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Dragonwilds:Woodcutting training: Difference between revisions

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{{External|rs|os|rsc}}
{{External|rs|os|rsc}}
[[File:Woodcutting.png|width=70x70]]This page details the optimal training methods for leveling up [[Dragonwilds:Woodcutting]]. Unlike its predecessors, ''Dragonwilds'' does not require specific Woodcutting levels to equip [[Dragonwilds:Logging Axes|axes]] or chop [[Dragonwilds:Tree|
[[File:Woodcutting.png|width=70x70]]This page details the optimal training methods for levelling up [[Dragonwilds:Woodcutting]]. Unlike its predecessors, ''Dragonwilds'' does not require specific Woodcutting levels to equip [[Dragonwilds:Logging Axes|logging axes]] or to chop [[Dragonwilds:tree]]s.  
trees]].  
== '''Equipment''' ==


 
=== Equipment slots ===
'''Note:''' Items and resources detailed in this guide are specifically selected for optimal training efficiency. Suboptimal or low-experience alternatives have been omitted.
 
== Equipment ==
 
=== Armour & Tool: ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Category
! Category
Line 23: Line 18:
|-
|-
! Head
! Head
| {{plink|Infinity Robe Hat|Infinity}}
| {{plink|Infinity Robe Hat|
Infinity}}
| {{plink|Mystic Hat|Mystic}}
| {{plink|Mystic Hat|Mystic}}
| {{plink|Splitbark Helm|Split}}
| {{plink|Splitbark Helm|Split}}
Line 76: Line 72:
*[[Dragonwilds:Unholy Symbol]] – +15% more damage on trees
*[[Dragonwilds:Unholy Symbol]] – +15% more damage on trees
*[[Dragonwilds:Amulet of Glory]] – +25% more damage on trees
*[[Dragonwilds:Amulet of Glory]] – +25% more damage on trees
*[[Dragonwilds:Inspiring Ring of Woodcutting]] – +5% experience boost (''only if you don't have access to the Unholy Symbol or Amulet of Glory)''  
*[[Dragonwilds:Inspiring Ring of Woodcutting]] – +5% experience boost
=== Perks: ===
**Due to the unique mechanics of ''Dragonwilds'', the [[Dragonwilds:Unholy Symbol]] (+15%) and the [[Dragonwilds:Amulet of Glory]] (+25%) are consistently preferred over the '''Inspiring Ring of Woodcutting'''. Because higher damage output directly reduces chopping time, it results in significantly better experience rates per any given timeframe. If the player does not have access to these, they should use the [[Dragonwilds:Inspiring Ring of Woodcutting|Inspiring Ring]] instead.
=== Perks ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Category
! Category
Line 98: Line 95:
| style="color:#888; background:#222;" | N/A
| style="color:#888; background:#222;" | N/A
|-
|-
! Food ([[Dragonwilds:Knowledgable Nourishment]] + [[Dragonwilds:Foreman's Feast]])
! Food ([[Dragonwilds:Knowledgable Nourishment]] + [[Dragonwilds:Foreman's Feast]])
| {{plink|Glazed Pumpkin Sandwich|Glazed Pumpkin}}
| {{plink|Glazed Pumpkin Sandwich|Glazed Pumpkin}}
| {{plink|Meat Twist Sandwich|Meat Twist}}
| {{plink|Meat Twist Sandwich|Meat Twist}}
Line 122: Line 119:
'''*Perks''': Food perks do '''''NOT''''' stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, '''one''' potion '''+ one''' food '''perks can be stacked together''' simultaneously.
'''*Perks''': Food perks do '''''NOT''''' stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, '''one''' potion '''+ one''' food '''perks can be stacked together''' simultaneously.


=== Others: ===
=== Spells ===
* '''Utility:'''
 
** [[Dragonwilds:Vault Core|Vault Cores]], [[Dragonwilds:Rune Essence|Rune Essences]], and [[Dragonwilds:Stone|Stones]] – Essential materials kept on hand (or inside [[Dragonwilds:Personal Chest (spell)|Personal chest]] spell) to construct lodestones for fast travel.
* [[Dragonwilds:Air Rune|Air]], [[Dragonwilds:Astral Rune|Astral]], [[Dragonwilds:Earth Rune|Earth]], [[Dragonwilds:Nature Rune|Nature]] runes to cast the spells mentioned below:
** [[Dragonwilds:Food]] – to manage [[Dragonwilds:Sustenance]] and healing
** [[Dragonwilds:Infusions]] – to manage [[Dragonwilds:Hydration]]
** [[Dragonwilds:Weapons]] – to defend yourself from hostile enemies
** [[Dragonwilds:Lumber Storage|Lumber storage]] – massive storage for up to 4752 [[Dragonwilds:planks]] and logs, preferably built in or close to your [[Dragonwilds:Buildings|base]]
* '''Runes:'''
** [[Dragonwilds:Air Rune|Air]], [[Dragonwilds:Astral Rune|Astral]], [[Dragonwilds:Earth Rune|Earth]], [[Dragonwilds:Nature Rune|Nature]] to cast the spells mentioned below;


=== Spells ===
{| class="wikitable"
{| class="wikitable"
! Image
! Image
Line 143: Line 133:
* Slightly reduces the chopping XP.
* Slightly reduces the chopping XP.
* Can make passive monsters aggressive if they get struck by the axe.
* Can make passive monsters aggressive if they get struck by the axe.
|-
|[[File:Splinter.png|frameless|width=67x67]]
|[[Dragonwilds:Splinter]]
|Instantly chops fallen tree trunks and wooden totems into wooden logs, allowing a player to harvest the raw material.
|-
|[[File:Trunk Totem.png|frameless|width=67x67]]
|[[Dragonwilds:Trunk Totem]]
|Instantly transmutes fallen tree trunks into wooden totems, allowing a player to chop up multiple trees more easily.
|-
|-
| [[File:Internal Alchemy.png|frameless|width=66x66]]
| [[File:Internal Alchemy.png|frameless|width=66x66]]
Line 155: Line 153:
| [[Dragonwilds:Magical Mending]]
| [[Dragonwilds:Magical Mending]]
| Very useful spell. Allows the player to repair their logging axes while training.
| Very useful spell. Allows the player to repair their logging axes while training.
|-
|
|[[Dragonwilds:Trunk Totem]]
|
|}
|}


=== Miscellaneous ===
=== Miscellaneous ===
{| class="wikitable"
{| class="wikitable"
! Image
! Image
Line 169: Line 164:
| [[File:Lodestone.png|frameless|width=67x67]]
| [[File:Lodestone.png|frameless|width=67x67]]
| [[Dragonwilds:Lodestone]]
| [[Dragonwilds:Lodestone]]
| Can be [[Dragonwilds:Construction|built]] then used with [[Dragonwilds:Law Rune|Law Runes]] for fast travelling. Allows fast travel between tree clusters.
| Used for fast travelling
|-
|[[File:Lumber Storage.png|frameless|width=67x67]]
|[[Dragonwilds:Lumber Storage]]
|Player-built massive storage for up to 4752 logs
|}
|}
== Example Setup ==
== '''Example Setup''' ==
{{Inventory
{{Inventory
|hotbar1 = Adamant Logging Axe
|hotbar1 = Adamant Logging Axe
Line 199: Line 198:
|armour5 = Amulet of Glory
|armour5 = Amulet of Glory
}}
}}
== Tips ==
'''''<big>Warning: <u>Axtral projection/chopping stump bug</u> is a recent bug, causing a tree stump to be unexpectedly destroyed while not directly targetted!</big>'''''
* '''Levelling up''': Grants access to a passive benefit; every level adds a 0.3% chance to critical hit a tree while chopping.
* '''Fundamentals''': Players should always aim to use their best available [[Dragonwilds:Logging Axes|logging axe]], food, potion and jewelry. The [[Dragonwilds:Lumber Backpack]] is a notable unlock once level 78 Woodcutting is achieved and should always be worn afterwards.
* '''Damage''': Due to the unique mechanics of ''Dragonwilds'', the [[Dragonwilds:Unholy Symbol]] (+15%) and the [[Dragonwilds:Amulet of Glory]] (+25%) are consistently preferred over the '''Inspiring Ring of Woodcutting'''. Because higher damage output directly reduces chopping time, it results in significantly better experience rates per any given timeframe. If the player does not have access to these, they should use the [[Dragonwilds:Inspiring Ring of Woodcutting|Inspiring Ring]] instead.
* '''Avoid Stumps:''' Players should avoid chopping the remaining tree stump after felling a tree, as doing so can prevent the tree from respawning.
* '''XP Per Swing:''' Experience is awarded for every individual axe swing, whether the tree is standing, fallen, or reduced to a stump, rather than upon successfully gathering logs.
* '''Respawning''': Trees respawn after 3 in-game days.
* Note that higher-tier trees do not always yield better experience rates over a given timeframe, as some of them are highly sparse, located in dangerous areas, or both. While following the tree progression of your unlocked regions is generally a good approach, certain trees may not be worth the effort. For example, willow trees offer excellent base experience per swing, but they typically spawn in small groups and are located dangerously close to hostile enemies, reducing their overall viability for sustained training.


== Trees ==
== '''General advices''' ==
As players continuously chop down trees in the base game (''leave the stumps alone!''), they will start to accumulate tree seeds as drops. By collecting and planting these seeds back into the ground around existing wooded areas, players can actively expand the world's natural forests, making long-term resource gathering and XP farming much easier.
 
== '''Trees''' ==


=== '''''Ash and Oak'''''[[File:Ash Logs.png|frameless|width=71x71]][[File:Oak Logs.png|frameless|width=70x70]] ===
=== Ash and Oak[[File:Ash Logs.png|frameless|width=71x71]][[File:Oak Logs.png|frameless|width=70x70]] ===
Because Ash and Oak trees have the lowest HP of all tree types, they remain a highly competitive source of experience over any given timeframe. This is especially true when backtracking to them using significantly higher-tier [[Dragonwilds:Logging Axes|axes]] than the ones minimally required, as the massive damage output allows players to shred through them instantly for rapid, consistent experience. Furthermore, they are incredibly accessible as they are located pretty much everywhere across [[Dragonwilds:Ashenfall]], with some exceptions.
Because Ash and Oak trees have the lowest HP of all tree types, they remain a highly competitive source of experience over any given timeframe. This is especially true when backtracking to them using significantly higher-tier [[Dragonwilds:Logging Axes|axes]] than the ones minimally required, as the massive damage output allows players to shred through them instantly for rapid, consistent experience. Furthermore, they are incredibly accessible as they are located pretty much everywhere across [[Dragonwilds:Ashenfall]], with some exceptions.


=== '''''Willow''''' [[File:Willow Logs.png|frameless|width=60x60]] ===
=== Willow [[File:Willow Logs.png|frameless|width=60x60]] ===
[[File:Optimal willow route.png|thumb|width=450x450|'''Fellhollow Willow Woodcutting Route:''' The solid black line indicates the optimal route utilizing Lodestones. White dashed lines represent alternative, less efficient paths.]]
[[File:Optimal willow route.png|thumb|width=450x450|'''Fellhollow's Willow locations with Lodestones routes''']]
Although Willow trees are primarily located in dangerous areas, [[Dragonwilds:Weapons|well-geared]] players can still effectively utilize them for training. Willows can be found all over the [[Dragonwilds:Fellhollow]] region, specifically clustered around the various ponds. Building [[Dragonwilds:Lodestone|lodestones]] in high-density Willow areas is highly recommended, as it allows players to quickly teleport from one cluster to another, bypassing dangerous terrain and minimizing downtime. Just like with earlier tiers, chopping Willows becomes significantly faster and yields much better experience per any given timeframe once better axes are obtained. Players need to keep in mind that they're very likely to get attacked by [[Dragonwilds:Nature Spirit|Nature Spirits]], [[Dragonwilds:Zombie|Zombies]] and [[Dragonwilds:Skeleton|Skeletons]] while training on willow trees. Since most willow trees are very close to water, consuming a food with the [[Dragonwilds:Sea Legs]] perk can help navigating through the ponds if the player has an absurd amount of different foods with perks as they do '''not''' stack.
Although Willow trees are primarily located in dangerous areas, [[Dragonwilds:Weapons|well-geared]] players can still effectively utilise them for training. Willows can be found all over the [[Dragonwilds:Fellhollow]] region, specifically clustered around the various ponds. Building [[Dragonwilds:lodestone]]s in high-density Willow areas is highly recommended, as it allows players to quickly teleport from one cluster to another, bypassing dangerous terrain and minimising downtime. Just like with earlier tiers, chopping Willows becomes significantly faster and yields much better experience per any given timeframe once better axes are obtained. Players need to keep in mind that they're very likely to get attacked by [[Dragonwilds:Nature Spirit]]s, [[Dragonwilds:Zombie]]s and [[Dragonwilds:Skeleton]]s while training on willow trees. Since there are only a few of them in every areas, it is recommended to plant the seeds acquired around the existing trees to expand the forests.
 
=== Maple[[File:Maple Logs.png|frameless|width=60x60]] ===
[[File:Allowed Lodestones Areas Downdun Reach.png|thumb|'''Areas within Dowdun Reach that allow players to build and use Lodestones with Maple trees locations (yellow dots)''']]
Maple trees become a viable source of experience once the [[Dragonwilds:Dowdun Reach]] region is unlocked and the player has acquired a [[Dragonwilds:Mithril Logging Axe]]. Just like all trees, chopping Maple trees becomes significantly faster after unlocking better logging axes. A large concentration of them can be found in the Courtyard; this specific area features very few hostile enemies, though players should still watch out for stray [[Dragonwilds:Carnivorous Chinchompa|Chinchompas]] wandering into the area! Unlocking the [[Dragonwilds:Nodestone]]s as part of the [[Dragonwilds:Black Knight's Fortress|main quest]] can make travelling there much easier. '''Note''': Although players are prevented from building any [[Dragonwilds:Lodestone]]s around the main area (Castle area), they '''can''' be built in some areas such as the Approach, the Menagerie, the Pastures and the Courtyard. Refer to the image on the right side. '''As of right now''', Maple Trees almost have a guaranteed [[Dragonwilds:Maple Tree Seed]] drop every time the player chop them; this can significantly help expand the forest all around the Courtyard (safest area).
 
=== Yew [[File:Yew Logs.png|frameless|width=60x60]] ===
Yew trees become available once the [[Dragonwilds:Umbral Sands]] region is unlocked. As of right now, Yews represent the highest tier of tree available in the game, aligning with the Adamant Logging Axe. While training on Yews is not the fastest method for raw experience, it remains viable, especially for players looking for variety in their training. Large clusters of Yews can be found scattered all across the desert area. When training here, players must manage the '''[[Dragonwilds:Scorch|Scorching heat]]''' mechanic and seek out shadow when necessary. Additionally, combat readiness varies by spot: while some Yew clusters are located dangerously close to hostile enemies, others offer more peaceful chopping zones.


=== '''''Maple'''''[[File:Maple Logs.png|frameless|width=60x60]] ===
== '''Methods''' ==
[[File:Allowed Lodestones Areas Downdun Reach.png|thumb|Areas withing Dowdun Reach that allow players to build and use Lodestones with Maple trees locations (yellow dots)]]
Maple trees become a viable source of experience once the [[Dragonwilds:Dowdun Reach]] region is unlocked and the player has acquired a [[Dragonwilds:Mithril Logging Axe]]. Similar to Willow trees, chopping Maple trees becomes significantly faster and yields better experience after unlocking the [[Dragonwilds:Umbral Sands]] region, which allows players to upgrade to an [[Dragonwilds:Adamant Logging Axe]]. A large concentration of them can be found in the Courtyard; this specific area features very few hostile enemies, though players should still watch out for stray [[Dragonwilds:Carnivorous Chinchompa|Chinchompas]] wandering into the area! Unlocking the [[Dragonwilds:Nodestone|nodestones]] as part of the [[Dragonwilds:Black Knight's Fortress|main quest]] can make travelling there much easier. '''Note''': Although players are prevented from building any [[Dragonwilds:Lodestone|Lodestones]] around the main area (Castle area), they '''can''' be built in some areas such as the Approach, the Menagerie, the Pastures and the Courtyard. Refer to the image on the side.


=== '''''Yew''''' [[File:Yew Logs.png|frameless|width=60x60]] ===
=== [[Dragonwilds:Farming|Tree Planting]] Method with Spells[[File:Ash Tree Seed.png|frameless|width=60x60]] ===
Yew trees become available once the [[Dragonwilds:Umbral Sands]] region is unlocked. As of right now, Yews represent the highest tier of tree available in the game, aligning with the Adamant Logging Axe. While training on Yews is not the fastest method for raw experience, it remains viable, especially for players looking for variety in their training. Large clusters of Yews can be found scattered all across the desert area. When training here, players must manage the '''[[Dragonwilds:Scorch|Scorching Heat]]''' mechanic and seek out shadow when necessary. Additionally, combat readiness varies by spot: while some Yew clusters are located dangerously close to hostile enemies, others offer more peaceful chopping zones.
This method involves planting two or more parallel rows of trees (approximately 20 trees) and casting [[Dragonwilds:Axtral Projection]] to fell all of them simultaneously. Because the fallen trunks overlap and stack on top of one another, players can then cast the [[Dragonwilds:Trunk Totem]] spell to convert the majority of the tree trunks into totems. Finally, casting the [[Dragonwilds:Splinter]] spell on the totems triggers a massive XP drop. It is worthy to note that the Trunk Totem spell can only be cast every 10 minutes; players should still use Axtral Projection and Splinter in between Trunk Totem casts as they both refresh much faster.


== Methods ==
This strategy requires a significant amount of upfront preparation, as players must gather a large stockpile of tree seeds before starting, but it can result in a quick and massive experience gain if done right. This cycle can be repeated as many times as desired if multiple rows are prepared in advance, keeping in mind that trees take three days to fully respawn.


=== '''''Tree [[Dragonwilds:Farming|Planting]] Method'''''[[File:Ash Tree Seed.png|frameless|width=60x60]] ===
''<big>'''Warning: <u>Axtral projection/Splinter/manually chopping stump bug</u> is a recent bug, causing a tree stump to be unexpectedly destroyed while not directly targetted!'''</big>''{{Skill training guides}}
This method consists of planting two or more rows of trees (roughly 20 trees in total) and casting ''[[Dragonwilds:Axtral Projection]]'' to fell all of them simultaneously. Because the fallen trunks stack up on top of one another, players can efficiently split multiple trees into logs all at once. This strategy requires a significant amount of upfront preparation, as players must gather a large stockpile of [[Dragonwilds:Seeds|tree seeds]] before starting, but it can result in a quick and massive experience gain if done right. This cycle can be repeated as many times as desired if multiple rows are prepared in advance, keeping in mind that trees take three days to fully respawn. (''tree totem spell'')
{{Skill training guides}}

Revision as of 11:09, 22 July 2026

Template:External width=70x70This page details the optimal training methods for levelling up Dragonwilds:Woodcutting. Unlike its predecessors, Dragonwilds does not require specific Woodcutting levels to equip logging axes or to chop Dragonwilds:trees.

Equipment

Equipment slots

Category Items progression (Late Game → Early Game)
Axes Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Head Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Body Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink
Legs Template:Plink N/A N/A N/A N/A N/A
Trinket Template:Plink Template:Plink Template:Plink N/A N/A N/A
Back Template:Plink N/A N/A N/A N/A N/A

Tools:

Armour Slots:

  • Dragonwilds:Mage armour Hat and/or Body – as it grants a -50% Stamina Regen Delay for a single piece equipped
    • Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., Infinity Armour = Lunar Garou Armour). See this for a complete list.
  • Dragonwilds:Leggings Of Lightness – Increases the player's maximum carry weight by 50 and reduces the amount of fall damage the player takes
  • Dragonwilds:Lumber Backpack – Provides massive woodcutting utilities:
    • +10% reduction to the weight of carried wood
    • +10% increase to woodcutting experience
    • +10% increase to the amount of wood received from chopping trees
    • +15% for special item drop chance

Trinkets:

Perks

Category Items progression (Late Game → Early Game)
Potions (Focused Woodcutting I & II) Template:Plink Template:Plink Template:Plink Template:Plink N/A N/A
Drinks (Dragonwilds:Fleet Footed) Template:Plink Template:Plink N/A N/A N/A N/A
Food (Dragonwilds:Knowledgable Nourishment + Dragonwilds:Foreman's Feast) Template:Plink Template:Plink N/A N/A N/A N/A
Food (Dragonwilds:Knowledgable Nourishment) Template:Plink Template:Plink Template:Plink N/A N/A N/A

Food & Potions perks:

*Perks: Food perks do NOT stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, one potion + one food perks can be stacked together simultaneously.

Spells

Image Spell Benefit
width=60x60 Dragonwilds:Axtral Projection Can be used to instantly fell trees (without splitting them into logs).
Warning!
  • Slightly reduces the chopping XP.
  • Can make passive monsters aggressive if they get struck by the axe.
width=67x67 Dragonwilds:Splinter Instantly chops fallen tree trunks and wooden totems into wooden logs, allowing a player to harvest the raw material.
width=67x67 Dragonwilds:Trunk Totem Instantly transmutes fallen tree trunks into wooden totems, allowing a player to chop up multiple trees more easily.
width=66x66 Dragonwilds:Internal Alchemy When used, it refreshes any active buffs from food or drink. This spell does not affect buffs received from potions or other perk-giving items aside from food and drink.
width=67x67 Personal chest Offers weightless storage for up to 1,980 logs, massively increasing the duration of training trips.
width=67x67 Dragonwilds:Magical Mending Very useful spell. Allows the player to repair their logging axes while training.

Miscellaneous

Image Item / Structure Benefit
width=67x67 Dragonwilds:Lodestone Used for fast travelling
width=67x67 Dragonwilds:Lumber Storage Player-built massive storage for up to 4752 logs

Example Setup

Template:Inventory

General advices

As players continuously chop down trees in the base game (leave the stumps alone!), they will start to accumulate tree seeds as drops. By collecting and planting these seeds back into the ground around existing wooded areas, players can actively expand the world's natural forests, making long-term resource gathering and XP farming much easier.

Trees

Ash and Oakwidth=71x71width=70x70

Because Ash and Oak trees have the lowest HP of all tree types, they remain a highly competitive source of experience over any given timeframe. This is especially true when backtracking to them using significantly higher-tier axes than the ones minimally required, as the massive damage output allows players to shred through them instantly for rapid, consistent experience. Furthermore, they are incredibly accessible as they are located pretty much everywhere across Dragonwilds:Ashenfall, with some exceptions.

Willow width=60x60

File:Optimal willow route.png
Fellhollow's Willow locations with Lodestones routes

Although Willow trees are primarily located in dangerous areas, well-geared players can still effectively utilise them for training. Willows can be found all over the Dragonwilds:Fellhollow region, specifically clustered around the various ponds. Building Dragonwilds:lodestones in high-density Willow areas is highly recommended, as it allows players to quickly teleport from one cluster to another, bypassing dangerous terrain and minimising downtime. Just like with earlier tiers, chopping Willows becomes significantly faster and yields much better experience per any given timeframe once better axes are obtained. Players need to keep in mind that they're very likely to get attacked by Dragonwilds:Nature Spirits, Dragonwilds:Zombies and Dragonwilds:Skeletons while training on willow trees. Since there are only a few of them in every areas, it is recommended to plant the seeds acquired around the existing trees to expand the forests.

Maplewidth=60x60

File:Allowed Lodestones Areas Downdun Reach.png
Areas within Dowdun Reach that allow players to build and use Lodestones with Maple trees locations (yellow dots)

Maple trees become a viable source of experience once the Dragonwilds:Dowdun Reach region is unlocked and the player has acquired a Dragonwilds:Mithril Logging Axe. Just like all trees, chopping Maple trees becomes significantly faster after unlocking better logging axes. A large concentration of them can be found in the Courtyard; this specific area features very few hostile enemies, though players should still watch out for stray Chinchompas wandering into the area! Unlocking the Dragonwilds:Nodestones as part of the main quest can make travelling there much easier. Note: Although players are prevented from building any Dragonwilds:Lodestones around the main area (Castle area), they can be built in some areas such as the Approach, the Menagerie, the Pastures and the Courtyard. Refer to the image on the right side. As of right now, Maple Trees almost have a guaranteed Dragonwilds:Maple Tree Seed drop every time the player chop them; this can significantly help expand the forest all around the Courtyard (safest area).

Yew width=60x60

Yew trees become available once the Dragonwilds:Umbral Sands region is unlocked. As of right now, Yews represent the highest tier of tree available in the game, aligning with the Adamant Logging Axe. While training on Yews is not the fastest method for raw experience, it remains viable, especially for players looking for variety in their training. Large clusters of Yews can be found scattered all across the desert area. When training here, players must manage the Scorching heat mechanic and seek out shadow when necessary. Additionally, combat readiness varies by spot: while some Yew clusters are located dangerously close to hostile enemies, others offer more peaceful chopping zones.

Methods

Tree Planting Method with Spellswidth=60x60

This method involves planting two or more parallel rows of trees (approximately 20 trees) and casting Dragonwilds:Axtral Projection to fell all of them simultaneously. Because the fallen trunks overlap and stack on top of one another, players can then cast the Dragonwilds:Trunk Totem spell to convert the majority of the tree trunks into totems. Finally, casting the Dragonwilds:Splinter spell on the totems triggers a massive XP drop. It is worthy to note that the Trunk Totem spell can only be cast every 10 minutes; players should still use Axtral Projection and Splinter in between Trunk Totem casts as they both refresh much faster.

This strategy requires a significant amount of upfront preparation, as players must gather a large stockpile of tree seeds before starting, but it can result in a quick and massive experience gain if done right. This cycle can be repeated as many times as desired if multiple rows are prepared in advance, keeping in mind that trees take three days to fully respawn.

Warning: Axtral projection/Splinter/manually chopping stump bug is a recent bug, causing a tree stump to be unexpectedly destroyed while not directly targetted!Template:Skill training guides