Dragonwilds:Hunter's Sense: Difference between revisions
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{{Infobox Skill Perk | |||
|name = Hunter's Sense | |||
|release = 11 September 2025 | |||
|update = Eye on Ashenfall - 0.9 | |||
|skill = Ranged | |||
|level = 18 | |||
|description = Crouch for a short time to activate your Hunter Senses, allowing you to sense nearby Creatures and Enemies. | |||
}} | |||
'''Hunter's Sense''' is a perk unlocked at 18 [[Dragonwilds:Ranged]], where players can detect nearby enemies at up to 50 metres by crouching. As the player crouches, red highlights of the enemy will be visible through walls and other objects. When the player stands up, the red highlights will still appear for up to five seconds. Note that the red highlights of the enemy will be visible as long as the player stays in the crouch position. | '''Hunter's Sense''' is a perk unlocked at 18 [[Dragonwilds:Ranged]], where players can detect nearby enemies at up to 50 metres by crouching. As the player crouches, red highlights of the enemy will be visible through walls and other objects. When the player stands up, the red highlights will still appear for up to five seconds. Note that the red highlights of the enemy will be visible as long as the player stays in the crouch position. | ||
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|date = [[Dragonwilds:15 January]] [[Dragonwilds:2025]] | |date = [[Dragonwilds:15 January]] [[Dragonwilds:2025]] | ||
|ver = Eye on Ashenfall - 0.10.1 | |ver = Eye on Ashenfall - 0.10.1 | ||
|update = Players can | |update = Players can still see monsters after moving with Hunter's Sense; however, this was fixed. | ||
}} | }} | ||
}} | }} | ||
{{Ranged}} | {{Ranged}} | ||
Latest revision as of 11:03, 18 August 2026
Template:Infobox Skill Perk Hunter's Sense is a perk unlocked at 18 Dragonwilds:Ranged, where players can detect nearby enemies at up to 50 metres by crouching. As the player crouches, red highlights of the enemy will be visible through walls and other objects. When the player stands up, the red highlights will still appear for up to five seconds. Note that the red highlights of the enemy will be visible as long as the player stays in the crouch position.
Players can use Hunter's Sense whilst navigating through vaults to be aware of the nearby Dragonwilds:vault archons and guardians without giving away their location. In addition, players can use Hunter's Sense to locate Dragonwilds:deer without alerting them to the player's presence.
Gallery
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A player crouching, detecting nearby enemies.