs). Represents at which level the pack can be applied. {{cd|"world"}} packs can be applied to a world, {{cd|"global"}} in global resources and {{cd|"any"}} anywhere. Defaults to {{cd|"any"}}.
*** {{nbt|string|uuid}}: A unique identifier for the pack. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
*** {{nbt|string|uuid}}: A unique identifier for the pack. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
*** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
*** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
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*** {{nbt|compound}}: A module object in the list.
*** {{nbt|compound}}: A module object in the list.
**** {{nbt|string|description}}: An internal description of the module.
**** {{nbt|string|description}}: An internal description of the module.
**** {{nbt|string|type}}: The type of the module, can be: {{cd|"resource"}} (resource pack), {{cd|"data"}}
**** {{nbt|string|type}}: The type of the module, can be: {{cd|"resource"}} ([[Minecraft:resource pack]]), {{cd|"data"}} ([[Minecraft:behavior pack]]),{{cd|"persona_piece"}} ([[Minecraft:Character Creator]] item or [[Minecraft:cape]] (marketplace content only)), {{cd|"[[Minecraft:skin_pack]]"}}, {{cd|"[[Minecraft:World template|world_template]]"}}, or {{cd|"script"}} ([[Minecraft:Add-on#Scripting|script]] module).
**** ),{{cd|"persona_piece"}} ([[Minecraft:Character Creator]] item or [[Minecraft:cape]]), {{cd|"[[Minecraft:Skin pack|skin_pack]]"}}, {{cd|"[[Minecraft:World template|world_template]]"}}, or {{cd|"script"}} ([[Minecraft:scripting]]).
**** {{nbt|string|uuid}}: An identifier unique to the module. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
**** {{nbt|string|uuid}}: An identifier unique to the module. Must be of the form {{cd|"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"}}, where x in a hexadecimal number (0-9 or a-f).  
**** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
**** {{nbt|string|version}}: A string of the form {{cd|"A.B.C"}} or vector {{cd|[A,B,C]}} representing the current version of pack. Used to handle updates to the pack.
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[[Category:Development]]
[[Category:Development]]


[[Minecraft:es:Manifest.json]]
[[Minecraft:pt:Manifest.json]]
[[Minecraft:pt:Manifest.json]]
[[Minecraft:uk:Manifest.json]]
[[Minecraft:uk:Manifest.json]]
[[Minecraft:zh:Manifest.json]]
[[Minecraft:zh:清单文件]]
[[Minecraft:es:Manifest.json]]

Revision as of 11:21, 1 July 2026

Template:Exclusive manifest.json is a Template:W that contains metadata information for the Minecraft package format. It is required by Minecraft:resource packs, Minecraft:behavior packs, Minecraft:skin packs, and Minecraft:world templates in order to be successfully imported into the game.

JSON format

Version 3

Version 2

Old versions

Version 1

The previous iteration of manifest.json only ever contains few basic information about the package, such as header, modules, and dependencies, being very similar to version 2 without the modern features.

These manifest files are documented from multiple built-in resource packs, which are found in the game's directory:

Version 0

The very first version of manifest.json, at the time was named pack_manifest.json, is used back in the Minecraft:v0.16.0 alpha versions. Its syntax is very different from version 1, containing the header object with different properties that would be renamed in the next iteration. Notably, modules and dependencies are contained inside the header object.

It is retroactively called version 0 in the Creator Documentation. Additionally, when the pack containing this manifest is loaded in later versions, it would get converted to version 1 with the new manifest.json, while the old pack_manifest.json would get backed up as pack_manifest.json.old.<ref>https://learn.microsoft.com/en-us/minecraft/creator/reference/content/versiondisambiguation?view=minecraft-bedrock-stable</ref>

Version 0 resource packs are separated into the client and server packs, both serve very similar purposes to the modern resource pack (client) and behavior pack (server).

These manifest files are documented from multiple built-in resource packs, which are found in the game's directory:

History

Template:Empty section

External links


References

<references/>

Navigation

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