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Dragonwilds:Woodcutting training

From SAS Gaming Wiki

Template:External width=70x70This page details the optimal training methods for levelling up Dragonwilds:Woodcutting. Unlike its predecessors, Dragonwilds does not require specific Woodcutting levels to equip logging axes or to chop Dragonwilds:trees.

Equipment

Equipment slots

Category Items progression (Late Game → Early Game)
Axes Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Head Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Body Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Legs Template:Plink N/A N/A N/A N/A N/A
Trinket Template:Plink Template:Plink Template:Plink N/A N/A N/A
Back Template:Plink N/A N/A N/A N/A N/A

Tools:

Armour Slots:

  • Dragonwilds:Mage armour Hat and/or Body – as it grants a -50% Stamina Regen Delay for a single piece equipped
    • Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., Infinity Armour = Lunar Garou Armour). See this for a complete list.
  • Dragonwilds:Leggings Of Lightness – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes
  • Dragonwilds:Lumber Backpack – Provides massive woodcutting utilities:
    • +10% reduction to the weight of carried wood
    • +10% increase to woodcutting experience
    • +10% increase to the amount of wood received from chopping trees
    • +15% for special item drop chance

Trinkets:

Perks

Category Items progression (Late Game → Early Game)
Potions (Focused Woodcutting I & II) Template:Plink Template:Plink Template:Plink Template:Plink N/A N/A
Drinks (Dragonwilds:Fleet Footed) Template:Plink Template:Plink N/A N/A N/A N/A
Food (Dragonwilds:Knowledgable Nourishment + Dragonwilds:Foreman's Feast) Template:Plink Template:Plink N/A N/A N/A N/A
Food (Dragonwilds:Knowledgable Nourishment) Template:Plink Template:Plink Template:Plink N/A N/A N/A

Food & Potions perks:

*Perks: Food perks do NOT stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, one potion + one food perks can be stacked together simultaneously.

Spells

Image Spell Benefit
width=60x60 Dragonwilds:Axtral Projection Can be used to instantly fell trees (without splitting them into logs).
Warning!
  • Slightly reduces the chopping XP.
  • Can make passive monsters aggressive if they get struck by the axe.
width=67x67 Dragonwilds:Splinter Instantly chops fallen tree trunks and wooden totems into logs, allowing a player to harvest the raw material.
width=67x67 Dragonwilds:Trunk Totem Instantly transmutes fallen tree trunks into wooden totems, allowing a player to chop up multiple trees more easily.
width=66x66 Dragonwilds:Internal Alchemy When used, it refreshes any active buffs from food or drink. This spell does not affect buffs received from potions or other perk-giving items aside from food and drink.
width=67x67 Personal chest Offers weightless storage for up to 1,980 logs, massively increasing the duration of training trips.
width=67x67 Dragonwilds:Magical Mending Allows the player to repair their logging axes from anywhere without a Dragonwilds:Blacksmith's Bench. Costs the spell's runes instead of materials.

Miscellaneous

Image Item / Structure Benefit
width=67x67 Dragonwilds:Lodestone Used for fast travelling
width=67x67 Dragonwilds:Lumber Storage Player-built massive storage for up to 4752 logs

Example Setup

Template:Inventory

General advices

As players continuously chop down trees in the base game (leave the stumps alone!), they will start to accumulate tree seeds as drops. By collecting and planting these seeds back into the ground around existing wooded areas, players can actively expand the world's natural forests, making long-term resource gathering and XP farming much easier.

Trees

Ash and Oakwidth=71x71width=70x70

Because Ash and Oak trees have the lowest HP of all tree types, they remain a highly competitive source of experience over any given timeframe. This is especially true when backtracking to them using significantly higher-tier axes than the ones minimally required, as the massive damage output allows players to shred through them instantly for rapid, consistent experience. Furthermore, they are incredibly accessible as they are located pretty much everywhere across Dragonwilds:Ashenfall, with some exceptions.

Willow width=60x60

File:Optimal willow route.png
Fellhollow's Willow locations with Lodestones routes

Although Willow trees are primarily located in dangerous areas, well-geared players can still effectively utilise them for training. Willows can be found all over the Dragonwilds:Fellhollow region, specifically clustered around the various ponds. Building Dragonwilds:lodestones in high-density Willow areas is highly recommended, as it allows players to quickly teleport from one cluster to another, bypassing dangerous terrain and minimising downtime. Just like with earlier tiers, chopping Willows becomes significantly faster and yields much better experience per any given timeframe once better axes are obtained. Players need to keep in mind that they're very likely to get attacked by Dragonwilds:Nature Spirits, Dragonwilds:Zombies and Dragonwilds:Skeletons while training on willow trees. Since there are only a few of them in every areas, it is recommended to plant the seeds acquired around the existing trees to expand the forests.

Maplewidth=60x60

File:Allowed Lodestones Areas Downdun Reach.png
Areas within Dowdun Reach that allow players to build and use Lodestones with Maple trees locations (yellow dots)

Maple trees become a viable source of experience once the Dragonwilds:Dowdun Reach region is unlocked and the player has acquired a Dragonwilds:Mithril Logging Axe. Just like all trees, chopping Maple trees becomes significantly faster after unlocking better logging axes. A large concentration of them can be found in the Courtyard; this specific area features very few hostile enemies, though players should still watch out for stray Chinchompas wandering into the area! Unlocking the Dragonwilds:Nodestones as part of the main quest can make travelling there much easier. Note: Although players are prevented from building any Dragonwilds:Lodestones around the main area (Castle area), they can be built in some areas such as the Approach, the Menagerie, the Pastures and the Courtyard. Refer to the image on the right side. As of right now, Maple Trees almost have a guaranteed Dragonwilds:Maple Tree Seed drop every time the player chop them; this can significantly help expand the forest all around the Courtyard (safest area).

Yew width=60x60

Yew trees become available once the Dragonwilds:Umbral Sands region is unlocked. As of right now, Yews represent the highest tier of tree available in the game, aligning with the Adamant Logging Axe. While training on Yews is not the fastest method for raw experience, it remains viable, especially for players looking for variety in their training. Large clusters of Yews can be found scattered all across the desert area. When training here, players must manage the Scorching heat mechanic and seek out shadow when necessary. Additionally, combat readiness varies by spot: while some Yew clusters are located dangerously close to hostile enemies, others offer more peaceful chopping zones.

Methods

Tree Planting Method with Spellswidth=60x60

This method involves planting two or more parallel rows of trees (approximately 20 trees) and casting Dragonwilds:Axtral Projection to fell all of them simultaneously. Because the fallen trunks overlap and stack on top of one another, players can then cast the Dragonwilds:Trunk Totem spell to convert the majority of the tree trunks into totems. Finally, casting the Dragonwilds:Splinter spell on the totems triggers a massive XP drop. It is worthy to note that the Trunk Totem spell can only be cast every 10 minutes; players should still use Axtral Projection and Splinter in between Trunk Totem casts as they both refresh much faster.

This strategy requires a significant amount of upfront preparation, as players must gather a large stockpile of tree seeds before starting, but it can result in a quick and massive experience gain if done right. This cycle can be repeated as many times as desired if multiple rows are prepared in advance, keeping in mind that trees take three days to fully respawn.

Warning: Axtral projection/Splinter/manually chopping stump bug is a recent bug, causing a tree stump to be unexpectedly destroyed while not directly targetted!Template:Skill training guides