Minecraft:Bedrock Edition Preview 26.50.20: Difference between revisions
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=== General === | === General === | ||
'''[[Minecraft:Marketplace]] Screen''' | '''[[Minecraft:Marketplace]] Screen''' | ||
* Updated the Wishlist marketplace tab with [[Minecraft:Ore UI]]. | * Updated the Wishlist marketplace tab with [[Minecraft:Ore UI]]. | ||
[[File:New UI - Marketplace Screen Menu "Wishlist" Tab (Bedrock Preview 26.50.20).png|thumb|New marketplace screen in "Wishlist" tab]] | |||
=== Technical === | === Technical === | ||
Revision as of 11:03, 25 July 2026
Beta 26.50.20 (ChromeOS, Android) or Preview 26.50.20 (Windows, Xbox, PlayStation) is the first beta/Preview for Minecraft:Bedrock Edition 26.50, released on July 21, 2026,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
File:Hay Bale (UD) JE3 BE3.png Minecraft:Hay bale
- Updated sides texture from File:Hay Bale (UD) JE2 BE2.png so that the two red twines appear symmetrically distant from the top/bottom edges; the twines now line up with the Minecraft:straw bed texture too.
General
Minecraft:Marketplace Screen
- Updated the Wishlist marketplace tab with Minecraft:Ore UI.
Technical
Actor Components
- Made the Template:Cd schema stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer.
AI Components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.50 and newer:
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- The Template:Cd, Template:Cd, and Template:Cd fields has changed to only take arrays.
- Alternate names for fields are no longer valid.
- Template:Cd and Template:Cd fields under Template:Cd now take floats in the range Template:Cd - Template:Cd.
- Template:Cd field now takes the following string values instead of integers: Template:Cd, Template:Cd, Template:Cd.
- Template:Cd field under Template:Cd now takes an object with Template:Cd and Template:Cd fields.
- Template:Cd field under Template:Cd now now takes an array of mob instances.
- Released Template:Cd version 2.10.0.
- Added Template:Cd version 2.11.0-beta.
- Template:Cd now exposes an Template:Cd property that returns a unique identifier for the instance.
- Template:Cd now exposes a Template:Cd property that reports the sound event the instance was started with.
- Template:Cd now exposes a Template:Cd property that returns the Player the sound was played for, or undefined for broadcast sounds.
- Template:Cd now exposes a Template:Cd property that returns a Template:Cd when the underlying sound definition includes duration information, otherwise undefined.
- Added Template:Cd with a Template:Cd property, an Template:Cd property, and a Template:Cd getter that returns the elapsed playback time in seconds.
- Template:Cd now exposes a Template:Cd signal with a Template:Cd property that matches the id of the Template:Cd that completed, which fires when a tracked sound's declared duration elapses.
- Released interface Template:Cd from Template:Cd to Template:Cd.
- Changed function Template:Cd to use Template:Cd in Template:Cd.
- Released function Template:Cd from Template:Cd to Template:Cd.
- Released function Template:Cd from Template:Cd to Template:Cd.
- Released function Template:Cd from Template:Cd to Template:Cd.
- Released function Template:Cd from Template:Cd to Template:Cd.
- Released interface Template:Cd from Template:Cd to Template:Cd.
- Released enum Template:Cd from Template:Cd to Template:Cd.
- Renamed Template:Cd to Template:Cd for consistency.
- Released class Template:Cd from Template:Cd to Template:Cd.
- Released class Template:Cd from Template:Cd to Template:Cd.
- Released class Template:Cd from Template:Cd to Template:Cd.
- Released class Template:Cd from Template:Cd to Template:Cd.
- Released class Template:Cd from Template:Cd to Template:Cd.
- Released interface Template:Cd from Template:Cd to Template:Cd.
- Released property Template:Cd from Template:Cd to Template:Cd.
- Released property Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd into Template:Cd.
DDUI
- Added Template:Cd to Template:Cd within Template:Cd so the slider display can format to a certain decimal point.
Entity components
- Added Template:Cd teleportation fields to the Template:Cd component.
- Template:Cd determines whether the entity attempts to teleport away from an incoming projectile and defaults to Template:Cd.
- Template:Cd defines the conditions an incoming projectile must meet to trigger a teleport attempt.
- Added type families to vanilla projectile entities.
- All vanilla projectile entities now include the Template:Cd family.
- Each projectile includes a type-specific family, such as Template:Cd, Template:Cd, or Template:Cd.
- The Template:Cd field on the Template:Cd component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
- Made the schema for Template:Cd stricter for format version 1.26.50 and later.
- Added the Template:Cd feature which places features based on a collection of conditions evaluated in order.
- The Template:Cd field is an array of objects, each containing a Template:Cd reference and an optional Molang condition expression.
- The Template:Cd field controls when evaluation stops: Template:Cd stops at the first condition that passes, Template:Cd stops at the first successful placement, and Template:Cd (default) evaluates all entries without stopping early.
- Added the Template:Cd that places an ordered column made of 1–4 block types: Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
- Its default growth direction is Template:Cd.
- The blocks used depend on the generated column height:
- 1 block: Template:Cd
- 2 blocks: Template:Cd + Template:Cd
- 3 blocks: Template:Cd + Template:Cd + Template:Cd
- 4+ blocks: Template:Cd + one or more Template:Cd + Template:Cd + Template:Cd
- The restrictions include: Template:Cd which restricts valid placement surfaces and Template:Cd to restrict which existing blocks may be replaced (omit to allow any).
Graphics
- Renamed Point Light Quality to Block Light Quality in Video Settings.
- Moved Block Light Quality Video Settings out of the RenderDragon Features for Creators Experiment.
- Some options still require the RenderDragon Features for Creators Experiment.
- Some options may be hidden depending on device capabilities and resource pack configuration.
- Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has all of the specified tags.
- Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has at least one of the specified tags.
Packs
- System packs are now sorted into alpha-numeric ordering before being added to the stack.
Server
- Released version Template:Cd of Template:Cd.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Render Dragon Features for Creators", and "Creator World Clocks Features" Minecraft:experimental toggles.
Changes
Technical
- Added Template:Cd property to Template:Cd and Template:Cd.
Blocks
- Blocks defined with the Template:Cd trait cannot also define the Template:Cd component if the multi-block direction field is horizontal.
DDUI
- Added support to show icons for buttons.
- Added property Template:Cd in Template:Cd for the following interfaces:
- Added function Template:Cd.
- Added function Template:Cd.
- Added property Template:Cd for the interface Template:Cd.
- Added interface Template:Cd.
- Added interface Template:Cd.
- The playback position now restarts at the beginning of each iteration when a looping sound repeats, and a looping sound's duration is only considered complete after all of its iterations have played.
Fixes
Template:Fixes Other
- Fixed the Minecraft:poplar sign UI texture to match with Java Edition.
- Fixed the Minecraft:poplar log top texture to have the correct color palette.
- Fixed Minecraft:clouds rendering as bright white spots after switching to Minecraft:Vibrant Visuals in-game with low cloud render distance.
- Fixed a bug when a pack's dependency packs would not load pack settings properly.
- Fixed in-game realms system performance regression.
- Fixed a rare crash that could occur while ticking block entities.
- Fixed a crash that can occur when failing to parse certain resource pack contents.
- Fixed an issue where updates to chunks would sometimes not save correctly when the same chunk was unloaded and loaded rapidly.
- Fixed Template:Cd and Template:Cd so they can be called from before events.
- Fixed a bug where large Images in CustomForms cause the background of the form to be invisible for an extended period of time.
- Fixed MERS not applying to assets in multiple Vanilla content slices:
- 1.21.120 Minecraft:copper chest
- 1.21.120 Minecraft:gray dye, Minecraft:green dye, Minecraft:light blue dye, and Minecraft:light gray dye
- 1.26.20 baby Minecraft:bee
- 1.26.20 baby Minecraft:fox
- Fixed Template:Cd not being compatible with certain JSON tools.
- Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
- Fixed the alignment of the Minecraft:spruce shelf MERS texture.
- Fixed an issue which sometimes caused Template:Cd from resource packs to have no effect.
- Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
- Fixed dedicated server system packs not loading pack settings.
References
Template:Navbox Bedrock Edition versions
Minecraft:pt:Edição Bedrock Preview 26.50.20 Minecraft:ru:Preview 26.50.20 (Bedrock Edition) Minecraft:zh:基岩版26.50.20