Minecraft:MD3 Test Mob: Difference between revisions
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|group3=Doom | |group3=Doom | ||
|3-1=Doomguy.png | |3-1=Doomguy.png | ||
|group4=Hunter | |group4=Hunter | ||
|4-1=Hunter (Mob).png | |4-1=Hunter (Mob).png | ||
|group5=Klesk | |group5=Klesk | ||
|5-1=Klesk.png | |5-1=Klesk.png | ||
|group6=Mynx | |group6=Mynx | ||
|6-1=Mynx.png | |6-1=Mynx.png | ||
|6-1size=80px | |6-1size=80px | ||
|group7=Phobos | |group7=Phobos | ||
|7-1=Phobos.png | |7-1=Phobos.png | ||
|group8=Ranger | |group8=Ranger | ||
|8-1=Ranger.png | |8-1=Ranger.png | ||
|group9=Razor | |group9=Razor | ||
|9-1=Razor.png | |9-1=Razor.png | ||
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|group11=Uriel | |group11=Uriel | ||
|11-1=Uriel.png | |11-1=Uriel.png | ||
|behavior=Hostile | |behavior=Hostile | ||
|damage={{hp|3}}–{{hp|4}} | |damage={{hp|3}}–{{hp|4}} | ||
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== Appearance == | == Appearance == | ||
The MD3 test mobs come in several variations, which use character models and animations from the game ''Quake III Arena'': Biker, Bitterman, Doom, Hunter, Klesk, Mynx, Phobos, Ranger, Razor, Sarge, and Uriel. Their textures have a lower resolution compared to the original models.<ref>{{WON|273755794|Those are q3 models with very low res textures.|December 8, 2009}}</ref> Some characters appear in their blue team outfits, have textures placed on incorrect meshes, and lack transparency. Sometimes, their animation is glitched and the models appear to walk bent. | The MD3 test mobs come in several variations, which use character models and animations from the game ''Quake III Arena'': Biker, Bitterman, Doom, Hunter, Klesk, Mynx, Phobos, Ranger, Razor, Sarge, and Uriel. Their textures have a lower resolution compared to the original models.<ref>{{WON|273755794|Those are q3 models with very low res textures.|December 8, 2009}}</ref> Some characters appear in their blue team outfits, have textures placed on incorrect meshes, and lack transparency. Sometimes, their animation is glitched and the models appear to walk bent. | ||
{| class="wikitable collapsible" | |||
|- | |||
! Name !! Original & Default !! In-game !! Differences | |||
|- | |||
| Biker || style="text-align:center;" | [[File:Q3A Biker (Original).png|120px]] || style="text-align:center;" | [[File:Biker.png|120px]] || | |||
* Lower resolution | |||
|- | |||
| Bitterman || style="text-align:center;" | [[File:Q3A Bitterman (Original).png|120px]] || style="text-align:center;" | [[File:Bitterman.png|120px]] || | |||
* Lower resolution | |||
|- | |||
| Doom || style="text-align:center;" | [[File:Q3A Doom (Original).png|120px]] || style="text-align:center;" | [[File:Doomguy.png|120px]] || | |||
* Lower resolution | |||
* Textures applied to the wrong parts | |||
|- | |||
| Hunter || style="text-align:center;" | [[File:Q3A Hunter (Original).png|120px]] || style="text-align:center;" | [[File:Hunter (Mob).png|120px]] || | |||
* Lower resolution | |||
* Blue team outfit | |||
* Headwear lacks transparency | |||
|- | |||
| Klesk || style="text-align:center;" | [[File:Q3A Klesk (Original).png|120px]] || style="text-align:center;" | [[File:Klesk.png|120px]] || | |||
* Lower resolution | |||
|- | |||
| Mynx || style="text-align:center;" | [[File:Q3A Mynx (Original).png|60px]] || style="text-align:center;" | [[File:Mynx.png|60px]] || | |||
* Lower resolution | |||
* Blue team outfit | |||
* Textures applied to the wrong parts | |||
|- | |||
| Phobos || style="text-align:center;" | [[File:Q3A Phobos (Original).png|120px]] || style="text-align:center;" | [[File:Phobos.png|120px]] || | |||
* Lower resolution | |||
* Textures applied to the wrong parts | |||
|- | |||
| Ranger || style="text-align:center;" | [[File:Q3A Ranger (Original).png|120px]] || style="text-align:center;" | [[File:Ranger.png|120px]] || | |||
* Lower resolution | |||
* Textures applied to the wrong parts | |||
|- | |||
| Razor || style="text-align:center;" | [[File:Q3A Razor (Original).png|120px]] || style="text-align:center;" | [[File:Razor.png|120px]] || | |||
* Lower resolution | |||
|- | |||
| Sarge || style="text-align:center;" | [[File:Q3A Sarge (Original).png|120px]] || style="text-align:center;" | [[File:Sarge.png|120px]] || | |||
* Lower resolution | |||
|- | |||
| Uriel || style="text-align:center;" | [[File:Q3A Uriel (Original).png|120px]] || style="text-align:center;" | [[File:Uriel.png|120px]] || | |||
* Lower resolution | |||
* Wings lack transparency | |||
* Wrong texture on wings | |||
|} | |||
== Spawning == | == Spawning == | ||
Latest revision as of 11:09, 14 August 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Conjecture Template:Outdated Template:Infobox entity The MD3 test mobs were a series of models from Template:W used to test support for the MD3 model format in some unreleased development builds of Minecraft:Indev.<ref>Template:YouTube link (Archive)</ref>
Appearance
The MD3 test mobs come in several variations, which use character models and animations from the game Quake III Arena: Biker, Bitterman, Doom, Hunter, Klesk, Mynx, Phobos, Ranger, Razor, Sarge, and Uriel. Their textures have a lower resolution compared to the original models.<ref>Template:WON</ref> Some characters appear in their blue team outfits, have textures placed on incorrect meshes, and lack transparency. Sometimes, their animation is glitched and the models appear to walk bent.
| Name | Original & Default | In-game | Differences |
|---|---|---|---|
| Biker | File:Q3A Biker (Original).png | File:Biker.png |
|
| Bitterman | File:Q3A Bitterman (Original).png | File:Bitterman.png |
|
| Doom | File:Q3A Doom (Original).png | File:Doomguy.png |
|
| Hunter | File:Q3A Hunter (Original).png | File:Hunter (Mob).png |
|
| Klesk | File:Q3A Klesk (Original).png | File:Klesk.png |
|
| Mynx | File:Q3A Mynx (Original).png | File:Mynx.png |
|
| Phobos | File:Q3A Phobos (Original).png | File:Phobos.png |
|
| Ranger | File:Q3A Ranger (Original).png | File:Ranger.png |
|
| Razor | File:Q3A Razor (Original).png | File:Razor.png |
|
| Sarge | File:Q3A Sarge (Original).png | File:Sarge.png |
|
| Uriel | File:Q3A Uriel (Original).png | File:Uriel.png |
|
Spawning
The MD3 test mobs spawn randomly all over the world.
Behavior
The MD3 test mobs exhibit the basic monster behavior, walking toward and attacking the player. They can jump, and deal Template:Hp or Template:Hp damage when they touch the player. Their appearance has no effect on their behavior, which is identical for all model variations.
History
Gallery
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The first screenshot of MD3 models posted by Notch
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A close-up of the Doom model
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A group of MD3 test mobs running after the player
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MD3 test mobs in a meadow with flowers
References
Template:Navbox entities Minecraft:es:Criatura MD3 de prueba Minecraft:ru:Тестовый MD3-моб Minecraft:pt:MD3 Test Mob