Dragonwilds:Staff of Light: Difference between revisions
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Sync: updated from Dragonwilds |
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|description = A mystical weapon humming with power, wielded by mighty Saradominist Wizards ages past. | |description = A mystical weapon humming with power, wielded by mighty Saradominist Wizards ages past. | ||
}} | }} | ||
The ''' | The '''staff of light''' is a [[Dragonwilds:power level]] 4 [[Dragonwilds:masterwork]] [[Dragonwilds:staff]] that can be crafted at a [[Dragonwilds:mystic forge]]. The recipe can be obtained by completing the quest [[Dragonwilds:Highlighting the Problem]]. It can be ascended at the mystic forge using [[Dragonwilds:ascension cores]]. | ||
Its [[Dragonwilds:special effect]] is a higher rune damage modifier than most other staves at the same [[Dragonwilds:power level]]. | |||
It's only lower than the [[Dragonwilds:necromancer's staff]] by 0.1. At power level 7, this equates to only a 0 - 4 damage difference between the two depending on the rune type, hit of the combo, whether it crits, and whether a [[Dragonwilds:magic focus]] is used. This will only make a difference if that damage hits a breakpoint on certain enemies (i.e. if it takes one less hit with the necromancer's staff to defeat an enemy than with this weapon). The necromancer's staff also has 20% lower [[Dragonwilds:durability]] with only 1050. Although managing durability with [[Dragonwilds:Magical Mending]] is trivial, it could make a difference in, say, the 30 waves of the [[Dragonwilds:fight caves]]. | |||
==Stats== | ==Stats== | ||
<tabber> | |||
PL4= | |||
{{Infobox Weapon | {{Infobox Weapon | ||
|power = 4 | |power = 4 | ||
|attackstyle = | |damagetype = Magic | ||
|runedamage = | |attackstyle = Staff | ||
|runedamage = 4.5 | |||
|combo = 4 | |combo = 4 | ||
|durability = 1300 | |durability = 1300 | ||
}} | }} | ||
|-| | |||
PL5= | |||
{{Infobox Weapon | {{Infobox Weapon | ||
|power = 5 | |power = 5 | ||
|attackstyle = | |damagetype = Magic | ||
|runedamage = | |attackstyle = Staff | ||
|runedamage = 5.8 | |||
|combo = 4 | |||
|durability = 1300 | |||
}} | |||
|-| | |||
PL6= | |||
{{Infobox Weapon | |||
|power = 6 | |||
|damagetype = Magic | |||
|attackstyle = Staff | |||
|runedamage = 7.2 | |||
|combo = 4 | |combo = 4 | ||
|durability = 1300 | |durability = 1300 | ||
}} | }} | ||
|-| | |||
PL7= | |||
{{Infobox Weapon | |||
|power = 7 | |||
|damagetype = Magic | |||
|attackstyle = Staff | |||
|runedamage = 8.7 | |||
|combo = 4 | |||
|durability = 1300 | |||
}} | |||
</tabber> | |||
[[File:Staff of Light (Equipped).jpg|thumb|Staff of Light as seen when equipped by a player]] | |||
==Recipe== | ==Recipe== | ||
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==Update history== | ==Update history== | ||
{{UH| | {{UH| | ||
{{UL | |||
|type = update | |||
|date = [[Dragonwilds:29 July]] [[Dragonwilds:2026]] | |||
|ver = Eye on Ashenfall - 0.12.1 | |||
|update = This item can now be ascended to the highest available power level by using ascension cores at the mystic forge. | |||
}} | |||
{{UL | {{UL | ||
|type = update | |type = update | ||
Latest revision as of 11:02, 27 August 2026
Template:External Template:Infobox Item The staff of light is a Dragonwilds:power level 4 Dragonwilds:masterwork Dragonwilds:staff that can be crafted at a Dragonwilds:mystic forge. The recipe can be obtained by completing the quest Dragonwilds:Highlighting the Problem. It can be ascended at the mystic forge using Dragonwilds:ascension cores.
Its Dragonwilds:special effect is a higher rune damage modifier than most other staves at the same Dragonwilds:power level.
It's only lower than the Dragonwilds:necromancer's staff by 0.1. At power level 7, this equates to only a 0 - 4 damage difference between the two depending on the rune type, hit of the combo, whether it crits, and whether a Dragonwilds:magic focus is used. This will only make a difference if that damage hits a breakpoint on certain enemies (i.e. if it takes one less hit with the necromancer's staff to defeat an enemy than with this weapon). The necromancer's staff also has 20% lower Dragonwilds:durability with only 1050. Although managing durability with Dragonwilds:Magical Mending is trivial, it could make a difference in, say, the 30 waves of the Dragonwilds:fight caves.
Stats
<tabber> PL4= Template:Infobox Weapon |-| PL5= Template:Infobox Weapon |-| PL6= Template:Infobox Weapon |-| PL7= Template:Infobox Weapon </tabber>
Recipe
Recipe: {{{1}}}
Recipe tree
Journal
Trivia
- There was an unused status effect in the cache where the player would receive a 33% Dragonwilds:melee resistance for six seconds whilst wielding the staff, but it is not currently active in the game.
Update history
Template:Staves Template:Weapons Template:Special Effects Template:Highlighting the Problem