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StarCitizen:2930-CRU983: Difference between revisions

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==Trivia==
==Trivia==
This is the only appearance of the Vanduul so far in Star Citizen, not including their likeness in [[StarCitizen:Arena Commander]] or the severed Vanduul head found in the [[StarCitizen:Cubby Blast]] in [[StarCitizen:Area18]]. Their presence in the [[StarCitizen:Stanton system]] is rather unusual considering the system's distance from Vanduul space, however the system is on the "upper" fringe of known space, so this perhaps implies that the ICC Hub's search for [[StarCitizen:Jump Point]]s will result in finding a new border with Vanduul space. This theory is also supported by the Around the Verse sneak peek of [[StarCitizen:Port Olisar]] coming under attack from a [[StarCitizen:Kingship]], which is even more unlikely as such a ship can only travel through the largest jump points, meaning it would have to go through many heavily defended [[StarCitizen:UEE]] systems first unless there is an undiscovered large jump point in the Stanton system.
For a long time, this was the only appearance of the [[StarCitizen:Vanduul]] in the Star Citizen [[StarCitizen:Persistent Universe|PU]], until [[StarCitizen:Update:Star Citizen Alpha 4.4.0|Alpha 4.4]] and the introduction of the [[StarCitizen:Nyx system]], not including their likeness in [[StarCitizen:Arena Commander]] or the severed Vanduul head found in the [[StarCitizen:Cubby Blast]] in [[StarCitizen:Area18]]. Their presence in the [[StarCitizen:Stanton system]] is rather unusual considering the system's distance from Vanduul space, however the system is on the "upper" fringe of known space, so this perhaps implies that the ICC Hub's search for [[StarCitizen:Jump Point]]s will result in finding a new border with Vanduul space. This theory is also supported by the [[StarCitizen:Around the Verse]] sneak peek of [[StarCitizen:Port Olisar]] coming under attack from a [[StarCitizen:Kingship]], which is even more unlikely as such a ship can only travel through the largest jump points, meaning it would have to go through many heavily defended [[StarCitizen:UEE]] systems first unless there is an undiscovered large jump point in the Stanton system.


{{SC/System navplate|Stanton}}
{{System navplate|Stanton}}

Latest revision as of 11:12, 3 August 2026

Template:Infobox Astronomical Object Template:Outdated The nav-beacon for 2930-CRU983 is granted by StarCitizen:Tessa Bannister during the mission StarCitizen:ICC Assistance (8), where they will encounter wreckage and potentially have to fight an ambush party of StarCitizen:Vanduul StarCitizen:Scythes. Due to the questline's temporary removal from Alpha 3.0.0, it is not currently an available destination. However the location appeared on an ARK Starmap demo in an StarCitizen:Around the Verse episode featuring a post-3.0 branch of the game, suggesting that it will return.

Trivia

For a long time, this was the only appearance of the StarCitizen:Vanduul in the Star Citizen PU, until Alpha 4.4 and the introduction of the StarCitizen:Nyx system, not including their likeness in StarCitizen:Arena Commander or the severed Vanduul head found in the StarCitizen:Cubby Blast in StarCitizen:Area18. Their presence in the StarCitizen:Stanton system is rather unusual considering the system's distance from Vanduul space, however the system is on the "upper" fringe of known space, so this perhaps implies that the ICC Hub's search for StarCitizen:Jump Points will result in finding a new border with Vanduul space. This theory is also supported by the StarCitizen:Around the Verse sneak peek of StarCitizen:Port Olisar coming under attack from a StarCitizen:Kingship, which is even more unlikely as such a ship can only travel through the largest jump points, meaning it would have to go through many heavily defended StarCitizen:UEE systems first unless there is an undiscovered large jump point in the Stanton system.

Template:System navplate

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