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Dragonwilds:Woodcutting training: Difference between revisions

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{{External|rs|os|rsc}}
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[[File:Woodcutting.png|width=70x70]]This page details the optimal training methods for leveling up [[Dragonwilds:Woodcutting]]. Unlike its predecessors, ''Dragonwilds'' does not require specific Woodcutting levels to equip [[Dragonwilds:Logging Axes|axes]] or chop [[Dragonwilds:Tree|trees]].
[[File:Woodcutting.png|width=70x70]]This page details the optimal training methods for leveling up [[Dragonwilds:Woodcutting]]. Unlike its predecessors, ''Dragonwilds'' does not require specific Woodcutting levels to equip [[Dragonwilds:Logging Axes|axes]] or chop [[Dragonwilds:Tree|trees]].  


Levelling up Woodcutting grants access to both passive benefits as well as unlocking [[Dragonwilds:Spells]] and other abilities. Every level also adds a 0.3% chance to critical hit a tree while chopping.
 
'''Note:''' Items and resources detailed in this guide are specifically selected for optimal training efficiency. Suboptimal or low-experience alternatives have been omitted.


== Equipment ==
== Equipment ==


==== Food ====
=== Equipable: ===
{| class="wikitable"
{| class="wikitable" style="width:100%;"
!Food
! Category
!Perk
! colspan="6" | Items progression (Late Game → Early Game)
!Duration
|-
!Description
! Axes
| {{plink|Adamant Logging Axe|Adamant}}
| {{plink|Mithril Logging Axe|Mithril}}
| {{plink|Steel Logging Axe|Steel}}
| {{plink|Iron Logging Axe|Iron}}
| {{plink|Bronze Logging Axe|Bronze}}
| {{plink|Stone Logging Axe|Stone}}
|-
|-
|{{plink|Sweet Veg Ball}}<br>{{plink|Wild Pie}}<br>{{plink|Forager's Sandwich}}<br>{{plink|Meat Twist Sandwich}}<br>{{plink|Glazed Pumpkin Sandwich}}
! Jewelry
|{{plink|Knowledgable Nourishment}}
| {{plink|Amulet of Glory|Glory}}
|300s<br>600s<br>600s<br>600s<br>600s
| {{plink|Unholy Symbol|Unholy}}
|Increases the player's [[Dragonwilds:experience]] gain in all [[Dragonwilds:skills]] by 10%
| {{plink|Inspiring Ring of Woodcutting|Ring}}
|}
| style="color:#888; background:#222;" | N/A
 
| style="color:#888; background:#222;" | N/A
==== Potions ====
| style="color:#888; background:#222;" | N/A
{| class="wikitable"
! Potion
! Perk
! Duration
! Description
|-
|-
| {{plink|Weak Focused Woodcutting Potion}}
! Hat
| rowspan="2" | {{plink|Focused Woodcutting}}
| {{plink|Infinity Robe Hat|Infinity}} /<br>{{plink|Lunar Garou Hat|Garou}}
| 300s
| {{plink|Zamorak Hood|Zamorak}} /<br>{{plink|Mystic Hat|Mystic}}
| rowspan="2" | Grants a 15% XP BOOST for the [[Dragonwilds:Woodcutting]] Skill.
| {{plink|Necromancer's Crown|Necro}} /<br>{{plink|Splitbark Helm|Split}}
| {{plink|Dragonkin Mage Hood|Kin}} /<br>{{plink|Dark Mage Hood|Dark}}
| {{plink|Wizard Hat|Wizard}}
| {{plink|Apprentice Hat|Appren.}}
|-
|-
| {{plink|Lesser Focused Woodcutting Potion}}
! Chest
| 600s
| {{plink|Infinity Robe Body|Infinity}} /<br>{{plink|Lunar Garou Robes|Garou}}
| {{plink|Zamorak Robes|Zamorak}} /<br>{{plink|Mystic Robes|Mystic}}
| {{plink|Necromancer's Robe Top|Necro}} /<br>{{plink|Splitbark Body|Split}}
| {{plink|Dragonkin Mage Robes|Kin}} /<br>{{plink|Dark Mage Robes|Dark}}
| {{plink|Wizard Robes|Wizard}}
| {{plink|Apprentice Robe|Appren.}}
|-
|-
| {{plink|Focused Woodcutting Potion}}
! Legs
| rowspan="2" | {{plink|Focused Woodcutting II}}
| {{plink|Leggings Of Lightness|Lightness}}
| 300s
| style="color:#888; background:#222;" | N/A
| rowspan="2" | Grants a 30% XP BOOST for the [[Dragonwilds:Woodcutting]] Skill.
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|-
|-
| {{plink|Super Focused Woodcutting Potion}}
! Back
| 600s
| {{plink|Lumber Backpack|Lumber BP}}
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|}
|}
'''Tools:'''
* [[Dragonwilds:Logging Axes|Logging Axe]] – Your main tool to train Woodcutting
'''Jewelry''':
*[[Dragonwilds:Unholy Symbol]] – +15% more damage on trees
*[[Dragonwilds:Amulet of Glory]] – +25% more damage on trees
* [[Dragonwilds:Inspiring Ring of Woodcutting]] – +5% experience boost (''only if you don't have access to the Unholy Symbol or Amulet of Glory)''


=== Tools & Equipment ===
'''Armour Slots:'''
{| class="wikitable"
* [[Dragonwilds:Infinity Robes]] – or any [[Dragonwilds:mage armour]] top and hat are preferred, as it grants a -50% Stamina Regen Delay for a single piece equipped, and it is lighter than Melee armour while retaining high defensive bonuses
! Image
* [[Dragonwilds:Leggings Of Lightness]] – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes
! Item
* [[Dragonwilds:Lumber Backpack]] – Provides massive woodcutting utilities:
! Benefit
** +10% reduction to the weight of carried wood
** +10% increase to woodcutting experience
** +10% increase to the amount of wood received from chopping trees
** +15% for special item drop chance
=== Consumables: ===
{| class="wikitable" style="width:100%;"
! Category
! colspan="6" | Items progression (Late Game → Early Game)
|-
|-
| [[File:Stone Logging Axe.png|frameless|width=35x35]][[File:Bronze Logging Axe.png|frameless|width=35x35]][[File:Iron Logging Axe.png|frameless|width=35x35]]<br>[[File:Steel Logging Axe.png|frameless|width=35x35]][[File:Mithril Logging Axe.png|frameless|width=35x35]][[File:Adamant Logging Axe.png|frameless|width=35x35]]
! Potions*
| [[Dragonwilds:Logging Axes]]
| {{plink|Super Focused Woodcutting Potion|Super}}
| The tools used to train Woodcutting and gather logs.
| {{plink|Focused Woodcutting Potion|Normal}}
| {{plink|Lesser Focused Woodcutting Potion|Lesser}}
| {{plink|Weak Focused Woodcutting Potion|Weak}}
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|-
|-
| [[File:Lumber Backpack.png|frameless|width=62x62]]
! Drinks ([[Dragonwilds:Fleet Footed]])
| [[Dragonwilds:Lumber Backpack]]
| {{plink|Cooling Fleet-Footed Infusion|Cooling Inf.}}
| Requires level 78 Woodcutting to unlock its recipe. Provides the following benefits:
| {{plink|Fleet-Footed Infusion|Infusion}}
* -10% Wood Weight Reduction
| style="color:#888; background:#222;" | N/A
* +10% Woodcutting XP
| style="color:#888; background:#222;" | N/A
* +10% wood from chopping trees
| style="color:#888; background:#222;" | N/A
* +15% special item drop chance
| style="color:#888; background:#222;" | N/A
|}
 
=== Jewelry ===
{| class="wikitable"
! Image
! Item
! Benefit
|-
|-
| [[File:Inspiring Ring of Woodcutting.png|frameless|width=62x62]]
! Food  ([[Dragonwilds:Knowledgable Nourishment]] + [[Dragonwilds:Foreman's Feast]])*
| [[Dragonwilds:Inspiring Ring of Woodcutting]]
| {{plink|Glazed Pumpkin Sandwich|Glazed Pumpkin}}
| Provides an additional 5% experience boost.
| {{plink|Meat Twist Sandwich|Meat Twist}}
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|-
|-
| [[File:Unholy Symbol.png|frameless|width=57x57]]
! Food ([[Dragonwilds:Knowledgable Nourishment]])*
| [[Dragonwilds:Unholy Symbol|Unholy symbol]]
| {{plink|Wild Pie}}
|  
| {{plink|Forager's Sandwich|Forager's}}
* +15% damage (works on trees)
| {{plink|Sweet Veg Ball|Veg Ball}}
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|}
|}
'''Food & Potions perks:'''
* [[Dragonwilds:Knowledgable Nourishment]] – Increases the player's [[Dragonwilds:Experience]] gain in all [[Dragonwilds:Skills]] by 10%
* [[Dragonwilds:Foreman's Feast]] – Reduces the [[Dragonwilds:Stamina]] cost of [[Dragonwilds:Woodcutting]] and [[Dragonwilds:Mining]] by 33%
* [[Dragonwilds:Focused Woodcutting]] – Increases the experience gained when training the [[Dragonwilds:Woodcutting]] skill by 15%
* [[Dragonwilds:Focused Woodcutting II]] – Increases the experience gained when training the [[Dragonwilds:Woodcutting]] skill by 30%
* [[Dragonwilds:Fleet-Footed Infusion]] – Reduces the [[Dragonwilds:Stamina]] cost of sprinting by 50%
'''*Perks''': Food perks do '''''NOT''''' stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, '''one''' potion '''+ one''' food '''perks can be stacked together''' simultaneously.
=== Others: ===
* '''Utility:'''
** [[Dragonwilds:Vault Core|Vault Cores]], [[Dragonwilds:Rune Essence|Rune Essences]], and [[Dragonwilds:Stone|Stones]] – Essential materials kept on hand (or inside [[Dragonwilds:Personal Chest (spell)|Personal chest]] spell) to construct lodestones for fast travel.
** [[Dragonwilds:Inspiring Ring of Woodcutting]] – 5% XP boost ring, ''only if you don't have access to the Unholy Symbol or Amulet of Glory''
** [[Dragonwilds:Fish Fry]] – or any good foods to manage [[Dragonwilds:Sustenance]] and healing
** [[Dragonwilds:Fleet-Footed Infusion]] – or any good drinks to manage [[Dragonwilds:Hydration|Thirst]] and the [[Dragonwilds:Fleet Footed]] perk
** [[Dragonwilds:Weapons]] – to fight against hostile enemies
* '''Runes:'''
** [[Dragonwilds:Air Rune|Air]], [[Dragonwilds:Astral Rune|Astral]], [[Dragonwilds:Earth Rune|Earth]], [[Dragonwilds:Nature Rune|Nature]] to cast the spells mentioned below;


=== Spells ===
=== Spells ===
Line 101: Line 154:
| [[Dragonwilds:Magical Mending]]
| [[Dragonwilds:Magical Mending]]
| Very useful spell. Allows the player to repair their logging axes while training.
| Very useful spell. Allows the player to repair their logging axes while training.
|-
|
|[[Dragonwilds:Trunk Totem]]
|
|}
|}


Line 113: Line 170:
| Can be [[Dragonwilds:Construction|built]] then used with [[Dragonwilds:Law Rune|Law Runes]] for fast travelling. Allows fast travel between tree clusters.
| Can be [[Dragonwilds:Construction|built]] then used with [[Dragonwilds:Law Rune|Law Runes]] for fast travelling. Allows fast travel between tree clusters.
|}
|}
== Trees ==
Trees grant experience for every axe swing, whether it is standing, fallen, or reduced to a stump.
Trees with very minimal experience gains such as [[Dragonwilds:blightwood]] and [[Dragonwilds:Cactus|cacti]] are not mentioned here for training reasons.
{| class="wikitable"
! Image
! Item
! Locations
! Required Axe
! Experience
|-
| [[File:Ash Logs.png|frameless|width=82x82]]
| [[Dragonwilds:Ash Tree|Ash tree]]
| [[Dragonwilds:Ashenfall]]
| Any
| 125
|-
| [[File:Oak Logs.png|frameless|width=82x82]]
| [[Dragonwilds:Oak Tree|Oak tree]]
| [[Dragonwilds:Ashenfall]]
| Bronze
| 147
|-
| [[File:Willow Logs.png|frameless|width=82x82]]
| [[Dragonwilds:Willow Tree|Willow tree]]
| [[Dragonwilds:Fellhollow]]
| Iron
| 217
|-
| [[File:Maple Logs.png|frameless|width=82x82]]
| [[Dragonwilds:Maple Tree|Maple tree]]
| [[Dragonwilds:Dowdun Reach]]
| Mithril
| 166
|-
| [[File:Yew Logs.png|frameless|width=82x82]]
| [[Dragonwilds:Yew Tree|Yew tree]]
| [[Dragonwilds:Umbral Sands]]
| Adamant
| 180
|}
== Tips ==
== Tips ==
'''''<big>Warning: <u>Axtral projection/chopping stump bug</u> is a recent bug, causing a tree stump to be unexpectedly destroyed while not directly targetted!</big>'''''
* '''Levelling up''': Grants access to a passive benefit; every level adds a 0.3% chance to critical hit a tree while chopping.
* '''Fundamentals''': Players should always aim to use their best available [[Dragonwilds:Logging Axes|logging axe]], food, potion and jewelry. The [[Dragonwilds:Lumber Backpack]] is a notable unlock once level 78 Woodcutting is achieved and should always be worn afterwards.
* '''Fundamentals''': Players should always aim to use their best available [[Dragonwilds:Logging Axes|logging axe]], food, potion and jewelry. The [[Dragonwilds:Lumber Backpack]] is a notable unlock once level 78 Woodcutting is achieved and should always be worn afterwards.
* '''Damage''': Due to the unique mechanics of ''Dragonwilds'', the '''Unholy Symbol''' is consistently preferred over the '''Inspiring Ring of Woodcutting'''. Because higher damage output directly reduces chopping time, it results in significantly better experience rates per any given timeframe. If the player does not have access to the [[Dragonwilds:Unholy Symbol]], they should use the [[Dragonwilds:Inspiring Ring of Woodcutting|Inspiring Ring]] instead.
* '''Damage''': Due to the unique mechanics of ''Dragonwilds'', the [[Dragonwilds:Unholy Symbol]] (+15%) and the [[Dragonwilds:Amulet of Glory]] (+25%) are consistently preferred over the '''Inspiring Ring of Woodcutting'''. Because higher damage output directly reduces chopping time, it results in significantly better experience rates per any given timeframe. If the player does not have access to these, they should use the [[Dragonwilds:Inspiring Ring of Woodcutting|Inspiring Ring]] instead.
* '''Avoid Stumps:''' Players should avoid chopping the remaining tree stump after felling a tree, as doing so can prevent the tree from respawning.
* '''Avoid Stumps:''' Players should avoid chopping the remaining tree stump after felling a tree, as doing so can prevent the tree from respawning.
* '''XP Per Swing:''' Experience is awarded for every individual axe swing, whether the tree is standing, fallen, or reduced to a stump, rather than upon successfully gathering logs.
* '''XP Per Swing:''' Experience is awarded for every individual axe swing, whether the tree is standing, fallen, or reduced to a stump, rather than upon successfully gathering logs.
* '''Respawning''': Trees respawn after 3 in-game days.
* '''Respawning''': Trees respawn after 3 in-game days.
* '''Perks''': Food perks do '''''NOT''''' stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, '''potion and food perks can be stacked together''' simultaneously.
* '''[[Dragonwilds:Splinter]] spell''': Although it is a very useful spell in normal gameplay to gather logs quickly, it reduces the XP from chopping a tree considerably.
* Note that higher-tier trees do not always yield better experience rates over a given timeframe, as some of them are highly sparse, located in dangerous areas, or both. While following the tree progression of your unlocked regions is generally a good approach, certain trees may not be worth the effort. For example, willow trees offer excellent base experience per swing, but they typically spawn in small groups and are located dangerously close to hostile enemies, reducing their overall viability for sustained training.
* Note that higher-tier trees do not always yield better experience rates over a given timeframe, as some of them are highly sparse, located in dangerous areas, or both. While following the tree progression of your unlocked regions is generally a good approach, certain trees may not be worth the effort. For example, willow trees offer excellent base experience per swing, but they typically spawn in small groups and are located dangerously close to hostile enemies, reducing their overall viability for sustained training.


== Methods ==
== Trees ==
'''''Ash and Oak chopping''''': Because Ash and Oak trees have the lowest HP of all tree types, they remain a highly competitive source of experience over any given timeframe. This is especially true when backtracking to them using significantly higher-tier [[Dragonwilds:Logging Axes|axes]] than the ones minimally required, as the massive damage output allows players to shred through them instantly for rapid, consistent experience. Furthermore, they are incredibly accessible as they are located pretty much everywhere across [[Dragonwilds:Ashenfall]], with some exceptions.
 
=== '''''Ash and Oak'''''[[File:Ash Logs.png|frameless|width=71x71]][[File:Oak Logs.png|frameless|width=70x70]] ===
Because Ash and Oak trees have the lowest HP of all tree types, they remain a highly competitive source of experience over any given timeframe. This is especially true when backtracking to them using significantly higher-tier [[Dragonwilds:Logging Axes|axes]] than the ones minimally required, as the massive damage output allows players to shred through them instantly for rapid, consistent experience. Furthermore, they are incredibly accessible as they are located pretty much everywhere across [[Dragonwilds:Ashenfall]], with some exceptions.
 
=== '''''Willow''''' [[File:Willow Logs.png|frameless|width=60x60]] ===
[[File:Optimal willow route.png|thumb|width=450x450|'''Fellhollow Willow Woodcutting Route:''' The solid black line indicates the optimal route utilizing Lodestones. White dashed lines represent alternative, less efficient paths.]]
Although Willow trees are primarily located in dangerous areas, [[Dragonwilds:Weapons|well-geared]] players can still effectively utilize them for training. Willows can be found all over the [[Dragonwilds:Fellhollow]] region, specifically clustered around the various ponds. Building [[Dragonwilds:Lodestone|lodestones]] in high-density Willow areas is highly recommended, as it allows players to quickly teleport from one cluster to another, bypassing dangerous terrain and minimizing downtime. Just like with earlier tiers, chopping Willows becomes significantly faster and yields much better experience per any given timeframe once better axes are obtained. Players need to keep in mind that they're very likely to get attacked by [[Dragonwilds:Nature Spirit|Nature Spirits]], [[Dragonwilds:Zombie|Zombies]] and [[Dragonwilds:Skeleton|Skeletons]] while training on willow trees. Since most willow trees are very close to water, consuming a food with the [[Dragonwilds:Sea Legs]] perk can help navigating through the ponds.


'''''Willow chopping''''': Although Willow trees are primarily located in dangerous areas, [[Dragonwilds:Weapons|well-geared]] players can still effectively utilize them for training. Willows can be found all over the Fellhollow region, specifically clustered around the various ponds. Building [[Dragonwilds:Lodestone|lodestones]] in high-density Willow areas is highly recommended, as it allows players to quickly teleport from one cluster to another, bypassing dangerous terrain and minimizing downtime. Just like with earlier tiers, chopping Willows becomes significantly faster and yields much better experience per any given timeframe once better axes are obtained. Players need to keep in mind that they're very likely to get attacked by [[Dragonwilds:Nature Spirit|Nature Spirits]], [[Dragonwilds:Zombie|Zombies]] and [[Dragonwilds:Skeleton|Skeletons]] while training on willow trees.
=== '''''Maple'''''[[File:Maple Logs.png|frameless|width=60x60]] ===
Maple trees become a viable source of experience once the [[Dragonwilds:Dowdun Reach]] region is unlocked and the player has acquired a [[Dragonwilds:Mithril Logging Axe]]. Similar to Willow trees, chopping Maple trees becomes significantly faster and yields better experience after unlocking the [[Dragonwilds:Umbral Sands]] region, which allows players to upgrade to an [[Dragonwilds:Adamant Logging Axe]]. A large concentration of them can be found in the Courtyard; this specific area features very few hostile enemies, though players should still watch out for stray [[Dragonwilds:Carnivorous Chinchompa|Chinchompas]] wandering into the area!


'''''Maple chopping''''': Maple trees become a viable source of experience once the [[Dragonwilds:Dowdun Reach]] region is unlocked and the player has acquired a [[Dragonwilds:Mithril Logging Axe]]. Similar to Willow trees, chopping Maple trees becomes significantly faster and yields better experience after unlocking the [[Dragonwilds:Umbral Sands]] region, which allows players to upgrade to an [[Dragonwilds:Adamant Logging Axe]]. Maples are preferred for training because a large concentration of them can be found in the Courtyard; this specific area features very few hostile enemies, though players should still watch out for stray [[Dragonwilds:Carnivorous Chinchompa|Chinchompas]] wandering into the area!
=== '''''Yew''''' [[File:Yew Logs.png|frameless|width=60x60]] ===
Yew trees become available once the [[Dragonwilds:Umbral Sands]] region is unlocked. As of right now, Yews represent the highest tier of tree available in the game, aligning with the Adamant Logging Axe. While training on Yews is not the fastest method for raw experience, it remains viable, especially for players looking for variety in their training. Large clusters of Yews can be found scattered all across the desert area. When training here, players must manage the '''[[Dragonwilds:Scorch|Scorching Heat]]''' mechanic and seek out shadow when necessary. Additionally, combat readiness varies by spot: while some Yew clusters are located dangerously close to hostile enemies, others offer more peaceful chopping zones.


'''''Yew chopping''''': Yew trees become available once the Umbral Sands region is unlocked. As of right now, Yews represent the highest tier of tree available in the game, aligning with the Adamant Logging Axe. While training on Yews is not the fastest method for raw experience, it remains viable, especially for players looking for variety in their training. Large clusters of Yews can be found scattered all across the desert area. When training here, players must manage the '''[[Dragonwilds:Scorch|Scorching Heat]]''' mechanic and seek out shadow when necessary. Additionally, combat readiness varies by spot: while some Yew clusters are located dangerously close to hostile enemies, others offer more peaceful chopping zones.
== Methods ==


'''''Tree [[Dragonwilds:Farming|Planting]] Method'':''' This method consists of planting two or more rows of trees (roughly 20 trees in total) and casting ''[[Dragonwilds:Axtral Projection]]'' to fell all of them simultaneously. Because the fallen trunks stack up on top of one another, players can efficiently split multiple trees into logs all at once. This strategy requires a significant amount of upfront preparation, as players must gather a large stockpile of [[Dragonwilds:Seeds|tree seeds]] before starting, but it can result in a quick and massive experience gain if done right. This cycle can be repeated as many times as desired if multiple rows are prepared in advance, keeping in mind that trees take three days to fully respawn
=== '''''Tree [[Dragonwilds:Farming|Planting]] Method'''''[[File:Ash Tree Seed.png|frameless|width=60x60]] ===
This method consists of planting two or more rows of trees (roughly 20 trees in total) and casting ''[[Dragonwilds:Axtral Projection]]'' to fell all of them simultaneously. Because the fallen trunks stack up on top of one another, players can efficiently split multiple trees into logs all at once. This strategy requires a significant amount of upfront preparation, as players must gather a large stockpile of [[Dragonwilds:Seeds|tree seeds]] before starting, but it can result in a quick and massive experience gain if done right. This cycle can be repeated as many times as desired if multiple rows are prepared in advance, keeping in mind that trees take three days to fully respawn. (''tree totem spell'')
{{Skill training guides}}

Revision as of 11:01, 9 July 2026

Template:External width=70x70This page details the optimal training methods for leveling up Dragonwilds:Woodcutting. Unlike its predecessors, Dragonwilds does not require specific Woodcutting levels to equip axes or chop trees.


Note: Items and resources detailed in this guide are specifically selected for optimal training efficiency. Suboptimal or low-experience alternatives have been omitted.

Equipment

Equipable:

Category Items progression (Late Game → Early Game)
Axes Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Jewelry Template:Plink Template:Plink Template:Plink N/A N/A N/A
Hat Template:Plink /
Template:Plink
Template:Plink /
Template:Plink
Template:Plink /
Template:Plink
Template:Plink /
Template:Plink
Template:Plink Template:Plink
Chest Template:Plink /
Template:Plink
Template:Plink /
Template:Plink
Template:Plink /
Template:Plink
Template:Plink /
Template:Plink
Template:Plink Template:Plink
Legs Template:Plink N/A N/A N/A N/A N/A
Back Template:Plink N/A N/A N/A N/A N/A

Tools:

Jewelry:

Armour Slots:

  • Dragonwilds:Infinity Robes – or any Dragonwilds:mage armour top and hat are preferred, as it grants a -50% Stamina Regen Delay for a single piece equipped, and it is lighter than Melee armour while retaining high defensive bonuses
  • Dragonwilds:Leggings Of Lightness – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes
  • Dragonwilds:Lumber Backpack – Provides massive woodcutting utilities:
    • +10% reduction to the weight of carried wood
    • +10% increase to woodcutting experience
    • +10% increase to the amount of wood received from chopping trees
    • +15% for special item drop chance

Consumables:

Category Items progression (Late Game → Early Game)
Potions* Template:Plink Template:Plink Template:Plink Template:Plink N/A N/A
Drinks (Dragonwilds:Fleet Footed) Template:Plink Template:Plink N/A N/A N/A N/A
Food (Dragonwilds:Knowledgable Nourishment + Dragonwilds:Foreman's Feast)* Template:Plink Template:Plink N/A N/A N/A N/A
Food (Dragonwilds:Knowledgable Nourishment)* Template:Plink Template:Plink Template:Plink N/A N/A N/A

Food & Potions perks:

*Perks: Food perks do NOT stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, one potion + one food perks can be stacked together simultaneously.

Others:

Spells

Image Spell Benefit
width=60x60 Dragonwilds:Axtral Projection Can be used to instantly fell trees (without splitting them into logs).
Warning!
  • Slightly reduces the chopping XP.
  • Can make passive monsters aggressive if they get struck by the axe.
width=66x66 Dragonwilds:Internal Alchemy When used, it refreshes any active buffs from food or drink. This spell does not affect buffs received from potions or other perk-giving items aside from food and drink.
width=67x67 Personal chest Offers weightless storage for up to 1,980 logs, massively increasing the duration of training trips.
width=67x67 Dragonwilds:Magical Mending Very useful spell. Allows the player to repair their logging axes while training.
Dragonwilds:Trunk Totem

Miscellaneous

Image Item / Structure Benefit
width=67x67 Dragonwilds:Lodestone Can be built then used with Law Runes for fast travelling. Allows fast travel between tree clusters.

Tips

Warning: Axtral projection/chopping stump bug is a recent bug, causing a tree stump to be unexpectedly destroyed while not directly targetted!

  • Levelling up: Grants access to a passive benefit; every level adds a 0.3% chance to critical hit a tree while chopping.
  • Fundamentals: Players should always aim to use their best available logging axe, food, potion and jewelry. The Dragonwilds:Lumber Backpack is a notable unlock once level 78 Woodcutting is achieved and should always be worn afterwards.
  • Damage: Due to the unique mechanics of Dragonwilds, the Dragonwilds:Unholy Symbol (+15%) and the Dragonwilds:Amulet of Glory (+25%) are consistently preferred over the Inspiring Ring of Woodcutting. Because higher damage output directly reduces chopping time, it results in significantly better experience rates per any given timeframe. If the player does not have access to these, they should use the Inspiring Ring instead.
  • Avoid Stumps: Players should avoid chopping the remaining tree stump after felling a tree, as doing so can prevent the tree from respawning.
  • XP Per Swing: Experience is awarded for every individual axe swing, whether the tree is standing, fallen, or reduced to a stump, rather than upon successfully gathering logs.
  • Respawning: Trees respawn after 3 in-game days.
  • Note that higher-tier trees do not always yield better experience rates over a given timeframe, as some of them are highly sparse, located in dangerous areas, or both. While following the tree progression of your unlocked regions is generally a good approach, certain trees may not be worth the effort. For example, willow trees offer excellent base experience per swing, but they typically spawn in small groups and are located dangerously close to hostile enemies, reducing their overall viability for sustained training.

Trees

Ash and Oakwidth=71x71width=70x70

Because Ash and Oak trees have the lowest HP of all tree types, they remain a highly competitive source of experience over any given timeframe. This is especially true when backtracking to them using significantly higher-tier axes than the ones minimally required, as the massive damage output allows players to shred through them instantly for rapid, consistent experience. Furthermore, they are incredibly accessible as they are located pretty much everywhere across Dragonwilds:Ashenfall, with some exceptions.

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File:Optimal willow route.png
Fellhollow Willow Woodcutting Route: The solid black line indicates the optimal route utilizing Lodestones. White dashed lines represent alternative, less efficient paths.

Although Willow trees are primarily located in dangerous areas, well-geared players can still effectively utilize them for training. Willows can be found all over the Dragonwilds:Fellhollow region, specifically clustered around the various ponds. Building lodestones in high-density Willow areas is highly recommended, as it allows players to quickly teleport from one cluster to another, bypassing dangerous terrain and minimizing downtime. Just like with earlier tiers, chopping Willows becomes significantly faster and yields much better experience per any given timeframe once better axes are obtained. Players need to keep in mind that they're very likely to get attacked by Nature Spirits, Zombies and Skeletons while training on willow trees. Since most willow trees are very close to water, consuming a food with the Dragonwilds:Sea Legs perk can help navigating through the ponds.

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Maple trees become a viable source of experience once the Dragonwilds:Dowdun Reach region is unlocked and the player has acquired a Dragonwilds:Mithril Logging Axe. Similar to Willow trees, chopping Maple trees becomes significantly faster and yields better experience after unlocking the Dragonwilds:Umbral Sands region, which allows players to upgrade to an Dragonwilds:Adamant Logging Axe. A large concentration of them can be found in the Courtyard; this specific area features very few hostile enemies, though players should still watch out for stray Chinchompas wandering into the area!

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Yew trees become available once the Dragonwilds:Umbral Sands region is unlocked. As of right now, Yews represent the highest tier of tree available in the game, aligning with the Adamant Logging Axe. While training on Yews is not the fastest method for raw experience, it remains viable, especially for players looking for variety in their training. Large clusters of Yews can be found scattered all across the desert area. When training here, players must manage the Scorching Heat mechanic and seek out shadow when necessary. Additionally, combat readiness varies by spot: while some Yew clusters are located dangerously close to hostile enemies, others offer more peaceful chopping zones.

Methods

Tree Planting Methodwidth=60x60

This method consists of planting two or more rows of trees (roughly 20 trees in total) and casting Dragonwilds:Axtral Projection to fell all of them simultaneously. Because the fallen trunks stack up on top of one another, players can efficiently split multiple trees into logs all at once. This strategy requires a significant amount of upfront preparation, as players must gather a large stockpile of tree seeds before starting, but it can result in a quick and massive experience gain if done right. This cycle can be repeated as many times as desired if multiple rows are prepared in advance, keeping in mind that trees take three days to fully respawn. (tree totem spell) Template:Skill training guides