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Minecraft:Java Edition Indev 0.31 20091223-0040/Development

From SAS Gaming Wiki

Several unreleased builds of post-Classic/pre-Minecraft:Indev showcased by Minecraft:Notch on his blog are labelled as 0.30. These are different from the Minecraft:Classic 0.30 Creative and Survival versions and show the testing of features to be included in Minecraft:Indev.

MD3 mob models test (December 7, 2009)

Template:Unreleased version

File:MD3TEST 0.30.png
Mobs using MD3 models from Quake 3 Arena

Word of Notch post; YouTube video Archive

  • MD3 player model test.
  • In Survival mode.
  • Minecraft:MD3 Test Mobs added, using models from the game Template:W as placeholders.
  • The player's fist no longer displays.
  • The top layer of water is no longer fully bright.

Shadow test (December 19, 2009)

Template:Unreleased version

File:RanaHasAnimations.png
Shadows from Rana

Word of Notch post

  • Added circular shadows underneath mobs and players.
  • Rana first seen, presumably with working animations likely due to this version being uncompiled.
  • When playing in Survival, the player now spawns with 99 stone, 99 water and 99 lava. This persists into early Indev when hacked into Survival mode, with an additional 99 stone slabs next to the stone.

Finite water (December 19, 2009)

Template:Unreleased version Word of Notch post

  • Added a primitive form of finite water.
    • Water would only spread sideways if the entire layer below it was a solid lake.
    • Later removed due to buggy behavior.
  • Water now has an animated side texture.

Dynamic lighting testing (December 19, 2009)

Template:Unreleased version Word of Notch post

  • Early work started on dynamic lighting.
    • Per-block light value implemented, but blocks cannot yet emit or reflect light.
    • Issue: Fog in caves appears white.

Wall-hack protection (December 19, 2009)

File:WALLHACKPROTECTION 0.30.mp4
Wall-hack protection example
File:Dynamiclight.png
Dynamic light test

Template:Unreleased version Word of Notch post

  • Implemented a form of wall-hack protection.
    • Server checks if there is enough space to walk through an area.
    • Due to latency issues, the player gets teleported back sometimes if the player runs past another player who managed to place a tile in front of the player.

Dynamic lighting (December 22, 2009)

Template:Unreleased version

  • Dynamic lighting added.
  • The player can die in Creative mode.
  • Rana spawning has apparently been disabled.

Videos

Template:Yt Template:Yt

Navigation

Template:Navbox Java Edition versions

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