Dragonwilds:Agility Course: Difference between revisions
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All courses reward extra experience for first-time clears and offer slightly reduced experience rewards for multiple clears. Players can also retry/abandon their courses by either pressing the ESC key, walking away from the course, or dying in the middle of the course. Note that players '''cannot''' build objects to gain an advantage, but players can use spells and jump strategically from one obstacle to another. In addition, [[Dragonwilds:monsters]] will not attack the player, so players can focus on completing each course. | All courses reward extra experience for first-time clears and offer slightly reduced experience rewards for multiple clears. Players can also retry/abandon their courses by either pressing the ESC key, walking away from the course, or dying in the middle of the course. Note that players '''cannot''' build objects to gain an advantage, but players can use spells and jump strategically from one obstacle to another. In addition, [[Dragonwilds:monsters]] will not attack the player, so players can focus on completing each course. | ||
It should be noted that first-time clear rewards stay available until the player has reached the required time to achieve the record. | |||
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Revision as of 11:00, 6 August 2026
Template:External Template:Infobox Scenery Agility Courses are Dragonwilds:activities in Dragonwilds:Ashenfall where players can train their Dragonwilds:Agility and receive higher Dragonwilds:experience with every level they reach. Players can expect to get rewards based on each course and completion time. Each course requires the player to interact with the agility orbs in order from start to finish in order to fully complete the course, making the player return to the last available active agility orb should they miss it. There are also yellow floating orbs (called "Stamina Orbs") that allow the player to refill stamina while on the course.
All courses reward extra experience for first-time clears and offer slightly reduced experience rewards for multiple clears. Players can also retry/abandon their courses by either pressing the ESC key, walking away from the course, or dying in the middle of the course. Note that players cannot build objects to gain an advantage, but players can use spells and jump strategically from one obstacle to another. In addition, Dragonwilds:monsters will not attack the player, so players can focus on completing each course.
It should be noted that first-time clear rewards stay available until the player has reached the required time to achieve the record.
Locations
Courses
| Course Name | Region | Requirements | Challenges & Rewards (First runs) | Challenges & Rewards (repeated runs) |
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| Dragonwilds:Chasm Dash | Brynmoor | 1 Template:Pic link |
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| Fractured Ruins | Ghornfell | 15 Template:Pic link, Windstep, Double Jump |
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| Dragonwilds:Thunder Assault | Ghornfell | 15 Template:Pic link, Windstep, Double Jump |
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| Dragonwilds:Grave Run | Fellhollow | 30 Template:Pic link, Windstep, Double Jump |
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| Dragonwilds:Tower Climb | Dowdun Reach | 51 Template:Pic link, Windstep, Double Jump, Air Dash |
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| Dragonwilds:Lava Fields | Umbral Sands | 65 Template:Pic link, Double Jump, Air Dash |
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