Dragonwilds:Axtral Projection: Difference between revisions
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Sync: updated from Dragonwilds |
Sync: updated from Dragonwilds |
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* The highest-tier axe in the player's inventory determines which trees can be chopped | * The highest-tier axe in the player's inventory determines which trees can be chopped | ||
* [[Dragonwilds:Monsters]] caught in the spell's path take 1-3 damage and become aggressive toward the player | * [[Dragonwilds:Monsters]] caught in the spell's path take 1-3 damage and become aggressive toward the player | ||
==Journal== | ==Journal== | ||
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Since his death this restriction has been lifted, and the trees tremble in the terror that is to come.}} | Since his death this restriction has been lifted, and the trees tremble in the terror that is to come.}} | ||
==Update history== | |||
{{UH| | |||
{{UL | |||
|type = patch | |||
|date = [[Dragonwilds:29 July]] [[Dragonwilds:2026]] | |||
|ver = 0.12.1 is now live! | |||
|vernum = 0.12.1 | |||
|update = Stumps were mistakenly felled with the Axtral Projection but have since been fixed. | |||
}} | |||
}} | |||
{{Spells}} | {{Spells}} | ||
{{Woodcutting}} | {{Woodcutting}} | ||
Revision as of 11:00, 31 July 2026
Template:Infobox Spell Axtral Projection is a spell that can instantly fell trees and cut through vines blocking cave entrances. It can hit multiple trees in a single cast if they're lined up within its 30-metre range, and it can also clear stumps if the tree has already been cut down. It cannot split logs; players will need to use Dragonwilds:Splinter for that instead.
Mechanics
- Players must have an axe in their inventory to cast the spell
- The highest-tier axe in the player's inventory determines which trees can be chopped
- Dragonwilds:Monsters caught in the spell's path take 1-3 damage and become aggressive toward the player